skywilly 2014-04-28 16:19
Concept of the bomb is new & pretty cool ;)
Foon → Ludum Dare Explorer → LD29 → Bombcano
By bentog
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Humor | 354 | 2.76 | ||
| Mood | 406 | 3.16 | ||
| Audio | 447 | 2.93 | ||
| Innovation | 562 | 3.06 | ||
| Overall | 594 | 3.15 | ||
| Graphics | 654 | 3.00 | ||
| Fun | 709 | 2.85 | ||
| Theme | 867 | 2.87 |
Concept of the bomb is new & pretty cool ;)
Quite fun!
Awesome title, interesting mechanics, and great aesthetic. Controls were a little slow, but with some cleaning up this could be amazing!
The physics made the game very fidgety. Good mood though.
Good work!!! I Like!
Really cool game. Creative and fun!
Played it to completion! After the first couple of deaths I was expecting to quit from frustration, but thanks to clever checkpointing and solid physics I wanted to keep playing. Well done!
Really impressive given the time constraints. Found it really difficult to get to a cracked block in time, but that's down to my lack of platforming skill! I'd like to see this developed further.
Great game :) Reminds me of the fire temple of Ocarina of Time lol. cool puzzle idea. great artwork too :)
Good stuff! The double jumps sometimes got disabled by going off a cliff or some such, but that's a minor quibble compared to the whole. Made it to the end, and twas satisfying to do so.
Nice bomb idea!
Cool idea. The controls felt a little stiff, but still fun overall.
Like the ideas, it's just very difficult for me :)
Super challenging to control I'm afraid. I liked the direction though, and really wanted to like it.
Fun but pretty tricky.
best i've played from this LD, nice idea and execution. in future remember to clamp your x/y movement vector2, so you cant move diagonally for extra speed :)
Fun concept
I have played over 220 LD29 games, this one does not have the best graphics, does not have the best audio, is not the most innovative, but I've got to tell you I think it could be the most fun of any of the games I've played. And that's saying something.
You have a perfect sense of level design and difficulty, these are the important things for a game designer, artists, music, other things can be hired, but if the game designer doesn't have a good sense of level design and difficulty they just won't make good games.
I'm actually going to give you full points for humor because that final screen made me laugh more than any other games. Other ones have been more consistently humorous, but the existential crisis faced by the protagonist at the end just made me laugh.
Great great job, bentog.
You have been featured in todays episode of Ludum Dare to Believe! Check it out! - https://www.youtube.com/watch?v=co5k5Gvj8rI