FoonLudum Dare ExplorerUsers → emmelineprufrock

emmelineprufrock

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomrotcompo2943.322.593.022.893.9489
201635Shapeshiftmy fathers apartmentcompo6363.002.602.402.154.002.033.8376
201533You are the MonsterThe Creature from East Second Streetcompo4933.102.424.203.173.482.442.473.5073
201532An Unconventional WeaponGod's Going to Cut Em Downcompo5013.232.672.791.974.253.96100
201430Connected WorldsInto the Woodsjam3663.252.802.913.443.5250
201328You Only Get OneMy Old Kentucky Homecompo3263.222.822.592.551.583.363.9092
201326Minimalismsimplejam2663.152.713.903.902.632.633.0052

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by emmelineprufrock

LD26 — Minimalism

(Follow the) Line by Chman 2013-04-29T21:25:00

So much fun. Very cool.

Prototype by OnlySlightly 2013-04-30T04:47:00

Expand on what you've made. I love what you've done with it so far. More puzzles would be fascinating.

Fauna Fight! by theoriginalcm 2013-04-30T04:44:00

Love it.

Canon by sparkleswirl 2013-04-30T04:57:00

Super beautiful.

LD28 — You Only Get One

Rick and The Ghost by TheGamingProject 2014-01-01T07:53:00

Love the concept and graphics. Really cool.

The Gold Coin by Blue Glaucus 2014-01-06T03:09:00

Wish it was finished? But a cool concept nonetheless.

Burial by ben 2013-12-17T01:47:00

Beautiful work. I love the way you utilized the tool (Twine) to really capture the work you're attempting to do.

Charon by jerombd 2013-12-19T02:33:00

Very confusing (like a labyrinth) but I like a lot of your choices.

The Lonely Girl by kewry 2013-12-17T01:41:00

Unity + Twine is interesting. I've been considering it myself. Very cool.

Smooth Operator by pjchardt 2013-12-17T00:11:00

love the blood spatter, the music, and the style is fantastic.

Escape from planet YOGOAAT by neekobus 2013-12-16T03:18:00

I was interested in the concept, but the game crashed at the start of level 2? and I couldn't go any further. Or I'm playing it wrong.

Spirit Cave by patrickgh3 2014-01-06T14:11:00

I really enjoyed it. I liked the way the two characters interacted with each other.

Alchemist by dekart 2013-12-19T04:34:00

Solid and polished.

Channel by BradleySmith 2014-01-07T01:50:00

Poor facedesk man. But super cute.

Braid 2 by magicdweedoo 2013-12-16T03:11:00

The song is a stand out. I can't wait for the album to drop.

YOGO PATH by cesisco 2013-12-18T00:23:00

Great work and a lot of polish for 48 hours. i'd love to see more of this. great work.

8bit Rebellion by havana24 2013-12-26T22:58:00

Very cool concept. I had a hard time with lining up the finger with the goombas, but got the hang of it eventually.

Hospital Trash by finefin 2013-12-18T00:13:00

Awesome. love what you did with it, the art style was pitch perfect. Excellent.

Dodgy Ball by Random Seed Games 2013-12-17T05:24:00

I like the way you played with the theme. As for a small critique, I don't think you should be able to start the game with only one player. While playing two player, we kept accidentally doing that and it was a bit frustrating. Very cool game though. I'd be interested in playing more from you all.

Portals of Despair by Optimus6128 2014-01-01T07:50:00

I like the style, but I got hung up on the execution. My bad, but well done.

YOGO RocketFist by _Rilem 2013-12-28T22:36:00

Very cool. Caught your postmortem, and was a little bummed that you weren't planning on continuing it. Love teh character design.

COR by ENDESGA 2013-12-17T02:58:00

Love the graphics and the music. Love the integration of the theme. Great work.

Casting Call by OnlySlightly 2013-12-16T05:26:00

Love the art style and I thought it was adorable.

Jam Panic! by xhunterko 2014-01-01T01:03:00

Interesting concept, and I'll always support the usage of Twine

One Gunman by Levi D. Smith 2014-01-06T05:35:00

The camera angle made shooting a little difficult, but I could see this being a really great education game for learning numbers. I really had fun. Great work. (death animation was fantastic -- I should know, I died a lot)

CAN YOU MAKE A HIT MILLION-DOLLAR GAME IN ONLY ONE TRY by quaternary 2014-01-01T01:18:00

Interesting way to vent your frustration. (but yeah, the theme sucked)

#YOGO by tove 2014-01-01T00:59:00

wish i could've played it, but it looks super fascinating.

Red and Gold by Christina Nordlander 2014-01-01T01:15:00

Very interesting entry, and very cool use of twine + variables.

You Only Get One Bullet by delfino 2013-12-16T03:01:00

Love the boomerang bullet.

The Replicorp Heist by porglezomp 2013-12-19T02:42:00

Loved a lot of the aspects, was not expecting it to be so short.

0RBITALIS by AlanZucconi 2014-01-07T01:48:00

Beautiful and challenging. Exceptional work for a compo.

alONE by Christopher Schulte 2013-12-17T02:14:00

I liked the way you played with mechanics and the endless loop to really zone in on the feelings you were trying to express. Awesome work.

Landfall by triforcespark 2013-12-17T03:08:00

Love your concept. A great cause to raise to raise money for.

You Only Get 1UP by Thein 2013-12-19T02:24:00

I love how it plays against expectations. Really cool.

My Old Kentucky Home by emmelineprufrock 2013-12-18T14:03:00

@finefin hmmm, the macro was supposed to work in firefox, so I'm not sure what's up with that -- but I didn't play test there, so it might be something up on my end. I know for sure it said that it probably wouldn't work on Safari and Opera.

My Old Kentucky Home by emmelineprufrock 2013-12-19T13:41:00

@Diptoman the theme is probably one of the weakest aspects, I'll admit. The hard part, for me, was integrating the theme without making it obnoxious or just including it as a line of dialogue (which I thought about doing).

There are a couple of ways it could be related to the theme. I took the idea of "You Only Get One," and focused more on the "One" aspect -- she is the only one left, for example. She only has one bullet. She has a strong sense of isolation and scarcity -- the concept of limited resources that I feel is present in "You Only Get One." It's probably more tangential, but I do think there is a connection to the theme.

My Old Kentucky Home by emmelineprufrock 2013-12-21T17:39:00

@Denis Chakarov yes, that's me singing. I needed the accent and it had to be a woman. No one else in my dev group fit the bill. :)

My Old Kentucky Home by emmelineprufrock 2013-12-22T20:05:00

@Arkrothe There's references to people she has lost, but there's no specific explanation of what "happened." I wanted to leave that up to the imagination, and I also felt like she didn't know -- so including it would've been outside the scope of her knowledge.

One Liner by siarck 2013-12-17T02:52:00

Love the concept and execution. Very cool.

YOGOPlatform by uchiro 2014-01-06T14:04:00

I enjoyed the music and the art, but I could not figure out what was going on. :)

Leap of Faith by Lustdante 2013-12-16T05:58:00

I love what you did with the theme. Very cool.

One Touch Of Music by KumoKairo 2013-12-17T05:59:00

Very cool. I don't normally like these kinds of games (I'm really bad at them) but this kept me engaged for awhile.

Alone/Awake by PaperBlurt 2013-12-16T14:53:00

That was lovely and meditative. I'm impressed that you did that within the limits of Twine, and though you were not a fan of the animation, I think it really lent itself well to the medium as a whole. You are getting a new follower on twitter!

The Misfight by dudsen 2014-01-06T23:36:00

love a good typing game. i liked the fight poster description, really set the theme. wish there was more going on, but this is a jam game! might try the post-compo version after judging.

Mother by tchem 2013-12-17T05:36:00

Beautiful, beautiful game. I just wish the mechanic had more going on. I really love the visual style, sound effects, everything. You really created a beautiful environment.

The ruling party by kristoffer zetterberg 2013-12-17T01:38:00

I like the writing, but I'm not entirely sold on the intro. Especially since you can't skip it when you go back to try out all of the options.

Bowerbird Quest by mcapraro 2013-12-16T05:37:00

Loved the art style. Really fantastic.

Protoport by Und[0]ne Devs 2014-01-01T01:10:00

liked the mechanic. little hard on a track pad, but that's my bad. :)

One Look by colonelpanic 2013-12-16T05:53:00

Surprisingly challenging, love the graphic style.

Who's the Worst Person in the World? by whiteknife 2013-12-16T05:55:00

I might be biased, but I love Twine games. Awesome work.

The Black Lighthouse by funselektor 2013-12-16T06:01:00

Loved the graphic choices and the choice of music.

You Only Get 1! by Danman9914 2013-12-16T05:34:00

I had a lot of fun with this. You should really make a longer, full scale version outside of the jam. It was really entertaining, and I kept playing with it.

The Day the Laughter Stopped by Crabman 2013-12-17T05:40:00

I appreciate the way that mechanically choice seems to be taken from the player. Very well done piece of IF.

System Control by conormn 2013-12-16T03:21:00

I couldn't keep him alive, but I love it.

One chance to save your ass by occash 2013-12-27T19:55:00

Interesting concept. I had a hard time figuring out how it worked. (I only played pre-compo entry.) Really cool concept though!

You Only Get One Wish by Calciumtrice 2013-12-17T01:32:00

Love it. You managed to really utilize Twine as a tool, and create a fantastic game out of it.

Dan the Newspaper by poingferret 2014-01-01T01:13:00

very interesting. cool use of twine.

YOLO by bobo_oh 2013-12-27T08:23:00

Wish it had more polish, but I really love the aesthetic.

One Douchebag by raisedmedia 2014-01-06T14:02:00

I had a difficult time telling the douche/non-douche's apart. Some of the guys I beat up were then labeled as "nice guys," but then some of the guys who were polite/non-douchey were apparently douches. A little differentiation would be nice, but overall, great work.

Blind Ball by leuhfahn 2014-01-07T01:36:00

I couldn't get a hang of the controls? it felt like I was controlling the camera rather than the ball, which might've been the case.

Dragon Child by fractoluminous 2014-01-01T01:27:00

Interesting, and I love the style choices you made for the text.

The Bombay Intervention by mize_VS_mildmojo 2013-12-17T02:50:00

Really appreciate the original music and a fantastic concept. This game has a lot of potential and it would be really cool if you kept working on it post-jam.

Choose Wisely by zconnelly13 2013-12-17T03:01:00

The graphics were spot on. Great work.

Careful Now by Orangy Tang 2013-12-17T02:48:00

Love the concept. Like QWOP for pharmacists.

Refuge by chardish 2013-12-16T15:23:00

I really liked the art and several of the choices you made. I wish there had been labels on the door though. It was incredibly confusing.

Last Minute Christmas Chopping by Notch 2013-12-17T19:43:00

Very pleasant, too difficult for me.

Justin Beiber Presents: Justin Beiber in, Justin Beiber-Ball starring Justin Beiber: Mad Swag edition by Jedi 2014-01-06T03:11:00

Fun concept, and I like that you thought outside of the box.

Arrow by TyrusPeace 2013-12-19T02:30:00

Wasn't a huge fan of the combat, but I really enjoyed the music, mood and graphics choices. A really beautiful game.

Catchphrase Cowboy by benedict 2013-12-16T03:28:00

Really interesting take on the concept. And I love a Twine game!

Cocaine by stigmawall 2014-01-01T01:02:00

found it a little confusing, but your postmortem cleared up some of that. good luck!

1-2-3-Ban by Draknek 2013-12-17T02:10:00

Very cool. I liked a lot of the elements, and the puzzles are engaging with an air of difficulty that I really appreciate.

Christmas Cookie Craze by UndergroundPixel 2013-12-20T18:11:00

Excellently done. Very polished, and I particularly loved the animations and work done on Santa.

Mad One by Tex Killer 2014-01-07T01:40:00

Not my favorite kind of game, but I really enjoyed the humor.

LD30 — Connected Worlds

New Ludum Dare Game by Crowbeak 2014-09-02T23:32:00

Would've liked to see more, but it was an interesting experience.

Star Garden by OnlySlightly 2014-08-25T23:39:00

Great work. I really love the UI for your "level creator," and it was a fun thing to play around with.

Dream World by Levi D. Smith 2014-08-27T00:24:00

Very surreal, not sure about that voice over.

Into the Woods by emmelineprufrock 2014-08-26T03:41:00

@Snoother I normally like to break a bit from default Twine, but got held up the first two days of the jam (most of the reason that it didn't end up a compo entry is that it was written today). I would've liked to see it change more depending on your interactions. I might still work on it.

Thank you all for your kind words!

Ostrich: Just In Time by dungeonsoffear 2014-08-26T00:26:00

Very interesting. I couldn't get my controls to lock in on the window inside the browser, so every time I jumped, the whole page moved up? That's probably just my bad though. Very cool premise and a lot of fun.

To The Stars by Andre Blyth 2014-08-26T18:40:00

There's something very quiet and lovely about this. I actually like that your attempt to use the theme (connected worlds) is almost instead about a failure to connect worlds. Great work.

Capsule by PaperBlurt 2014-09-02T23:29:00

Liked a lot of the aspects of this, especially the animation and several of the technical details. As always you are a proficient technical Twinesman. It got a tiny bit goofy at the end, which I wasn't as huge of a fan of, but I liked it.

+46 by kristoffer zetterberg 2014-09-02T23:04:00

Couldn't bring myself to call, but an interesting concept.

Star LORD by lowcade 2014-09-02T23:45:00

It was unclear to me why I was teleporting back to the beginning (this is apparently a recurring problem with other users)but I loved the art and style. Great looking game.

Iter Bellum Deus by Piscythe 2014-08-27T00:14:00

Interesting, and surprisingly difficult. Kind of hated the audio, so I'm really glad there was a way to turn it off. Great work overall.

The Tree by Calciumtrice 2014-08-26T00:15:00

Loved the visual style. Found the initial boss fight to be a little boring since it was so easy to dodge his attacks, but it was a great game for 48 hours. Absolutely love the art.

Nemesis by deadpixelsociety 2014-08-26T22:16:00

That is stupidly fun.

Where Did The Stars Go? by mechabit 2014-08-26T00:03:00

Loved the graphics and the overall sense of fun.

the static speaks my name by idovingx 2014-08-25T23:54:00

I'm really not sure what to make of it. I liked your sound decision, and there were a few really great moments. But I had some issues that I'm sure would be ironed out if you chose to do a post-compo version. Great work.

Door2Door by mlabarca 2014-08-27T00:36:00

Cute art. Took me a little bit to figure out the first level, but the depth is an interesting mechanic.

Repo by VikingWarriors 2014-08-27T00:04:00

Entertaining use of the concept, liked the music and visuals. Great work!

Protect by zwaldeck 2014-08-25T23:42:00

I tried the web version, which appeared to just be a download and not a browser version. It would not run. The pictures made it look interesting, but it looks like it'll be a no go for me on functionality.

Pocket Planets by ChezPain 2014-08-26T00:35:00

There was perhaps a bit too long of a tutorial for such a short game, but it was overall a lot of fun and a lot of great content. I found the boss battle a tiny-bit anticlimatic, but I think I lucked into that win. Great work!

Starpiercer by Schrodinger Games 2014-09-02T23:58:00

Great work, incredibly polished and absolutely beautiful. Fantastic looking game with smooth mechanics.

WIFI OR DIE by fil00dl 2014-08-27T00:06:00

Found it very difficult, but great execution on the concept.

TwitForce by GLStephen 2014-08-26T03:38:00

Interesting concept. I didn't have any Twit boost though, and the game wasn't exactly difficult? I think it would be great to see a point where the game needed the social media aspect to be successful, really to encapsulate the whole multi-player aspect.

Really great work, and I love the Twitter integration into the concept.

Wedding Simulator by vandriver 2014-08-26T00:06:00

Very interesting, very fun. Though I have a feeling I am not ready to be married based on this hyper realistic wedding sim.

Disc Jockey Jockey by mildmojo 2014-09-02T23:47:00

I still want to play it. Keep working!

LD32 — An Unconventional Weapon

An Evening of Modern Dance by jplur 2015-04-24T03:03:00

Very interesting. Not entirely sure I got the purpose, but maybe that is the purpose.

Emitter by Humanoid 2015-04-25T17:41:00

Very interesting little puzzle experience. Love the polish on this one.

Duck Attack by ehtd 2015-04-24T04:34:00

I AM A MIGHTY DUCK GOD.

Seriously though, I really enjoyed the concept. Everything from the nifty art style to the pounding music to the ducks really solidified the experience for me.

BED✰HOGG by 01010111 2015-04-21T02:01:00

Lots of fun, even when I got pummeled by the CPU!

Miroir du Mort by graebor 2015-04-24T15:15:00

Loved the art and the way that light works in this game. Very cool (I had to use the Web GL version which was a bit slow and I couldn't get the controller to work on, but it was pretty easy to use the keyboard instead)

Mable: The Journey by tripleVisionGames 2015-04-28T23:37:00

Very very cool. The instructions were kind of unclear, but luckily the penalty for death was not an over long wait time. Loved the graphics and sound and the inventiveness and quickness of the kill. Great work.

Search & Destroy by highlyinteractive 2015-04-21T00:23:00

Fun music, good sense of humor and interesting concept. Good work.

EDDA by madameberry 2015-04-21T01:17:00

As one commenter put it, it's kind of great to "mad-lib" poetry. Loved the art style and the music. My only complaint, if Had one to give, was that the font in the title screen was bit hard for me to read? Other than that, perfection.

DAGDROM by Ditto 2015-04-21T01:35:00

Well that was lovely. Very beautiful, well thought out mechanic. When I figured something out I felt like a genius, even though it was designed for that. It really was fantastic.

slappy the frog goes to town by rubna 2015-04-21T02:52:00

I'm not 100% sure what I just played,but I enjoyed it. Very cute animation style.

MEDIUM by SaintHeiser 2015-04-28T23:20:00

I found it a bit too frustrating to engage with, honestly. Still loved the graphics and mood.

Timelock by pixelballoon 2015-04-21T22:49:00

Really pretty!

Little Birdie by Marcus316 2015-04-28T04:25:00

Difficulty really ramped up quickly, but an interesting straightforward concept.

Catcall Simulator 2015 by qapn 2015-04-21T02:27:00

I had a hard time with the controls? So much so that I couldn't help but crash almost immediately. I like the concept though and it seems interesting.

--- by Loren 2015-05-07T01:56:00

um, ok.

Sword Fishing by HacksawUnit 2015-04-21T22:38:00

I couldn't figure out the controls at all. What are the controls? WASD? Nothing I did seemed to have any effect aside from moving the mouse cursor around the screen

Hugline Miami by Figglewatts 2015-04-26T07:22:00

Very interesting and a greatime experience kverall. If I had one gripe it would be that functionally it's basically shooting - just with a gun that delivers hearts instead of bullets.
.

I CRUSH YOU by grillaface 2015-04-25T17:32:00

Very interesting mechanic.

Food Fight! by tylo 2015-04-21T02:31:00

Unfortunately, I don't own a Balance board. :) I still gave it a whirl. It's an interesting concept for sure, not sure that I'm any good at it.

Haven't a Clue by Hectate 2015-04-21T00:02:00

The writing is fantastic, really fits the tone of the overall piece. I couldn't quite get the hang of the deduction, but I like the way you play with the theme overall. Great work.

Color Elementals by Kalkatos 2015-04-26T07:16:00

Interesting idea on the mechanic, but I got a bit hung up on what to do after changing color. I didn't realize you were supposed to shoot them and instead tried to give them a body smash.

Crump Rush by OnlySlightly 2015-04-21T02:14:00

Interesting, but also like real hard. Great fun as always.

Truly magical cat by Yozz 2015-04-21T00:42:00

Love the artwork. Got stuck in some places with the enter key and really wanted just a bit more (but that's a good thing!). Great work.

(mental)fairy by 0x0961h 2015-04-21T03:26:00

I like the art and sound design. Good work.

Lisa vs. the Tornado by Wertle 2015-04-21T02:45:00

Love the effects. It's always cool to see what people do with Twine, and I love the flashlight and the sounds that you use. I'm actually in Kentucky now, so that siren sound almost felt like it was rolling down my street simultaneously with your game.

Very atmospheric.

God's Going to Cut Em Down by emmelineprufrock 2015-04-20T23:57:00

Thank you zeejfps and PaperBlurt.

There is the intention to continue working on the piece. I enjoyed making it, and it feels to me like only the first chapter in a longer work. Thank you for the kind words.

God's Going to Cut Em Down by emmelineprufrock 2015-04-21T00:55:00

@ChronusZ, what syntax are you referring to?

God's Going to Cut Em Down by emmelineprufrock 2015-04-21T02:19:00

I explain a bit in my post mortem, but it didn't end up having anything to do with the theme. I have further scenes drafted but not playable that went into that, unfortunately time got away from me.

God's Going to Cut Em Down by emmelineprufrock 2015-05-08T03:51:00

@f7f5 I write interactive fiction, so for me this is a demo of the full experience the way that a floaty platformer or a fully realized visual world without much content would be for a different gamemaker.

I don't think that makes it less of a game, though I understand that's a personal choice.

Geisterblut by nuprahtor 2015-04-25T17:22:00

Awesome! You're the person behind Composition 83. I love that game.

So much style and flavor and world building. Love the moodiness and the music decisions.

Weapon of Choice by iossif 2015-04-23T05:13:00

Excellent atmosphere!

Dream Extension Finger by NAL 2015-04-25T17:38:00

Loved the initial lead in and overall feel. This game had a lot of personality and polish for a limited and well executed mechanic.

Intergalactic Alien Boy Band Conquest by Lady Beardo 2015-04-23T05:04:00

Terribly amusing, love the art.

Unconventional Truth by Techblogogy 2015-04-26T06:49:00

The graphics were interesting and so were the dialogue options.

Bilehacker by RobotParking 2015-04-22T17:53:00

"
You place the nanofibre genital manipulator against your undercarriage and shiver as its tendrils palpate your crevices and intubate your orifices."

Well, alright then.

Respectfully, as I'm sure it was your intent, this might've been the most disgusting game I've played all jam. Very cohesive theme and experience, solidly put together.

Night Harvest by gene-z 2015-04-21T00:30:00

It felt like I was shooting a flare gun? It was interesting. Definitely felt like a throwback game.

Beautiful Chaos by xplicitone 2015-04-25T01:00:00

Not really on theme (I can definitely understand that one), but a simple, effective game nonetheless.

The Penanggalan! by Beavl 2015-04-21T01:21:00

Very interesting. It was an interesting take on the concept, and a kind of puzzle experience I was not expecting from the introduction.

Square Sprint by jackrugile 2015-04-24T03:35:00

Like it aesthetically quite a bit. Also quite a lot of good feedback. Swiping squares across the screen feels quite powerful in the best way.

Baldaquin 6 - Beyond the window by Marcellus 2015-05-05T19:31:00

Interesting concept if a little difficult to get the hang of. Loved the idea though.

TUNDRA by PaperBlurt 2015-04-21T01:56:00

Seriously, you're one of my favorite technical Twine people. That opening is...breathtaking.

Love the "Rocky" porn thing. Guess all your games are in the same universe?

The music is atmospheric and interesting. It's very much in your style and a great example of the fantastic work you do. Great job.

(Also, it's "these aren't my clothes", tongue versus tounge, "You think you see something in the far distance," )

After Glow by AmyDee 2015-05-05T19:24:00

Very interesting mood and feel. Like many of the other commentors, I do wish that there had been more. I was feeling myself get immersed in the world, even in its unfinished state.

Flight 417 by martymon 2015-05-05T19:27:00

Interesting concept. I didn't feel powerful, but I was throwing cats at a plane, so that seems right.

Monster Pillow Fight by elliottd 2015-04-21T00:36:00

Couldn't quite figure out what to do, which is a pity cause it's a lovely looking game.

The Can of WhoopAss by MrRoboman 2015-05-05T19:32:00

Simple and interesting concept. Good execution.

No One Expects Abe Lincoln by breadstix 2015-04-21T22:34:00

I couldn't get WASD to work on the web version? It actually wasn't responding to any keyboard commands at all. I made it further than I felt I had any right to with the aid of my trusty mouse.

Savior by CarlsonAndPeeters 2015-04-24T21:46:00

A bit too floaty for a platformer, but lovely feel and art.

Clarinetto by strawfield 2015-04-26T06:37:00

Beautiful art and style. I got myself a bit stuck on some of the difficulty but I'm not great at platformers, so that might be part of the reason.

Ludicrous Battleaxes by muumeroinen 2015-05-06T02:54:00

Well that was quite ludicrous, but the controls were rather fluid and solid. Good work.

Love is a Weapon by MdotEdot 2015-05-07T01:29:00

Why did decide to forgo review scores ?

Mass-X by hexagore 2015-04-30T12:05:00

Love the art style and the mechanic. Very polished and self contained.

Extinction Explosion!! by sugarbyte 2015-04-21T00:05:00

Very interesting. Not very complex as far as mechanics go, but a lot of fun nonetheless.

Ridiculous Bird Hunting by eastes 2015-05-05T03:40:00

Love your unconventional weapon and your art style.

Selfie Assault! by mint 2015-04-21T00:51:00

Really liked the concept. I only wished there was some chase to the cubes? They present so little threat that vanquishing them almost felt mean. :)

With that in mind, I do really love this use of the theme. Very...cute?

Mecha Cop 2875 by Tuism 2015-04-26T07:30:00

Very slick as far as style and personality goes. The art and graphics work well to give that retro-but-not-quite attitude.

Battle of Tolzford by Franklin's Ghost 2015-05-05T19:35:00

Love love the aesthetic.

Bees Bears Buzz by CowShark 2015-04-22T00:05:00

Interesting! Really liked the graphics.

keyTD by foolmoron 2015-04-21T02:09:00

The gameplay is shockingly addictive. I caught myself doing wave after wave of enemies! Great work.

Tranquility by tanjent 2015-04-21T22:56:00

Interesting. Lots of fun.

Food Fight by aquisenberry 2015-04-21T22:25:00

Loved the music and the art. Very cute.

Mighty Magnetic Force by pvwradtke 2015-04-24T03:23:00

I really liked your title screen. I'm glad I had a gamepad on hand, it made playing it much easier.

Uprooted - a carrot simulator by Two Scoop Games 2015-04-21T01:13:00

Liked the graphics and the interesting use of theme. It was kind of super hard? It felt like every jump was a leap of faith, but I liked the concept.

Nightfall by deadbodyoutline 2015-04-24T04:21:00

I like the concept of fighting with darkness.

The Legend of the Yo-Yo Salesman by seankimdesign 2015-04-24T03:48:00

Love the art style.

Everybody [BLANK] Charlie by GroZaV 2015-04-23T04:46:00

Glad to see a text adventure!

Cheese Ball Warfare by QuexD 2015-04-21T01:03:00

This felt like a series of skill shots I just could not make. Graphics fit the tone of the game.

Frazzle Dazzle by hexdie 2015-04-28T23:53:00

I was unaware that snowmen were the natural enemy of hairdressers, but I guess that makes sense. Great personality and polish.

Moss by uvwar 2015-04-21T01:06:00

Very pretty, love the mood of it in general and the way that it's presented. It kind of feels like you're underwater?

Microwave Man by AlexanderTeaH 2015-04-21T22:52:00

I had fun shooting things. That's the important thing.

Haters Gonna Love by Floko 2015-04-28T04:05:00

Very lovely, wish there was more awesomeness. That was pure joy.

Ricochet Romance by thickspit 2015-04-24T03:13:00

I was in love with this from the title screen. I want a mobile version of this to play when I'm sad.

I love that shooting hearts makes you lose points, but you regain them when you beat back the mean words. This is seriously fantastic.

Popup Stick by Larry 2015-04-24T04:24:00

Unique concept.

Get Gorgon! by vandriver 2015-04-21T02:23:00

Interesting use of the theme.

Epic Tale Of Guitars and Kings by Kronosaurus 2015-04-24T01:45:00

Always glad to read more interactive fiction. (I got trapped in the dressing room as well)

Scary Rocks by Pat Kemp 2015-04-29T00:01:00

Very interesting mechanic. Took me a round to get the hang of it (like most LD games, it could use a bit of a tutorial) but I love the art and the sound a great deal and they really add to the sense of polish that this game has.

WORD OF POWER by iceburg7 2015-04-25T17:43:00

The element of guessing was frustrating, but therefore thematically solid. (I suppose if I was in that situation, I would be frustrated)

Love the writing and the art. It all comes together to create a cohesive story.

[BoardGame] The Rabbits Scourge ! by LeoM 2015-05-07T01:17:00

Do you have a Youtube video of the game in action for those of us who don't have access to a 3D printer?

Her Majesty's Apathy Bomb by ianburnette 2015-04-21T03:21:00

Interesting and kind of funny. A little quiet, but I think that's my bad for not listening in the opening tuner.

The Pen is Mightier than the Sword by MysteryMeat 2015-04-28T04:20:00

Interesting concept, but quite difficult in concept. I barely made it to 3.

The Hand That Feeds by Skinny Jean Death 2015-04-26T07:51:00

Interesting concept. Wish it was a bit easier to keep track of where my pet was.

The Attack of the recycling bins ! by Donni11 2015-05-08T04:02:00

It's a great step to actually make a game in Ludum Dare (even if you sometimes fall through the floor).

Letter Spray by Megapiemanphd 2015-04-21T00:55:00

I got it to work.

Interesting concept, I had a fun time with it. I couldn't quite get the hang of the backspace/space controls (they were a bit weird) but it was an interesting game.

Lumber Jacques by gelisam 2015-04-24T04:13:00

Really liked the idea and the way you put together. The first site of the bears made me start laughing.

TLDR OTT - An Unconventional Weapon by wooltech 2015-04-23T04:34:00

Lots of different paths and endings, which can be difficult with this amount of time. I really like your node map cover art too.

Wired In by hardband 2015-04-21T00:15:00

Kinda impressed that there's an epileptic mode (well, photosensitive epileptic). Not a lot of people think that far ahead in a jam game.

Great concept and I really enjoyed it, even if I wasn't terribly good at it.

EXECUTION by stray 2015-04-25T17:49:00

Interesting if a bit confusing, initially. Loved the art, mood and feel.

Blabblelogue by ciaodavinci 2015-04-28T23:43:00

Very interesting. I'm not entirely sure what was going on.

Space Force by Zinhet 2015-04-26T07:07:00

Interesting mechanic and I was fond of the audio.

The Magical Piano Flute by lanza 2015-04-21T22:44:00

I literally laughed out loud the first time a piano came out of the sky and crushed me. I honestly don't know what I was expecting.

The Foot of God by m3games 2015-04-24T04:29:00

Really cool idea, using God's foot is definitely an unconventional weapon. It was a bit difficult though with the speed of the monsters and the build for the God's foot.

Blood Scroll by Lodmfjord 2015-04-23T05:07:00

Interesting choices and a narrative I haven't seen before.

Beacon by SayHiBen 2015-04-24T04:17:00

Really pretty, I love the art work. A whole lot. With the tight curves it was a tiny bit nauseating, but I really love the mood that you've managed to create here.

T.M.I. Survey by EricJohnE 2015-04-23T06:05:00

Enjoyed the premise. Liked the error messages.

How to Train Your Human by sally_anne 2015-04-23T05:02:00

Very cute. Love the art.

Crookman by wearehomebound 2015-04-23T05:09:00

It's interesting seeing how you worked with Twine. I like the self-created frantic pace that you guys have evoked. Good work.

Umbrellespionage by Ilseroth 2015-04-21T01:38:00

Interesting. Ran into a weird bug where after I died I continued to get shot and got scooched across the screen. Love the tone though.

Ants Attack by rg_rem 2015-05-06T02:39:00

I didn't quite catch the idea immediately, (the fire wasn't terribly clear) but it's an interesting take on the concept.

Slash The Blob by WanderTeam 2015-04-24T03:57:00

Cohesive style, which I rather enjoyed. Very cute.

Aqua Marine by Bashabookoos 2015-04-21T22:30:00

Lots of little details that were pretty great.

Sam Backus by sbackus 2015-04-24T02:08:00

Everything seemed to work, but the ending was a tad abrupt. I liked the art.

Bunny Attack by texdata 2015-05-07T01:15:00

WebGL didn't work for me, but I was able to download it on Windows and that worked out.

Liked the color scheme you went with and the mad bunnies :)

Joe by Chris Olsen 2015-04-28T23:11:00

Very attractive, love the grain actually.

Color Wars by Kitsubi 2015-04-24T21:55:00

Interesting concept and execution. Side note: do not attempt this game on a trackpad.

Lookout by Pixelcyborg 2015-04-24T22:20:00

Lovely Lovely.

Don't Choke! by Big Cow 2015-04-21T03:07:00

Love the grandma, love the concept. The tutorial was a bit fast and I had to learn at the battle, but it was a lot of fun.

Terraforming Blues by jordinuco 2015-04-24T22:04:00

Quite difficult, honestly, and I didn't quite get the rhythm element right off.

Ghost in the Machine by Alice 2015-04-23T04:18:00

Great first Twine experience. Some repetitiveness, but that's to be expected with the medium. Good work overall and keep at it!

Dr. Tin by camille23 2015-04-24T22:07:00

Wish there was a bit of feedback when you hit enemies but I like the style and effort that you put into this.

Mr. Whiskers by redding 2015-04-24T22:29:00

I thought the graphics were neat.

Weight Lifter 2000 by Leon75 2015-04-24T21:49:00

Quite difficult. I did like the soundtrack.

Word Battle by cicanci 2015-04-21T00:11:00

It wasn't very clear that you could move the bottom scroll bar around, which I found a bit confusing. It's an interesting concept and terribly innovative, it could just use a bit more polish (but isn't that the way with jam games?)

MONSTER CANNON! by grywhttl 2015-05-06T02:48:00

Simple concept executed well. Loved your limited sound effects and art style.

Explosive Chickens! by zeejfps 2015-04-21T00:44:00

Aiming was a bit difficult, and I guess I'm not very good at judging distances in game. Good work and an interesting concept.

My Voice is My Weapon by Forlorn79 2015-04-23T05:45:00

Love the Google Earth thing, and an interesting concept!

Myopia by generic_ghost 2015-04-26T07:43:00

Loved the visuals and the gong like sound effect.

Keyboard Warrior by DugelStudios 2015-04-22T00:10:00

Congrats on being in eighth grade and making a game!

I'm not sure about enter as an attack key -- I kept trying to use left mouse key. Otherwise it was entertaining and kind of funny.

The Mighty Night of the Spooky Evil by HeskHwis 2015-04-23T04:39:00

I like the short nature of it, and all the different crazy weapons that you encounter.

Indifference by Pibeex 2015-04-25T17:57:00

I liked the dodge mechanic (though I couldn't seem to get the time slowdown to work -- unless I'm reading that long.) Hypnotic with the excellent music and repetitive (not in a bad way) mechanic

Magic Chopter by samwest 2015-05-07T01:55:00

Parody? Um, ok.

You are the carré by thedarknightdu78 2015-04-23T05:54:00

Interesting and simple mechanic executed well.

Pizza Panic by peecestudios 2015-04-24T03:09:00

Interesting mechanically, since it's almost a rhythm game. Very interesting use of the theme.

Flight by Norgg 2015-04-23T04:41:00

I like the final line. A lot.

Rescue Mr.Furrybottom by dray 2015-04-24T03:30:00

Love the graphics (liked the music at first, but eventually found it a bit grating.) I enjoyed the experience overall.

Brain Massage by vamoss 2015-05-07T01:21:00

I went in for the FB login, but there was no one online to play. That was a gamble for a jam game, so I salute you for that.

Operation H.A.N.D.s by The Capitalist Crayfish 2015-04-24T03:40:00

Haha. Love the humor in this, and the way you use language in the opening.

Destroy&Oppress by YaaZ 2015-05-07T01:53:00

I unfortunately couldn't get the game to function. It started up as a black screen and that was it. Looks like a really interesting concept though.

HUGO THE LASERCAT KING by TyrusPeace 2015-04-28T04:00:00

Very very cute. Love the style and the concept and how well they work together.

MonuMENTAL by clegamecoop 2015-04-24T15:18:00

Interesting use of theme, and very cool graphics.

Weapossession by tayl1r 2015-04-25T01:09:00

Loved the art and style. Very attractive, very cool concept. Felt like it would've been great with gamepad support, would not suggest using it with a trackpad.

Curiosity by poohshoes 2015-04-23T05:48:00

Really simple but really fun. Also a great looking rocket.

TypeFighter by Sheepolution 2015-04-30T12:21:00

Very, very good. As a fast typist, this was pretty challenging, so I can't imagine how hard it would be if you're not. Love the style and the mechanic is rather fascinating.

Pedestrian Mining Corps by mildmojo 2015-04-21T23:01:00

Loved the graphics + sound + cookies.

Deadly Roads by pythong 2015-04-25T18:09:00

I love Crossy Road and I love this game. Lots of fun, good pairing of sound + graphics + mechanic.

ScarKrow by Carduus 2015-04-28T04:10:00

Very difficult, but I really enjoyed both the art style and the music.

Legends of Kersalmon by tummyache 2015-04-24T22:01:00

That jump is otherwordly, to be sure. I wish when you died it didn't take you all the way back to the beginning. Love the art though, it is really top notch.

Kitten by GFM 2015-04-25T00:55:00

I really liked the sound effects, game feel and art, but found the difficulty a bit too high (playing with the gamepad). I sort of got into a rhythm with pushing the right trigger button and right shoulder button simultaneously, but it was a bit awkward.

Thanks Guugle! by Kitch 2015-04-25T18:01:00

I couldn't quite figure out the order of the commands, though I love the art and the humor.

Dysforgiveness by evilseanbot 2015-04-25T01:01:00

Would it be possible to upload a video to show what play looks like for those of us who can't download it?

MEGATON by Sytech 2015-04-24T04:02:00

Ignored orders. Killed a million people. Was hung.

Totally understandable.

Love the visual style and the delay. The feel is pretty amazing.

LD33 — You are the Monster

Beast Of The Woods by AgentParsec 2015-08-29T03:37:00

Good mood, lots of interesting little details (like the shadows on the trees) and an interesting mechanic. A tiny bit claustrophobic/nauseating for me, but that can't be helped with first person titles.

SQUISH PUNY FLESHBAGS by yajiv 2015-09-08T22:37:00

Interesting, lots of great artwork. I had a constant expression of bemusement at squishing all the dudes.

Black Licorice II - Return of the Salt by swinestudios 2015-08-29T05:41:00

An interesting take on the theme, for sure. Quite different.

Goomba Simulator 2015 by LandoSystems 2015-09-01T04:10:00

Really think you did great work on the audio and mood especially.

Child's Play by gty 2015-09-01T03:22:00

It's beautiful. Great work.

Spooky Cuties by OnlySlightly 2015-08-24T02:16:00

Very, very cute. Loved how when I would delete content, it would show me new options. Love the style.

Can I Haz Monsters? by Omiya Games 2015-08-28T00:57:00

Love the sprites. Had some strange issues with advancing text (though that appears to be on our end). It worked way better in the web player.

Thought the mechanic as it's a really different way of interacting and playing with the game.

It's All OGRE Now! by Spaghetti and Meatball 2015-08-28T02:26:00

Love the voice -- it's a great little feature and sums up the futility. They just sound so sad.

Very cute, low-poly art style. Those archers though. They're the devil.

Perspective by ChuiGum 2015-08-29T03:49:00

Really interesting way to go about this perspective change -- like mechanically it's quite interesting.

The Creature from East Second Street by emmelineprufrock 2015-08-24T01:48:00

@Birke Yeah, I need to go back through and add a few more seconds on some of the videos (especially the first ones.) I'll probably fix them tomorrow?

The Creature from East Second Street by emmelineprufrock 2015-08-25T17:45:00

@tanjent -- yeah, honestly the biggest hassle with this project was the YouTube integration. I'm going to give a few more seconds to the end of the first few videos, which should help. I might also do a post-compo version with the captions burned in.

The Creature from East Second Street by emmelineprufrock 2015-08-28T16:51:00

@Archon, I'm a bit surprised by that response on the lack of options. There are four different endings, two good and two bad.

Obamapology: Term 2 by El Cabaro 2015-08-29T04:55:00

Very fun, lots of great personality and imagination.

The Trial of Tyrone Rex by Manky 2015-08-28T04:14:00

Wonderful, love the execution and the effort. Great work.

There's Plenty of Fish in the Sea by kaype 2015-08-28T03:21:00

I guess it's the finest positive critique of your game's audio to say I found myself singing along and didn't hate it. :)

Moon Base Shootout by Unept 2015-09-08T22:42:00

Interesting work, lots of good mechanics for something this short.

Mmmonster by Wefiends 2015-08-29T02:54:00

The cutest little hamburger and a tiny little devil and oh my god this is so cute.

Monstering Monsters by NickMakesGames 2015-08-29T03:21:00

Very interesting mechanic.

Mobs, Inc. by Pietro Ferrantelli 2015-08-29T05:47:00

Incredibly polished -- like this is incredibly well done.

Mon Mon Quest by LegacyCrono 2015-08-29T02:24:00

Simple and straightforward, a good use of the theme.

Office Hours by valid4life 2015-08-28T03:34:00

Interesting concept and good execution.

Stealth Yeti by cottontrek 2015-09-08T23:58:00

Really love so much about this. The feel is fantastic, you really feel heavy. It's hella hard, but pretty great.

...But which one? by Jessica Hayley 2015-08-27T19:00:00

Incredibly cute and I love the style. An interesting take on the concept. Short, but hella cute.

Treatment and Control by Two Scoop Games 2015-08-27T18:57:00

I could feel a real sense of taking a stab at the "Papers, Please" kind of banality of evil. From a narrative sense, I would've loved to have a conclusion (but I understand this is a 48 hour game so that's a no go). Additionally, I feel like the mechanic was a bit too removed from the humanity of the interactions, so the monstrousness didn't quite come out in a complete way.

Tone wise, color wise, everything in that regard was spot on and it added an extra level of creepiness that some of the "classmembers" were members of GameDevLou.

Gumdrop Monster by eric777 2015-08-29T04:31:00

This is adorable with about a thousand on the cuteness meter, to be totally honest. Great work.

Quarantine by BoskoSokolov 2015-08-28T00:26:00

The hair system is oddly fascinating. Love how it wiggles.

The upgrade system is interesting, and certainly an element of the game I wasn't expecting. It gives the game replay value that you don't normally see in a game like this.

Quarantine by BoskoSokolov 2015-08-28T00:28:00

The hair system is oddly fascinating. Love how it wiggles. And the screaming animation -- it's oddly cute.

The upgrade system is interesting, and certainly an element of the game I wasn't expecting. It gives the game replay value that you don't normally see in a game like this.

Tentacle monster vs rockets by el-pepi 2015-08-29T02:29:00

I felt like a roller coaster of Laffy Taffy

The Monster Inside by xWarZonex 2015-08-29T04:47:00

You can tell that sound production was an important part of this for you. It looks pretty good, and I think the aesthetic and the decisions were smart for the limitations on time.

Player Rush by Hot Box Games 2015-09-08T02:23:00

Great work, exceptionally polished and well designed.

A cup of tea with my Aunti MICROPHONE REQUIRED by Team Klappermann 2015-08-28T01:18:00

There's nothing quite like powering something that looks like the Monster book had a deranged stepchild with a chest with your laughter.

Great mechanic.

Thursday the 12th : Lake Polygon by bossmojoman 2015-09-08T01:39:00

Very cool. Love the use of theme and the art assets are particularly cool.

R-ADIUS by MrTwister 2015-09-01T03:03:00

Very cool looking -- absolutely love the art

Petit Monstre by LeoM 2015-08-29T05:11:00

Very cute, very simple.

Nimble by Lynx 2015-08-28T02:15:00

Great ambiance,

Dungeon Crawler -REVERSE! by nuiguy 2015-09-01T02:26:00

Very cool looking, an interesting take on the theme.

Midnight Bootleg by Pastry 2015-08-29T03:59:00

Really interesting, great aesthetic, loved the art it was all really great.

Trogg Village Defense by thebrickanator 2015-08-29T03:11:00

Love the fluidity of the green blob and the deep satisfaction of destroying everything I made.

Massacre Monday by wg_phancock 2015-08-28T03:58:00

Loved loved loved the ending. That more than drove the "monster" point home.

WAYWARD by cowboycolor 2015-09-10T04:11:00

Love the style, specifically the art, and the music. I thought it really helped build an atmosphere. Unfortunately I couldn't make it very far because of the difficulty level, but I wanted to.

Lardum by Grahhhhh 2015-09-01T02:34:00

Looks like we got all of the endings. Interesting and kind of sweat.

50 DKP Minus! by Archonthewizard 2015-08-28T01:25:00

Fairly basic mechanic, but executed well

Love that you went the skill tree route, definitely cool.

Stay Angry by RovingSquid 2015-09-09T05:02:00

Interesting concept. I never thought I'd be juking little girls with flowers, but desperate times call for desperate measures.

SPACE JUNK by pixelgriffin 2015-08-28T03:40:00

So, so satisfying.

Monster Free by Realize2D 2015-08-29T04:04:00

Fairly basic, very soothing in a kind of odd way.

Excremonsters! by Ninja Garage 2015-09-09T05:13:00

Well, it's probably the dirtiest Katamari-style game I've seen in awhile.

Wild Flirting by bloomingbuds 2015-09-01T03:41:00

Great concept, lots of fun.

The Skinwalker by Mothdan 2015-08-29T04:19:00

Very interesting concept and execution, definitely something I haven't seen before as far as feel and theme. Good work.

The Mammoth: A Cave Painting by inbetweengames 2015-09-08T01:52:00

Love the mood. There's a lot of really great things about this as far as feel, such as the slight flickering on the walls and the minimal drum beating.

I also hesitate to call the experience fun?

PixelMonster by shawn42 2015-09-08T01:28:00

Lots of fun, great use of mechanic. Especially love the particle effects.

Momster by BulvarMulyavina 2015-08-28T02:41:00

Very cool and interesting concept. Lots of fun. The aesthetics of everything (the high saturation, etc) was pretty cool.

Kaiju Down Under by Hippomancer 2015-09-01T02:52:00

A lot of fun, great graphics and an interesting take on the theme.

Monster Free by kobo 2015-08-25T04:51:00

I really liked the animation on your red dude. The control scheme was unique, but easy to understand once I got the handle on it.

FTLOL by team_ftlol 2015-09-01T18:20:00

I did not make it :(

Interesting mechanic, though somewhat of a departure from the theme (Unless you throw kittens at the asteroid). Punishingly difficult in that mind scratchingly satisfying way.

KaijuKrush by Sparrow 2015-08-28T00:16:00

Very hella cute. Just incredibly adorable. Loved the chomp animation, wish there was a death animation.

At first we thought it was super hard, but that's because we forgot about the special attack. The music was cute.

Monster Discrimination Simulator by yokcos700 2015-08-28T03:00:00

Incredibly difficult
But fun. Love the style and some of the efforts you put into it.

LD35 — Shapeshift

Glyph Morpheus by Ted Brown 2016-05-10T00:25:00

Really enjoyed the style. Really interesting and engaging game. Pretty difficult (I only made it to gate 16) but an interesting ride nonetheless.

ShapeShift by BitDemon 2016-04-19T03:21:00

I adore the art. A little bit of a tutorial could have done a lot of good, but it looks fantastic.

Shapeshifter Biker by Reuno 2016-04-25T01:58:00

Really really fantastic. Great music, great style (I'm also pretty partial to your title font). I wish there had been a bit of a longer led on your opening track without voice, as someone who was exceptionally bad at bike controls I got to hear the first line oer and over and over again. But definitely a standout, and a great use of theme.

Cyan by rxi 2016-05-10T00:43:00

Really loved the look and feel of this one. The control scheme was a tad odd, but it was lovely to look at and play otherwise.

Look at your Feet by Verz 2016-05-10T00:22:00

The art and the music was both well done, but I think the commentary about "being who you are" seemed a tad...shoehorned in?

I'm sorry. That was not clever.

Well done overall, and I definitely think that was one of the prettier games I played this jam.

Special Delivery by OnlySlightly 2016-04-19T02:29:00

100/10 on uniqueness.

Special Delivery by OnlySlightly 2016-05-03T02:17:00

So awesome. Love the way this looks and the way it sounds. 100$ on feely-juiciness, etc.

ADAPT by cabezotta 2016-04-24T23:32:00

Really well polished. Great work.

Badassnake by ryjcio 2016-04-24T20:38:00

There were some spawn issues, but relatively minor. All in all a really interesting take on Snake.

I thought the animals were cute.

Super Jelly Blaster by adcrusher 2016-05-10T00:12:00

Pretty difficult, but I liked the look and feel of it.

SHAPE.SHIFT() by Xanjos 2016-05-10T00:37:00

I like the little bloop noise it makes when I fail. Since I did so constantly, I heard it frequently.

Imperfection by Wertle 2016-04-19T19:05:00

Pretty great. SOO Stressful though!

my fathers apartment by emmelineprufrock 2016-04-20T21:31:00

...thank you?

I'm working on a post-compo version that will have a lot more content. This is very much a first draft. Thank you so much for playing.

Splitter Critters by GertJohnny 2016-05-10T00:56:00

Just a really lovely project. I'm so glad to find out that your'e continuing this game -- a friend helps me rate these and she was immediately entranced and interested in playing this further. Great work!

Untitled-1 by Those 30 Ninjas 2016-04-25T01:44:00

Very pleasant. I enjoyed the sound effects, though I will say a light touch (something I definitely do not possess) is required to get that ball hitting the right side.

SandShifter by nesis 2016-04-24T21:22:00

Really meditative and interesting. I really enjoyed this.

Space Junk by Wekaj 2016-05-10T00:02:00

Loved the way everything looked and felt. The art was pretty fantastic and the feel was top notch.

Poly-go-on by A.W. Apps 2016-04-25T01:52:00

Really interesting premise and a great idea for the theme.

Paperchase by DragonXVI 2016-05-09T23:56:00

Really lovely. I had a hard time with the mechanics (well, specifically the paper airplane) but the particle effects, design and general cuteness of everything made me want to keep trying just so I could see a little bit more. Great work.

BrainRequired by Geckoo1337 2016-05-02T01:48:00

Interesting color puzzles and I love the visual style.

Alien Shape Shifters by legendpaul 2016-04-19T03:18:00

Interesting. A post-compo version could use a way to reset levels, or at least get out of your situation with the characters swapping. Love that you went with Android and our aliens were cute.

UPSHIFT by Jessica Hayley 2016-05-03T02:24:00

So awesome. Love the way this looks and the way it sounds. 100$ on feely-juiciness, etc.

SOOO good

wamu wamu by TomBoogaart 2016-04-24T20:34:00

so lovely and adorable.

PolyShift by FatKarate 2016-04-24T20:54:00

I accidentally glitched through the wall and couldn't get back in. I restarted and played it a bit. Great work!

Crystal Mesh by eric777 2016-05-03T03:38:00

Solid sound design throughout. Everything feels like a real physical object, and the sound and colors and feel all contribute to that. Really innovative gameplay, which I definitely haven't seen the rest of jam (which is always a hard thing to say).

Definitely love playing your games every jam, and I look forward to seeing what you make in the future.

Slime Quest by QuexD 2016-05-02T02:23:00

Really love how cute this game is.And how crazy the game gets when you use all of the mechanics.

Trial of Sacrifice by LoHii 2016-05-02T03:08:00

Challenging but really lovely.

The monster and the mouse by albinobat 2016-05-02T02:07:00

I like a lot of the subtle details.

Theseus by TheMeorch 2016-05-02T03:30:00

An obvious highly rated game on mood.

This is an exceptionally chill experience that is also, y'know, full of puzzle frustration. Love the graphics, mood and audio.

Paint Bug by ciaodavinci 2016-04-27T03:57:00

This is really really neat. I had a lot of fun playing around with it and experimenting with all the different "tools" at my disposal.

Shadowshifter by Ilseroth 2016-05-02T02:47:00

Simple but really effective. I loved the look and feel of the game.

Slime Eaters by Aphobic 2016-04-25T01:50:00

I really like the colors you chose.

SHAPE.SHIFT by BulletsArePeopleToo 2016-04-24T21:08:00

Difficulty was a bit high for me (but precision is not something I'm super good at). Love the look and feel.

SOULID by Reversal Mirror 2016-04-24T21:30:00

It seems rather lovely, and I love the trees especially. I don't really know what it is that I'm supposed to be doing though.

Entropy by Steven Miller 2016-05-02T01:15:00

Really impressive. I'm always greatly impressed by how much you manage to swing into a weekend. Solid gameplay, lots of interesting levels that are successfully gooey.

FarKae City by LeClaw 2016-05-10T00:32:00

Loved the graphics and the style. It's super nifty in pretty much all the ways that count, and I hope you continue working on it.

Dad's Safari by ambocclusion 2016-05-03T02:42:00

Dad jokes abound! Surprise dads are surprise. I like how you can make a complacent dads disappointed by throwing rocks at them.

ShapeGrid by matiasbontempo 2016-05-02T02:58:00

Lovely and simple. Lots of potential there, and I love a good mobile game.

Human Tetris by Wirdo91 2016-04-25T19:11:00

I got stuck in one position early on so I just supermanned it through the rest of the shapes. Interesting premise!

SEMILUCID by curtamyth 2016-04-27T04:22:00

Probably the most unique looking game I've played this jam. Definitely interested in the clean-up, nightmare portion of the game since it felt like comeuppance in the best way.

Tetrashifter by Garazbolg 2016-04-19T03:27:00

I played on windows. loved the way this looks, but the swipe is a bit weird and jittery. Wish I had played it on Android! I feel like it would've worked really well there.

Shapeshifting With Science! by TeamKawaiiju 2016-04-19T03:35:00

Interesting, and I love your take on the companion cube. Very cute!

Party at the Knightclub by Elisée and friends 2016-05-10T00:59:00

Really cute! Great look and feel.

Desperate Times by yokcos700 2016-05-10T00:49:00

Holy canoli Batman, love your particle effects. Seriously though, everything looked so polished and smooth I wanted to play it forever. Please keep working on this, it looked and felt super fantastic.

Dustin Finamore by fin_nolimit 2016-05-02T02:39:00

Super adorable! Love the art and the sound effects.

Shifter: Skyscraper Heist by jylhis 2016-04-25T01:48:00

I got through the first level, but couldn't get past the second. Interesting premise though, and I liked the idea of sneaking past guards in a bright pink box.

Infinite Trip by Steven Pinto 2016-05-03T02:34:00

I'm bizarrely taken by the really adorable flip animation during the loading screen. It's really interesting, and had a lot of fun playing with it.

Zeal Shape by awc737 2016-04-24T21:13:00

Love the colors you guys chose!

Star Buddy by drazil100 2016-05-03T03:31:00

Really interesting game! Very relaxed ambient music.

A few notes:


-Bouncing! This game could use bouncing, though that's probably a different mechanic. I just wanted star buddy to bounce a bit.

-We stalled pretty heavily on some of the more precision platforming segments. Probably just a bit of fine tuning there.

-Jelly's are OP. Without health pick-ups this game is kind of brutally difficult, despite being adorable.

Black Heart by luquio 2016-05-02T03:38:00

Love that there was a lot of different tracks for each section. It was really fascinating to look at, and adrenaline mode was definitely the most interesting to look at.

2045 Henkei no Densetsu by Rock Eaters 2016-05-03T02:58:00

Really interesting. I love the art work and the amount of work that is in this game already, just from the jam. It feels like a polished and finished game.

Under The Tree by Feng 2016-04-25T01:32:00

Interesting. I like quiet it is, and the details that you choose to focus on.

Shape Shuffle by BitDare 2016-05-02T01:35:00

Lots of fun, even if it's relatively simple. If I remember, I'm definitely going to have check out your post-compo version.

String Theory by SemiColon 2016-05-10T00:08:00

Really interesting mechanically, and really changed the way that I looked at all the bits and pieces of the world you created. Great work.

PolyMorphic by Rise and Shine Games 2016-05-03T01:52:00

Love the overwhelmingly chill nature of this game. Very calm.

Shapeshifting Squiddy by GameArx 2016-04-24T23:23:00

It's really super cute. I enjoyed playing it (thought you may want to make it as "windows' rather than "web.")

Wobble Yoga by q_dork 2016-05-10T00:35:00

I'm already a pretty big fan (love Morning Makeup Madness) but this is pretty great. It's fantastic to learn that I'm just as bad at yoga in game as I am in real life.

Shape Shift by thatguyarch 2016-05-10T00:29:00

Really interesting idea for a first time game. Hope to see you back here again!

Polymorph by motorherp 2016-04-24T23:02:00

Nice looking graphics and the music was well done.

Shapetris by bablawn 2016-04-19T14:21:00

Interesting. The random generation was a great idea. You don't really realize how important rotation is until you don't have it.

SUPER HEXAPONG by TreePunchers 2016-04-24T23:09:00

Loved it! Managed to play PvP, which was nice. Reverse was a real dick, but I liked all of the random variations the game threw out.

LD37 — One room

13 jellyfish by Four Quarters 2016-12-22T02:11:00

Very lovely lovely game. Love the art and general design. I had difficulty figuring out what some of the symbols meant overall, but felt like over time I could've worked it out. Really, really lovely.

levelone by dietzribi 2016-12-22T01:25:00

Played web version. Interesting concept and execution. Couldn't get past the platforming segments unfortunately.

Live to Die Again by FisherG 2016-12-29T02:54:00

I am sensing a vague Nuclear Throne influence :)

I'm really impressed with the amount that you were able to complete in just a few days. Seeing the amount of weapon types and character animations was pretty impressive. It would be interested seeing this adapted into a larger game.

DangerRoom by hermetic 2016-12-18T17:17:00

It was fun. Lots of frenetic energy and I enjoyed the particle effects surrounding the enemy germs. Had some difficulty steering the ship (specifically precision movement), but I think I could've gotten the handle of it over time.

spring cleaning by 01010111 2016-12-22T03:06:00

Very very chill entry. There's something oddly zen about cleaning up, and it feels like if this was an application just chilling on my desktop all day I'd appreciate it just the same.

Quipp by ModernMan 2016-12-23T06:27:00

Fantastic work for a first time at Ludum Dare. Difficulty definitely spiked in the second room, especially since I'm pretty much the worst at platforming (it's hilarious how truly awful). I really liked a lot of the little sound effects and bits of art that went into this. Great work overall.

Furni-Chore by AgentParsec 2016-12-13T03:42:00

Chip and Joanna Gaines would be so disappointed in me.

Hotline Mamazon by ImjustHereForTheFreeBeer 2016-12-29T03:23:00

Fun little game. Felt a bit like going back to working in a call-center.

O No! She's Grabbing the Mic! by youngbrothers 2016-12-23T06:12:00

An interesting idea. Really good sound design (re: annoying womans voice)

DestrucToy by GriloGordo 2016-12-23T06:41:00

Like playing with hot wheels in my bedroom as a kid. Really joyous to play, great work.

VaporArenaWave クール by Tilemapping 2016-12-23T06:17:00

I'm a huge sucker for vaporwave (I even took the advice on the itch page and put on VHS Logos Mantra, my favorite vaporwave track to play). I particularly love the effect of the water. Everything looked really great and slick. Great work!

Tidy Up by jamcity 2016-12-22T05:41:00

An interesting twist on an existing concept.

One Room With Ladders in VR by kmausser 2016-12-23T06:07:00

Not rating because I don't have the controllers -- it would be really interesting to see if you could make a video of what it is like playing the game? That way people without VR could rate the jam game.

Emmett's Workshop by misaghDroid 2016-12-18T17:24:00

Friendly fire felt a bit odd, but it was fun to try and line up shots so that they could hit multiple enemies. I really loved all of the art and sound design in this. A really great concept.

Swingularity by Swingularity 2016-12-22T02:16:00

Liked the way that it looks overall, The lighting the black hole in particular are really lovely. A bit of scoring would've really sealed the deal, but such is Ludum Dare and game jams in general.

The Oval Office by Zener 2016-12-23T06:54:00

Really interesting take on the theme. Interesting mechanic, though I wish there was a little more gray area -- honestly probably how I feel about politics in general. I liked the combination of serious things (what do we do about ISIS?) with not so serious questions about the zombie apocalypse.

Great art! Great work all around.

One Roomba by RGB Games 2016-12-22T03:35:00

Like Battlebots. With roombas. Lagged a bit when we added four people, but hey 48 hours...it happens. It's really amazing what you did with it. Still a lot of fun, and I really had a great time with it.

General Room by jeroenwimmers 2016-12-15T04:34:00

This is very silly in the greatest way. Fantastic soundtrack, even the sounds of the little guys when you pick them up and the background expressions of the generals.

For Whom The Bear Roars by caryoscelus 2016-12-29T02:30:00

It looks like you were trying to do something really interesting, which I'm always interested to try. I really love the art.

You're tearing me apart by Noah Ratcliff 2016-12-18T18:11:00

Throwing stuff around is a pretty great mechanic.

I really enjoyed the fact that you changed the graphics quality to be "Lisa" (or Claudette, Denny, Mark, etc). It's in the details! Great work

The Recursive Dollhouse by Omiya Games 2016-12-29T04:08:00

Really interesting puzzle design. There were a couple of moments where i'd be looking at something in a new way that were incredibly interesting.

BreakAround by Xanjos 2016-12-29T02:18:00

I really like the way you went with this concept. It's oddly soothing, and while I'm pretty sure that the Google Cardboard version would make me vomit like a fountain (I am very susceptible to motion sickness) but it seems like a fun thing to do.

Possessed Room by nodoxi 2016-12-18T20:00:00

Really interested in the way you built this world, and the art style that you used (the combo of the art and the effects when you banished things from the possessed objects especially). Really could've used some more audio, but it was really entertaining.

rot by emmelineprufrock 2016-12-12T04:34:00

@Kris with a K - The idea came to me when I was on Train Jam this year. People kept talking about a the movie Snowpiercer and that's the kind of backstory I was thinking of.

Roomies by NicMagnier 2016-12-29T03:14:00

Kind of like Sims on Hard Mode. An interesting take on the theme.

One Tough Room by Beardo Games 2016-12-15T04:46:00

I really liked the concept, but as with stand-up comedy itself, I was a bit lost on delivery. Really enjoyed the art assets though, they brought their own character to the game.

The Growing Room by eerongal 2016-12-12T04:40:00

Interesting. It was really interesting despite how simple it was. The controls were a bit floaty, but I really enjoyed it.

Room 007 by Lancelot Gao 2016-12-22T02:55:00

I really love the very simple style that you have going here, from the diorama

Finding Home by abezuska 2016-12-13T02:16:00

All the rhyming! and such sweet art! It has the look and feel of a children's book. Very sweet. The final animation sequence was just so great.

Walkie Talkie by managore 2016-12-15T03:58:00

It's a really interesting concept. I am terribad at it, so I don't feel like I'm getting the full experience (precision platforming has never been my jam) but I'm impressed with your ability to come up with a concept like this and execute it in so little time by yourself. Fantastic work.

I also like the animations around the little main character.

Phase Shift Respawn by awesomerex 2016-12-13T04:18:00

Very, very hectic.

RoomOne by Geckoo1337 2016-12-15T03:45:00

I feel like I could take like a thousand pictures of this from any angle and it would be absolutely lovely. Difficult to play (as I often find first person platforming difficult) but I really liked it.

Cabin Fever by dlweatherhead 2016-12-18T23:05:00

I'm interested in the game you described, and I feel like you have the framework to tell that story if you ever decided to create a post-compo version.

Mouse Trap by mrwillowb 2016-12-22T05:54:00

Loved seeing the work you put into this.

Battle Dads by Peach Pie Productions 2016-12-18T17:36:00

It reminds me of Smash Bros (which I'm terrible at). My only concern is that I felt like I didn't have a lot of control over my movement, though I have a feeling that might be somehow related to the fact that I was using mouse and keyboard over controller. I would just drift off the side of the world. Liked the sound effects and the satisfying feeling of laser beaming floating eyes in the face (eye?)

The last one standing by LeoM 2016-12-18T23:10:00

I wish you had a video of it being played with the preferred controller, so players could get a better idea of what it looks like as its best version. It seems like it would be really fun to play with a group of people.

Occupied by Frenchie 2016-12-23T07:25:00

Cute! I liked the style the game had, and I really liked the way that everything had a reaction. Felt a little bit like Don't Shit Your Pants, but a bit less hectic and good deal more entertaining. A got a bit caught on some things (am i clicking the toilet or the pants or the floor) but it was really well executed!

Correct Color by gogo199432 2016-12-13T03:32:00

Really interesting. I like how you play with all of the psychological experiments and it's incredibly attractive. Good job!

Hotel To Hell by shrapx 2016-12-22T04:51:00

Really good as a mood piece. I had a really hard time seeing things, but the style was really great and all of the elements led into one another.

The Situation Room: Twitter Crisis by dkdwrek 2016-12-23T06:59:00

Really interesting concept, and I liked that you included links to the real tweets used. Same issue other people had, in that it was really easy to spot the fake ones -- but you're going to run into that with someone who is as iconic in terms of his speech. If you continue working on this, I think it would be interesting to have a few pre-crafted fake tweets mixed in with the nonsense garbled ones to really throw people off.

Cozy Christmas Village by juxipolo 2016-12-15T04:30:00

I really like how gentle and sweet it is. It was a really nice passive experience to have while watching my partner play Spelunky. Like "oh watch him explode and then build my general store." Very pleasant.

DISK by Kuality Games 2016-12-18T19:25:00

I tried turning down the graphics and still couldn't get it to do anything but chug on my PC. Sorry about that, wish I could've played it!

Tree House Quest by AngrySquirrels 2016-12-29T03:55:00

Well this is pretty freaking cute. The stealth section was a bit unforgiving, even with the dwarves marking their territory with gang signs.The art, audio and humor were the high points.

Complete Amateurs Christmas Card Maker 2016 [OFFICIAL] by peterthehe 2016-12-29T20:06:00

There's something about this that feels like being let into an in joke between a group of friends you only kind of know. I think that's a compliment, but I honestly don't know. It's certainly the first game I've actively shared with other people.

Stain This Planet With Cosmic Prism by Mieeh 2017-01-03T01:55:00

The art and music were both really fantastic. I felt like there was a sense of futility to the game in the sense that there was no way I was ever going to get any faster. I honestly liked that element to it.

Gogol by BeardyBard 2016-12-18T19:20:00

I like the speed and the art. Wished I could've had a little more wiggle room on getting hit by blood-slime things.

One Room Dungeon by Trasevol_Dog 2016-12-29T01:55:00

I love all of the character design that went into this. Fantastic work.

Alter Void by fafastudio 2016-12-22T03:51:00

Really interesting mechanic and delivery of the theme. I liked how you had to manipulate the world to create an effect.

Fantastical Flora by QuestionableQuality 2016-12-29T02:09:00

That is really lovely. I enjoyed the art and the sound effects. Really gentle and soothing.

I Didn't Sign Up for This! by Ethan Allwood 2016-12-22T05:07:00

I like the way that it looks and feels. I had a sound designer friend sitting next to me who got really excited about the sound design (I usually don't notice these kinds of things, tbh). Great work overall. Well polished.

The Dash Club by bigbuggames 2016-12-15T03:53:00

A decent run. I'm normally pretty pants at rhythm games, but I had a lot of fun with this little gecko.

Concierge by Zarkonnen 2016-12-15T04:13:00

Interesting use of the theme. I had a really difficult time getting the guests to remain alive (especially with effects like Cthulu lady and Mr. Dracula). At the end I would get kind of frustated at the guy going "two dead! tsk tsk!" and it's like, maybe you shouldn't run a hotel for murderers.

Really interesting take on the concept though!

After Party by saucygames 2016-12-23T07:10:00

Really difficult, felt a bit like a Party Hard meets high-school bullying? I'm not sure how I feel about it thematically, but gameplay was solid and the art direction was well done (especially in terms of your starting graphic).

Storage by Steven Miller 2016-12-13T02:43:00

The game is satisfying and relaxing in a kind of odd way, despite the humor about it being a corporate hell hole.

Mean Streets by backlashblues 2016-12-18T17:42:00

I really enjoy the art and the angry little noises the characters make when you hit them with water balloons. Very interesting art as well. Great job!

Blast Games by jcmonkey 2016-12-13T03:18:00

Fun game, slow to build but it really ramps up the difficulty.

Hitlers Cactus or only you can stop Trump by stupidmindlessf 2016-12-18T19:16:00

Interesting concept and a lot of fun.

Junk in the Bunk by roaringcatgames 2016-12-18T17:49:00

Really love the graphics and the sense of humor and urgency. Kind of hung up on the camera movements (just way too close to figure out where everything is) and the fact that I got stranded on the third floor, couldn't' figure out how to go down the stairs because I couldn't see them, alt tabbed out of the game to look at the pictures on this page so I could figure out where the stairs were and then realized that even when lined up I couldn't go down them. Bummer because I really did enjoy the concept :(

Home Is Where The Heart Is by ambocclusion 2016-12-18T17:57:00

I accidentally pushed Lammy off the little world :(

Very cute though! And great tunes.

Le Rest'ouf by xclementx 2016-12-22T02:07:00

I'm amused at how true your aim has to be when throwing food at peoples faces.

Engine Room by Leon Möhring 2016-12-18T22:59:00

Really interesting design, especially for so limited an amount of time. I found it really difficult, but I also usually have issues with these kinds of games.

Room & Gloom by batmanasb 2016-12-13T02:30:00

very lovely. very fun. well designed and good colors to look at while being very bad at this.

Baggage - A game of Roommate Bliss by chipmonkey 2016-12-18T18:00:00

They seem very frustrated.

I couldn't figure out exactly what was going on, so their unhappiness just skyrocketed which was honestly half the fun.

Gun Shop Loadout by Green Soda 2016-12-15T05:04:00

Really great concept. It was a bit sluggish for me so I had some difficulty with it, but I like the idea behind it an awful lot.

also dude should probably give up on his business, there seems to be a problem with the walls. And zombies.

Cleanstalkers: Hidden Agenda by cooperra 2016-12-18T18:01:00

Lovely graphics.

This Room Ain't Big Enough For The Two Of Us by KevKevOnFire 2016-12-22T01:50:00

really loved the backdrop and the sprites. And I fully contend that you have the best name in this here competition.

I will also say this is a bit confusing.

INFINIROOM by Patacorow 2017-01-02T23:39:00

Seriously one of my favorites from the jam. Great work. I wish there was a category just for feel because you knocked that out of the park. All of the sound effects and visual stylings all worked in favor of the original concept. Great work. Really difficult to put down.

Another Time or Place by Kris with a K 2016-12-15T04:54:00

The art is really really lovely.

OneRoom by Ace17 2016-12-29T20:13:00

it was an interesting sort of puzzle, looking around seemingly identical cubes and trying to find the odd cube out. I think I got trapped a few levels in, got into an even smaller room after hitting a button and couldn't do anything after that. I really liked the steady drone sound effect.

Ludum Dare: The Game by DDRKirby(ISQ) 2016-12-22T02:36:00

I thought it was going to be a one-off joke, but you managed to create a really deep experience for such a short time frame. Really great usage of theme, fantastic soundtrack and art. Great work!

Mail Room by guru-guru 2016-12-18T18:05:00

I enjoyed the presentation, but I wasn't really sure what was going on.

Madness Mathematica by jusw85 2016-12-18T19:02:00

Took me back to elementary school math. It's odd, because I feel like if it were just the math problems I would've been fine but making them word problems added that extra level of difficulty. I think adding a more clear sign of why things were getting rough would really take it to the next level, though I do like it now. Very interesting idea.

Great Collapse by Khaoz_Fang 2016-12-22T04:11:00

Is this...a Dig Dug Bullet Hell?

It's a really interesting concept. I really like the mini-map design.

CeCe by sistinedisco 2016-12-18T23:30:00

Mild quibble, but it doesn't count as "web" if you have to download it. It doesn't bother me personally, but I know a lot of people who play on Mac/Linux what have you and can get a bit salty about it not being web.

Really loved the art style and overall mood of the game. It was really interesting the way you played with the theme in this manner. Great work.

Alone In Space by Mango Malarkey 2016-12-22T05:46:00

An interesting play on the concept. I'm not a huge fan of tank controls, but I like the direction you took the game in.

Mighty Lints by TheMightyTeam 2016-12-23T06:21:00

Definitely a unique experience and an interesting take on the theme. It was a touch hectic, but great work.

Serial Testing Inc. by Syrapt0r 2016-12-22T06:02:00

I thought there was some good feel overall. The little running animation on your player character as well as the sound effects.