FoonLudum Dare ExplorerUsers → bentog

bentog

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected Worldsbyepolarcompo234.083.614.214.293.493.382.853.9457
201429Beneath the SurfaceBombcanocompo5943.152.853.062.873.002.932.763.1657
201328You Only Get OneCodeKubecompo2823.282.694.222.932.972.672.302.7257
201326MinimalismSOLIXcompo1393.693.604.183.912.682.981.822.7852
201225You are the VillainJelly Huntcompo4142.892.732.702.463.323.032.532.6271

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by bentog

LD25 — You are the Villain

My First Ping Pong Massacre by Martin Vilcans 2013-01-02T23:45:00

Good game to relax.

MEMEX by Cake&Code 2012-12-21T17:56:00

Wow. Just, wow. This game is perfect, seriously. Great mood, art, and the puzzles aren't too challenging, but relaxing. Congratulations!

Kong Fu Bike by samooJAM 2012-12-30T20:53:00

Fun and creative. I wish games were more random and had more ragdoll like yours :)

TerraForma by recursor 2012-12-17T16:55:00

Very creative and original.

Boss Level by Kuothe 2012-12-17T23:59:00

Just dig lots of holes and done: almost invincible. Besides that, the game is really cool

Boss Level by Kuothe 2012-12-19T16:50:00

Man, you should reupload the original version. People are going to rate your game for the updates you did AFTER the deadline, and that's no fair :(

Mister Misbehave by arhpositive 2012-12-17T21:06:00

Nice game! I found it too difficult, but I like the concept.

Vixen by bentosmile 2013-01-01T21:26:00

Bah, I hate being evil :( This game is great, it makes the player feel bad for its own actions.

Black Was Sad by eventhandler 2012-12-17T21:24:00

I didn't get it, sometimes I shot a ball into other ball and its color didn't change at all. Besides that, I can see this has a lot of potential!

Slab Judgment by Mysterarts 2012-12-17T17:26:00

Really cool game! I like the art and the gameplay a lot! c:

Evil Cat by Zener 2013-01-03T00:13:00

The cat's movement is a bit buggy, but I love destroying everything and see the little pieces of destroyed material. Also the balloon speech comments are really funny.

Cure 48 by SonnyBone 2012-12-30T20:25:00

First of all, the game has a very fun gameplay. The art is beautiful, and with the great audio it makes an awesome mood. Finally, the ending reflection makes the theme really great. Congratulations!

Villain OS 8 by tommycreo 2012-12-30T20:41:00

Short, but cool. Really strange thing is that by petting your cat you also laug AND change the weapon! Just like a villain.

Fetch Quest by sclark39 2012-12-21T17:29:00

Great idea, and nicely done!

Make It Black by zenmumbler 2012-12-23T18:54:00

Well done, the art is pretty great. The only thing, in my opinion, that would make the game a lot more intuitive and relaxing (and also easy...) would be controlling the shooting angle with the mouse pointer. Great game you've done!

Jelly Hunt by bentog 2012-12-17T17:09:00

Frolacosta: you died a lot because a Jellycop caught you!

Jelly Hunt by bentog 2012-12-17T21:26:00

Thank you all for the comments! I wish I had added everything you mentioned, but I didn't have time to do so. Next LD I'll make a much better game!

Mine Sneaker by raincole 2012-12-22T22:34:00

Wow. I don't like minesweeper at all, but I'm sure that people who like it would love this game. It's really cool!

Goatocalypse by atrodo 2012-12-17T13:55:00

Cool fighting game, but how exactly do you shoot goats?

Villain Simulator 2000 by TheCze 2012-12-19T16:01:00

Well done...

Dragon Wrath by Aswissrole 2013-01-04T19:52:00

I like the vast open world, the simple textures and the 3D models. However, it's really hard to control the dragon.

Konkey Dong by saampahlavan 2012-12-17T21:02:00

Nicely done, you showed that playing as a villain is pretty fun too! :D

Oil Co Exploits by Arakade 2012-12-17T21:08:00

Clicking doesn't do anything. By incomplete, did you mean unplayable?

Super Villains, LLC by Monxcleyr Productions 2012-12-21T17:34:00

It's a good idea, but it's hard to know what you are doing. It should be a bit more self explaining.

The Tim Thomery Extravaganza!!! by ElliotCollis 2012-12-17T16:19:00

Great game! I've never seen an almost-2D game o unity. Too bad there's no audio. Also, it would be great if the player moved along the moving platforms. Good job!

Alphanauts by dom2d 2012-12-30T23:10:00

Cool idea, the player must be aware of the whole thing to win :D

The villain's Rules ! by zimra 2012-12-19T17:02:00

Very cool, this game is really well-done. I loved the art and the character's movements. Congratulations!

Twisted Neighborhood by Klakwa 2012-12-21T18:10:00

Cool, but did you REALLY do everything in 48 hours? The skybox, water too? If so, congratulations, you have made an awesome game. For the people who canot charge, you have to TAP space quickly!

Twisted Neighborhood by Klakwa 2012-12-21T18:12:00

Oh, I meant 72 hours, didn't realize it was Jam.

60 Second Bad Boy by Ariake81 2012-12-19T17:11:00

I like the art and the wario ware style, but the minigames should something more interesting that pointing and clicking stuff. Good job!

tinyAdventures - Top down Pokemon inspired adventure game! by xbroak 2012-12-17T17:04:00

The window closed on the third level... Also, the 2nd and 3rd are the same :O

The Little White Rabbit and the Goat Goatee by Cabral 2012-12-19T16:29:00

Fun game. Too bad there aren't sound effects or a song, but I understand sometimes there is no time left for that stuff. I like the story c: Nice art too!

Burglar by Manuel777 2012-12-19T16:18:00

I killed the dog and now what? Nice game, the art is terrific, but the goal is a bit confusing.

Greed by Gib 2012-12-17T18:02:00

Good idea.

Bad Driver! +1 by uncade 2012-12-19T16:07:00

This sounded like a good game, but I couldn't play it, it was REALLY buggy. I started driving and the my car started flying and spinning crazily... I'm sorry, it's just so buggy it's unplayable.

Tale of Scale by ratking 2012-12-17T16:10:00

Yes, the last level IS solvable. And challenging. This game is ultra mindblowing, creative and fun. Gaaah, why didn't I had this idea before? You should really make a full-lenght game out of this, it has potential. I'll be mad if this doesn't show up on the top 20 at least! 5 stars!

Tale of Scale by ratking 2012-12-17T16:37:00

I've already commented, but I like this game so much I'm commenting again. If you make a real puzzle game with lots of stages out of this, I'll totally buy it!

Heroes are so Annoying! by Knighty 2012-12-30T23:02:00

Well done, the fact that you did an RPG fighting system in 48 hours is amazing :O Also, I love Blade Storm!

The other side by vrld 2012-12-21T18:03:00

I like the idea and art, but it was glitchy :(

PedoSim by Fenmar 2012-12-19T16:37:00

It's difficult to find LD games that can be so fun! I enjoyed this a lot, great gameplay, but I wished there could be some audio C:

"I Never COULD Get The Hang Of Thursdays..." by Zed 2013-01-02T12:05:00

Dun dururun daran dun durun darun dun dun... Funny game!

Another Castle by RosyPenguin 2012-12-30T20:14:00

Well done, the gameplay is interesting and fun, the graphics are amazing and the audio is great. Well done!

You are the (NOIR) Villain by Graham Weldon 2012-12-17T13:46:00

I don't know what those bright spheres were, and I couldn't find the place to plant the bomb. But,wow, what a great mood! You should have worked with the Slender team C:

The Hill by Strkl 2012-12-21T18:17:00

Beautiful, well done!

The White Rabbit by kato9 2012-12-30T23:13:00

It looks like your website is offline D: I'll check it later ;)

The White Rabbit by kato9 2012-12-31T13:16:00

This game is beautiful. 5 stars on the mood, for sure.

Bret by drizzlybear 2012-12-30T23:16:00

I Lol'd, this looks like my entry, but 2D. Good job!

Internet Avenger by Nolan C 2013-01-05T22:08:00

Brilliant! Simple, yet really fun. 5 stars for humor, loved the browser puns and the ending.

Educational Tractor Kingdom by Darkfrost 2012-12-23T18:24:00

I like the game, it's fun and relaxing, half a second after I got to level 2 I died :( So, I had no patience to finish level one again. Besides that, well done!

Trip of Doom by Nonakesh 2012-12-17T13:32:00

Wow, awesome game. Just thinking that you had to do the robot's model and animation, the model for everything... Really great!

Save the princess by GFM 2012-12-19T17:16:00

I like the art and the Zelda I style. Some audio would be good...

Parkour Simulator 9001 by kernel panic 2012-12-31T13:49:00

Sorry, it's hard to understand, buggy and has an annoying camera. Pretty much unplayable to me :(

Small Theft Auto by ncannasse 2013-01-03T22:55:00

Whoa, nice game. It's really big for something made in 48 hours!

Unhappy Holidays! by GeorgeBroussard 2013-01-05T13:02:00

Simple, easy to pick up and play, and fun. Also, the pixel art is cool. Good job!

NONEX by feiss 2012-12-17T21:16:00

Really cool graphics and gameplay!

ANONHACK.EXE by BarrensZeppelin 2012-12-17T13:19:00

The teleporting thing is really cool, and I like the way the character moves fastly and jumps really high. But even Level 1 is frustrating, I did'nt have enough motivation to complete it. Some checkpoints would be great. Also, when I jump and hit on the ceiling, it's really buggy: my character ends up in strange places or the game crashes. But nice work!

BIOMINT by mrspeaker 2012-12-17T21:13:00

It's hard to understand, but it's fun. Great audio and mood!

LD26 — Minimalism

Vortex Runner by YM 2013-04-29T18:02:00

Nice aesthetics, it is a fun arcade :) Also, I managed to get out of the tube and surprisingly there are asteroids outside the level, so I died easily.

RedShot by Jellycakes 2013-05-01T17:30:00

Simple and fun shooter. I like the mood. TIP: It looks like you are using the default Character Controller from Standart Assets, which has a pretty bad MouseLook script. I made my own character controller (which is also a Rigidbody) and I learned a lot from it.

Cross by AstroEngiSci 2013-04-29T20:27:00

Pretty good and innovative, except the ultra-sensible mouse look really annoys me. Are you using the Character Controller prefab from Unity's Standart Assets?

Cross by AstroEngiSci 2013-04-29T21:10:00

AstroEngiSci, I recommend you to try making your own MouseLook script. You might find it useless, but once I did it and learned a lot from it. (actually it is pretty easy, all you have to do is rotate the camera according to the mouse axis)

[deleted] by NickScalzi 2013-05-04T22:53:00

Why was this deleted?

Distradiction by shines 2013-05-01T18:30:00

Innovative, good run on the theme. I would like to see more levels and some audio :)

CHAMELEON RUN by Split82 2013-04-29T20:45:00

I can see this is a pro's entry, this is minimalism at its best. The only con I found is that the song is so awesome it distracts me from gameplay :D

BE A CUBE by AnnynN 2013-04-29T17:51:00

The aesthetic is beautiful and the background song makes a great atmosphere, fitting the theme very well. The only cons are its short lenght and its genericness (it's like any other common platformer). Anyway, great job!

SOLIX by bentog 2013-05-17T19:56:00

Oye Beto, I did get to the bottom. Don't know if I won, though :)

SDFJKL by Dining Philosopher 2013-05-16T21:53:00

Minimalistic QWOP. Awesome!

Pulse by Skye 2013-05-01T17:47:00

The idea is interesting, but it is really confusing, and I have no idea of what is happening. Some particles get together, some don't, some get big and purple, whaaat? I'd love to see some instructions.

The Sentient Cube by Omiya Games 2013-05-05T00:59:00

Good concept, great graphics and audio, but most of the challange was not about getting bigger, but controlling the katamari which didn't stop "flying" for some reason. Also the ratio between your size and the minimum size of objects you can pick up should be smaller, so you need to be bigger to get big objects, just kike the real Katamari. Besides that, well done!

Door, Potato, Treasure by Narayan 2013-05-01T18:25:00

Simple and fun, makes me feel like a powerful potato. Some audio would be nice.

Cylinder by Jacqueslelezard 2013-05-16T21:47:00

Good idea, but somehow I got out of the cylinder. Also, why do I have those cow arms?

OktumBoktum - A minimal adventure of a boy and his crazy pet by imagnity 2013-05-16T21:59:00

This is the kind of game that would make you rich if you added some features and sold it for $0.99. Awesome!

Minimalist Horror Story by MinionStudios 2013-05-04T22:49:00

Good, but it's not that scary :) Also pointing at things to interact with them is difficult.

Jet Pack Radio by SystemMenu 2013-05-16T21:23:00

Simple, and good audio (although I'd like to hear the jetpack). But why is there a limited number of lives? This makes rage-quitting extremely easy (like it happened to me). Overall, great game!

SquareRoot by Masadow 2013-05-01T18:55:00

Potatonuked, weee :)

PaperFlick! by DdlyHeadshot 2013-05-10T23:47:00

Hooray, I hit the bin! :) So, what rating should this get on graphics?

Sriggy Moggful by orange08 2013-05-01T18:36:00

Sad, it is a solid entry. Awesome audio and mood.

Context is Everything by mattperrin 2013-05-10T23:31:00

Fun, but a little confusing and hard to controll. Graphics were weird-scaled, but I like the self-description idea.

This Place by FelixNemis 2013-05-01T19:01:00

Good game, but I didn't understand how to get to the 2nd level.

More than bricks by Mesene 2013-04-29T18:10:00

Nice experience and story :) It must hae taken a while to make these transitions

Gut Buster Zombie Dash by zairon 2013-04-30T22:27:00

It is an innovative run on zombie games, however collision is a bit buggy and items are confusing. Audio is scary enough, and the art is cool too.

Natural by Oye Beto 2013-05-16T21:16:00

Great game! Very smart and unique. I'd wish I could see a "You Win!", though ;)

Conveyor by multikorv 2013-04-29T20:40:00

I like gliding, and the game is surprisingly addictive. A few improvements (antialiasing, camera follows you if you go too much to the right) would make a great post-compo. The mood is pretty spacey, which is cool, so it is a great game overall :)

METROCRAFT by gregdevice 2013-05-16T21:40:00

Great game. Oddly, when I press "Try again" I can't do anything on the room, there are sparkles everywhere and the timer reads -1:60. I'm using Google Chrome, by the way.

MiniMario by dem0 2013-04-29T23:05:00

Interesting run on a classic, well done!

Another Day In The Life by QXD-me 2013-05-01T19:06:00

Nice little experience. The MouseLook script is bad, though.

LD28 — You Only Get One

Data Stains by Evilion 2013-12-21T02:10:00

Help! What do I do? This looks awesome!

PixelSurgeon by ponk 2013-12-19T13:36:00

Great use of Conway's game of life! Didn't see relation to the theme, though.

One Man Armies by pirate-rob 2013-12-16T19:44:00

That is a lot of content for 48 hours! Cool graphics, music and gameplay!

Dangerous pursuit by LemonTree 2013-12-21T02:04:00

Cool art style, adds a lot to the humor. I wish it wasn't so short, the controls were very tight! Could have been a nice, long platformer...

CodeKube by bentog 2013-12-16T14:38:00

Sorry for the broken link, it should be working now. The secret behind the game is the eval() function. For example:
eval("Debug.Log('Hello World')");
will print "Hello world". I'm glad you enjoyed it!

CodeKube by bentog 2013-12-16T17:42:00

occash, can you elaborate on that?

CodeKube by bentog 2013-12-16T19:56:00

@archaeometrician print(); doesn't work in the game, you have to use the function Log(message : String, color : Color);

If you are in the level TimeWarper, the cube goes everywhere. To have an idea of where the cube is, use the following command:

me.transform.position = transform.position + Vector3(0,5,-10);

This will place the camera close to the cube.

CodeKube by bentog 2013-12-16T20:15:00

@JoeProgram What? Like,

transform.position.y = 10;

? Never had a problem with that.

CodeKube by bentog 2013-12-16T20:23:00

@archaeometrician c:

CodeKube by bentog 2013-12-17T13:17:00

@Udell Games: I hear you. Resetting should be more dynamic and only necessary if the script works. @chamberlainpi There are seven levels. After winning you must read the message board.

A Ronin Heart by TijmenTio 2013-12-19T01:47:00

This is near-perfection, the controls are tight, everything is responsive, the music fits the mood very well. It is very rewarding to kill a foe mid-air. Amazing.

The 9th Life by adcrusher 2013-12-16T17:46:00

How do I beat the jetpack dogs? Good game, but I keep getting beat by the jetpack dogs!

One gun only by Pikkufighter 2013-12-16T22:54:00

This is cool for your first game, but let me share a few tips:

1. Changing the background would be cool, either to another color or to a skybox. Just not default.
2. Sometimes antialiasing helps!
3. It might be my imagination, but you need to change the smoothing curve for imported models.
4. http://www.ludumdare.com/compo/2013/12/13/unity-devs-i-beg-you-do-not-use-standard-mouselook/

Good job at publishing a game!

RedLines by explosivose 2013-12-16T20:56:00

The 2D-3D thing got me so confused! I still don't understand its perspective. Good game, nice BGM!

You Only Get 1UP by Thein 2013-12-16T17:33:00

I see what you did there! Inverting enemies with coins is a nice touch on the humor. Graphics are funny, too.

You Only Get 1 by Monoquartz 2013-12-16T21:06:00

What is the goal? How do I win? I like the mechanics, though.

You Only Get 1 by Monoquartz 2013-12-16T23:03:00

Oooh, now I get it! Very creative take on the theme. I couldn't figure out the goal because the light grey area was almost camouflaged! Great job with this!

You Only Get One DIMENSION by evilDan 2013-12-17T21:24:00

____________________________________________________________



Jokes aside, this is an awesome take on the theme!

Medieval Combat by lubos 2013-12-16T17:54:00

I got 945 kills by clicking randomly, is that what I'm supposed to do? Interesting game. I just didn't get it: what do I have only one?

intervalo by Manuel Magalhães 2013-12-22T16:27:00

Ótima ideia! Apesar de alguns problemas técnicos (às vezes fica meio lento com muitos quadradinhos vermelhos) e não ter muita relação com o tema, o conceito é muito interessante e vale a pena ser explorado. Bom trabalho!

Great idea! Despite having some technical problems (sometimes with a lot of little red squares the game gets laggy) and not being really connected to the theme, the concept is very interesting and is worth exploring! Good job!

intervalo by Manuel Magalhães 2013-12-22T16:29:00

(oops, it looks like this website does not enjoy foreign characters that much. hmmm...)

ãáâóõôõéêíúç

You only get one pixel by Folis 2013-12-17T21:17:00

A collaborative experimental art game. What choice do I have but to give you a good rating? I'm just confused about what rating I will give you on graphics...

Yo only get one...minute to escape by rvaquero82 2013-12-16T22:34:00

Good game, I managed to beat it on my second try. Really cool song!

Cure the infected! by archaeometrician 2013-12-16T20:12:00

Cool concept, nice upgrade system. The song rocks hard! Also, there are two things specifically about Unity you should take notice:

1. Increase font size and decrease scale to enhance the resolution of 3DText;

2. http://www.ludumdare.com/compo/2013/12/13/unity-devs-i-beg-you-do-not-use-standard-mouselook/

Click Click Cat by GravityScore 2013-12-16T17:26:00

Art style is awesome, but the controls are weird and the gameplay isn't really interesting...

Unibrow by ViliX64 2013-12-22T16:08:00

I like the Paper Mario puzzle style. This is a very enjoyable game. The mood is great, although I don't see why it must be so sad :( (music is great, but sad, too...)

ONE WEAPON - TO SAVE THE WORLD by CornflowerBlue 2013-12-16T17:41:00

Graphics are astonishing. The music is good, but gets annoying after a while. Also, no checkpoint? :(

RETRIEVAL - a First Person Boomerang Puzzler by Adam Thompson 2013-12-19T00:36:00

Too buggy to be playable... Besides fixing the obvious bugs, maybe you could work on a more precise MouseLook? Maybe some anitaliasing? I like the portal-ish style!

Hamlet by derdragon 2013-12-19T14:54:00

Solid entry. Graphics are impressive. The gameplay is very annoying if you don't follow the walkthrough, though.

The Last Cookie by kookoon 2013-12-16T22:47:00

Omnnonomonmonomonmonomonmonomonmonmom. Good job!

Club Man by Lancelot Gao 2013-12-16T16:36:00

Great! Doing animation in 48 hours is tough. Also, the concept of getting footage is very cool. Damn you, mainstream media!

Dinosaur Ranger Interview: Burrito Challenge SUPREME by Udell Games 2013-12-19T14:19:00

Nice typing game! Good humor!

DISC-MAN by MMoffatt 2013-12-16T23:20:00

This game is very enjoyable. Nice!

Unholy Dungeon by abeing 2013-12-19T14:12:00

Great use of toon shaders, awesome character design. Didn't know what to do after I killed the boss. (BTW the boss fight was very smart!) The ground had some issues with tiling and placement (one ground inside another makes the illumination glitchy.) Nice audio, very moody! Overall a great game.

Low On Ammo, You only get One Shot ! by TheCams 2013-12-16T20:43:00

Great graphical style and gameplay! The only bad thing is the weird mouse aim. Besides that, awesome!

Perfect Match by reecpj 2013-12-16T20:19:00

Cool style, although the water doesn't seem to math the aesthetics. The gameplay is somewhat weird.

Last Minute Christmas Chopping by Notch 2013-12-16T14:45:00

Excellent game! Would be even better with music.

Leapof-8 by chamberlainpi 2013-12-19T13:48:00

Good graphics. The controls made it a bit frustrating to jump on the portal.

You Only Get One Ball by DavidErosa 2013-12-19T13:43:00

Whoa, I like this! The handwritten style is cool, but sometimes hard to read. The part of retrieving the ball not only fits the theme well, but also reminds me of a child play. The spike are comparable to a street with fast cars, where children get into risk to retrieve their ball. I will try to play this with my friend!

This world is broken by toaster 2013-12-16T17:11:00

Nice game, very innovative gameplay. The jump sound getting duplicated by the clones wasn't very nice. Great art style.

LD29 — Beneath the Surface

Delve by conormn 2014-05-02T00:12:00

Your art is impeccable, both on graphics and music. I like the idea and would like to see it expanded on more gameplay. Awesome use of the theme.

Diamond Diggers by chocobyte 2014-05-02T14:56:00

Great game, just had trouble with climbing up, most of the times the rat would just jump. Not sure how to climb up and not jump. Pretty cool!

Moon Mole Massacre by jcvsmc 2014-04-28T23:08:00

Simple, yet fun. What this really needs is more gameplay to be a full game. The aesthetic is really good! Good job!

Wriggle Worm by gikdew 2014-04-30T18:44:00

SO CUTE!

Deeper Beneath the Surface by Havacore 2014-05-02T00:26:00

Congrats on your first unity game! This is a cool game, but it's not very challenging and it's too repetitive. The style and music were great!

Aeronautical by GarethIW 2014-04-30T19:53:00

Very fun, the parallax adds a great visual effect. I was thinking, "what happens if I go underwater? Do I die? OOOHHH the theme!" Maybe add more features and it could become a great exploration game.

Walking on thin ice... by Jacqueslelezard 2014-04-30T18:40:00

Very cool, the audio is awesome! Still, there are three things that could efortlessly make this game better:

1. Screen.lockCursor = true;
That mouse is really annoying!

2. A smooth mouse look script. There are tons on the web. This is my biggest pet peeve, unity gamedevs that use the default mouselook script and don't adjust the speed. It's too fast!

3. Some antialiasing works great with geometric games!

Chrysalis Assassin by TaleLore 2014-05-02T01:11:00

Great graphics and mechaincs, but the catterpilar kept getting stuck on the bowl, which made me give up. Also, why is the music a 3D sound with doppler effect and everything?

Ant Simulator 2014 by eteeski 2014-05-02T01:31:00

Awesome stuff, man! I'd like to see some interactivity, but there's no need for gameplay. I like the artsy-exploration thing.

One more day by Menesetsu 2014-04-30T20:40:00

Great game, but gameplay was confusing. Whenever I dig something up, there's a sing, but I have no idea what that did.

Bob by grayhaze 2014-04-30T20:21:00

A drowing game? Cool!

Beneath The Lab by Techblogogy 2014-04-30T21:11:00

Why not use a smoothier and slower mouselook script other than unity's default?

Torch by DarknessFades 2014-04-28T23:02:00

The graphics were good, but the gameplay was confusing (dying out of nowhere, random exclamation marks, torch runs out etc). It's also impossible to know where you are going to fall.

Beneath The Surface Tablet by EvilObjective 2014-04-30T20:04:00

Great pun, great fun.

Volcano Dave by acehk 2014-05-01T23:52:00

After about a thousand tries, I completed it! Maybe you should make it gradually become more difficult and have a bigger level. I mean, you have to play for a long time to win as it is, but the time you win takes less than a minute of playing. The graphics were impressive for the particles and the fact that the character has animation. Would be a lot less frustrating if the character had no friction. Hey, we both made platformer games where you have to escape a volcano!

Inner Demons by voidqk 2014-04-28T23:33:00

Awesome! The story is great, I like the gameplay variety, the music is also great! Solid entry!

Fish Photographer Simulator by Jacksendary 2014-04-28T23:50:00

This is good, but it seems that you are using the default Unity Mouselook script. There are several other Mouselook scripts on the web that are a loot smoother and some even have acceleration. Maybe making the camera movement smooth or with a lot of inertia would work better than just making it slow. The music is good, too.

Neath: Surf Ace by ViKing Games 2014-04-28T21:23:00

Nice little game, very cool style. The UFO was very unexpected!

Bitmite Blitz by Coin Flip Games 2014-04-30T19:08:00

Cool! I gave you +1 star on graphics just for the bird. Really fun game!

Magma Surfer by r2d2upgrade 2014-04-30T18:14:00

This is the next flappy bird! Maybe with a little polish you could release it for mobile. Looks like I'm not the only one who made a game inside of a volcano!

Jumpland Underground by KuGrou 2014-04-30T20:54:00

Cool concept, but somewhat repetitive. Nice use of the theme and music!

Tingling Under Attack by SauloDaniel 2014-04-28T23:16:00

Very fun little game, the graphics are pretty cool. Good job!

Bloodbath by Lacaranian 2014-04-30T21:03:00

Cool idea, but the gameplay is not that engaging. Also, just for the record, a virus is not a cell ;)

Understanding LD by DarkMeatGames 2014-05-02T00:35:00

Fun game, the visual effects added a lot overall. Congrats!

Beneath The Surface by adamwoolridge 2014-05-01T23:09:00

Interesting mechanics, although I think there is something missing. Maybe somewhere you can't shoot, so you're not firing all the time? Great visuals.

The Ocean by Tigge 2014-05-01T19:33:00

"Requirements:
- Python 2.7
- PyOpenGL
- PySDL2
- OpenGL 3.1+"

How is anyone supposed to play this that way?

CAVE TO DOWN by kato 2014-04-28T23:21:00

Very difficult, indeed! The gameplay is simple, but the strategy to survive is not!

Relica by Kino333 2014-05-01T23:28:00

Great mechanics, but the graphics were bad mostly because of the interpolation. If it were just pixelated it'd be great. The slime could have some kind of idle animation so it doesn't look dead like a rock. The music was good, but it just stopped and the game became quiet. But still, the gameplay was very interesting.

The Other Side by WhiteAppleX 2014-04-30T20:15:00

Can't really rate this, I don't have an AZERTY keyboard. You should have settled on arrow keys...

Infection by InfectionTeam 2014-04-30T18:59:00

Whoa. Just. Wow. Like others have said, there seems to be some kind of issue with the aiming, but this is still near perfection. You should post it to a game website like Kongregate, this is pro stuff.

Come On, Sugar ! by Skywilly 2014-04-28T23:44:00

Great execution, the audio is delicious! It's also very interesting that you took pictures for graphics. Would be cool if the spoon actually moved!

Stair Walker by rezzish 2014-05-01T23:57:00

This would benefit from a background color that isn't unity's default. Didn't see any conection to the theme. With some polishing and debugging, could be a great game!

LD30 — Connected Worlds

Connecting LD30 to the Real World by Will Edwards 2014-08-26T21:23:00

It was kind of hard to put the pin in place, but this is really cool. Also, thank you for not using the Mercator projection! GO BRAZIL!

Overlap by phaze0 2014-08-29T19:45:00

I'm not a real fan of the mysterious impossible puzzles style, but I like the overlap thing. Still a great game for those who are into it, but I personally don't like [Spoiler Alert] having to search for morse code in a game.

Blue Rays by KEFIR 2014-08-30T19:22:00

The mechanics are great, but unfortunately the game lacks some features. The inventory should be more intuitive, too. I like your handwritten letter!

Her Garden by Gaeel 2014-08-29T21:35:00

This is beautiful, amazing graphics and mood. Would like to see more things to do in it. Good job!

Links by esayitch 2014-08-26T20:40:00

The concept is pretty interesting, at least for me it was very difficult. Maybe I'm not good at multitasking. The variety of enemies and links made the game feel polished. Nice take on the theme!

Bipolar World by havana24 2014-08-26T19:32:00

Huh, I always thought Stencyl had no potential, this proves me one. Very nice game, really well polished :)

By the way, my game is also about being bipolar, but it's different. Nice job!

The Subconscious by Snicklodocus 2014-08-29T21:21:00

Not very intuitive, but very conceptual. Great work!

Spacewatch by SleepyStudios 2014-08-29T00:15:00

Cool game once I got the hang of it, very well polished. The sounds were great and the music too, but that lead synth got very annoying after some time. My high score was six thousand something, I don't know it exacly because the game didn't show it. With some other features it could be even better. Good job!

Flicker by PapaCheech 2014-09-07T01:27:00

Amazing concept, awesome experience!

Dreamonaut by hbocao 2014-08-29T21:45:00

Cool pixel shader, but the aim needs some work. Nice sounds.

Onion by jawm 2014-08-27T21:30:00

This could be a good game, but there is just one level :( it's a real shame...

Resurrection Machine by ReactorScram 2014-08-30T19:06:00

I like the powerup, but it's somewhat unbalanced. Really could have more of a connection to the theme. Would like to see something at the end, too.

Roy, Gee, Biv by LTPATS 2014-08-28T20:35:00

At first I was confused. Then I got more confused. Maybe if the gameplay was more evident this could be better. I like the particle effects and the sounds :)

Insonmia by Diebol 2014-08-26T21:53:00

It's cool, but the platforming is too pixel-perfect for me. I liked the waterfall.

Cat planet by lorniebear 2014-08-29T22:20:00

Very cute entry. Besides some minor glitches it's a good game overall.

Misplaced by akymos 2014-08-29T21:13:00

eyeyeyeyeyeyeye
yeyeyeyeyeye
eyeyeyeyeyeyeye
eyeyeyeyayayayayayy
eyyayyeayeayyeaey
hmnhmnhmhnmhnmh
doo doo doo doo doo
doo doo doo doo doo
dooo dodo dooo doo ~

Kinda difficult, but great game!

Two Empires by Tosic 2014-08-26T19:56:00

Hey there! I played your game, and there are lots of things I wanted to say.

First, I think you should see yourself as someone who has the same potential to make games as an adult. I know you're only 11, and all those adults seem to be some harsh competition, but trying to make great games as adults do is the best way to learn. I started making Unity games when I was 13, and today I am 15, so I kind of know what it's like.

But now, let's talk about the game itself. The first thing I noticed is that the gameplay is not obvious enough. This is what the game looks like to a normal player: Some dude has a weapon (it doesn't shoot, so it must be a sword). There's this pink thing, maybe it's a portal. I see this spinning pointy thing, maybe it's a turret? Then there are these human bugs creatures (I lol'd at this part) and I try to hit those, but there's nothing indicating me that I'm doing then any damage, and I die everytime, so I quit.

A game must always introduce its concepts, sometimes by a tutorial, sometimes just by visuals. I think this video https://www.youtube.com/watch?v=8FpigqfcvlM might inspire you.

The story and controls were included in the game's description, but it would be nice if the game told me the story somehow.

Now here are some Unity-specific things that you should follow, they are very easy tips:

- The sky should be anything other than the default color. You can change the color very easily, just click the camera and change it in the inspector.

- The Mouse Look script that comes with Unity is terrible, and I see lots of Unity games using it. I'd recommend using some script from the web, I like the one in this thread: http://forum.unity3d.com/threads/a-free-simple-smooth-mouselook.73117/ (this is allowed in the 48 hour compo!) Also, it's a good idea to make the camera speed adjustable.

- You parented the HP, the weapon and the shield to the player, I think. The camera is the ideal parent for GUI stuff like that, so no matter where you look, it's always in place. The shield shouldn't take so much space from the vision, too.

- The 3D text is very low-res by default. You should increase the font size and decrease the character size to avoid this. Using another font is sometimes a good idea, too.

You're on the right track, but keep learning. Starting at a young age is very good to get some skills, but always remember to listen to criticism, even if it sounds harsh (like this one ;) ). Good luck on your career!

Two Empires by Tosic 2014-08-30T19:44:00

You're not allowed to change the game after the deadline:

"MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos."

You can continue the development and put a post-compo link for your game, but the original should be the one people rate and must be there. It's the rule.

And just one more thing:

function Update () {
Screen.lockCursor = true
//this removes the cursor
}

Two Empires by Tosic 2014-08-31T19:21:00

At the top of the website there is a big "Edit" button. At the "links" section, put a link for the original with the name Web and a second like with the name Web (post-compo). That way people will rate the original but will still be able to play the more developed version if they want.

Flappy Geek by Geckoo1337 2014-08-26T20:31:00

Fun little game, but why do all your comments end with a ++

Ennaffa by MintArcade 2014-08-29T00:43:00

This was a great games and one of the best I've seen so far, but it was a little frustrating to return to the maze everytime I die, sometimes without even knowing why I died. The field of view of the camera should be bigger, but the great landscapes make for the game's flaws. Great job!

The Circle Of Life by Tom Snively 2014-08-30T19:26:00

NOMNOMNOM

Close Your Eyes by nonetheless 2014-08-26T21:44:00

Cool concept and very well executed. Congrats!

This Little Piggy... by InfectionTeam 2014-08-31T19:17:00

I got stuck the first time at 9/12, but completed it the second time I played. This is amazing!

Garden of Oblivion by Traumendes_Madchen 2014-08-30T19:14:00

Hmm, got stuck very early. The art is great!

A Dance of Fire And Ice by fizzd 2014-09-06T20:05:00

As a fan of Rhythm Heaven, I say this is amazing!

A Dance of Fire And Ice by fizzd 2014-09-06T20:11:00

Also, maybe you didn't notice, but the melody really sounds like this: http://adhesivewombat.bandcamp.com/track/8-bit-adventure had to take a star away from innovation because of it :(

Worlds Collide by Rage Paint 2014-08-29T21:58:00

Short, but good. I like the katamari style.

This Is Your World Too by Akurn 2014-08-26T20:28:00

At the beginning it was pretty fun, but by the fourth generation it just got too repetitive, and when I couldn't buy a $40,000 farmland because I only had $40,000 I rage quit.

The graphics are cool, though. Nice work!

Connect Home by BitOfGold 2014-08-26T22:12:00

Neat game. The iso angle makes it a bit difficult to know where the boxes are, but it's still enjoyable. Nice job.

Oh, by the way, you asked me about the sounds in my game. I spoke a whistle to the mic for half a minute or so, mixed it with a few notes and noise, stretched the audio until it was a minute and half, added blur to make it creepier and made a script to play several instances of it at the same time, but in different times, and also scripted it to change pitch and volume randomly.

TAGGLE by korigame 2014-08-26T20:01:00

This looks very fun, if I find someone to play with me I'll rate it. Added to my bookmarks to remember. It's very cute!

TAGGLE by korigame 2014-08-30T13:20:00

Great game, really fun to play! I would like to see something indicating who's the collector and who is the chaser. Maybe add some features (keep it simple!) and then it will be a blast to play. I would love to see a post-compo of this!

1 * 5 by eyeofbri 2014-08-31T01:21:00

The graphics are great, this is like entering a mathematician's trippy dream. Unfortunately the gameplay is confusing, and there is no audio :( Would really like to see this developed further. Is that skybox yours?

Oh, by the way, the default MouseLook script that comes with Unity is buggy and defauts to a really great speed, which makes the gameplay a lot worse. You should use a better script like this one http://forum.unity3d.com/threads/a-free-simple-smooth-mouselook.73117/ and make the speed adjustable. Anyway, I want to see more of this!

PhotoWorlds by bobrocks 2014-08-30T18:58:00

The concept seems interesting, too bad it's unfinished. Also, some Unity-specific things to change:

- The sky color should be something other that the default blue.
- The standard MouseLook that comes with Unity is terrible, you should use something else (I like this one http://forum.unity3d.com/threads/a-free-simple-smooth-mouselook.73117/)
- function Update() { Screen.lockCursor = true; }

If you manage to complete the game, it could be very interesting.

Connected Collective by Aumni 2014-08-26T22:21:00

Great take on the theme. For me the islands should go slower so I had time to think, but maybe I'm just not good at it. Lovely!

Schrodinghost by Carduus 2014-09-01T20:29:00

Great work, one of the best I've seen!

Bacon Installer by badlydrawnrod 2014-08-29T21:53:00

Fun little game, has a nice flow :)