Foon → Ludum Dare Explorer → Users → kunzbe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Ancient Robot | jam | |||||||||||
| 2015 | 33 | You are the Monster | Glitches-vs-Pix | jam | 1009 | 2.59 | 2.54 | 3.50 | 2.67 | 2.46 | 2.92 | 2.41 | 2.74 | 51 | |
| 2015 | 32 | An Unconventional Weapon | Squirrel Man, nuts! | compo | 680 | 3.04 | 2.96 | 3.21 | 3.32 | 2.47 | 2.68 | 3.17 | 2.94 | 100 | |
| 2014 | 29 | Beneath the Surface | Organ Run | compo | 270 | 3.48 | 3.53 | 3.53 | 2.82 | 2.98 | 3.25 | 2.69 | 3.24 | 84 | |
| 2013 | 28 | You Only Get One | PLANET HEALTH | compo | 969 | 2.19 | 2.00 | 2.67 | 2.46 | 2.30 | 2.00 | 2.00 | 2.39 | 51 | |
| 2013 | 27 | 10 Seconds | The children's songs | compo | 289 | 3.34 | 3.00 | 3.79 | 3.08 | 2.73 | 3.89 | 2.38 | 3.35 | 65 | |
| 2013 | 26 | Minimalism | hekeri | compo | 835 | 2.91 | 2.75 | 3.72 | 3.27 | 2.58 | 2.56 | 2.26 | 2.85 | 57 |
really clean game, i like this.
really good concept, I like it a lot.
the controls are quite hairy, but i liked it none the less
awesome game. i liked the simple but effective controls
more levels appriciated! :)
neat game mechanics! really innovative.
The music tracks kept going faster to the end, awesome
it was a little bit short, but the music kept the mood up. :)
i only can enter 1 command :( then the console is blocked
a beautiful parallex background indeed.
the idea with the umbrella was neat.
the more I player, the glitchier it became.
in the end I only saw the fox head, shoes and the umbrella, on purpose.
made 24180 points :P
it liked the landscape and the "you need a hug" sample. for an ex-quake3 player it was hilarious :)
I loved your game mechanics, simple and mighty.
The winning sound lifted my spirit :)
it's a pity that the game does not understand 'ludum dare' or 'potato' :)
i liked the people moving in the windows, it gave the game a living touch.
The main background sound scape stoped kind of abrupt...
interesting approach, something different
your game is awesome :) i like the fast changing color schemes that I as a player always had to adjust to.
Your approach is similar to mine, try my game :)
Beautiful confusing :)
ps: it reminds me of candy bullets
Good work, first game that way really funny
good puzzle, i'm amazed
awesome game. i really loved the salsa-ish piano tunes! Also the game mechanics are clever
hi there
i liked the pressure one gets, when the distance from the player to the left border decreases and that it's not restorable.
interesting concept.
It would be fun to see something interact with the mandelbrot
the intro was really neat, especially the clash of style.
i would have liked this style element more if used it again later in the game
I really had fun to play through the game. I will come back to this game for sure :)
Error 404 on both links :/
The story on the intro screen sounds interesting. But the game did not fullfill what I imagined
Best story so far, Mood 5 stars. Good background sounds!
Fun to play but really hard with a QWERTZ keyboard (y and z are switched). I feel like I must beat the game
I loved the loading screen messages. I need a second player XD
wonderful game, thank you sir!
A little knocking sound would improve the whole experience
@all: Hi there, thanks for the reply as a bugfix I changed the hero's singing voice to a bit more prominent instrument, now it is easier to beat.
@CustomPhase: You have to catch them all ;)
@Omnus: Great :) I'm happy to here that. I hope you enjoyed the harmonies at the end :)
*hear
I liked the pen & paper style of the graphics. Some of the treasure messages where quite funny
Quite hard but it was fun to learn how to master the timing of the knife attack.
Level 3 or 4 (the first time where you have to go around the top) I finally beat in arounr 9.999 seconds :)
Wow, awesome game. It took me in a flow. I couldnt stop. The end screen music is superb. :)
PS: more levels appreciated
Nice. The mouse was indeed a bit too fast also for my taste
will there be a windows port?
The explosion effect is pretty
What I like about this game is that it really uses the keyboard as a whole :) I like such games
I love this game. It reminds me of osmose ( the game )
I cant play it :( The movement is broken
'That file was not found.' :(
I couldnt play it. It starts but glitches everywhere :/
"Cant you even jump? Boooh" :) hilarious
It would be more fun, if I didnt have to start all over again every time I fail somehow
I enjoyed the audio a lot. But it is quite difficult so my motivation dropped after 5 minutes playing :/
I liked the snake animation. It was a bit to hard to catch the food pieces. No Sounds :(
Good entry. I also would enjoy it a lot more, if the violet thingies would not die after falling out off the screen.
The idea with the absorbtion was neat :)
After the 15 time a finally beat lvl 3. At first, the broken physics are fun, but in the longer the physics gets annoying.
The animation of the coworkers are awesome. Solid design in general
Really neat game mechanics, I likes them a lot. The frequent changing of the character keeps things interesting!
I can not start the program :( It looks interesting.
Could you leave me a post when it works better?
Here the error
"Could not find the main class:
.... blabla... DesktopStarter..."
Your game matchs the theme really well. While charging a was like "COME ON, only X seconds to GO, C'MMON" :) That was fun.
I missed the audio. The rocks could have been a little brighter.
The talking part was really fun to play. There are quite some characters there ;) The one with the 'puffy face' etc :) fun
hmm, i could not start it :/ nothing happens, not even an error message
I love this game :) Multitasking is so hard to master. It's like a psychology test or something
Fantastic take on the theme. Catchy music
That was short :) Can anything else be done except jumping?
Really fun entry, I played it several times! :)
Hilarious idea to give the player just one useless bullet, genious.
I like the this game. The mechanics are insteresting, the graphical style special, distorted-moody dark, and the audio fitting.
What is the pink thing telling us? :)
Oh something truely different.
The voice-brabel are funny and are well done.
But its hard to get a valid sentence out of the officer
this is indeed an interesting take on the theme.
once I had two Bill Murrays '^^
good puzzler, played the whole thing.
In some levels I could glitch through walls (which helped a lot). Are the movement glitches on purpose e.g. when you move up and have a wall on top, you slightly move to the right. Similar behaviour with left / right when wall to the left / right
@Kettlecorn: Some parts are procedural. E.g. for the "wavy" terrain (when the planet is near the point of death) I dynamically change the geometry of the terrain.
Also whole sphere is done with a vertex shader, so I can adjust e.g. the height scaling as I wish. :)
@piat: try it in chrome ;)
@ZYXer: beer
I want more enemies! :)
Arcade fun :)
Really good intro, sets the mood perfectly!
GJ!
The artstyle is nice
Funniest entry I've have seen til now.
I also like the animation style. Montypython-ish
That was fun to play, awesome take on the theme! The last level was a real challenge :)
looks great, but there's nothing to do :/
It looks interesting, but lags way to much :/
there is some atmosphere in this game.
also good take on the theme
great art!
Well done my friend. It's really addictive as the others say!
My highscore is 18314, I went till the sixth layer.
The little texts to each objects really help to setup the mood. I like it a lot.
good work, I like such roguelike games, there's always this tension around.
How do you generate the levels?
I died, a lot
Fun to play, and good take on the theme!
Good , clean graphical style.
I could not get over level 4 (or 5?), couldnt figure it out
the graphics remind me of pokemon.
Its a bit laggy in the browser and after around half of the time in a level, there are no enemys :/
Awesome job :) Quite innovative mix.
I'm not quite sure how to score well, but never mind that.
I seems japanoid, good stuff
The raw-pixelish style of the planets reminds me of yoshis island. Cool orbital physics
Played as a brick, hillarious
Damn Air strikes! Get me every freaking time. I'm too greedy => nice mechanism
I like the background a lot. I think the noise is a bit too loud.
harhar, this was hillarious, thx. Good tunes, strange score numbers going upwards and downwards. I really enjoyed this :)
The story of Sir 'Rekt', Hehe.
Two things I really enjoyed:
1. Planet generation inclusive cool names!
2. the guns aiming towards aiming point
I couldnt hear any music? I really missed that
That was quite fun, played till lvl 19, but died six times in the damn lvl 18.
Vivid animations!
Hmm, more fun you ask, hmm... I suggest to work on the controls. It would be nice to have different attacks based on jump height / velocity / accelaration.
great game, I love your pixel animations
Cozy game!
Interesting mechanic!
Shark jumping indeed is fun.
@ALL: thx for all the great feedback !! One or the other will influence the post-mortem version, thanks so much
@KevinWorkman: libgdx rocks ;)
@LandoSystems: Acually I'm already working on a post-mortem version with a few additional features for the new levels. There will be blood...
if the interest is big enough I could also scale it up some more... even release it somewhere
Hmmm, feels like a board game. That's good and unique. A visualized board game
fun puzzler, good job!
omg, creepy
hehe, this made me laugh
Really fun game!
After the third time I discovered the PIN BOARD, neat! Adds up to the command-room-feeling
Beautifully colourful!
WOW, so excellent fun after a day of hard work :D thx ! still playing, 40 min or so, spawntime lvl 86 '^^
These cops are badass as hell. :) Took me 4 tries to get beneath the surface. Cool music though mismatching to the graphical sttyle
Difficult but fun nonetheless
i like your gothy soundtrack :D
Sweet rabbit you got there ;)
Sometimes walls are really thin, I thought they were passable...
I like the idea of the player being a thing :)
One big critic: the sound effects were too loud (elvating sound, hitting-the-floor )! That's a pity because I had to turn the volume down and could not hear the well done, moody bg music anymore :(
Wow! Your music isnt just awesome, it even vertically rearranges! :D I really enjoy such techniques.
Thank you for this beautiful story.
PS: Have a look at my old LD27 game 'The children's song'.
There I procedurally rearrange the voices and generate melodies.
The game mechanics idea is nice, but technically you can learn a lot more.
In lvl 4 I was really happy about the object pusher '^^
A quite surreal adventure my friend :) I really enjoy your artstyle, kept things fresh. but like you said, much too short!
Nive tunes & game mechanic.
Looks neat, and when I read about the loop mechanicsm and the teamwork aspect, I was really excited, but ... I can't use the tools :( 'Press C+ direction', what i'm doing wrong ? Is this a bug?
wow, impressive entry. Graphics and audio are done really well especially for a compo entry. the story was fun, i like talking guitars
Nice entry, really different then the other ones. Cool to see an audio game.
What I missed was some variety over time
interesting game concept. it was already fun just to see the chain reaction happening.
even with only ten hours you worked on, it looks interesting.
Really an atmospheric entry. The beautiful music and the alternative graphical style set a good mood.
The gameplay itself wasn't really interesting after a while.
Great job! Great fun. Every level brings something new, I really loved that.
wont start:
'Unsopported major.minor version 52.0'
Well done, but i really missed the music ;)
hm, A rail shooter. have not seen for a long time.
Nice entry :) I really enjoyed the end screen with the brain. Squeezing the visual cortex really changes the visual style => awesome
well done. the character felt a bit slow
The idea seemed really nice, but I was totally lost while trying to play your game. Nonetheless the basic idea has potential
Let me echo the statements of others. Simple game but a lot of fun! I played it quite a while. The game keep me going, I wanted to beat it.
I dont know why, but I really loved the leg animation :) the game was quite difficult, I died over and over again
The music reminded me somehow of zelda. It sets a nice mood for the game
Yeah, libgdx for the win :) i really liked the touch of randomness in this game especially the random updates.
one of the most fun entries! The controls are first confusing but as soon as I got the feel of it really fun and hard to master ;)
Really innovative. Also the mood for a real battle arena was set.
The only thing missing in the mix was a quake3 like soundtrack or something similar harhar ;) well done sir/mam'!
ps: gold medal, 11 kills. Some of the enemies I tricked into the abyss.
psps: i laughed about the bleeding wood boxes.
Hmm, I dont get it :/
one of the most fun games of this ludum dare. Good job!
+ graphics are simple and neat.
- too fast getting too diffcult.
really fun. congratulations ! :)
little but super effective twist! gratz !
I really liked the introductory phone call, which set a nice mood.
another game involving squirrels (as mine) :)
it really looks promising.
I missed some indication for the health of the forest.
The graphics where sweet , especially the fox.
intersting concept. somehow i really did not like the textbased user interface (maybe it felt too much like programming ;) ). Maybe you could have done something like logical blocks that the player can arrange like in visual programming environments
I liked the third weapon. But you really have to work on the collision detection and the controls felt hairy.
ps: the music reminded me of rammstein ;) good job there
oooOOOm :) well done. I especially enjoyed the slick and tight soundscape
yay, another libgdx entry :)
It was really interesting to be in the perspective of an immigrant. The mood was greatly underlyed by the music. awesome and different :)
quite good graphics! a bit too dark for my taste but well done
yay, libgdx. The animations are really well done and there are some nice little details in the game! well done
hm, I could not figure out the movement system. The artstyle was quite special. Spoons ?
beautiful game. I really LOVED the sound effects fitting to text e.g. "collect the ber-ries" => "beep beep bebeeep" :)
great entry. I really enjoyed the well done animations. Keep on the good work! :)
hm, for me only the white weapon worked.
The music was nice. The game was a bit repetitive
ps: I also have a game with squirrels and nuts :P
can't play, crashed :(
Some of the graphical ideas seemed nice. a bit dark/tim burton-ish. But the game wasnt really playable due to the rough controls.
hehe, i even could pick up zombies to throw on zombies :)
good simple game. the pixelation-destroy animation was quite sweet
good choice of an unconventional weapon and nice how it influenced the controls of the game.
i liked the base idea with the magnifier glass. I maybe you two could have done a bit more with it like sometimes the glasses are needed vs. sometimes not. I dont know... a bit more varity
the music starts good with these voice-like synths but sadly stops much to soon.
hmm, i cant start it. it quickly pops up but then vanishes
Innovative game mechanics! Sometimes i could not leave a zone.
sound effects are missing. because of this I first thought that nothing happens when I hit the other player
I really like the digging mechanism, so fun to dig tunnels like this!
i kept bashing the kitty button, so everything was full of them :) besides the kitties the graphics were neat too especially the backgrounds.
Similar concept as in my game. I really liked the look of the pixel parrot but missed some tunes
I really liked the idea of being a dispenser. quite creative :)
i think it was a really neat idea to have the battle screen and a 'lounge' screen seperated.
The really missed some audio. even some basic beat would have done it :)
quite diffcult, but well done
Nice entry as your first one! I enjoyed the mood of the game.
A bit more decorations to give the player some orientation would have been nice.
The eagle teleportion thingy has potential. Nice artwork! I like the animalish theme
hahaha :D awesome! I really enjoyed this thing. The multicontrol of so many me's was a cool twisty thing!
not that innovative but the band in the corner playing set some nice mood
I like the sound of the big creature, so noisy/growling. intensionly?
pro: nice puzzles. con: this damn voice at the beginning of the level was annoying after a while
hi lochmann. thanks for your feedback too :) you're totally right, the most important thing is, that it's selfmade. I'm looking forward for your LD 33 game :)
oh, another swiss game :) nice entry! The movements done with the neuro system are really neat!
I really liked the ball throwing idea which provided me with some fun and made me hope for a second level.
But you really have to work on the controls. It felt like iceskating :)
Great game. It's simple but nice&fun. I really like this take on theme. Squeeke on :)
@Mister_Melon & @wicht: fixed it. should be oke now for Firefox, safari & chrome.
Like always your pixel graphics are sweet and professional, getting better in every jam :) but also as always I miss the audio part. The procedural levels are astonishing. great job!
Sweet entry. The graphics style reminded me somehow of where is waldo :) the music set an excellent mood. Only the controls felt a bit sticky but overall a big thumbs up. :)
Wow, great entry! I think it's the most fun game I've played till now. Your game is simple, clever and humorous. Even losing is fun :)
small and fun, good job!
i loved the physic-based animations on the plants. At the end a was constantly shooting at the plants just to see it bend '^^ good job
I really liked the cam perspective and the music which set a nice mood.
i really like your entry. awesome job. the game neatly fits to the theme.
I like the wing animation & smoke effect. Also the roar gives a cool base mood ;) well done!
Brilliant game design :) Especially, that you coupled the tension of a tinder-like app with the theme of medival adventurers is awesome. I feel like that I as a player can live though fantasies, which wouldnt be possible otherwise.
Now I have to polish my long-sword ;)