FoonLudum Dare ExplorerLD27 → Sixth of a Minute

Sixth of a Minute

By tork

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CategoryRankScoreCount
Coolness1100
Audio3022.98
Graphics5052.96
Fun5082.98
Overall6472.97
Mood6502.60
Theme7442.95
Humor8921.64
Innovation10992.06

Comments

tork 2013-08-24 09:15

Don't know when to start rating other games, still I prefer feedback than rating (I don't expect to win), so please give all the feedback you can :D

lars-faust 2013-08-24 09:29

Highscore!

I quite like it. Smooth graphics and gameplay, easy to learn and not unfairly hard. Good job.

tork 2013-08-24 09:31

TY Lars!

2013-08-24 10:18

Great game, got me addicted very quickly!
couldn't beat your score Lars :c

mvdlaar 2013-08-24 11:01

Pretty good! Smooth gameplay and clear interaction design.

It's kind of a shame you didn't put a little more time in the little things, such as a font, the buttons, turning the arrow around... still, good effort!

kimidori 2013-08-24 12:44

great game, still trying scorce above my 59k HS.

zephyr89 2013-08-24 13:40

Nice, my only comment is that the destroyed asteroid sound effect was a little ear-bleedy. Might want to try a high-pass filter to about 15Khz

blindferret 2013-08-24 14:12

Hurray for top down shooter 10 seconds games :))
I like the concept, and the game, although the controls seemed odd to me at first. Still, nice.

zephyr89 2013-08-24 15:48

Sorry, ment to say low-pass

tork 2013-08-24 16:58

Thanks guys and I will see if I get some time to upgrade the little things ^^

2013-08-25 08:31

Ok, here are my recommendations -
- if there is a time of invincibility when entering a new level it should be visible in some way, if there isn't, you should add one.
- there should be more textures for the explosion, it gets pretty boring.
- i think the star that takes you to the next level should be a different color from the explosion and your character/bullets, because sometimes it just looks like a heap of explosions so you pass through it, which more often than not will kill you.
However, I'm not trying to criticize the game, i think its fantastic!
Good job, this game has a ton of potential.

tork 2013-08-25 15:12

TY Fanvadar, from what you said I never thought of time of invincibility, since it is a 10 seconds game I won't be adding it but if I remake the idea in some way it will be the first thing I do.

tinfoilboy 2013-08-25 19:46

Really nice. I like the graphics and the game is responsive. Good Work.

metal-axe 2013-08-26 02:27

A simple addicting game. I like it! Digging the music too. My only suggestion would be to make enemies spawn a little bit further away from you.

ravine 2013-08-26 02:33

It would be nice to have some kind of notice (a sound or something) when you collide with an object.

lioneljitro 2013-08-26 02:34

Simple and fun.

It looks really clean as well, nice job!

tork 2013-08-26 02:43

thanks guys!

oxysoft 2013-08-26 02:46

Very nice ambiance, not that fun though

josriley 2013-08-26 02:55

The gameplay is simple, fun, and easy to understand. I really like the color scheme and the way the number fits into the level. Also, the music is really amazing for a weekend game jam! I only wish the plunking didn't cover it up quite so much. Maybe it could come in at 3 or something?

cubertoy 2013-08-26 02:55

A classic revisited, and nicelly executed. Immediate catch.

tork 2013-08-26 03:14

Not sure what plunking means
@CuberToy thanks :D

paidgeek 2013-08-26 03:17

I like this one. The timer in the background is good addition.

atomic_swerve 2013-08-26 03:19

I love bullet hell games, this is good! Only thing I might suggest is better feedback when taking damage, and less "spawning into a cluster of enemies."

douglasv 2013-08-26 04:05

Nice graphics

boodog 2013-08-26 04:12

Really good game! I loved it!

ghostik 2013-08-26 04:14

Simple but playable !

jah2488 2013-08-26 04:24

Fun little shooter. The 10 seconds did help keep things tense.

noom 2013-08-26 04:36

This was good fun, as others have said, very smooth. The timer in the background of the whole level was a good idea. I've been playing too many other games with different controls though so this one was tough for me to adjust to. Instantly taking all my health at once was a bit harsh, I think there should be a small "invincibility" window after you take damage.

tork 2013-08-26 04:41

Thanks guys, up to now, everyone that has commented has been voted :) (not all have comments but all have votes :D)

empyrealhell 2013-08-26 05:06

Not bad in any way, but nothing about it stood out. What you have here is put together well, it's just not very fun.

stevesalmond 2013-08-26 05:12

Well done - the enemy movement feels nice, and I like the huge time display in the middle :) I had a few issues with clicking outside the window and losing focus (the WSAD seemed to stop working - not sure if that was just me being dumb though.) Great job Tork.

tork 2013-08-26 05:14

the clicking out is a unity problem, that is exactly why I posted a Windows exe, fullscreen looks better and you dont have that problem.

fferro234 2013-08-26 05:25

Nice, simple, fast gameplay. What Fanvadar said hits the problems right on the head. Right when I go into a portal I usually lose at least one life because something hits me right away. The game just needs some little variety to be great, either different types of enemies or something. Great job though!

andrewves 2013-08-26 05:35

Good game but i cant help feeling that the effort you spent on getting the visuals to a certain level should be reflected in the unity GUI buttons, by using your own textures as the default ones do not match the style.

daoyster 2013-08-26 05:39

Nice game, liked it and quickly makes you addicted.

spiralcodestudio 2013-08-26 05:39

Great shooter! Upgrades would be a nice touch, because it gets too hard very soon!

infernal 2013-08-26 05:43

Nice job! visually clean and performs great.

oldpeculier 2013-08-26 05:52

Very nice, very playable game.

gus 2013-08-26 06:54

simplistic but nice
Liked the idea of health system, and how you seamlessly go from one level to another, gives a pretty chaotic feeling.
Missed a menu and/or a exit button, It would be a good idea for the windows release.

esayitch 2013-08-26 07:12

Liked the art style here and thought it had a nice level progression for the levels I've played... I think you could have embedded the theme a bit more though (dunno how).

Good luck in the challenge ^^

sebastian 2013-08-26 08:09

Addictive as hell, pity I'm so terrible at it XD

littlethor 2013-08-26 08:10

Classic but fun game. An online leaderboard is a very good idea.

impmaster 2013-08-26 09:04

It was a little hard to tell if I had hit something, as there wasn't enough feedback. I felt like I went through stuff quite often. It was also annoying when switching levels, as suddenly tons of enemies would spawn next to me. Apart from these small things, the general shmup feeling was quite good, and I quite liked the mood, by which I mean the visuals and the music.

rasmusrn 2013-08-26 09:09

Nice game!! Lovely colors and shading :) Pew pew pew!

tifu 2013-08-26 11:53

Pretty good! Love the way the countdown is presented as part of the background. The explosions might have been better with some particle effects, more satisfying to blow things up when they really explode :D

hypnohustla 2013-08-26 12:18

Nice take on a classic genre. I really liked the graphics and the smoothness of it all. Maybe the explosions could have been better. Solid game :)

gritfish 2013-08-26 12:48

Might be my monitor, but those bullets are hard-as to see. Still, the gameplay is pretty rock solid. There's some serious geometry wars players here, judging by those scores!

muznak 2013-08-26 12:48

Fun game. Really need feedback when you get hit, and it would be good if the player collision mesh was visually obvious.

ratalaika 2013-08-26 17:14

good job

blay09 2013-08-26 23:22

I liked the background graphic and the countdown being integrated into it. It got repetitive quickly though and in the end the screen was just full of red balls, could have used some kind of powerups or something to bring variation into it.

bisk8s 2013-08-26 23:25

Good job, nice game!

diogomuller 2013-08-27 00:31

It's a very addicting game.

Only recomendation I have is give the player some feedback when he hits an enemy.

flamecow 2013-08-27 00:46

Neat little shooting game you've made here. The enemies are a little hard to see compared to some of the brighter things (like what happens when they die). Nice job!

psychomonster 2013-08-27 02:07

looks good. My brain is totally fucked after this weekend so I have some problems with the controlls (ships_direction != flight_direction) ... but I like the way it moves ^^

hbocao 2013-08-27 02:10

The graphics looks nice, but specially the background. That was sick! I enjoyed the sense of urgency with the "ticker" sound too! Too bad that I suck at this kind of games. :(

sestren 2013-08-27 03:06

This was a lot of fun to play. The sound effects and music were nice, as well. The controls felt a bit loose to me, but overall, nice entry.

ironyinteractive 2013-08-27 06:03

Simple, but actually fun. Smooth gameplay, very good sound.

anachron 2013-08-27 06:57

Smooth and sleek, a nicely polished entry.

kaldrick 2013-08-27 07:45

Very fun little game ;) Reminds me of oldschool asteroids.

lcarpentier 2013-08-27 08:59

Good job, it works. Just a bit more work on the overall skin would be a huge addition though.

infernet89 2013-08-27 10:06

Probably not the mos original idea, but for sure the most well-polished entry with this mechanic that i've seen so far! Well done!

bombjack 2013-08-27 10:17

Simple design but fun and effective game play!

nerlin 2013-08-27 10:46

I like this game. Fun and replayable. Great job!

rfgpfeiffer 2013-08-27 15:19

can you upload a linux build please?

rfgpfeiffer 2013-08-27 22:41

Thank you, the linux version works!

tork 2013-08-27 23:59

Perfect :D

keyboardmonkey 2013-08-28 19:58

Fun shooters are always fun! I like the minimal and effective graphics, and the creative title of this game :D The cartesian movement is kinda vexing as one expects to move in the direction you are pointing your vessel, a relative movement system would improve the experience a lot. Good work!

meta87 2013-09-01 00:58

Well put together, I had fun! nice job :)

nate427 2013-09-01 16:34

Pretty fun!

sylvain-p 2013-09-03 18:54

The only thing I could say is that it's sometimes a little imprecise when I try to catch up the star. But overall it's a nice game.