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garethiw

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201944Your life is currencyπŸ‘₯Blutgeldjam3733.613.502.843.423.683.343.21
201843Sacrifices must be madeπŸ‘₯Sacriliciousjam504.114.123.274.404.204.394.044.20
201738A Small WorldπŸ‘₯Cathode Wayjam84.364.004.424.024.404.022.763.86
201637One roomCervidaejam1773.753.083.774.184.173.794.2664
201533You are the MonsterDaikaijujam1393.743.743.294.233.603.593.683.8836
201532An Unconventional WeaponGet Off My Landjam893.863.823.494.084.433.424.043.5594
201431Entire Game on One ScreenSanta's Seasonal Slayfestjam2193.583.543.053.833.723.213.793.45100
201429Beneath the SurfaceAeronauticaljam713.753.892.863.373.883.072.093.2584
201328You Only Get OneGoing Downjam104.134.133.714.223.283.344.113.39100
20132710 SecondsSpatium Secondorum Decemjam283.883.483.273.364.233.692.523.2989
201326MinimalismOther Spacejam1123.583.293.042.643.892.972.273.3276

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by garethiw

LD26 — Minimalism

Super 1-Bit Space Arena by Orni 2013-05-03T22:59:00

A whole bunch of awesome in just two colours! Reminded me a little of Cannon Fodder.

Gods Will Be Watching by Deconstructeam 2013-05-15T11:07:00

What can I add that hasn't already been said? Your artist is channelling early LucasArts with this one, and that alone makes this a winner.

Less by tomc 2013-05-03T21:58:00

Such an interesting concept! I managed three of the endings, one was pretty depressing :D

One mechanical issue I noticed is that the text disappeared a little too quickly (IE10 if that matters).

Good stuff!

The Journey of a Blob by pirate-rob 2013-05-16T08:33:00

Yeah, neat mechanic! Added a lot to the platforming gameplay. Cute graphics too!

Perfection Achieved by Misael.K 2013-05-15T11:33:00

Interesting ide :) Fits the theme very well!

Bridge Crosser by Elemental Zeal Games Studios 2013-04-30T17:08:00

Charming game, left me wishing there were more levels!

Nothing by mollymus 2013-04-30T09:37:00

Collision was quite unforgiving, perhaps reduce the hitboxes a little!

Lightrail by Geoege 2013-05-15T12:23:00

Tough! But I like the idea, and the lighting on the radar effect was good.

Rocket Ruins by TiDitto 2013-05-15T09:58:00

Made it through to the end. I think I got lucky on the last room as I went straight into the correct pit on my first go :) Only thing I'd suggest is putting some slide into the collision detection as you get stuck on blocks too easily.

Convulx by Griz 2013-05-15T13:00:00

Nice little shooter!

Invasion by KR-Eddie 2013-05-15T12:34:00

Took me a while to get the hang of the controls (didn't realise that left/right was a dodge move) but after that had plenty of fun!

Fiyahfawl by skintkingle 2013-05-16T08:01:00

This was a pretty ambitious game for a jam, so congrats! I enjoyed what I played of it.

Misshapen by Aaants 2013-05-15T10:08:00

Loved the art style, and I could definitely see where you were going with the idea. Has potential!

16 by Xaychru 2013-04-30T19:05:00

Really fun game!

Stomp Space by dark_hunter 2013-05-14T14:44:00

Great idea, pretty fun aside from the slightly janky stomping. Would like to play a polished/full version!

Ai'n Av Diortem by awppy 2013-05-15T09:33:00

This had a lot of polish for a Jam game! Very enjoyable and the last two rooms made me chuckle :)

Minimaloon by StMatn 2013-05-03T21:50:00

Loved the drawn art style! Two things I would change: Make the cursor an actual fan, and give the balloon a little more inertia. Other than that, good stuff!

Molbert by JawbonedHero 2013-05-03T21:43:00

Once the gem mechanic clicked this got pretty good. The platforming itself needed a little tightening (collision detection was a little unforgiving), but that aside not bad!

Minimality by NightShadow0 2013-05-03T19:04:00

A little slow to get started, but not bad thereafter!

Other Space by GarethIW 2013-04-30T09:59:00

Hi notepid, I have re-uploaded with a (possible) fix. Let me know if you see this and try it again!

Also, I think the bug was due to system locale settings (number formatting to be precise) - could you let me know what your region is set to in Windows?

Other Space by GarethIW 2013-04-30T10:24:00

Alright, I managed to reproduce the above issues by setting Locale to French. Have uploaded a fixed version. My apologies!

BrainSlug: Nothing special to do there ('tis just a homage to the theme that wasn't), the second teleport will send you on your way.

I Dream Of Circles by SpaceStudios 2013-05-15T12:42:00

Frustrating collision detection, but I liked the idea and story :)

A Man from the Docks by TheDanielBerry 2013-05-15T13:13:00

Pretty much a complete RPG in 48 hours? Hats off to you, sir!

Jejeboy: Baby Volleyball by Jejeboy 2013-05-14T14:38:00

Hahaha, love it!

Type|FACE by TriBeard 2013-04-30T20:21:00

Not bad, like other said it was pretty tough. Or maybe I just need to learn to touch-type. Also, the level seemed to stop generating after about four mins?

Walk Softly, Bronson by Tobye 2013-05-14T08:08:00

Wonderful art style and atmosphere. Not entirely sure what I was meant to be doing, as the only item I found to interact with was the ball. And then the ghost kid got run over. Would definitely play the finished game!

Game of Rows by Zim the Fox 2013-05-16T08:27:00

Nice little puzzle game!

Infinitesimal by Daniel H 2013-05-01T01:05:00

The lighting was nicely done, disallowing a player from seeing the way through a maze before going through it naturally maintains the purpose very well. I would say having some shorter levels at the start to give players a sense of achievement might fuel them to conquer the larger mazes. Nicely done though, oddly flavourful.

theseus.f by belickim 2013-04-30T17:55:00

A nice lil challenge. I enjoyed the nods to other games. I don't know if it's the same with all items, but the result of meeting the minotaur with the chainsaw was fun.

Square Quest by duskpn 2013-05-15T13:23:00

Really fun, loved the pixelly art. Collisions were a bit sticky at times.

Mind the Gap by shiprib 2013-04-30T09:32:00

Great concept, actually quite atmospheric for such a simple game!

Minimalist Horror Story by MinionStudios 2013-05-15T10:25:00

Nice little game. I expected something to appear at every window I walked past :D I missed the bats as well.

Title: Subtitle by Liz England 2013-04-30T20:13:00

Excellent! I needed a bit of cheering up and the intro had me belly laughing. Then I was just stunned by all of the tile descriptions. All of that, and it was quite fun to play too :)

Floating Point by 7Soul 2013-04-30T21:53:00

RUN!

Platform Jumper by attagcatc 2013-05-14T08:32:00

Wow, that was ambitious! I love that LD throws up really cool stuff like this, well done :D

Rex Galaxy and the SpaceSkull by Ret44 2013-05-15T13:43:00

Extremely retro in-game and on the boxart! I found the green ships to have too high a rate of fire though. Either that or I suck.

Escape the Plane by Jiyko 2013-05-09T15:08:00

Not having an avatar as such didn't really bother me. Fun game!

Minimalism by StabAlarash 2013-05-14T08:39:00

Really fun! Would play a full version of this with a gentle difficulty ramp ;)

mungeon by Tokken18 2013-05-01T15:47:00

It was nice, the game play was fast enough to keep me engaged, but slightly more difficult enemies/attack animation would have been nice. The maze was nicely laid out though, I found myself at a fair few dead ends.

Minimal Jump by hamrath 2013-05-01T15:58:00

A surprising little challenge for such a simple concept. Moments of satisfaction from chaining a few jumps together to moments of self-loathing when a botched jump lands you two floors down. Lovely stuff.

For a harder difficulty (if you wish to further polish) you could add a mode where the sides of the tower kill the player, requiring them to jump the floor gaps too.

Minnie & Mal by Kharza 2013-05-14T08:21:00

Nice engine. I had a hard time trying to kill the bad dudes, after Mal ran out of mana there was no way to do damage!

Robo-Sheriff: Minimalising Crime by spiral 2013-05-15T09:47:00

Movement was a bit off, making the jumping/platform tricky. But the art was nice.

Short Fall by Arowx 2013-05-15T10:32:00

Really cool! You've got a nice engine that could be turned into a great full game.

Ruined by chrismcr 2013-05-14T13:58:00

Awesome game, really funny and quite addictive. I think I got to 44% after playing for nearly an hour! Please please please make a polished version, even if you don't add much more!

LD27 — 10 Seconds

Dungen Dogan's Cursed Crew by Deconstructeam 2013-08-30T11:20:00

That gave my brain a good workout. I wasted way too many dudes on the first puzzle area, and ran out about level 6. That first puzzle did seem quite a lot harder than the subsequent ones, so maybe a difficulty curve tweak needed? Great game apart form that!

Ochre by ben 2013-08-30T21:22:00

Nice and relaxing to play. I don't know if there was anything after what I assume was the final stone, but I enjoyed the journey getting there ;) Possible bug with the clicking/dragging of the red and green resource?

Duke Dashington by AdventureIslands 2013-08-30T19:02:00

That was pretty damn fun, would play more! Pesky bird!

Clonogram by epicSpeedTurtle 2013-08-30T14:03:00

Confusing at first until you realise you just need to get to the end without getting buffeted by your clones... then it's kinda fun. Jump sometimes seemed unresponsive, but that might have been from getting pushed about by clones.

TimeOut by chaosBrick 2013-08-29T15:34:00

There's a lot of content in there for a weekend! An intro, a hub world and the battle arenas themselves. Not bad!

10Seconds Racer by orangepascal 2013-08-31T21:13:00

Only 5 hours? Great effort!

Detective Awesomepants by xel 2013-09-02T17:59:00

Those are some awesome pants!

Clockwork Cat by patrickgh3 2013-08-30T22:30:00

I'm a sucker for kittens. This put a huge grin on my face at the end!

Scraith by lambomang 2013-08-30T22:48:00

It's cool how a game that's so light (graphically) can be so creepy! Really cool.

Con 10 Sedi by Capro 2013-08-30T13:55:00

Haha yes, a nice punny take on the theme. One thing I would say is that I ended up not looking at anything aside from the icons. Maybe the icons could be nearer the runners, or maybe not have icons and make it easier to tell which runners are behind/ahead by looking at them?

Time Frame by Random Seed Games 2013-08-29T15:05:00

Beautiful!

1000ms by Loren 2013-08-31T21:17:00

Haha, I think I'm waaay too slow for this game :) But it is pretty!

10 Seconds by kannas 2013-08-27T21:20:00

Yes! The audio track is so atmospheric! Took me a couple of goes before I "got" what was happening, but the fact it wasn't explained made it cool.

Shuutshimi by awppy 2013-08-29T15:14:00

Original Windows version worked fine for me on Windows 8 64. Great game, lots of fun. Loved the 10/10 second idea and the variety of upgrades!

Every 10 Seconds a Window Washer Falls to his Death by dom2d 2013-08-30T11:01:00

A fitting tribute to all the window cleaners that fell to their deaths.

Penpals by killmonday 2013-08-29T16:17:00

Lovely art and gameplay. I noticed some kind of unresponsiveness on the jump sometimes (played the updated version). Still, good job!

ARGENTUM FORM by blackotus 2013-08-30T21:00:00

Wow, creepy and amusing in equal measure.

BouncyTime by Brejlounek 2013-08-27T21:14:00

Excellent use of the theme, cool mechanic. Wheeeee!

Narcoleptic Chicken Kid by Lianne Booton 2013-08-29T16:07:00

Exceedingly well polished, lovely art and all-round mood.

Audenary by Andrio 2013-08-30T13:50:00

A neat game to chillax to! Was there any gameplay reason for the left mouse?

Spatium Secondorum Decem by GarethIW 2013-08-28T00:37:00

Thanks for the report. I'll fire up my Linux box tomorrow and get a handle on which version of mono I'm running, and what is required.Pretty sure Mint has 2.10.8, but maybe the game requires something from 1.x

Spatium Secondorum Decem by GarethIW 2013-08-28T00:57:00

There are no enemies in the first room, subsequent rooms are either clear (green) or have enemies in (red). If you wander through the rooms and never come across any enemies, then something is wrong for sure!

Spatium Secondorum Decem by GarethIW 2013-08-29T11:23:00

For you guys with Windows issues - I've uploaded a standard XNA build which should be more compatible. I've included the XNA redist installer if you don't already have XNA installed.

Demon Infiltration by Zekyon 2013-08-30T10:46:00

Stylish and moody. I encountered a bug with the door between the second and third levels where I'd keep going backwards and forwards between them even though I wasn't pushing up.

Slime Quest by drkrunk 2013-08-29T02:23:00

Lovely art and a nice idea with the put-down/pick-up time orb mechanic.

Time Trapped by killerstarbunny 2013-08-28T21:39:00

The concept is really awesome, I'd consider shortening the paradox death screen though since it increases the time the player must wait between attempts.

#hindsight by ComicSans 2013-08-28T15:31:00

I love point 'n clicks! I got the slavery ending which I guess is maybe about the best you can get(?). Good stuff!

Gred & Reen by AlvaroH 2013-08-30T20:34:00

Simple but fun!

PROBE TEAM by Andrew Shouldice 2013-08-30T22:00:00

Absolutely amazing.

Time Surge by Solifuge 2013-08-29T09:16:00

Good stuff indeed, some ingenious puzzles and mechanics. A lot can happen in ten seconds!

Baking Bread by soerensen3 2013-08-27T17:18:00

JESSE, WE HAVE TO BAKE.
Clever idea :)

<<Rewind! by NIGIC 2013-08-27T15:48:00

I didn't manage to complete it, but I found the usage of time to be really nice.

As the other fellow said making the "objectives" slightly easier to figure out would have been nice, but hey it's LD, there's never enough time :). Ironically!

TimeTester by UnixXNova 2013-08-27T17:43:00

Going from a run down a corridor with a single sentry gun to having to hop across platforms on top of lava whilst two sentry guns fired at me did seem like a bit of a difficulty curve.

Once I had got the hang of the gravity and found a good method for getting over the lava, it seemed that the goal area would always kick me back to the first level (I checked the guns weren't killing me before landing).

Is there only two levels?

Hurry UP! by Sense 2013-08-29T16:01:00

Really nice art style and animation turned a simple runner into something special.

Ten Seconds by motty 2013-08-28T01:17:00

Got stuck at 4! Neat idea :)

Reload by zn01wr 2013-08-28T00:21:00

Solid gameplay with a good difficulty ramp and neat puzzle elements. Love the art style, too!

Run by smrt_co 2013-08-29T13:20:00

Good idea that could be great with more polish. Didn't like having to wait for the blahblahblah at the start each time.

PolyBlade by nastynate 2013-08-28T21:25:00

With the lack of controls explanation and objective info, I actually didn't realise that mouse clicks attacked. I got to Level 33 by just kiting enemies around.

It's a nice little 2D game once such things were figured out though.

10'' to Tokusatsu by arezita 2013-08-28T00:02:00

A beat em up is a refreshing change of pace! The jumping felt a bit weird and the dino's melee attack wasn't obvious, but overall it was fun. Cool music and sfx!

EcoStar vs Aeronox by DreamTeam 2013-08-29T19:30:00

I must confess I too didn't really notice that the enemies and such were what changed every 10 seconds, I thought the element shot was simply random and the waves of enemies were simply, waves of enemies.

In any case, for a Jam game this is really well done. I'm not the greatest Shmup player, so the amount of projectiles I had to dodge did seem pretty intense at times. But it did also make the experience a lot more engaging as it kept me on my toes.

Marrow Wind by NikB 2013-08-27T17:27:00

It is indeed a nice lil roguelike. It's pretty intuitive how combat works when you pick up a sword with no action button. I STAB AT THEE, MINIONS.

Adventure Company by Mark Venturelli 2013-08-29T14:52:00

Fun, fun, fun! Thoroughly enjoyed this and echo everyone else in saying that I'd buy a complete game of this.

SUPER NUKE ROMAN EMPIRE by brogrammers 2013-08-28T21:48:00

I did enjoy the fact someone clearly said during this game's development "What if people don't want to read all that intro text?" :>

Nice style though, I'm always a fan of good pixel work.

Vacuum by SCCOTTT 2013-08-28T21:56:00

It is a shame you didn't get to finish it for LD, but perhaps build upon it as a personal project as it's a nice foundation.

Knight's Temper by madruse 2013-08-30T22:18:00

Not bad, would have been great to have a visual indicator of the rage time.

Test Subject Nine has 10 Seconds by Clayblob 2013-08-28T22:04:00

Really nice idea, I don't know if the checkpoint not working was simply where you got to in the development process but nevertheless it's a clever mechanic you've got going on.

There's A Hook by Glockenspiel 2013-08-29T10:05:00

I'm liking the entries where something odd happens every ten seconds. Not bad!

Defuse in 10 seconds by archaeometrician 2013-08-27T21:09:00

That background sound really adds tension, great stuff!

Cutting Challenge by Ken Ichi 2013-08-28T21:13:00

I agree with making it slightly more mouse-friendly at least, but the idea behind it was awesome.

Proletarian Ninja X by deepnight 2013-08-30T19:18:00

I have no words.

Taquito Tower by Magdev 2013-08-29T09:05:00

Hahaha, great fun! I enjoyed the part with the burrito.

Boyfriend Simulator: Feed My Boyfriend by leafo 2013-08-31T21:30:00

Equal parts bizarre and awesome. Great fun to play and the music is addictive!

Open the box by Beerman 2013-08-27T23:49:00

Quite addictive! I enjoyed the countdown music :)

Ghost Robot Time by wally2069 2013-08-27T15:33:00

It is a very clever game which requires you to come up with a strategy to beat a level rather quickly. The idea that I am my own enemy was awesome.

Mr Moore's Last Seconds by Tainted_Code 2013-08-27T23:31:00

It was a clever idea with the theme, I liked the approach of telling a short story over any serious game mechanics too.

The Cave Of Lights by galman 2013-08-29T15:56:00

Cool idea, cute graphics. Nice ambient soundtrack.

Lunar Rush by timmahh 2013-08-30T20:39:00

Ship movement felt a little off - needed more inertia maybe? Agree with the others that it needed a score/wave counter and also a game over state. Pretty good for your limited time though!

Time Annex by kratorspore 2013-08-30T10:36:00

Got Master! A simple but original idea, well done!

Bloody Mary by murilo 2013-08-28T00:14:00

Very well done - a platform brawler with AI in the space of a weekend, great stuff!

GunJoust by Vic 2013-08-29T15:22:00

Great idea, love the way the bodies blow apart! I, too, was left wondering if I won (when it wasn't obvious)!

Loopy Lumberjack by UndergroundPixel 2013-09-02T17:51:00

This is a serious game.

Rainbow Cube Guy by Pavel M. DlouhΓ½ 2013-08-29T16:13:00

A bit of level variety in terms of layout would have been lovely, but otherwise it's nicely put together. I must follow suit with others and tip my hat to the music choices.

Lab of Broken Time by Kaslai 2013-08-29T19:16:00

Really nice. Despite jumping directly into the game, the controls were easy to figure out and the mechanics became quickly apparent.

Definitely build it into a post-LD game :).

LD28 — You Only Get One

Da' Face by Snail_Man 2013-12-30T13:01:00

Alright, I'm having nightmares for a week now.

EggNogForAll by ahm99 2014-01-06T09:06:00

Haha, short but nice looking :)

XenoSerf by My Sweet Whomp 2013-12-18T09:30:00

How the heck did you do this in three days? You've got a world, characters, some fantastic artwork, dialogue, storyline and some simple but fun gameplay to top it off. Great job!

Burial by ben 2013-12-20T12:22:00

Couldn't figure out how to board the train, but I liked the use of Twine!

Shine by AdventureIslands 2013-12-19T11:27:00

Great use of the theme, good platforming physics and lovely graphics.

KOSMOTROT by Todd Luke 2013-12-20T11:35:00

Koooosmotrot... where you running to? Whatcha gonna dooooo.. when your air is throooough?

Infinite Fame by bitslap 2013-12-17T12:52:00

I'm not good with bullet hell, but I made it with a score of 3! Loved the two-colour art, took me right back to my BBC micro days!

Go Long!! by Andrew Brophy 2013-12-20T13:18:00

I have absolutely no idea what just happened, and I like it. For anyone else as confused as me, press enter to start the game.

One Element by SimonRhys 2014-01-01T17:25:00

It could do with some more variance between mages as others have said, I think what would benefit it most in its current state would be to have you playing through a level or series of levels with a win condition etc. Perhaps having a unique setting/pool of enemies for each mage?

Nobag by Taldius 2013-12-17T12:04:00

You should do a non-installer version as people may not be able to/want to use an installer. It's XNA, so simply zip up the exe and the content folders, and include the XNA redist installer for those that don't have the libraries installed.

The Fate by Nikteddy92 2013-12-18T08:47:00

The idea seemed a little ambitious for only a day's work, so you did well to get that far! I did like the theme idea though - getting locked in to one particular path.

Elves' Eve by Elemental Zeal Games Studios 2013-12-18T10:55:00

Managed to get 5000 points after I stopped knocking the tree over :) Good fun!

Berathen Jam by Venks 2014-01-01T18:24:00

Scarily we had a similar idea before ending up with our plane idea, awesome that someone made it happen! The only gripe I had with it was that the music was pretty loud and didn't overly fit well, audio is often a last priority but it'd be cool for each game to have it's own unique simple music.

FowL Play by Sakuyan 2013-12-30T18:33:00

Good job, fun to play!

Digital Toilet World by Alex Higgins 2013-12-26T14:08:00

Amusing game :) Quite a lot of content too, as far as compo entries go!

Into the Fortress by PixelMonkey 2014-01-03T14:07:00

I really enjoyed this. Great art and animation, and while the one button controls were tricky to start with, it soon became second nature. I liked the design decision to start off with all controls before disabling them.

Protecto El Dorado! by rubna 2013-12-30T18:28:00

You got a lot out of so few pixels. Looks really neat, nice animation and smooth controls.

Dungeon Dash by BitDemon 2014-01-03T09:56:00

Much nicer than bog standard arena shooters. Fairly weak use of the theme however.

SUPERBLADE by folmerkelly 2013-12-20T09:21:00

Simple and fun, and with lots of juice! Felt really nice to play.

"a sword game" by droqen 2013-12-30T12:38:00

Yeah that was really cool, it had a nice feel to it and the mechanics were interesting. 3 was definitely my fave sword.

The Labyrinth of Keys by Martze 2014-01-02T23:03:00

Well, aesthetics wise this game looks awesome, has a lovely Japanese retro vibe going for it. The music is well done too. It's a shame there's not much to do but explore in the Jam version, but nevertheless it's a solid start.

You Only Get One Limb by vapgames 2013-12-19T13:18:00

Super hard, but holy shit such a good idea.

Doubt by rxi 2013-12-20T10:37:00

Great atmosphere, very little game.

A Day at the Homunculus Races by PaulSB 2014-01-02T12:44:00

I got addicted to betting, good work!

Burnt Out by dremelofdeath 2013-12-20T11:45:00

I liked the one match idea, and the HUD items were pretty novel. Game was good.

un-Equipped by WojWorks 2013-12-26T13:54:00

I really enjoyed this - played through with each of the characters. I loved that they all played differently.

You only get one arrow by tobbez 2013-12-20T14:28:00

Boss was hard and the controls were a bit "floaty". I noticed the arrow being a "1" too, was that intentional? Good use of the theme.

Rude Bear Resurrection by Alex Rose 2013-12-30T12:57:00

Fantastic concept, could definitely benefit from some improved physics, but I can only imagine how tight for time you were on this!

O.N.E. Says by NightShadow0 2013-12-26T14:26:00

Quite fun, amusing translations!

Going Down by GarethIW 2013-12-17T21:54:00

Oh man, a multiplayer version would be fantastic. Perhaps we should add a couple of cabin crew to make it 4 player? :)

One-Minute Robber by invicticide 2013-12-20T13:23:00

This was a really cool idea, went straight for the safe and ended up scoring just over 3k on my second run. Nice.

Dead Planet by Hypnohustla 2013-12-19T11:36:00

Good game! I only managed to score 53 (third try). Those yellow dudes are tricky!

Byte's Socks by drkrunk 2014-01-03T10:06:00

Fun take on the theme, and feels great to play as well!

TankoKitty by JohnnySix 2013-12-26T13:43:00

Great spritework and music. Gameplay was enjoyable. Bonus for kitties!

0RBITALIS by AlanZucconi 2013-12-18T20:53:00

At first I thought I was too dumb... but then I made my first orbit and after that the game just pulls you in. Great job!

No Mistakes. by meek 2013-12-20T10:14:00

Yep, I can't even type the first number. But I really loved the idea, the atmosphere, the artwork and the audio :)

Old MacDonald vs Zombies by rogueNoodle 2014-01-04T14:31:00

I'm pretty sick of zombie games, but this was incredible. Well done.

Bort That Dammed Viking by Nezzhil 2013-12-19T13:40:00

Burninating the countryside!

You only get one stone by Vladp995 2013-12-20T08:25:00

In ur game, clickin' ur minerals!

Teleport Hopper by MrBlade 2013-12-26T12:21:00

A good use of the theme! Physics need a bit of work, but did the job regardless. Kudos for C++ :D

Find Santa by rosa89n20 2014-01-01T18:13:00

I didn't really know what to do, or if there was anything to do besides just walk around the house. Either way, it's a great foundation for something awesome.

Drug Sweeper by Jimanzium 2013-12-26T14:51:00

Almost like a lo-fi Hotline Miami :)

The Turmeric Jam Jar's Only Game. by local minimum 2014-01-02T13:16:00

It really does have a nice aesthetic to it, after getting a few pieces of my friend however, I couldn't work out if the idea to get to higher platforms was to stack the random items scattered around or if they all combined or worked with each other in some way.

Humanity's Last Hope by stenol 2014-01-02T13:22:00

Something to make the gameplay a little less linear would have been swish. Enemies that move differently or fire in different patterns would have added an extra element of challenge.

You Only Have One Pair of Underwear! by @TeddyNashor 2013-12-17T19:35:00

So many women's bathrooms!

Find the one 1 by Marobax 2014-01-02T23:27:00

Really lovely game, I adored the mixture of sprites and 3D objects. A nice bit of background music would have added to it nicely but nevertheless it's a solid game.

ArenaFighterz Game by Rothens 2013-12-19T13:23:00

Physics were super frustrating. I thought the visual effects of the sand and thirst were cool.

Fever Blue by Raiyumi 2013-12-20T10:03:00

Great art and interesting mechanics. Reminded me of Bastion a little, which is a good thing!

YOGO Letter! by hbocao 2013-12-26T14:17:00

Agree with the above, had to buy the example every time. Interesting to see a word game in LD though!

Tankdare by Dynad 2013-12-20T08:40:00

Control's weren't that bad, I was blasting tanks without issue after 20 seconds or so. Wasn't the best use of the theme, but okay.

This is your last one by crazyrems 2014-01-03T13:54:00

The animations and style of this game is excellent, getting back to bits that you're stuck on can drag on slightly, but all in all I highly enjoyed playing it.

Shooting Atoms For Peace by Denis Chakarov 2014-01-02T12:43:00

Nice solid game, I played the post-Jam version as I couldn't figure out the first level of the Jam version. But it's a lovely made puzzle game, which you don't see too often in LD.

Single-Shot Space Hero: Adventures Through Time and Space; Encounters With The Green Worms of the Edgeworth-Kuiper Belt Planetoid Quaoar by mutilator 2013-12-17T21:20:00

Controls are kinda odd, but I really like the idea. I thought it might be good if you could "catch" the shot again and re-fire it. Great spritework!

Cyclopses Versus the Gangs of Neptune by wespaugh 2014-01-03T09:32:00

Agree with the first comment - what you've got is alright, but needs more work on the actual fighting mechanics. I did appreciate what you were going for with the overworld and the on week theme though.

The Last Egg by fluffypillow 2014-01-02T13:46:00

Lovely hand-drawn look to the art, and some nice gameplay to boot.

Cable by eemmbbeerr 2014-01-01T17:36:00

Certainly a refreshing concept for a game, makes the player think ahead at points before wildly charging into the fray.

Monkey Rally by antila 2013-12-18T09:06:00

Outstanding visuals over a fun puzzle game with a new twist on it.

Cure the infected! by archaeometrician 2013-12-26T15:41:00

Difficulty ramps up too quickly, physics are pretty bad, but otherwise quite fun.

Mother by tchem 2013-12-20T13:34:00

Yeah, I liked the idea of having to follow a set of instructions precisely, but like others have said, the space between actions is too long.

Bugz by Grafter 2014-01-02T12:25:00

Fairly run-of-the-mill arena shooter, but it was well coded, had decent audio and worked well.

Crew: A Futuristic Detective Game by metkis 2013-12-19T15:05:00

Struggled with it until I came back to read the instructions (RTFM!). Lovely graphics and atmosphere!

Facts of Life by AmmarAlsharekh 2013-12-17T09:45:00

Bleak seems like a fitting word to describe this one. You certainly got the message across!

MoneyPlanet by PlugNPlay 2014-01-03T12:48:00

It was certainly a different experience to most games, it had a nice serious message whilst also being a nice game to help explain said message.

--- by Zephyr Raine 2013-12-30T18:41:00

I laughed!

Wilhelm's Escape by glovecat 2013-12-20T14:59:00

Great to see a traditional point'n'click in LD, even if I completely fail at it :D

ONE SHOT by JoΓ£o Kucera 2014-01-03T16:51:00

As others have said, the lighting did make it difficult to spot who the target was. Added to the fact I'm colour blind amplified the difficulty significantly. But the concept and execution was still nicely done.

The Present by gingerBill 2013-12-17T21:39:00

Simple game, nice consistent pixel style. Loved the christmassy vibe!

Love, Bullet, Minute by the 2013-12-19T12:38:00

The game rewards patience, it all becomes clear once you figure out the first section.

Tall Grass by Lipedal 2013-12-20T12:13:00

Cute, and the puzzles were a nice twist on the usual sliding block kinda thing.

Hamlet by derdragon 2013-12-20T09:01:00

That was amazing.

Monochrome by ApoorvaJ 2013-12-30T12:49:00

A superb dose of melancholy.

ME SO NINJA! by Beennn 2014-01-02T13:02:00

I'll go with what people have already said, given the player stops to shoot it's very hard if you don't utilize an exploit to kill the enemies. A quick win condition/level reset upon completion would have tied this together.

you only get one fridge by gilborn 2013-12-26T15:29:00

Kudos for making a point n click for LD!

The purge of Sombrilla by CatskullTeam 2014-01-03T13:45:00

Art and animation were pretty damn great. With some tightening of controls and collision detection it could be a really great game!

Singular by nerial 2013-12-18T20:27:00

Unique puzzle game, started to get tricky toward the end with the green/red swapping. Liked the story too!

Chest is the key by bessdlan 2014-01-03T16:44:00

I liked it, perhaps showing us what's in each chest for 1/2 a second/a second longer so we have a slightly better chance of knowing what we're going for would be nice. Since if you're low on health and you get a monster chest it's effectively a game over. Fortunately the penalty for a game over isn't too strict.

BL1ND by Shaun LeBron 2013-12-26T12:31:00

This was a really interesting idea. Would play more!

Only one light by Snuti 2013-12-20T10:21:00

Lovely mood. A few sound effects would have helped even more. Jumping was a little "touchy" at times.

One Arrow by 7elephants 2013-12-20T09:44:00

Lovely art direction and animation. I can easily imagine a larger version of this as an exploration/survival kinda thing.

Running Low by littlefreak3000 2014-01-02T13:38:00

Interesting concept, pretty fun!

Imposter by Korwegian 2013-12-19T13:47:00

Cool idea, but as others have said it was a bit limited with the just one question.

HotPotatoHorde by ludotrix 2013-12-17T11:18:00

Lovely graphics, would make for a good geowars type shooter if it weren't for the theme limitation!

Bermuda by Scifer 2013-12-18T08:38:00

Great artwork and music. Like others, I wasn't sure if there was a way to figure out the culprit. That said, I'm not usually any good at these Clue-type games ;)

Revenge of the Last Guardian of Destruction by AzzaMat 2013-12-20T14:23:00

That was fun to play. I think it needed a health meter, unless I was missing something? Liked the idea of the one chance to set a high score. Risk vs reward.

DISTANT WORLD FOR THE BOTH OF US by Cell 2013-12-18T20:04:00

Also had the win8 issues, but very much enjoyed what I could play of it. Lovely spritework!

You Only Get Juan by doitle 2013-12-20T08:46:00

Hahaha, worth it for a giggle. Shame you didn't have time to make the actual game ;)

Careful Now by Orangy Tang 2013-12-26T14:45:00

I liked the cack-handedness simulation system.

BOIDCAK by Magdev 2013-12-20T09:14:00

I ENJOYED THE CAK

Direction by hannardynamite 2013-12-17T11:40:00

I also found it quite difficult, until one retry I just held down the up button and fluked a score of 11!

I'd suggest maybe having the player respawn at the bottom of the screen each time, rather than a random Y position (still keep the random X position).

Good choice of music too.

Public Mischief Performance by Jwatt 2013-12-20T08:34:00

BUSINESSMAN FOOLGARBAGE

Hairy Cave by Atridas 2014-01-01T17:11:00

After establishing I could destroy projectiles, I found the only real glitchy aspect to be the collision detection, but given the nature of LD such a thing can be forgiven and it didn't really impede me at all.

Overall it's a nice solid platformer, you managed to get a nice amount of gameplay in for the time given and I was compelled to finish it. I also like how you don't explain the hair, always keep them guessing ;).

Kung Fu Star by Parasyte 2013-12-17T19:42:00

Controls are a little tricky, but once I got used to it I was swinging between buildings and flipping out! Love your art style too.

Biofuel by Steven Colling 2013-12-18T09:55:00

96 litres. This was really fun, and always nice to play a game by a fellow XNA developer :)

M'Lady and The Tramp by Pixelbear 2013-12-20T12:30:00

Hooooooooly fuck mateys! Also, muff magician.

TITAN SOULS by Claw 2013-12-18T19:47:00

Extremely difficult, but the controls feel great, it's really atmospheric and the visuals are excellent. Would be less frustrating if you respawned outside the dungeon you died in.

Fountain by Terry 2013-12-18T20:11:00

An extremely melancholic use of the theme. I enjoyed it, and those Spectrum-ass graphics were really refreshing :)

Monocraft by MaTX 2013-12-20T13:47:00

Interesting experiment. Only thing I'd say is to allow the vertical mouselook to go a full 180 degrees.

Princess Kingdom by ncannasse 2013-12-19T10:00:00

Possibly my fave so far, truly addictive right to the end.

GAMEHAX by zaratustra 2013-12-20T13:42:00

Really great concept. Platforming felt a little fiddly at times as far as collision detection goes.

Super Sneaky Sample Stealer by Nik Sudan 2013-12-20T11:29:00

In ur shop, stealin' ur samples.

LD29 — Beneath the Surface

Lounge Lord by pereubu 2014-05-08T14:42:00

Underground as feck

Deep Blue Home by Jools64 2014-04-30T09:02:00

Absolutely charming game!

our god lives underground by Andrew Shouldice 2014-05-04T07:28:00

Astounding look and feel!

Surf Camp: The Legend of the Surf Ace by GertJohnny 2014-04-29T22:38:00

Awesome job, the surfing mechanics are highly entertaining.

Surf Camp: The Legend of the Surf Ace by GertJohnny 2014-05-08T15:21:00

Ladies and gents, we have a winner! I didn't make it out from under the surf ace, but I got pretty close!

Please Come Back by PapyPilgrim 2014-05-04T09:16:00

I don't know if this was "fun", but it was definitely an interesting experience and take on theme. I drowned the first time, and the next time I cheated a little - I have a mouse that lets you disengage the clickyness on the wheel and scrolls freely for ages ;) That time I got the stay afloat/fade to black ending o/

Project Tethys by vilya 2014-04-30T13:11:00

56000 woop! Music sand sounds were excellent, controls could have used some more physics to increase the feel of it being a sub. Good work!

The Sea Has No Claim by dukope 2014-05-06T18:50:00

Very topical, and extremely well executed.

Switcher by ehtd 2014-05-06T19:47:00

Nice idea, love the pixel style. Controls felt a little unresponsive for me, and I wasn't sure why the girl's boost seemed to cut out for no reason (not being hit by a rock)

Seamless by Jeffalisk 2014-04-30T13:21:00

Nice cuppa tea after all that hard graft down t'mine.

Love the pixelart, would have been interesting to see where it could have gone.

It Came From The Sewer by Catman 2014-05-04T08:29:00

I had to play this as a fan of ICFTD. I'm not sure which is scarier - rats or ants! Fun game.

Diving Simulator 2015 by Phobos001 2014-04-30T09:10:00

A thoroughly accurate simulation of diving, very nice!

Heaving of the Depths by Christina Antoinette Neofotistou 2014-05-01T14:39:00

Great job with the art, it really brought the world to life. Highly recommend getting it to a finished state post-LD!

Down by SonnyBone 2014-05-06T19:13:00

Glorious mood and artwork, depressing ending. That's not a bad thing.

Mind the Gap by RyanNielson 2014-04-30T18:42:00

Brutal is about right... my best was 675m but that fire section is a killer. Fun game!

SWIM HARD by Spierek 2014-05-08T14:47:00

Cool idea, nice art! Only played solo but can definitely imagine four players getting interesting... if you could even four four players around a keyboard!

Bombcano by bentog 2014-04-30T19:02:00

Played it to completion! After the first couple of deaths I was expecting to quit from frustration, but thanks to clever checkpointing and solid physics I wanted to keep playing. Well done!

Eat'em all by coquinounet 2014-04-29T11:05:00

Flappy whale?

I found it difficult to get going again after being knocked out by a jellyfish, ended up making it less fun that it could have been

Insane Grandpa by jahlgren 2014-05-08T14:38:00

Less a difficulty ramp than a brick wall. Couldn't get past 666 which is a shame as I really like the controls and artwork. I just suck at timing based bosses.

Enderscope's Game by Arakade 2014-04-29T17:04:00

Really neat idea! You should totally work on this a bit more - the engine is working well, just needs more game!

Rude Bear Revengeance by Alex Rose 2014-05-05T13:51:00

What a sense of speed! Amazing music and visuals with lots of juicy effects. I found it hard to get to grips with exactly how to use the grapple, but the jump/divekick combo felt good.

Deep Sea Joyride by Exergy 2014-05-01T18:29:00

107m! Nice and relaxing until you get past the ~70m mark! Also, good to see some people still flying the XNA flag ;)

Aeronautical by GarethIW 2014-04-29T08:46:00

I've just added a stack dump messagebox to catch crashes. If it crashes for you, let me know what the first line of that says and I'll get fixing!

Wunderheilung by kbm 2014-05-08T14:28:00

What a wonderful idea! Beautiful art.

Undermind by FREEZX 2014-04-30T13:00:00

Took me a bit to get past the first area, but was fine after that. Really nice mood!

Octopi: The Descent by ocmu 2014-04-30T13:34:00

Trippy! Didn't have a touchscreen at hand to play it properly, but still had fun once I got a handle on the controls. Nice models.

Ball Club by MidCry 2014-05-01T18:06:00

Solo player too, but I think it would be fun with another. Wondering if it would be better if you could catch your own balls - but hard to tell without actually playing against someone!

Wireside by Solifuge 2014-05-01T18:02:00

That's a whole lot of stuff for 3 days! I'm not really an RPG guy, but I really dug the Wireside mechanic, great work!

One more day by Menesetsu 2014-04-30T19:58:00

It looks great, though even though I was digging when the detector was beeping as rapidly as it could I only ever found one battery :(.

Underground Minions by Shinxs 2014-04-29T11:01:00

It's a shame you didn't get to make more content in the time, would have liked to have seen more!

Beyond the Surface by Artylo 2014-05-01T18:21:00

Weird trippy exploration game, I liked the aesthetic. Once I figured out that void mode was activated only with a full mana bar, the rest was pretty simple.

Thought Police by GrooveMan 2014-04-29T12:54:00

Wow, that was uh.... wow. A couple of amusingly unexpected twists there, I liked!

Epilepsy by tchem 2014-05-08T15:02:00

It would have taken me 6 hours just to do that tearing effect, so kudos! The game wasn't much fun, but the mood and style were brilliant.

Mine Explorer by Joe Williamson 2014-05-06T19:04:00

Pretty pretties, shame there wasn't more game.

Ghostlord Depths by HelixFox 2014-04-30T19:12:00

Fun game Kyle, almost reminiscent of Gauntlet for me. Got to the boss twice but completely failed to gain vengeance!

SubWars by Random Abductions 2014-05-04T09:47:00

I won, but it seemed kinda random? Ship 33 said they passed Big Island, so I typed 33 in the target box then clicked the radar dot closest to the big island and then got a victory screen :)

Sail by DrPrettyPatty 2014-05-04T08:06:00

Oh my that ending - I did *not* see that coming :D

Dwarves & Goblins by PlasterPhantom 2014-04-30T19:33:00

Wow, that's fun! Excellent graphics, great use of theme, nice music and solid gameplay. Made it to wave 23 before I accidentally collapsed my mine :[

Badrock Machine by MrLeePerry 2014-04-30T18:47:00

Holy wow, so much graphical goodness for 48 hours! Great stuff :)

Beneath the Surface by FistBumpGames 2014-04-29T22:44:00

Controls are a bit troublesome, but the game is still very atmospheric, nice job!

800bar by rnlf 2014-04-29T09:05:00

Keys are a bit strange, but I enjoyed the mood. Nice particle effects, I'm always a sucker for those. I liked ramming into the enemy subs too.

Strata Dig by Jared Sartin 2014-04-30T19:06:00

Shame you didn't get more done on this, looks like a nice base to a full game!

The Goblin Inside by MetanoKid 2014-04-30T13:53:00

I *totally* empathise with the girl. Nice game :)

Atomicle - LostAutumn.net by AutumnGuy 2014-05-08T14:58:00

Fantastic presentation. Was expecting a puzzle game from the screenshots, was pleasantly surprised to find it wasn't.

And the Moment Is Gone by Mike Mezhenin 2014-05-06T19:43:00

I feel creepy now.

Paddle Battle Pegasus by Boltz Interactive 2014-04-29T09:14:00

I didn't quite get the locking-in chests/high score mechanic, unless I just didn't collect enough coins to do that. I had all three chests lit up - only scored 35 at maximum though!

Greys by ccglp 2014-04-30T13:49:00

7/10 secrets. The controls felt a little too slidy.

Descent by camlang 2014-05-08T14:54:00

Looks *really* nice, and could be awesome if made into a full game, but the feel wasn't quite there for it to be fun.

Running Blind by Balloonsfor600 2014-05-04T09:37:00

Simple, fun, hard. Nice visuals!

I Rarely Go Outside by Blokatt 2014-05-02T17:49:00

Haha, this was great. I thought there was going to be some huge pay-off while I was watering all those plants but you actually made us finish the job :D

Fappy Bat Cave Edition by laker 2014-04-30T09:14:00

Pretty good for a beginner! Keep doing the one game a month thing!

Drilling Beneath the Surface by Chemical_Studios 2014-04-30T19:42:00

I won with a score of 3130! This was a feel-good game. Cute sprites, but overall really easy to finish, especially as you regenerate lives after each gem.

Fast Steps by aisenhein 2014-04-29T22:49:00

The sand worms could do with being a little slower, but it's a neat idea nevertheless!

The Stones Back Home by jrap 2014-05-06T19:21:00

Not a bad little runner, nice visual style. Did get an unpassable level twice though!

You Must SMASH! by microapple 2014-04-29T16:58:00

Neat little game. The key bindings were a little strange maybe, and the acceleration of the dude felt a bit floaty, but the concept was good.

Beneath the surface by legendpaul 2014-05-02T17:37:00

Trial and error gameplay without any kind of clues really doesn't work, sorry :(

Hey, you!! by Crocanti de Pollo 2014-05-06T19:28:00

Great idea. Caught the thief on my first go, but failed the next three tries, so it must have been a fluke!

The Mantle by NacelleGames 2014-05-02T17:59:00

That was a laaaaarge download and a lot of hassle for a game that was ultimately just okay. Are you sure you need everything in that 600mb pack file?!

Water Golf by Jaenis 2014-05-02T18:24:00

Man, this game really gets addictive after you get used to the slightly janky physics. Are the holes randomly generated? I played for a good 20 mins without seeing two the same!

DRAANG by Magdev 2014-05-06T19:01:00

I'm not sure what I just played, but I liked it!

CRUDE by blahoink 2014-04-30T12:50:00

Yeah, this could be a really great full game - what's here is already fun and "moreish".

Treasure Dive Buddy by Gareth Jenkins 2014-04-30T14:45:00

Managed 221m! This is a lot of fun, feels good to play and has simple but good looking 3d work. Only suggestion I'd make is to have the camera pan ahead of the diver as you speed up, but I guess that may have been a concious design choice. Good work!

Tunnel Digger: Artifact Man by scgrn 2014-05-05T00:15:00

I agree with trying to avoid the player trapping themselves where possible. Having X out of Y artifacts only to have to restart interrupts the flow a little. Nevertheless, a nice game.

Arctic Antics by Miltage 2014-05-06T18:53:00

Whale of a time!

Dig Up! by eriksundqvist 2014-05-01T18:37:00

This was good, I liked the minecraft elements while being a totally different game :) Nice pixels. I found some mineral (silver or iron I guess) but ran out of fuel trying to get back up - doh!

LD31 — Entire Game on One Screen

Atticus VII by Deconstructeam 2014-12-29T22:14:00

nicely done and well put together.

DoomZone by CoolChesire 2014-12-15T09:57:00

This was really cool! So much stuff in here for a jam entry. Like others have said, the late-90s aesthetic is great and that opening sequence is awesome :)

Leaving by My Sweet Whomp 2014-12-24T09:54:00

lovely graphics and animations.

Black Hole Surfer by tripleVisionGames 2014-12-10T20:57:00

I liked the minimal graphics and tone/atmosphere.

-C

Mini Screens by matpg 2014-12-12T13:35:00

I couldn't stop painting and now my eyes are all boogly! 31 seconds remaining :)

SumoBall! by flyingbear 2014-12-15T11:15:00

Such a great game! Made it to round 5 on my third playthrough, but didn't quite get enough cash to try out the Slap. Was really surprised to see the powerups when I died, kept me playing for ages!

SUPER FUN FAMILY PRIMETIME TELEVISION SIMULATOR by Random Seed Games 2014-12-12T12:00:00

Ahahaha this was rather silly fun!

Spectrum by dark_hunter 2014-12-10T21:07:00

The assorbing energy of certain colours is a nice touch. It could do with some more sound effects though.

-C

Coin Toss Simulator 2015 by Mekuri 2014-12-12T13:04:00

This was really good! Just needs more things to destroy!

Brain Builder by Cheshyr 2014-12-10T21:23:00

nice idea.

-C

Garden of Brewery, Science and Malice by mortus 2014-12-26T12:36:00

It took me awhile to work out what i was doing but good once the penny dropped, well done.

-C

Stuck In Space by BadPaul34 2014-12-12T11:05:00

Great idea, good use of theme. You got the feel of space being huge while keeping it to one screen.

Screen One by Ranmara 2014-12-09T21:05:00

I like the music and graphics, Good game!

Twisted Chamber by egor-idiot 2014-12-26T15:00:00

very cool.

-C

The Ace of Gases by spike_xp 2014-12-24T10:53:00

couldn't play it :(

-C

My Wife is a Screen by theholychicken 2014-12-11T20:01:00

quite fun , but could have done with some sound.


-C

SCREEN HEAD by NickZangus 2014-12-09T22:37:00

Nice implementation of the theme. Well done.

-C

THE MAZE by spitfire87 2014-12-26T15:07:00

Simple concept but well implemented. Fantastic !

Attack Of The Regurgitor! by enteagd 2014-12-26T12:29:00

nice artwork, plays well.

-C

Happy Christmas, Deer by LabOne 2014-12-26T12:53:00

worked fine with IE 11, nice graphics !

-C

Drifter by psema4 2014-12-23T23:00:00

nice to see an android game, plays well.

-C

Worms by longloaf 2014-12-26T12:41:00

nice ending, it's like Drut from Trapdoor the game :)

Deep space infection by Tokw 2014-12-26T12:57:00

Looks nice, not a fan of the arrows keys for shooting though, the movement seemed very slidey.

-C

Whodunit by Radnen 2014-12-23T22:46:00

not a fan of having to restart if the choice is wrong , but quite fun. Could do with some sound effects.

-C

snow by Valeour 2014-12-09T11:46:00

Lovely atmosphere! I made a thing with snow and wore a tophat, so life is good!

Nauty Sub by ThatsMyJam 2014-12-12T12:45:00

I got to the end of level 1, but didn't get any time added - is that intentional? Either way, nice mood.

Mobius Dungeon by nesis 2014-12-09T11:57:00

My brain hurts, but this was enjoyable. So much stuff here for a compo entry!

Voxey Adventure by Pepelumen 2014-12-15T09:42:00

Such short, very WIP, much cool!

Victorian Circus by ilokimo 2014-12-29T21:22:00

I really like the graphical and audio style.

-C

Oven by SojaBird 2014-12-12T12:15:00

A++++ Would Bake Again!

Sprotzel by Waterman7 2014-12-24T12:49:00

A Pretty game and a nice idea :)

-C

Cat-ana by Valandre 2014-12-26T12:08:00

nice, reminds me of Batman/ Head over Heels, I could not spot the theme though..

-C

Oust Santa! by Delicious Code 2014-12-12T16:21:00

Gorgeous little game, great art and animation. Scored 1900, wave 9.

Snowman's Tropical Adventures by chadheim 2014-12-26T15:14:00

Well done

-C

Hands Race by AnglerteamGames 2014-12-24T12:58:00

Really cool,good to see an educational game. Shows how bad my memory is though :(

-C

Quantum Architect by zdonkeyx 2014-12-26T14:44:00

really nice.

-C

SUPER BOMB DODGER by danialhyatt 2014-12-23T22:53:00

looks really nice and plays well, reminds of an old 360 tank game.

-C

Bunny Breeder EXTREME by solidplasma 2014-12-24T11:00:00

That was fun, it really ramps up once the holes appear.

-C

Velcro by camlang 2014-12-23T23:05:00

really enjoyed playing this. The audio and pulse of the game work well.

Snow Need To Rush by SnoutUp 2014-12-14T10:26:00

Nice game, well done !

-C

BoxCollecter by SuperMsp10 2014-12-23T22:28:00

Not quite sure what was going on. The explosives did not seem to do much.

-C

TV Top by MintArcade 2014-12-12T12:31:00

Still not entirely sure how I'm scoring! Is it a simple game of keepy-uppy? Great audio and graphics!

Winter storm by IcyLava 2014-12-13T09:56:00

that was fun :)
I liked the background music.

-C

Creative Defense by sharp911 2014-12-12T10:55:00

This was surprisingly addictive up tot he point where my base was saturated and I was earning 500cr/s :)

Kevin's uncommon story by Zimennik 2014-12-26T12:22:00

Really like this. The graphics and puzzles work well.

No Rest When it's Over by ItyBity8Bit 2014-12-09T20:34:00

nice tone and atmosphere, It could do with more background information and details of story/plot.

-C

PIXELTRON by GameDevExtreme 2014-12-29T21:33:00

Not quite sure what i was doing but a vnice use spin on the theme

Time for an upgrade! by BunkeyInteractive 2014-12-10T20:39:00

Nice play on the theme. Stopped at an empty dialog.

-C

Fido, Fiona & Fidel by pjimmy 2014-12-15T10:04:00

Found the way out, but I don't think Fido and Fiona helped :) Great concept!

Magical Boys by Miko 2014-12-24T11:14:00

Nicely drawn.

-C

Screen Escape by concalf 2014-12-09T20:08:00

Nice, I could loose hours to this !

- C

Hazard Hills by CliffracerX 2014-12-12T10:32:00

Controls were kinda floaty, but it kept me playing. Got stuck on the second burning balls level.

Nixtopia by Saker Games 2014-12-15T09:38:00

Quite ambitious for a jam game, which is cool. Took a little time to figure out the crafting bit but other than that was straightforward and quite fun

Bug in your room by Harley77 2014-12-12T12:07:00

Bwahaha, poor kitty! This was good fun

ApMan by alexeybond 2014-12-26T12:47:00

Crazy !

-C

2.5Dino Arena by loopinlouie 2014-12-13T14:59:00

Reminds me of Space Harrier :)

Loading command by luker128 2014-12-10T21:11:00

Nice spin on a classic game style,well done.


-C

Papercuts by Tasteslikefuture 2014-12-12T11:54:00

This was most excellent. Highly unique and with a great atmosphere. Could be developed out into something bigger!

Busload! by T1MGames 2014-12-23T23:23:00

kind of an inverse frogger...

-C

Summoned by jelly 2014-12-11T20:18:00

Enjoyable once I worked out how to move around. Couldn't get to the last bush though :(

-C

Desert Strike by Parker808 2014-12-24T11:39:00

Most of this looks like it came from the Asset store, but you are still entered for the categories...

Vanishing Point by paperweight 2014-12-15T09:48:00

Nice idea and engine, but the unique control scheme was really hard to get used to.

Cuberot by guldlock 2014-12-09T12:27:00

Mind blown. Would play more.

Alice:nightmare by Sublustris 2014-12-24T12:43:00

It clicked what I was doing on the second play, I enjoyed it after that. The disc mechanic works well.

-C

Wanda by mahalis 2014-12-11T20:31:00

fun :) The score seemed to be going up and down but i was not quite sure why....

-C

Bionic Bliss by Mechamew 2014-12-15T10:58:00

Oh wow, this is fantastic! I've got two of the endings but I'm not very good at being mean to virtual people!

A Carrot Game by the-arrival 2014-12-12T14:59:00

I really like this - a cross between a dual-stick shooter, tower defence and a farming game!

Plus it has snowmen, carrots and flamethrowers, like ours!

SIRTET by stray 2014-12-09T20:47:00

Nice spin on Tetris and very addictive.


-C

Fadin by XTremEive 2014-12-23T22:35:00

nice

-C

El Dictador by Asaratha 2014-12-12T14:24:00

My liberal sensibilities got me assassinated by day 3. I'll take it :)

Escape Velocity by Warpgames 2014-12-15T12:00:00

Very pretty! I think it would have been more fun if it was continuous forward movement rather than needing to navigate around and platform jump.

Thief Before Dark by GSG 2014-12-29T21:42:00

looks nice, to hard for me though :(.

-C

Dock and Cover by LimeniusTeam 2014-12-13T14:49:00

nice idea, joypad support would be cool.

-C

Circuit Board by S_po 2014-12-24T11:55:00

The explosions were fun for awhile ,but I was hoping for something circuit board orientated.

-C

Ember by geckojsc 2014-12-24T12:21:00

nice graphics and audio, it's a nice sense of achievement when you find something new.

Daybloom by fleegle2000 2014-12-24T13:08:00

Nice, The in game dialog works well.

-C

Happy Ludumdare by Halfbus 2014-12-24T12:29:00

Web player would not work.

Tried the windows version and it has a really nice creepy atmosphere and the torch light works well.

Screencap'd by Avant-Marde 2014-12-09T11:48:00

Love it! Great theme use, cute graphics and music.

Space Fireworks 3000: The Shmup by Darkfrost 2014-12-24T13:14:00

nice Neon graphical style.

-C

Slam Dunkin's Beat The Crap Out Of Everybody by sP0CkEr2 2014-12-15T11:27:00

Hahaha, it's IK-QWOP :D

LiliLight by Carduus 2014-12-24T10:49:00

Really enjoyed playing that, well done :)

-C

Orion by feiss 2014-12-09T16:28:00

Very topical! Nice atmosphere as well!

LD32 — An Unconventional Weapon

Fireman Pissaro by AnimeGeek32 2015-04-23T10:19:00

Hahaha, yep! The only annoying thing is that a fire can spawn without warning right on top of you. My suggestion would perhaps be a patch of smoke that turns into a fire after x seconds.

Shark Lazer Hands by HeuGamer 2015-04-26T16:11:00

Not bad for 12 hours! High score was 5560. Nice particles. A bit sketchy on theme.

Whistling Farmer by juaxix 2015-04-22T19:38:00

I enjoyed this! Died on the 5th patch of mushrooms. Also took the time to wander around your whole map as I really liked the low-poly aesthetic. Pretty good for a solo effort :) Oh, nice audio as well.

Underground Hangovers by Deconstructeam 2015-05-06T10:21:00

This game really had me hooked (:D) until I got stuck in a wall. I had the large bag and was well on the way to getting the drill, but had no teleporter to help me out :[ Still, great effort!

Eye Rush by asobi tech 2015-04-23T09:18:00

REALLY nice gamefeel on this one. Quite challenging, but also very rewarding when you get a chain going. Bonus innovation points for using GLBasic D:

OPERATOR 42 by TravisChen 2015-04-27T11:49:00

Alright, this was fucking amazing. I think the logic might have gone a bit screwy on the launch panel part (after the fire), but I still managed to get the launch light green and win. Super, super cool entry.

Ice Story ( koori monogatari 氷物θͺž ) by Christina Antoinette Neofotistou 2015-04-27T10:26:00

Amazing art, animation, music and sound effects.

I'm bad at games and I found this especially tricky even after I had got the hang of how to dispatch enemies. I'd suggest a longer pause before thawing, and a longer stun time after dashing.

Still, a really solid entry! Good luck!

Power of Djent by Rubel 2015-04-26T09:51:00

Okay, you *have* to make this into a full game. The platforming and unresponsiveness of the attacks needs improvement, but as you say it wasn't your main focus. Nail that and you could have a winner. \m/

Miyu by SecondDimension 2015-04-27T10:14:00

This was an outstanding entry. Audio, art, mood all top notch. Very relaxing to just explore, and I loved all the little touches with the background elements. Thank you!

Porcupine Dogfight by BMacIntosh 2015-04-22T20:41:00

nice graphics and original idea.

Wellbeing by reheated 2015-04-26T16:51:00

Loved the story and puzzles, once I had got used to how the numbered tiles worked. Dinosaurs!

Crash Bomb by Mixer 2015-04-23T09:29:00

The game stopped on level 5 so I guess I won :) Really cool game once I figured out that the explosion radius was quite high and that clones would blow me up. Get that down, and the game becomes a lot of fun. Would definitely play more!

Glitch Gun by zerocreativity1 2015-04-26T09:43:00

Really polished entry, great graphics and mood. I didn't have any issues with performance. I kinda wanted the gun to fire a bit faster, and I think I glitched through a wall and got stuck once. Great use of the theme!

Cheeseburger (in Paradise) by Just_delete_it 2015-04-25T11:00:00

That was one tasty burger

Dear Chancellor by Ludonaut 2015-04-21T09:25:00

I have *no* idea what just happened, but I think I liked it :O

Hugline Miami by Figglewatts 2015-04-22T19:16:00

Seemed to be a lot of shooting but not much hugging...

CH

Rude Bear Raid by Alex Rose 2015-04-29T11:05:00

Goddamn I wish there were people online, this would be amazeballs. So much going on here for a jam game - always ambitious to put in online stuff. Looks great, sounds great.

Get Off My Land by GarethIW 2015-04-21T09:20:00

If you find the web player crashes for you, the native build should work fine.

Get Off My Land by GarethIW 2015-04-22T09:32:00

Sorry to hear that. Huge apologies to anyone that can't get the game to run. The crash is completely random and doesn't produce a meaningful error in the player logs, so I'm unable to fix. Really, really frustrating.

My Mac Mini does seem to run the executable build without issue though, so maybe try that if you're on a Mac.

I have managed to run the WebGL build in FF, Chrome and Safari on Mac, and Firefox and Chrome on Linux Mint 14. It's really not reliable though :(

Get Off My Land by GarethIW 2015-04-22T10:55:00

Gah, webplayer version fixed - although it'll more than likely still crash on the mac due to reasons explained above. The WebGL version behaves oddly, sometimes it loads instantly, sometimes it takes a while (like 30 seconds) after the bar has filled. Sometimes a ctrl+refresh moves it along.

Get Off My Land by GarethIW 2015-04-22T11:03:00

Bad camera has been mentioned a few times - what do people dislike about it? Too fast? Too springy?

The idea was to have it move ahead of the player so you can see more in the direction of travel. Perhaps it does that too quickly? What about jumping, is there too much camera follow there?

Obviously I won't fix this for the jam submission, but would be nice to sort for a post-jam version.

Get Off My Land by GarethIW 2015-04-22T11:50:00

What do people think about fixing the camera on the jam submission? Would this fall under a valid interpretation of the "fixing" submission faq?:

"MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like β€œporting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested."

Get Off My Land by GarethIW 2015-04-22T12:20:00

Agh, never known Unity to have so many compatibility issues!

All I can suggest to those having issues is to a) try a different browser or b) download the standalone builds if you're on Windows or Mac.

SideArmed by BPO_Jeff 2015-05-02T13:04:00

looks really nice and Fun to play. The weapons are hard get hold of and keep.

CH

Hot Kitty! by One Seed Fruit 2015-04-26T09:35:00

Haha, that sure is a hot kitty right there. Meow!

Super Cupid by panurge 2015-04-22T19:41:00

Well played, fellow Islander :) I belly-laughed at MENAGE A TROIS, but didn't quite manage an orgy :D

P.S. If you're on twitter, hit me up @garethiw

Beacons by Xanjos 2015-04-22T19:54:00

Nice idea, I just thought I would get some in and the portal moved !

-CH

bloodshot by rogueNoodle 2015-04-21T01:30:00

Fun! Challenging but not frustrating, you just gotta stay calm and line up the shots to conserve blood! Good use of the theme :)

Lisa vs. the Tornado by Wertle 2015-04-29T19:41:00

Really atmospheric , the combination of the torch, weather and sirens works really well.

-CH

Adventures in Spacetime! by TheFuntastic 2015-04-26T10:05:00

Yeah, you really needed to play with the settings on the controller there :) Nice idea though, and some interesting level design. Good luck with Cadence - played it at EGX Rezzed, it's cool!

Full Frontal Combat by Toestee 2015-05-06T09:20:00

I laughed at the race selection, and then even more at the combat. Great idea!

Caffeine Rush by Tommislav 2015-04-29T19:23:00

Nice Audio, a little bit Linear for me.

-CH

Spitballin' by chaotikZA 2015-04-26T16:04:00

The spitting sounds were truly something... I could feel it right in the back of my throat. Yum!

Boreocracy by Sean Noonan 2015-04-23T12:34:00

You've got all the mood going on here, I want to know what happens next!

Disco Icecave Laser Death Tag by Birke 2015-04-23T17:47:00

Solid feel, addictive gameplay, nice level generation. Had me hooked for a while there!

Fathom by Joe Williamson 2015-04-22T20:25:00

Nice.

-CH

You Can Shave the Baby by chikun Dev Team 2015-04-27T09:48:00

Shaved dat baby. Always love wario ware-style minigame entries, and this one was super fun!

Ninja Shine by AsixJin 2015-05-02T19:30:00

nice idea. Do do with an ending and tidying up but nicely done.

CatAclysm by MaesK 2015-04-29T11:31:00

Okay, that was amazing. Great game, lots of levels - in fact, a ton of content there for a Compo entry. Well done!

SuperSwapGun by TheCams 2015-04-24T10:30:00

Good use of theme, fairly straightforward puzzles but I can see how they could have got more difficult. Would play more!

Mindful Weapon by PeculiarCarrot 2015-04-25T11:11:00

What a great idea! I loved the effect while trying to recover your brain. Solid platforming controls too.

Spoon-Fu by vortex 2015-04-25T11:57:00

Nice. I kinda liked how you could complete most of the game by just blocking. A bit more feedback on enemies being hit would help. Good use of theme.

Friend Maker Gun by elefantopia 2015-04-29T14:18:00

Had a lot of fun with this, made it all the way to the spawn point by mostly shooting the commanders. Solid entry. I liked the contrasting palette.

Alien Prisoner by zetitup 2015-04-25T12:07:00

Congrats on your first LD! Controls were a little janky for a platformer, but it was playable and not too hard to finish.

Hold Space To Fart by talecrafter 2015-04-24T20:38:00

I particularly enjoyed running from end to end of the room and letting rip a maximum trumpet.

Invaded by TwittleCreator 2015-04-25T11:54:00

Even though it isn't finished, you got a ton of stuff done here that sets up the premise of an interesting game. My advice: keep at it. Don't let your lack of code knowledge be a roadblock, learn your way through it!

Rage the Stage by puppetmaster 2015-04-29T14:25:00

Fun! Difficulty ramped up pretty quick, but I managed 1200 points. I liked all the animations - made the game feel "alive". Also, nice to see a game build with Godot.

Stoned Scarecrow by gillenew 2015-05-02T13:15:00

Quiet like the art style, Well done.

CH

Flail Rider by jushii 2015-04-22T21:11:00

That was fun ! I kept crashing but Fun !

-CH

Sociokar by Krunoslav 2015-04-22T21:21:00

I just spent half an hour playing this! I'm guessing there wasn't time to put a win condition in? I had all skills at >20 and nobody was giving a higher skill level. Also I couldn't successfully assassinate despite 100% probability. Still, fun!

Death By A What!? by Murchurl 2015-04-23T18:19:00

Were those bunnies.... ejaculating?! Definitely unconventional alright :D Game wise, I'd say a crosshair is needed.

Glatto Boy by hellforge 2015-04-22T19:57:00

Really enjoyed the art, mood and the interesting weapon idea. Got stuck at the second gate and frustrated with a checkpoint that was a fair way back.

Dr. U and the bottomless PIT by farwyler 2015-04-29T09:57:00

Lovely, lovely art and sound. The intro was funny :D I wondered what I was doing wrong until I figured out that up re-opened the umbrella. All made sense after that and made for an interesting gameplay dynamic.

Deadly rain by Sublustris 2015-04-25T19:45:00

Nice, plays well although I died lots.

Extreme Flashing Fighter by AngrySquirrels 2015-04-29T19:17:00

nice job, plays really well.

-CH

lens saga by retrophantom 2015-04-23T09:10:00

Good use of theme. I didn't really find a use for Reveal (or Slow, really) but I'm guessing you had more ideas than you had time for :) Good effort!

Catch it ! by Adreqi 2015-04-23T10:00:00

I like the weapon idea, and sure it was a little easy once you get the mechanics down but still, good effort!

Farm Fury by ironleonem 2015-04-26T15:59:00

From one farm game to another, that was pretty cool!

Unconventional Cowfare by uber 2015-04-29T11:57:00

This was great fun! High 5 cows-as-weapons buddies!

Megane Fever by Park 2015-04-29T09:38:00

Cool use of theme, nice art!

The Song of Aria by sydan 2015-04-24T20:22:00

This was really great, played all the way through. You crammed a lot into those 48 hours!

Baguette Jousting by MegaPonies 2015-04-27T12:14:00

Ridin' bikes and joustin' with baguettes - what's not to like?

Trashbag by DopplerInteract 2015-04-24T19:55:00

Kinda janky controls-wise, but it had this trance-like effect on me that made me keep playing until I cleaned up the town. Took me 10 minutes to win though!

The Very Literal Fall Of Atlantis by Sergi Montaner 2015-04-23T18:05:00

Really fun to play, and an original mechanic. Theme doesn't seem to play much of a part though?

Magic Banana Breakout by dancar 2015-04-22T18:43:00

Interesting idea. - CH

Color Nightmare by Arche-san 2015-04-29T19:28:00

Very nice, I kept wanting to draw Zorro signs !!

Super SALT Helmet by DarkwindMedia 2015-04-24T19:40:00

It's like joust, with space slugs! Really polished entry, would play a full game of this with my friends!

Music of the Spheres by goadrich 2015-04-22T19:20:00

Really nice idea, but I feel the ship moves and fires too slowly compared to how quickly harmony goes down. Would be good if harmony was rebuilt while stable as well?

SNIFF by dyfer 2015-04-25T16:22:00

Nice, The drugged effect works well.

CH

Evil Cupido: Haters gonna hate by Pixel Heart 2015-04-22T20:57:00

I pwned this game! Great mechanic, nice feel on the bow. Awesome artwork too :)

Sivo: Trial of the Lava God by rattower 2015-04-22T19:05:00

nice, clean graphics, I could not jump at the same point on the second sliding bridge though :(

CH

Zombinball by PanKamil 2015-04-25T10:52:00

I love pinball and hate zombies, so this was great! You really got a good pinball feel here in such a short space of time. Nice models, lighting and mood as well.

SHAFTED by richiebranson 2015-04-22T20:02:00

Nice

Space Enforcer by Suhvan4ik 2015-04-23T09:53:00

I like that the aliens are saving people for once, instead of being the bad guys! Quite tricky though, I only managed to get to 4/4 once!

Lamb Cannon by daredevildave 2015-04-22T20:42:00

Wheeeeee! Flying voxely sheep. My highscore was 12000 after a few attempts.

Watchman by Supr 2015-05-06T09:53:00

This was creepy. I couldn't work out if the glitches with the shadows/objects appearing at the edge of the camera was intentional or not, but it added to the effect! Liked the out-take video on the tv screen :)

Dick Cannon: Police Investigator by ApocoNypse 2015-04-27T09:59:00

Needs a little more work on the game feel. I mean, I know the weapon is a cannon, but some faster fire rate would have been nice. And faster movement. Art was great!

Trojan Horse Simulator: The Art of Subterfuge by freeholdgames 2015-04-25T09:32:00

Nice, I didn't get very far but it was fun while it lasted :)

Doll Quest, Bad Brother Beatdown by JaJ 2015-04-22T20:31:00

Nice, I like the graphics.

-CH

TypeFighter by Sheepolution 2015-04-26T18:44:00

Well done, nice use of the theme.

Mediocre Hobo man! by djdduty 2015-04-27T12:28:00

Fun! Would have liked to have been able to aim better (guy gets in the way). In the end I had a flight wing of about 8 compadres and it had gone dark a long time ago! Kudos for own engine and day/night cycle.

Pedestrian Mining Corps by mildmojo 2015-04-22T21:31:00

quite fun, music was cool

-CH

Food Fighter 2000 by sP0CkEr2 2015-05-06T09:30:00

Hooray for family-made games! The cute art and sounds really made this one.

Legends of Kersalmon by tummyache 2015-04-24T10:52:00

Great art, feel and mood. I found melee combat too risky so ended up using specials throughout. Almost made the game too easy. Nice puzzles with the water wheels. Died at boss and didn't feel like playing through again, a checkpoint would have been good there. Great job for 2 days!

An unconventional encounter by strong99 2015-04-24T10:38:00

Nice art, mood and sounds. Quite simple gameplay, and I felt the weapon maybe wasn't all that unconventional. Also, I managed to die and win at the same time - just as I was going up the ramp, some debris landed in the middle lane :D

LD33 — You are the Monster

Monster Truck Monster by adamwoolridge 2015-08-27T11:20:00

Thsi was really fun, cute graphics. I liked the little jiggle when you drive near someone.

Anxiety : Last Night by Maxi and The Gang 2015-08-28T08:54:00

Very creepy, great audio design!

Mash It Down by Antonio Elizio 2015-08-28T18:07:00

nice, an interesting spin on break out !


-CH

Bring Me Your Weak by ErgoMeSmart 2015-08-31T18:34:00

really nice idea.

Power Lich by rattower 2015-08-28T18:38:00

nice, love the low poly style.

-CH

Snake Strike by steve 2015-08-31T18:59:00

Looks really nice, it would be nice to see how the completed game would have turned out.

- CH

Bad Kitty by JennyS 2015-08-27T10:15:00

This was a fun idea, cute art and voice work! Don't know if my PC or intentional, but the left/right movement was really sensitive and Monster flew off the screen if I did any more than tap A/D.

Angry Critics! by TeamOA 2015-08-27T10:50:00

Love the idea and art, was very easy to win once I understood the mechanic.

Rise of the Biggest Monster by TheMiggo 2015-08-27T11:02:00

Woah, you get really huge later on! I enjoyed smashing the buildings and having people pop out :D

Clumzilla by lesreptiliens 2015-08-28T18:16:00

Really nice the Jelly Baby style monster and animations.Being able to nudge a building and it not fall works well with the game play idea.

- CH

Robot Rampage by Dietrich Epp 2015-08-31T18:44:00

The video is a nice touch (Robocap fan ?)

It a pitty the gameplay was missing some components :(

- CH

You Have Been Found Guilty by Tommyno222 2015-08-31T18:52:00

Lovely pixel art and fitting Audio.

How cookies ruined my life. by Suese 2015-08-28T10:34:00

Great art and mood. ME NO MONSTER

LD37 — One room

Stack Overflow by DillonEA 2016-12-13T14:39:00

Really nice looking game and Audio. Found it easier to play after reading the Help but still a little chaotic.

One Night by freyby 2016-12-19T10:58:00

Nice looking game, well-presented. Controls are a tad frustrating (having to right-click to pull the weapon out seemed unnecessary) and the pistol felt way underpowered (5 shots to kill a zombie).

It would have been nice to get to the next weapon, but it would have taken ages at only $300 a wave. Needed a bullet counter too, as I ran out without knowing it.

All that said, great first attempt at LD, hope you come back for more!

The Magic Workshop by KonH 2016-12-16T10:53:00

nice idea, the pre game story made me chuckle :)

Go Away Kitty by PartyPanda5 2016-12-13T16:39:00

Looks nice, I although found it quite hard to aim / control.

Toy Box Metropolis by SecondDimension 2016-12-13T15:28:00

cools lovely and a nice relaxing game to play, well done

A Ghost in Time by arzi 2016-12-15T21:09:00

I found 6/8 memories but wasn't sure where to go after that.In full screen mode i had to Alt-Tab to get a cursor to interact with the buttons. Nice to see a story and atmosphere.

Callisto by zenmumbler 2016-12-15T21:17:00

Nice graphics and atmosphere, the puzzle was beyond me though :(

Non Euclidean Room by NuSan 2016-12-13T22:13:00

Really nice, the shader made eyes feel a bit weird after playing :)

One Room by eXpl0it3r 2016-12-15T21:25:00

Nice idea with the graphics !

TILT Service by Birke 2016-12-16T12:30:00

very well done environment and humour, reminded me of what a Sirius Cybernetics Company Device would be like.

One Tough Room by Beardo Games 2016-12-13T15:07:00

Seemed to freeze or be unresponsive after pressing Enter to play (Windows 10)

-CH

Home Decorator by Shivur 2016-12-15T20:55:00

Nice concept, might benefit from a tutorial or instruction.

Huge & Cute by michidk 2016-12-13T21:46:00

That's really nice and a great foundation to build upon.

Nightowl by Miko 2016-12-19T11:29:00

This was a fun read. I think if someone from my high school wanted to start a chat room, I'd nope out. I did wonder if the Nai character was going to go somewhere.

Super Jump by Insality 2016-12-16T15:31:00

Feels really good to play, a few tweaks and it could be a hit! Addictive!

One suggestion would be to have the random seeded so that you could play the same course each time and improve. Sometimes I'd get a really easy run of several jump blocks in a row, other times i'd get two long green ones straight away.

Sleeper's Curse by scorched 2016-12-15T23:08:00

It took a few deaths, but I figured out what to do eventually :D

Coincidence by Simple Ghost 2016-12-16T17:57:00

Lovely graphics and overall style, well done.

Roomba Rampage by PeachTreeOath 2016-12-13T15:17:00

i'm glad that isn't my living room, nice take on the theme!

Was ist das fΓΌr 1 Room? by blinry 2016-12-13T19:19:00

Nice idea, annoyed i could only get a few rooms complete though!

What happened to Michael? by BubsyPoochies 2016-12-16T17:46:00

really enjoyed this. The graphics, story and mood work really well. Well done

Escape from the Writers Library by ferranduran 2016-12-13T14:53:00

The audio sets a nice tone for the game, could do with some events or encounters while wondering around.

Space Captive by negativice 2016-12-19T12:35:00

My best run was 6:56. Really great idea for the theme, and a fun game once you get used to the controls.

One big frustration was trying to move about inside the capsule then accidentally exiting the hatch when what I wanted to do was store something. A few small interface refinements and this would be really good!

LD38 — A Small World

W.R.L.D. (World Reconnaissance eLite Defense) by TerraCottaFrog 2017-05-13T14:30:20Z

Well now, this was excellent! Super cool aesthetic, lots of juicy screenshake and particles (without being overbearing) - and even online highscores!

Great game feel, though maybe the ship rotation was *slightly* too slow, and overall speed was *slightly* too fast, making it tough to finely adjust the laser angles.

Only improvement would be some kind of powerup system, but you already did a lot for a compo game, so well done!

Marco Polo by Nathan 2017-05-17T17:02:38Z

Once I got the hang of navigating around this became eerily enjoyable! On my fourth try I managed to find my child, which was cool. But then I ended up in a forest and when I eventually got back to the ship I was eaten. Which was a shame.

Blomst 🌻 by Ava Skoog 2017-05-14T16:11:33Z

Woo! Mission complete! Playing this was really relaxing, I kind of zoned out there for a while. Lovely art and shader work on the planet, the background music was nice and ambient and I liked the sound effect for when a plant seeded.

Only bad thing I can say really is toward the end the collisions were getting annoying, I think the game would have been better without them as you still had the radius check on planting so colliding was essentially unnecessary.

Great entry!

Turing Compete by Kaisean Games 2017-05-16T10:21:31Z

I had some fun with this. It's certainly well-presented. Nice art, decent UI.

I'm no CS grad, so I was a little scared at first but I managed to get to the point of clearing the board with all water.

This may defeat the whole point of the Turing Complete thing, but I feel like in order to do anything more complex in 2D, you need to at least be able to reset and check a cycle counter. That way we could do rudimentary positional checks. But then I guess a *counter* isn't a *state*, so it doesn't enter into it being a state machine?

For instance, I wanted to try and do a checkerboard pattern, but because the board positions wrap around, I couldn't figure out how I would move up instead of across once I had completed a row. Maybe another option would be to not wrap around, and have a check to see if you *could* move in a direction. But again, that wouldn't be a state so I dunno.

Lots to think about, which is great for an LD entry!

Abaddon by Geckoo1337 2017-05-02T08:55:34Z

This was fun to play, and I loved that it has online scores! Great work on the visual effects.

I echo @zenmumbler though in that you should indicate if you used assets or not. If you made the models and music yourself, then it is indeed a great achievement.

Daylight by conrad123 2017-05-15T13:05:49Z

Do I get a cookie? :)

LD38Daylight_2017-05-15_14-04-56.png

Exceedingly difficult but cute platformer, really liked the gravity mechanic.

A small world by CoderDozer 2017-05-15T09:46:16Z

Awww, that was a sweet little story with a nice message :)

Would have been nice to see what you would have done with more time, but to submit a thing is better than not submitting a thing! The music and the slow fades did make for a good bit of atmosphere as well.

Cell Division by steve 2017-05-15T11:18:25Z

What an excellent idea for a game. The cell growth mechanic and the way the entire playspace floats around puts an original twist on the 'ole twin-stick shooter formula. Could definitely see this as a full game.

One negative would be moving through the connecting pipes was tricky especially as they're growing. And I wasn't sure I saw any benefit to generators? I assumed they powered turrets, maybe they increased turret rate of fire?

Edit: Just read up^^, I was half-right on the generators :)

Anyway, really interesting entry. Oh, my best score was 250 seconds!

Cathode Way by garethiw 2017-05-14T21:48:23Z

@kate-kligman Mac build now up on [Itch](https://gareth.itch.io/cathode-way). Kinda slow on my old Mac Mini, but YMMV.

Llama's World by fancy89 2017-05-17T20:24:38Z

I do love a puzzler, and this one was fantastic! Cute art, great presentation and challenging levels. I managed to complete all 8 and actually had the most trouble with number 4.

I'd be tempted if I were making this into a full product to put in an "undo" button to go back a turn if you die, though I guess part of the challenge is remembering how you got to a point if you do press the wrong direction arrow as you're two moves away from winning ;)

Great entry!

Planet Desumaton by SiegfriedCroes 2017-05-17T20:32:08Z

Great idea, well implemented. The faces on the asteroids totally made this work!

Can't really add much more than has been said. Audio, healthbar and edge wrapping or collision would have been nice but it was fun regardless.

Protoware Planet by josefalanga 2017-05-14T18:25:44Z

Woah, those are some cool retro effects you've got going on there. Managed to beat it after I realised the last few enemies come at you really fast, so it's better to run and jump backward and get them to line up for you. Speaking of jumping - I really liked how cool the jumping looked and felt due to the lowish gravity. Wheee!

The only thing I didn't like was the shooting sound effect, far too loud in the mix! That was it though, nice entry :)

Rockpolis: Town survival by Pete 2017-05-17T10:17:39Z

I'm not much of a fan of card games, but I enjoyed playing two rounds of this. I skimmed the bit in the tutorial that said the blue star icon is the number of cards you could play, so I was confused til I realised that. Also, when I played Bribe I was expecting to get +2 to the number of cards I could buy, but instead it seemed to either buy 2 random cards or draw 2 from my deck (wasn't sure which).

Still, this was a lot to do in a weekend I imagine, and you had a lot of cool stuff going on here with the card animations and UI. So, well done!

No One's Planet by Kate Kligman 2017-05-15T10:47:43Z

Woooow, I haven't had to use telnet since back in my MUD-playing days, so thanks for the nostalgia blast!

Alas, I think I'm destined not to see the end of the game though. Here's my first run on the 5th job:

putty_2017-05-15_11-35-11.png

I couldn't get to Skele-1 due to the collision boxes.

putty_2017-05-15_11-42-19.png

This time I came back through from D6 and spawned outside of the playable area? I couldn't move left or right from here.

Bugs aside, bonus points for innovation for the BBS-style game. Plenty of humour and mood, too.

Edit: I just went back for another try (I *will* get to the end). Broke it again!

putty_2017-05-15_11-53-16.png

Edit 2: Yay, finished it on the 4th try :D

Koffer by pragmascript 2017-05-13T15:11:32Z

Wow, this was incredible! Played it until I finally managed to get the ending, like a Zen master pruning a bonsai tree. Just needed an equally zen soundtrack.

I saw your ivy growing tech posted on Reddit, very cool :)

Not Rude Bear by alexrose 2017-05-18T12:52:30Z

This was pretty good, fam. I liked the part with Rude Bear.

Tiny Asteroid War by Hackingroelz 2017-05-17T15:17:00Z

This has more of a difficulty cliff than a ramp, but it was really pretty to see all the patterns the bullets make before dying :D

I managed to survive a bit longer by simply trying to go full speed and steer towards the health, but then aiming took a backseat and the world quickly filled up.

Neat little game though, especially as a compo entry.

Astromike by mikea 2017-05-17T21:12:08Z

Best art of any game I've played this jam. The fog and the background ambience combined with the tileset and lighting make for a great atmosphere.

The puzzles themselves were fine, but most of the challenge came from the timed pieces which often felt hard just because of the slightly twitchy character movement. I think the problem stems from having to wait until Mike stops moving before the next key will register, which means sometimes you feel like you can hit a move before you can, and then end up hitting it too late or twice in a row. Just a little tweak there would make the gamefeel a lot nicer.

Other than that, very nice entry!

Interstellar Botanist by saiodin 2017-05-13T16:41:03Z

Fantastic game, lots here for a weekend's work. Absolutely bonus points for the humorous AI narration - we've been wanting to do a narrated game for a while now :)

Managed to survive a bit longer on my second runthrough once I realised I had to turn the light + water on and off! Became quite hectic keeping all the plates spinning, so to speak.

Well done!

Quantum Frustum by nusan 2017-05-13T17:25:22Z

That was trippy. Excellent art and shader work. The mechanic was pretty good, felt like walking round in an Escher painting at times.

I'd say a little work was needed on the character controller to improve the feel, it was both floaty and too sensitive. Footstep sound was pretty loud. Music didn't really fit the vibe, mood would have been better with something more ambient I feel.

Still, quite enjoyable and I played until the credits scroll, so nothing put me off that badly.

Honey Home by dvdfu 2017-05-21T11:51:17Z

Adorable! Congrats on all your #1s, well deserved!

Surface Tension by mahalis 2017-05-17T08:32:27Z

Lovely artwork and an interesting idea to have a torus as a platfield. I found it quite risky to move around the side as the camera took a while to catch up, so I could never be sure if I was going to hit something. Movement was a bit floaty but okay once I got used to it. Would have liked a faster fire rate purely for gamefeel, but as all the enemies were one-hit-kill it didn't matter too much.

Highest score was 26. Solid entry.

This Game Will Die Eventually, and So Will You by Yondermore 2017-05-13T13:35:41Z

Player #00549 stopping by to say hai! Please don't die, little game.

Bloody Nano Wars by kalinka 2017-05-17T09:37:07Z

Yeah this was a really addictive combination of tower defence and clicker. Had to tear myself away to write this.

I think there's an issue with infected cells appearing off of the top of the screen that you can never get to, unless I'm missing something and the green or pill-shaped things are also infected - my number of infected missed seems way too high?

That aside, nice art and audio. Good depth of field usage. Enjoyable.

The Core by ectucker1 2017-05-15T09:34:33Z

This was a really fun puzzler. After reading through the above comments, I don't have much else to add. My two negatives were the mouse pointer being hidden during editing and I also crashed when finishing the level mentioned above:

chrome_2017-05-15_10-30-42.png

Which was a shame as I only had a couple left to do!

Bonus points for having several different in-game audio tracks so the music didn't get old too quickly.

Tiny World Defense by IanMorrison 2017-05-16T08:22:48Z

This was an excellent entry - reminded me a bit of Super Stardust. Great feel to the controls, aiming had a bit of a challenge "bending" the bullets to hit the flyers felt good.

Powerup system was nice, sound effects were simple but functional. I liked spinning round to the dark side of the planet and seeing everything light up, witht he sun on the horizon. Great art and mood.

Nothing bad to say about this one. Impressive compo entry!

Dung Beetle by Louspirit 2017-05-15T12:37:01Z

I never knew I wanted to know what life was like as a dung beetle. Turns out, it's quite enjoyable!

Don't htink I have much bad to say about this; yes, the dung would slip out of your control when strafing left and right, but if it did stick with you as you turned there wouldn't be much of a challenge. The dung felt like it had the right weight to it and didn't go rolling off with low friction as you might expect from lesser-polished games.

Art was good, the music was enjoyable. I laughed at the wind sound effect :) Overall, great humour and mood!

There shall be light by FuriousWitch 2017-05-18T12:12:09Z

This was a really cool idea, and I liked the basic mechanic of creating torches and expanding the play area. Obviously you didn't get the chance to finish, but that could be the basis of a pretty good game with some more stuff thrown in.

Rocket Me Out Of Here! by Niten 2017-05-17T08:49:44Z

I won! With a score of 3000. That was quite fun, and I imagine that you had a bigger overall idea for the game before you ran out of time. Took me ages to find the last can until I stopped and thought "where would *I* hide a fuel can?" :D

The movement and combat was floaty but serviceable. I liked that I could break boxes for points. Art was excellent and made for a nice mood.

Planet Pinball by lucentbeam 2017-05-18T13:56:03Z

This was a really good idea, so bonus points for innovation. I felt the flippers rotated too slowly to provide the necessary accuracy. Maybe consider using mouse left/right axis to rotate them around?

Mulletman and the Molemen by Stevemata 2017-05-17T15:25:26Z

Haha, this was cute and great-looking. I quite enjoyed the mechanic of saving the molemen - really nice idea.

The movement was a bit too fast and floaty to be entirely accurate, especially when it came to the holes and trying to stop just on the edge in order to save as many as possible.

The effect of the fire sweeping across the level looked cool too. Great art!

SlapR by MewSoul 2017-05-15T11:31:32Z

I love voxels, and the art was really cute. Good mood overall.

Sometimes the slap didn't seem to register when I expected it to, an animation for that would have really helped here.

Sound effects were well-chosen and added to the atmosphere, and I really liked the wobbly arena too!

The Witless by pogo 2017-05-02T09:54:17Z

As a huge fan of The Witness, I found this very cool. It's a shame the hint for the last puzzle didn't quite match up to the solution (mostly because I was impressed with myself that I worked out how the hint and puzzle related!), but I enjoyed what was there!

The final room was a tantalising look at what might have been coming :)

Monolith by samlo 2017-05-03T12:15:24Z

Cool aesthetic, good variety of enemies, nice audio. Read the tip about kiting the enemy bullets and it helped a lot, though I still found it hard to get a multiplier going :)

Leucos by Harry Alissavakis 2017-05-13T12:00:29Z

Lots of work here for a compo game, so well done! I like that the art is consistent, nice low-poly models and colourful too.

I actually liked the camera angle, it has a cinematic feel but it does leave you at a bit of a disadvantage to enemies coming from the lower right.

I think all of my deaths were due to falling off of platforms because I was shooting in midair and got knocked back by recoil. But that was just me being dumb. Still had plenty of fun with this!

Booster's Day Out by paulstraw 2017-05-13T16:57:13Z

Hey Paul!

This was super fun, definitely a seed of a great game here; getting the angles and boost *just* right for slingshotting feels really good.

I understand the walls being there for providing a path so to speak, but feel maybe they were a bit too close to the play area at times, especially as you have the mechanic where you explode when you run out of fuel.

Perhaps also an arrow pointing to your destination would be good.

Apart from that, great mood and graphics. Always enjoy seeing folks use PV in their games :)

Platform Styx by MoneaGames 2017-05-17T09:52:52Z

Wow, this was a bizarre little journey that I'm glad I went on. Lots here for a jam game. You crafted a great atmosphere with the lighting, art and audio.

I like that I'm left to decide the meaning of the story. Something to do with being stuck in the grind of today's modern life, with news and emojis and lots of depressing travelling on underground trains.

Great entry, well done!

πŸ‘ŒπŸ“°

Naziverse by furazin 2017-05-13T16:28:59Z

I always knew those Vegans were up to something ;)

Pretty good entry. The bullet hitboxes were a bit big, and it was possible to stand on top of boxes/pigs/barrels and just let the enemies pass under you to win.

Great mood and art!

Get Rekt by lot9s 2017-05-13T13:29:21Z

This was quite difficult, but addictive. I had to double-read the instructions before I got that contact while on the ground = bad :)

One negative I'd give is that the dashing sound started to grate after a while. Might have been better if it was quieter or had a pitch shift on it.

Lunar Depot 38 by eevee 2017-05-03T12:38:30Z

Feel like I'm kinda echoing some of the above comments, but the gameplay didn't click with me. I mean, I get you're on a moon and it's meant to feel floaty, but sometimes the jump didn't register when I feel it should have, and the terrain got in the way of the action. The shooting felt unsatisfying even after a few upgrades.

That said, the art, music, sound effects, humour and especially that intro dialogue were all fantastic.

The Inner Lock by EveningWayward 2017-05-03T11:46:43Z

Well that was creepy!

The standout for me here was the sound design; it went a long way to enhance the atmosphere you set up with the visual post-processing.

I'm actually glad there wasn't a jump scare at the end!

NO STEP ON HYOOMINS by makenai 2017-05-13T11:50:51Z

The first time I dropped a foot and the screen shook and the hyoomins screamed - I laughed out loud! Great little idea for a game. My best was 18 seconds with only 1 pesky hyoomin killed *right* at the end before the score screen :[

SUNLESS by pell707 2017-05-14T15:42:33Z

Cute little platformer. Finished all three levels. Took me a little bit before I realised I had to kill all the things to proceed :)

I think the only thing that annoyed me little was accidentally going through the doors when I didn't want to, and having to remember to jump over them. Especially on the last level when on a timer :) Maybe a button (like up for instance) to go through doors?

Nice style and mood. Had fun!

FUEL by KCreanor 2017-05-18T12:03:59Z

Played until my mouse hand hurt and still couldn't beat level 4 :) Really like the idea and the control method.

Things I would change: - Have a crosshair/circle that represents the centre of movement. It seemed like it was off centre to the ship, so you could incorporate this into the ship if it was aligned exactly to centre. - Slow down the acceleration just a touch. I know this was part of the challenge, but it seemed overly twitchy! - Reduce the hitbox size/make the hitbox more consistent. Sometimes the nose of the ship could be inside the wall, but if you spun round in the opposite direction, the rear of the ship would hit the wall.

That aside, great art and presentation. Solid entry!

Den by La mecanique du plastique 2017-05-16T09:14:24Z

Seriously. Wow. Congrats on your first LD, and a super impressive entry to start off with!

The art and audio combined to make an impressive atmosphere. The screams from the poor guys running away... hahaha! I enjoyed the little puzzle bit at the end to get them to open the door.

In a way, this reminded me of Inside a little, it has the same darkness to it. A full game of this could do really well.

Space Caves by adamgryu 2017-05-17T16:01:30Z

Game has some serious aesthetic going on. Love the bright colours, cartoon faces on things and the wavy streamers.

Also, having that reverb really helps to up the mood, which is kinda strange as it's just an effect but it's super effective!

The gameplay was a little unforgiving, but nevertheless a solid, fun entry.

Masked by fpwong 2017-05-16T08:43:18Z

This was okay after playing it for a bit. At the start I was unsure, but your mechanic of having a distance to the next objective, and having the world closed in around you coupled with those moments where you reveal the world had sold me by the end. Not bad!

Let's Be Happy in Our Small World by Tuomo 2017-05-13T12:51:01Z

This was really fun. Full marks for presentation - the screen wipes, confetti particles, little incidental animations all make for a high level of polish!

I managed to get up to door tagging, and it got real hard with 10 possible culprits and 3 possible items.

Well done!

LD43 — Sacrifices must be made

Good Intentions by gogo199432 2018-12-09T15:00:36Z

A lot of these choices were hilarious, but I really didn't need so long to make my decisions!

I hope you were collecting analytics to present in a hilarious post-mortem!

Generous Ginger George, the Gingerbreadman by limered 2018-12-09T12:51:17Z

This game gave me the "just one more go" feels. I really wanted to finish it but I couldn't only because the controls (jump/fire) didn't register sometimes. Are you by any chance polling for input in FixedUpdate? If so, moving your input calls to Update will solve that problem for you. Then again, it may just have been a webgl problem.

Tank Gauntlet: Control vs Power by gamepopper 2018-12-06T17:37:52Z

Seriously neat idea, and quite addictive. I mostly tried using only jump/left/fire and it seemed doable, but I only made it to level 3 once. I refused to make it any easier for myself :D

GameDev Sacrifices by GerodruS 2018-12-09T13:34:24Z

I made a game! But at what cost?

Lots of truth in here.

Saving Oskar by markusfisch 2018-12-09T12:15:05Z

Excellent art, animation and sound effects. I like the risk/reward element of the gameplay. I only wish that you couldn't hurt Oskar yourself :D I managed to get right down to the last lamb and was backing off and accidentally swiped Oskar of his last remaining health :O :sheep: :sheep:

Your God Demands... by daruudaruu 2018-12-06T18:20:43Z

Great looking and sounding game, with neat mechanics to boot. When I realised I needed to throw the unwanted sacrifices *away* from the fire I was like "oooh I see what you did there!". Very cool.

Clucked Up! by MrLeePerry 2018-12-10T21:07:57Z

Hahahahahaha!

Hahahaheheheheheaahahahaee 🀣🀣🀣

πŸ”πŸ”

Offerlings by eldogg 2018-12-10T20:27:24Z

Thanks Steven Dimble!

This was fun, loved the voice work and mood. The offerlings were very cute! I imagine you had plans for a lot more offering types and scenarios, but there was enough there to get a feel for the game :)

Sacrifice Them by velvetlobster 2018-12-10T20:59:46Z

Love the mood on this one. Shame you didn't get to explore the mechanic further, it was nice and simple to play which I love!

Istenek by Fenderbate 2018-12-06T17:59:42Z

Faster?! But lord, my finger is reeeeally tiiiiired!

Nice little clicker, I managed to complete the raid and defeat the demon \o/

Hellbun: Bob's Sacrifice by Mara 2018-12-10T19:56:45Z

Art was nice. Platforming a little floaty, but manageable. Rocket turtles were cool!

Not my Apples! by Marrack 2018-12-06T17:44:45Z

This was a cool idea,and was fun to play. Well done for just a single day!

Wicked Kinders by Humpert764 2018-12-09T14:51:36Z

Welp, that was a bit dark. In more ways than one.

Fight Kult by TalesOfPixelia 2018-12-06T18:10:17Z

Like DDR and Smash had a baby. Cool idea. Like others mentioned, it's a little tricky with keyboard on the summoning bit, and it could have used some more feedback for getting the sequence right/wrong. Brawl part was good.

Sven by Donitz 2018-12-09T13:12:47Z

Well, that escalated quickly!

Super impressed with this. the art style, the animation, the comic book layout. Well done!

Blue Sacrifice by aortega 2018-12-09T12:02:51Z

Characters are fun and I liked the animation. I didn't find the controls too bad, I just had to be gentle with the mouse movements. Having no lives/death makes for a relaxing game, but I feel like there should have been more of a penalty for Big when managing to shield Small from a bomb. Maybe a knockback?

Toothless Speed Dating by Flying Dog Fish 2018-12-09T14:13:34Z

I now realise why Bennet Foddy used his nice relaxing voice-over for Getting Over It. Seriously, that music could be used in an interrogation room ;D

Other than that, a good take on the theme. I found the best way to move was to hammer jump to build up momentum, trying to move slowly was painful. Oh, and the second checkpoint that bounces you away really should have been a checkpoint as the stairs just before it were horrible!

Oh, and I checked out your photography, which is seriously good!

Alpha One Nails by Icehottet 2018-12-10T20:19:32Z

Great mood, simple to control. I like me a nice booster/gravity style game.

My biggest gripe is that it wasn't at all easy to make out which direction you could travel in, and experimenting usually ended up with crashing into a wall that wasn't obvious.

Peregrinations by Mathilde 2018-12-10T20:05:20Z

This was a really good idea and use of the theme. Also well, done on your first jam game!

This would have been a lot easier to play if you faced and moved in the direction of input rather than rotating and moving forward. That's probably the biggest issue to be honest.

Machine Godz by Beardmage 2018-12-09T13:45:15Z

Lots to enjoy here. The art/animation/mood all very good. I used a joypad so had no issue with the controls.

The only negative I can think of is that I didn't feel the game got harder because of what I sacrificed (I went with sword mostly, and just used dash+laser) but simply because the bullet-hell got harder and the explosions more frequent.