Escape the TV! by Dexyne 2014-12-18T01:14:00
Short and sweet, but pretty fun mechanic. Nice job!
Foon → Ludum Dare Explorer → Users → Random Seed Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | The Monster Inside | jam | 65 | 3.97 | 3.03 | 3.27 | 4.09 | 4.40 | 4.31 | 2.26 | 4.40 | 59 | ||
| 2014 | 31 | Entire Game on One Screen | SUPER FUN FAMILY PRIMETIME TELEVISION SIMULATOR | jam | 274 | 3.48 | 3.33 | 3.89 | 4.07 | 3.53 | 3.35 | 3.93 | 3.33 | 71 | ||
| 2013 | 28 | You Only Get One | Dodgy Ball | jam | 130 | 3.41 | 3.53 | 2.75 | 2.78 | 3.18 | 3.28 | 2.64 | 2.86 | 66 | ||
| 2013 | 27 | 10 Seconds | Time Frame | jam | 144 | 3.45 | 2.22 | 2.93 | 3.04 | 4.48 | 3.91 | 1.48 | 4.06 | 69 |
Random Seed Games leaves an average of 27.8 feedback comments each event.
Short and sweet, but pretty fun mechanic. Nice job!
This is a really solid little shoot'em up. One of the few games I've played here where I was compelled to keep trying to get better. Nice work.
Awesome work on the graphics and audio. Fun little game, but I agree with other comments that the difficulty curve could use some work.
This is really simple but surprisingly fun. Would like to see the mechanics expanded on so it doesn't get so repetitive, but for a short play session I quite enjoyed it.
This is definitely in my top three I've played so far. What it lacks in depth it makes up for in style. Excellent work.
Couldn't really identify the strategy that is the "best". I just kept getting money and buying lots of bots. Interesting concept, but you probably should have opted out of the Graphics category since you are using a Unity third-person controller model that you did not create.
Simple idea that is well executed. Fun, but as others have said, the difficulty curve is pretty tough.
This is a great idea that I just wish worked a bit better in practice. I had a good time with it and would love to see it improved and expanded on.
Simple but fun. Nice work!
This is a pretty nice foundation that I could see expanded on, but as it is it was a bit tedious. Liked the audio.
Pretty cool concept and with a bit more polish it could be a really fun game. As it is I found I was often just waiting for the arrows to get out of my way before I could progress.
I honestly had no idea what I was doing to influence the game outside of just making colors larger.
Hey there! Really awesome retro entry. Loved the music and graphics. Collision boxes seemed just a bit strange compared with what I was expecting from the pixels, but I adjusted pretty quickly. Nice work.
Unique looking and playing game, though sometimes that unique-ness leads to confusion. I was never really sure what each play did when I was upgrading them.
This is one of my favorite games so far for this LD. Excellent job!
Awesome art. Would love to play more.
Really great atmospheric art and music. I ended up stuck in a building with no second exit just shooting constantly at zombies coming through the door. Some kind of scoring/win condition would be great.
Really solid little game. Great use of mixing up mechanics with your fantasy theme.
Excellent job! It's a bit rough around the edges (pun intended) but quite good all-in-all. Could use some balance changes and controls could use some work.
Interesting idea and decently executed. Graphics could definitely use some work though.
Simple but fun. Nice work!
Really cool idea. Normally I would complain about controls like this but it fits the game really well and makes navigation the challenge. Nice work.
Fun idea, and it was executed pretty well!
Not bad, a little simple - but looks like you accomplished what you were aiming for in 72 hours. Nice job!
Almost had level 3 but gave up when i was slightly at an off angle with no way to quickly correct it... You need some side-boosters that direct your ship laterally or vertically I think. Great job!
I could not manage to catch any of the humans at all. Pretty funny take on the theme though. Nice work.
Very fun stuff... Its like a complex bop-it played with your keyboard. I was a few seconds away from getting back to earth, and man when those commands back up on you it feels pretty intense. Nice work!
Nice work for your first game! I had a couple times where data spawned in locations that were impossible to reach because they were blocked off by the minions. Otherwise this is pretty solid.
Really like this concept and it works pretty well having to manage multiple controllable characters. Nice graphics too. Good work!
Quite fun, but had a hard time with the controls/view of the game. Liked the idea though with the crowd throwing in weapons, good job!
Interesting approach with a grid-less battleship style. I like how the probes point out the direction of the nearest enemy ship. Cool mechanic.
I agree with other commenters that it is near impossible to dodge the falling rocks... it's just luck if you are under it when it falls.
Got to wave 11 before dying. Fun stuff, but using the grapple to reach the top felt a little stiff on the controls. Great job!
Solid all around. A good game that rewards replaying and practice. Fun song too.
Very funny approach to the theme. I found it pretty enjoyable although the game to decrease boredom was quite difficult I thought.
Very nice. I really like the feeling of old school gameboy nostalgia it gives. And the difficulty felt really solid. Awesome work.
This is a really solid entry. The shooting felt pretty good and I really liked the slowly shrinking lighting effect. The controls sometimes stopped responding and I'm not sure why. Nice work though!
Very interesting take on a classic shoot-em-up game. I love the weapon variation, but it could really use a slow paced first couple levels to get used to the weapons. Great job!
Looks pretty neat for a game concept, but eventually having more variation or missiles types would help. Controls felt a little off as well. Great job though!
The theme and graphics for this are pretty cute. The platforming controls could use a little work, but nice job.
It does seem quite difficult. I agree that multiplayer would be great.
The basic game loop is a good concept, but I found the controls and collisions a bit unintuitive. Congrats on your first entry!
So simple, but very effective. Nice work.
I feel like this was a lot of clicking for very little payoff. A Twine game should give me something new to read as often as possible. I was skipping past the repeating text as much as possible. The concept and setup was interesting though.
Excellent work on the audio and graphics. Simple but fun gameplay too.
Mechanics were pretty solid, but I agree with the other comments about difficulty. I died the first time I set out to attack another group of pirates, but after upgrading it wasn't as bad.
I found myself fairly confused for a bit. When I finally started getting the hang of switching controls it started getting too difficult skill-wise. I feel like the challenge in a game like this should be more puzzle-based, but this was a very interesting approach to the theme.
This feels like a very complete and well-polished game, but the difficulty balance is a bit off. I felt like I didn't have to do much and by the time it started getting difficult for my cannons to handle, no amount of aiming them manually could save me. Great art though and interesting design choices.
This has been my favorite so far. If only for the novelty of it. The typing parts could have been a bit shorter.
Overall I think your mechanics are solid. Took me a while to figure out what to do, but it is an interesting take on the theme.
Nice job completing your first entry. You definitely have the ground work for something that could be interesting, but as it is right now there is not much challenge.
I don't know what that was, but I feel like that must be what I child feels like when they do something wrong and don't understand why adults are yelling at them...
I really wanted this to work based on the screenshots and description, but I just couldn't seem to be detected accurately. Interesting idea though.
This is a fun kind of crazy. I feel like if the controls weren't quite so binary it might be more interesting. Nice work though.
I really like contemplative exploration games, but unfortunately I just don't think there was enough here to inspire me to explore. Movement speed being so slow was the most frustrating. I like the idea of an exploration game with such abstract graphics though.
Love the graphical style. Was confused on where my health was though.
pretty satisfying little pixel shooter. The audio was starting to grate on me though.
I think the main thing keeping me from replaying is how I can randomly be killed immediately after respawning. Interesting idea though.
I kinda wish that the planets didn't start moving until after you launch. It would be more puzzle-like in that regard, but I suppose this has it's own challenge as well. Very cool.
Fantasic art and an awesome variety of characters!
Nice atmosphere and great use of the theme!
And that's a killer fez...
Nice take on the theme, and great visuals!
Good fun and great art.
Can't imagine how that field must've smelled with the sweet combo of rotting corpses and cow patties...ugh.
Enjoyed the visual character progression, nice stuff!
Thanks for the feedback everyone. I did the programming for Beast Feast and had a lot of fun with it. We had a good team for art, sound, and design.
LD33 — You are the Monster (36)
Player Rush by Hot Box Games 2015-09-10T14:03:00
This looks so good. Love the art style! The potential for more strategy would be a nice improvement, but for 3 days this is very impressive. Nice work!
Monster Munch by Fitscat 2015-09-09T13:36:00
Thought it was a pretty solid entry, but could use a bit of polish. Fun idea!
Strider by CiderPunk 2015-09-09T13:33:00
I had a bug where my legs never appeared, but still a nice effort for the theme!
Orphan by Rialgar 2015-09-08T21:33:00
I like the use of the theme and the general mechanics, but it was simply not holding my interest unfortunately.
Trick Parade by SimonLarsen 2015-09-04T23:45:00
That was surprisingly fun. Nice work!
Morko by solkar 2015-09-03T16:37:00
Too bad that this isn't more polished because I can see the potential. The controls and wall collisions made it nearly impossible to move.
Meet the Monsta by Schrodinger Games 2015-09-03T16:34:00
Well, that was something... I think I found a bug where I was able to just constantly shoot a laser without needing to click anymore. Really great graphics and audio. Nice work!
Adula by conormn 2015-09-01T13:54:00
Really great art and mood. Short and sweet :)
I am Death and Fire by derr 2015-09-01T13:50:00
Wow... this is really impressive. Love the art style and the mechanics. I wish there was a way to control your speed though. It was hard to target the balloons with how fast I was moving.
Impostor by aviktorov 2015-09-01T13:38:00
Very interesting idea. I had trouble figuring out what details were relevant, but I suppose that's the challenge. Nicely done.
Warm Hearts and Fuzzy Feelings by jamioflan 2015-09-01T13:30:00
Didn't get a chance to try with multiplayer, but it was still really fun and the mechanics were simple to understand. Nice job!
Blockluster by TheLocust 2015-09-01T13:28:00
The barrels fall so fast and random that it seems impossible to play this game with any skill. Strange theme decision, but I still had fun with it.
Hugs by Granat 2015-08-31T19:24:00
Love it. Very simple, but running around hugging people to death is just awesome.
Beware the Kraken by HellBlazer 2015-08-31T17:50:00
Interesting idea. I'm not a huge fan of games like this, but it seemed well made.
Saturday Morning Destruction by roaringcatgames 2015-08-31T17:43:00
Only complaint is the same as a few others have noted, where the beat doesn't really seem to match with the button presses. Really cute and well done otherwise.
Forest monster! by hunttis 2015-08-31T16:42:00
Really nice and simple. Got it instantly. Fun too!
Dreadwolf by PIN34PPLE 2015-08-31T13:36:00
Decent atmosphere, but it doesn't feel like the layout/design really fit with the theme you have chosen. The maze is very tight and difficult to navigate, but I found I could just want for the enemies to come to me.
A Game Where You Are ANY Monster by Saphyre 2015-08-31T13:27:00
Interesting idea. The writing was kind of all over the place. I didn't really know what my goal was, but I was still compelled to keep playing. Nice work with the text.
Lizard Crash by Taldius 2015-08-28T13:13:00
Well rounded little game. Fun, funny, looks decent. I did end up getting stuck in geometry after blowing up the military base with the nuke though.
0G by Jimjam 2015-08-26T13:53:00
Very cool idea. Had trouble finding any repair bots, but even still just floatin around was very soothing.
YOU'RE IT! by luizgama 2015-08-26T13:44:00
I just got a game going with my brother and it was really fun. Impressive work for a weekend project!
Peace is a lie! by komjaur 2015-08-25T20:07:00
Not bad. I had a few times where I seemed to just bust apart when flying through a pickup... as though I actually collided with it.
Inky's Revenge by bigbadwofl 2015-08-25T20:03:00
Very cool. One of the best I've played so far. Love the audio touches when you get pickups. I really enjoy when a game makes the sfx sort of "in tune" with the background music.
Have A Cow by BulletsArePeopleToo 2015-08-25T17:46:00
Cowamari Damacy!
No Country for Troll Men by aberdeenphoenix 2015-08-25T17:22:00
Really solid little game. Only took me a few seconds to get the basic premise which is great.
The Monster Who Was Not (Yet) A Kiwi by Yakka 2015-08-25T16:23:00
cute... but kiwi fruits are fuzzy too.
Bad Kitty by JennyS 2015-08-25T16:16:00
Simple but cute. I like the concept, but it gets pretty repetitive pretty quickly.
COP RED by dizshok 2015-08-25T16:12:00
Decent entry, but I don't see the theme here. Shooting felt a little off from where I was aiming also.
Pok Pok Roarrr! by Dikkop 2015-08-25T16:08:00
omg... drowned chicken made me laugh out loud. Cute idea. The text sections were longer than the actual game though :(
Who is it? by LavaGhost 2015-08-25T15:56:00
Can't seem to run the web version due to java security problems.
Henchman by sylvainAB 2015-08-25T15:53:00
Seems to run fine on my machine, but it's a pretty good gaming pc. The controls kind of feel like patting my head and rubbing my tummy at the same time, but eventually I got used to it. Good visuals, but I found it a bit tedious to move around.
Pinky's Nightmare by zenmumbler 2015-08-25T15:13:00
Interesting idea, but there are a few things that keep me from enjoying the experience. Control choice would have worked better if there was an indicator on the player model that showed you which direction you were currently facing. When the camera angles switched it was very disorienting because the player model looks the same from all sides. Also, the lighted regions of the maze were not enough of a landmark for me to ever feel like I knew where I was going. Perhaps a smaller maze with better visual landmarks would be more reasonable.
Tentacle Rescue : Summer of Love by Casper 2015-08-25T14:42:00
Difficulty curve is very odd... I feel like scores will generally be grouped at a single area in the game.
Aliensche! by HiVE interactive 2015-08-25T14:34:00
First thing I wanted to do was be able to pick up a soldier and position them in the air to get hit by their own missile! Fun game though :)
Hide, Mr. Hyde by glimaleite 2015-08-25T14:31:00
Loved the introduction of new mechanics throughout the game. At first I thought it would be pretty repetitive, but I found myself surprised by each new level. Very night work.
Child's Play by gty 2015-08-25T14:25:00
Love it! Mechanically very simple, but it's amazing how much the character designs increased my enjoyment of it overall. Very cute.