FoonLudum Dare ExplorerLD32 → Ludicrous Battleaxes

Ludicrous Battleaxes

By muumeroinen

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CategoryRankScoreCount
Fun543.88
Innovation2123.58
Overall2553.54
Humor3893.13
Theme4093.50
Mood5023.09
Coolness171339

Comments

ianburnette 2015-04-20 17:48

Gold medal! Awesome idea - it really makes you think as you're moving around. I bet multiplayer would be fun :) Also, I like how you're not just a watermelon, but a watermelon with flailing axe arms.

divegato 2015-04-20 17:51

Having up/down control spinning AND movement was tough. I think this would be fun multiplayer

smilingcat 2015-04-22 11:38

Wow, this was pretty awesome. Great use of the theme, and great gameplay mechanics. I liked how the different enemies required different strategy, though I felt a little sorry for the poor box that spawned with zero axes.

masterofnan 2015-04-22 11:39

Great fun, and very slick - thanks!
Loving the look of the axe trails, and the whole world slowly spinning somehow makes it seem even more dangerous.
Think I'd probably prefer independent move/spin controls.
The variety in enemy types works a treat - plenty of depth from learning how to best handle each kind.

fate 2015-04-22 14:33

A fun game, would make for even more fun with multi-player :)

bensonance 2015-04-22 14:34

haha novel and fun game idea. Very good work guys. I think the graphics are great, especially the trails on the axes.

terraneola 2015-04-23 14:47

Do you remember one game from Amiga computer - Burnout?
This is very similar gameplay and I love it! Although the mechanics could be more precise. Anyway, great game!

Burnout video - https://www.youtube.com/watch?v=VsxsL5ld5m8

kunzbe 2015-04-23 22:38

one of the most fun entries! The controls are first confusing but as soon as I got the feel of it really fun and hard to master ;)
Really innovative. Also the mood for a real battle arena was set.
The only thing missing in the mix was a quake3 like soundtrack or something similar harhar ;) well done sir/mam'!

kunzbe 2015-04-23 22:41

ps: gold medal, 11 kills. Some of the enemies I tricked into the abyss.
psps: i laughed about the bleeding wood boxes.

muumeroinen 2015-04-24 18:46

Thanks for comments! Never played Burnout, this game was -kinda - inspired by Duet in android :)
About music, just put duel of fates playing and you are set, haha

syncxzoz 2015-04-25 23:17

epic game ever..

emmelineprufrock 2015-05-06 02:54

Well that was quite ludicrous, but the controls were rather fluid and solid. Good work.

01101101 2015-05-11 12:43

Nice entrie. Good controls and move feeling but it' sad with no music :(

jonathang 2015-05-11 22:28

At first the controls are confusing as hell, but once you get used to it you can see how it forces certain strategy. The squelching of boxes exploding in blood is particularly satisfying. The random enemies work with the physics really well, and I like the feeling of jostling around trying to get an opening - very cool. The combat is so fast that you don't have time to line up attacks, often just flailing and hoping for the best. I managed to get a diamond level score of 39 which I was proud of :)
Would benefit a lot from some music (and maybe a few arenas that unlock when reaching a certain score)