Dude, Stop by Patomkin 2015-09-04T22:06:00
hilarious. the toilet seat was kinda pixel sensitive though.
Foon → Ludum Dare Explorer → Users → jami
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | PowerBalanceTD | compo | 469 | 3.07 | 2.89 | 2.44 | 3.52 | 2.63 | 2.41 | 1.78 | 2.42 | |||
| 2015 | 33 | You are the Monster | DestroyItAll | compo | 916 | 2.36 | 2.18 | 2.64 | 2.61 | 2.24 | 1.65 | 1.82 | 2.04 | 66 | ||
| 2013 | 27 | 10 Seconds | Bangarang | compo | 878 | 2.71 | 2.51 | 2.71 | 2.80 | 2.78 | 2.00 | 1.61 | 2.48 | 66 | ||
| 2013 | 26 | Minimalism | Minimal ComplexiMolTato | compo | 1214 | 2.42 | 2.61 | 2.31 | 2.66 | 1.97 | 2.10 | 2.26 | 2.19 | 63 |
jami leaves an average of 18.2 feedback comments each event.
hilarious. the toilet seat was kinda pixel sensitive though.
solid shmup, very nice indeed. I am just not clear about the ending story bit.
great job! same ideas as I was trying to do but you got your character into the game :)
same problem I had with mine though with the mouse going outside the window and clicking causing tabbing out of the game.
great game! mechanics were solid, but a little slow. there has to be a better way to destroy the black subs than smacking them but I wasn't having much luck. Tried having them hit mines and barrels but they are hard to mannouver and keep pelting me with weapons from all sides
very fun. great job on all the animations and evasion behaviours.
such an evil salesman!
I don't have a controller so I can't play it.
I made the same mistake in an old LD where my game used the numberpad of a keyboard and so, excluded majority of laptop users from playing it easily. Should have offered us some alternate bindings for mouse/kb,.
fun game, but only when you hold shift forever!
nice entry, but the game rendering slowed way down around level 18 spawn and speed
great job, it didn't need the cursing though.
not nearly enough time to do the pattern cutting!
fun game, but very quick to finish!
I like the concept, but I don't think it matches the theme.
some things about shmups:
- don't make us hammer on the space bar. let us hold it down to get repeated fire.
- your weapon fire vs the enemy: if I am hammering on my space bar to spam shots in front of me, I should be clearing a path that I can pass through without hitting an enemy. the "just miss" nature of what's going on here is frustrating.
This is exceptionally fun. hard to avoid or even see all the damage items when it gets busy.
Too dang hard! I can only get to 8 seconds at best.
Great job! The mechanic is quite well done!
Frustrating mechanics as things keep sliding.
The level starts too abruptly and you are hosed if you ended up jumping vertically at the start of any level. If you barely had enough time to run across the room and climb the wall in one of the levels, how does adding boxes to slide onto switches that get in your way make it any better?
Not bad, but it got very frustrating, very quickly.
Great job! Really enjoyed it until I had to go find 8, 9, 10 rotors. granted the farther you get, the rotor density shoots up but it becomes quite frustrating to have to venture way far out again to grab the TON of em you are going to need for the next few story bits.
It was fun for a bit. But after already suffering a hand injury, these games that require you to click per shot or hit a keyboard key per shot are very tiring.
Very entertaining. Need to eliminate the impossible requests.
could not control the character early enough in a round, losing seconds. the boost thing worked against me because it didn't always change direction fast enough and I'd end up boosting in the wrong direction.
Not sure what I was supposed to do. Great music though.
Really nice job. I picked up the bomb and dropped it with space.. no timer started that I could see. was I supposed to use enter? I could not pick up the bomb again.
Otherwise pretty darn fun to fly around and shoot things.
Interesting idea. I'm not one for "killing innocent civilians".. enemies, ninjas sure... but not the innocent!
Losing control of your character, especially when being pursued by the police is almost a guaranteed loss :(
some sound to indicate the oncoming personality change might have helped.
While the mouse responded well, the player movement was a little weird. crazy stuff!
After 14 laps I finally died. it was kinda boring at the start but then got a heck of a lot more interesting later on.
sounds would of made it awesome!
Nice game. I found the mouse movement a little less clean than just using the keyboard. The game ran clean but i can see that the 10 seconds theme really limits the size of the levels. In terms of time needed to rate the game.. good size, but would have enjoyed some more levels.
The game just up and closes on it's own sometimes. Other times I had just eaten a normal burrito and got the "you got dead" screen. otherwise it seemed to run clean. The intro text at the very start built high hopes on visuals, but your programmer art cutscene was a harsh reality :P
Jerks like hell but a great concept. Nibbles with obstacles!
First time I've seen a game like this! very nice!
Nice job! visually clean and performs great.
I need a faster boat
Fun as heck! Almost as crazy as dragging baddies in Diablo 3 :)
Very great concept!
fun, but menus/text didn't stay around long enough. had to hunt for the backslap manouver to finally get out of the first part.
pretty dang fun, some overlaps later got a little hard to understand though due to.... self overlapping?
sat at loading forever...:(
Nice game, takes a while to get going though
crashes when I try to run it.
not bad, hard to see... questionable banners on the webpage I played it on.
my poor space bar!
Crazy action! very fun, but wasn't sure what my goal was
very smooth and clean, but instant return to start on a single fail is harsh! great job!
Same, looking forward to a runable version in the future!
I sat watching many of my green guys sitting there not shooting at anything.
If you drop from early on, you gain too much speed to land
and you fall through everything to the bottom and die.
very nice atmosphere to the game.
only white screen except for the circle when pulsed.
sounds would have taken this way further! it was fun as heck with the visual effects and lighting in the higher speeds.
The only problem I have is the little slide to stop that occurs when you stop input. In the tight spots between two bars, this can end in frustration as you try to park a letter to wait.
Otherwise, very artistic and clean!
Pow! straight to the moon! great job!
Very good Audio!
odd thing, a green bar had hit it seems then I changed colors and the back of the green bar impacted the black square. otherwise pretty cool!
Your description of it being slow, is very accurate!
Errored when I tried to play:
Traceback (most recent call last):
File "C:\Python32\lib\site-packages\cx_Freeze\initscripts\Console3.py", line 2
7, in <module>
File "game.py", line 427, in <module>
File "game.py", line 296, in __init__
File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han
dling.py", line 111, in __init__
File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han
dling.py", line 11, in __init__
IndexError: list index out of range
LD39 — Running out of Power (12)
THIRST by Togis 2017-08-06T23:46:59Z ♥ 1
Nicely done! My only gripe was the number of times dead end tiles, or multiples of the existing, but unusable tiles showed up in the tiles selection, causing me to waste water to throw them in the trash.
Overcharged by lectvs 2017-08-03T05:48:36Z ♥ 1
Very fun game. Actually Wanted to replay for both endings. Great job!
BATTLE BOIS by Valmay 2017-08-02T06:36:56Z ♥ 1
I like this game! The targeting mechanic on the enemies wasn't exactly clear at the start but you could get used to it. This could be the start of something interesting!
Windup by kleinzach 2017-08-02T06:21:31Z ♥ 1
Really nice game! great job!
Professional Protesters by MartinTristan 2017-08-02T05:28:32Z ♥ 1
Nice idea. The humour is real at the start but it sets in by hire #2 that your hand and mouse will regret that you started playing. Also, the Audio was super LOUD.
Overshadowed Road by ZoeAgxn 2017-08-02T03:08:57Z ♥ 0
I enjoyed the game. Not entirely sure how the theme applied though.
Powerless by Aurel300 2017-08-02T02:28:57Z ♥ 0
It was a fine game until you reversed my controls. with the collision system as unforgiving as it is and the sheer size of the big squares eating space up fast, the experience degraded quickly.
Computer Crisis by PixelFormedStudios 2017-08-02T02:16:59Z ♥ 1
Fun game. Music was great. The "find the meme" game needed to scroll around instead of having absolute left and right click limits.
Stranded In Space by MAT4DOR 2017-08-01T04:54:27Z ♥ 1
If you place solar array and LOX generator early, you run out of metal and cannot place a metal miner and the game is lost at that point. The music loop was too short and became irritating as you had to sit and wait for the numbers to climb up to the launch amounts.
Current by erebus 2017-08-01T04:11:34Z ♥ 1
Nice Job! The sounds were great. My only critique is that because the spark moved at a fast pace on the wires, I felt pressure to try to solve the 2 level - inverted sets fast, leading to guessing instead of thinking.
Slinger - Last jump to infinity. by roycocup 2017-08-01T03:53:59Z ♥ 1
The levels seemed like they should have been complicated with all the other gravity wells but we'd only used like 2 per level. More complicated solutions would have been interesting.
The Circuit by jchaplin 2017-08-01T03:47:41Z ♥ 0
Nice concept! The only thing I would recommend is making the transitions from line to line more evident.