FoonLudum Dare ExplorerLD26 → Pretentious 'em Up!

Pretentious 'em Up!

By arkadydracul

View on Wayback Machine

CategoryRankScoreCount
Coolness356
Humor2942.67
Audio5212.76
Mood7542.69
Fun7862.73
Overall8972.85
Graphics9422.55
Theme9563.09
Innovation11922.13

Comments

gilmore606 2013-04-29 06:45

After I died, it just sat there with enemies still flying around and I couldn't figure out how to restart.

arkadydracul 2013-04-29 07:14

R-Key there are instructions up here :-)

rujomarco 2013-04-29 08:45

cool one!

fabienporee 2013-04-29 13:04

Cute!
I love how you can wait as long as you like before you respawn.

dariooligpi 2013-04-29 19:26

First of all thanks for trying my game and for positive Feedback :) Very fun space shooter. And original interpretation of the theme ;)

SuperlevelSebastian 2013-04-30 01:02

Sadly there's no Win32-version. :(

notepid 2013-04-30 08:57

I could not get past the intro-screen. I tried all the keys on my keyboard and mouse, but it would not let me play.

arkadydracul 2013-04-30 08:59

It is, You just do not have updated your .Net frameworks and xna redist :D

manabreak 2013-04-30 09:01

This was fun! Nice how the enemies are not-so-minimalistic at first, but then you turn them into squares. :P

bvanschooten 2013-04-30 09:38

Nice polished little shooter. I completed it. Maybe it is even more fun when you are able to shoot faster, and with some enemies with more complex movement patterns.

zhrack 2013-04-30 11:40

very good!

spacebears 2013-04-30 12:41

What did you program it in?

arkadydracul 2013-04-30 13:26

Game Maker Studio Pro :)

ninjaxio 2013-05-01 01:28

Difficult, but awesome! Nice game, and fits the theme.

tankete 2013-05-01 01:31

I know you listed the keys above, but really wish firing were something other than G. I liked the sound and gameplay. Perhaps you could give a bit of invincibility when respawning?

purplescape 2013-05-01 08:09

An interesting concept and good use of the theme. The controls were a bit hard to use, but not too much trouble. Good work.

saggiosoft 2013-05-01 09:37

Very good!

dsoft20 2013-05-01 10:24

Nice game;P

spriters2000 2013-05-01 13:51

Great game! Very hard but still nice.

killedbyapixel 2013-05-03 17:10

Cool graphics, decent gameplay. Enemies get all bunched up on top of each other sometimes. G and R are really weird buttons to use, maybe just merge restart and shoot onto the same button and put it in a more predictable place like spacebar. With the gameplay as you currently have it you might as well just make it automatically shoot, there's no reason to every really stop shooting. Could use more contrast to the gameplay, instead of shooting everything maybe there is something to collect or avoid shooting. Also.. you really aren't supposed to use other people's art for Ludum Dare 48 Hour entries! I would have rather seen something you did yourself.

lioneljitro 2013-05-07 23:14

I loved the death animations! As well as the gradual pixelation.

Just so you know for the future the 48 hour comp doesn't let you use other people's graphics, you say "Good Graphics by Skorpio". The G for firing is a little bit awkward.

I enjoyed playing it and it's a good take on the theme.

Well done.

infin8 2013-05-15 11:20

A bit too slow paced, shooting enemies is kind of painful. I guess the metaphor involves your ship getting more complex and powerful?

infernet89 2013-05-15 17:15

Basic enemies takes more damage than me, this was quite annoying for me :(