FoonLudum Dare ExplorerUsers → recursor

recursor

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2023 53 Delivery Thats So Punny compo Audio 4.50

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202659SignalTalkiejam6813.153.152.703.213.263.343.273.65
202558CollectorBolt Actioncompo1932.823.083.132.842.843.002.432.54
202557DepthsPunch Minercompo1413.483.423.253.693.463.253.423.30
202456Tiny CreaturesBugged Off!compo324.093.854.474.364.003.432.763.90
202455SummoningGraphic-Allcompo1593.553.503.543.573.283.733.643.11
202354Limited SpaceZombies In The Hallcompo2913.163.053.033.372.923.833.763.13
202353DeliveryThats So Punnycompo444.043.863.884.184.164.504.474.02
202352HarvestBubble Ranchercompo843.733.633.903.203.133.213.653.27
202251Every 10 secondsA Fly's Lifecompo264.094.154.024.203.633.614.093.71
202250Delay the inevitableCramzon Ad Creatorcompo3883.303.344.082.242.582.653.522.80
202149UnstableRock Staxcompo364.053.783.344.363.684.022.393.63
202148Deeper and deeperFisherycompo4633.443.363.263.40
202047Stuck in a loopBreak-Itcompo3.503.253.413.504.003.403.403.90
202046Keep it aliveIts Adventurecompo5503.403.134.223.382.713.003.242.96
201945Start with nothingAttach-Itcompo2523.413.163.802.833.133.303.11
201944Your life is currencyCard Boxercompo1503.543.503.333.663.112.782.852.85
201843Sacrifices must be madeHurt-Itcompo1343.663.543.263.613.503.882.223.35
201842Running out of spaceDish It Outcompo3323.433.273.452.503.063.703.633.40
201841Combine 2 Incompatible GenresCramzon Minecompo1943.623.453.283.043.603.733.903.20
201740The more you have, the worse it isHats On!compo933.834.023.644.183.393.654.003.44
201739Running out of PowerBetty Botzcompo2033.523.574.043.473.232.702.85
201738A Small WorldYou Dig-Itcompo
201637One roomReRoomcompo2843.333.133.003.873.133.933.0024
201636Ancient TechnologyAquaDuckjam
201635ShapeshiftWidget Workshopcompo1643.633.433.804.072.613.072.883.0451
201534Two Button Controls / GrowingGet to the Pointscompo1373.733.563.623.433.413.682.323.4571
201533You are the MonsterGleeokcompo2093.483.583.554.303.453.263.283.3858
201532An Unconventional WeaponGlyph Valleycompo4883.242.782.813.293.373.222.243.0563
201431Entire Game on One ScreenBatzcompo8602.902.783.103.232.332.502.632.5068
201430Connected WorldsGalactiTradercompo4713.292.883.423.443.472.931.763.1459
201429Beneath the SurfaceEpsilon Adventurecompo4123.323.092.893.393.273.421.753.8085
201328You Only Get OneThe Seedcompo5702.932.793.603.172.712.453.173.0077
20132710 SecondsRoboticacompo1743.513.673.103.562.713.403.022.8789
201326MinimalismBuggers!compo6743.062.773.003.302.622.832.952.8784
201225You are the VillainTerraFormacompo1153.502.933.983.123.363.202.002.9781
201224EvolutionMagna Systems Inc.compo4672.792.133.492.082.513.242.943.1675
201223Tiny WorldMontezuma's Tombcompo5022.852.672.172.762.752.232.382.6396
201122AloneThe Lonely Arenacompo2652.872.402.903.773.173.842.543.572.7877
201121EscapeThe Blueprintscompo943.363.053.572.813.413.623.003.5521
201120It's Dangerous to Go Alone! Take This!Protocol Droids Get No Respectcompo1892.602.552.452.392.953.002.252.8130
201019DiscoveryQ-Berscompo453.413.593.052.913.053.823.573.7135
201018Enemies as WeaponsHAckBotzcompo573.092.773.273.643.183.002.882.4530
201017IslandsEyelandscompo1272.702.352.653.352.873.002.502.1325
200916ExplorationBees n Flowerscompo662.862.682.712.952.683.863.202.4783
200915CavernsShafted!compo383.393.543.333.712.812.812.652.3976

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by recursor

LD18 — Enemies as Weapons

GNORF by ippa 2010-08-28T18:46:00

I like it. It reminds me somewhat of Rampage.

HAckBotz by recursor 2010-08-27T18:40:00

Thanks for all the constructive comments. I do agree that the robots do shoot a bit fast. I'm thinking I'll probably either start slower and ramp up the firing rate at higher levels or make different robots shoot a different speeds keeping the slower robots for the lower levels.

@Surrealix: Good point about the "Hacked" text not being specific enough. I'll have to change that too.

HAckBotz by recursor 2010-08-28T12:44:00

@Draknet: Somebody else mentioned the lives thing also. I'm thinking maybe once you lose all your lives you are given an option to continue from the level you are currently playing at, but your score is reset to zero. Also, the in-game instructions, or a single tutorial level is a good idea.

HAckBotz by recursor 2010-08-30T16:11:00

@Henslinatr: Thanks for the vote of confidence Mr A.H.

HAckBotz by recursor 2010-09-02T15:48:00

@pekuja: Yes, the fact that it is unclear that you have actually hacked the robot was brought up earlier. Something that I have since made more clear (I hope). Once you touch the robot, he is instantly hacked.

@GBGames: Was it in trying to hack the WheelBot right above the exit door? If so, then I feel your pain. It is doable as you have already said, but it turned out to be more difficult than I had intended.

Psi Keepers by XMunkki 2010-08-23T17:00:00

I wasn't sure about this game based on the screen shot, but after playing it, I like it. I would like to see you add waves in the game so the player can rest in between and have new enemy types show up later as the game progresses (which I'm sure you probably would've done if not for the time limit)

Undermine by droqen 2010-08-27T06:51:00

Now this is gaming gold! Adding some sound effects would be the cherry on top. I love it!

Infiltrator by ChainedLupine 2010-08-25T04:49:00

Very fun. It reminds me a bit of the Commandos games.

AVOIDAL by HybridMind 2010-08-23T16:49:00

Nice polish on this game. Well done.

Basketball girl by JDruid 2010-08-23T17:19:00

Strange, gruesome, and interesting all at the same time.

Dr. Stein's Super Weapons VS Giant Robots by benjaminum 2010-08-23T15:41:00

I agree with Breakdance that you should probably slow it down quite a bit. Other than that I think it is pretty cool.

Wherein Obstacles [...] IN SPACE by Sam Driver 2010-08-23T16:00:00

Very nice graphics, but perhaps you could notch up the action a bit.

Collateral by Jonathan Whiting 2010-08-23T16:34:00

This is a great game! The whole thing was very well put together and did not feel rushed at all. I love your take on the theme.

LD19 — Discovery

Impatient Archaeologist by Hellfang 2010-12-30T15:08:00

I got down to 330.2 meters before I blew myself up. Surprisingly fun. Add some sound, weapons, more dinosaurs, smooth out the sometimes glitchy collision, and this could be really fun. Nice work.

Q-Bers by recursor 2010-12-21T02:05:00

Thanks for the comments, and yes I completely agree with the difficulty curve taking a huge swing at level 16 where full rotations are enabled. I got to thinking about that this morning and it is just mean to make a player invest all that time only to throw in the full rotation addition on a 4x4 cube array just two levels before all the puzzles are complete. It takes a few tries to get the hang of a full rotation puzzle, and I should have put a couple in before reaching such a large cube array to get the player acquainted with it. I agree with Jonathan that I should have decreased the # of cubes to a 3x3 or even 2x2 when full rotations were enabled.

@Devenger: Indeed I played the game again when I got home from work and realized that there are a couple of pictures (such as the nutcracker) which become almost impossible when played on full rotations due to the mono-colored background.

What bums me about it is that, due to the difficulty snaffu at puzzle 16, not many if any will complete the game and I have a little victory song made up and everything...oh well...

Q-Bers by recursor 2010-12-21T21:42:00

@jolle - Ah, I did not mean to leave the <spacebar> trick in there, but it is nice for others who are frustrated by the last two puzzles but still want to see the ending...

@refrag - Thanks, I am glad you enjoyed it.

Epic Treasure Hunter by sirGustav 2010-12-23T12:44:00

I found all but 1 treasure. The art style and animations are very good. My only niggle was that anytime I tried to jump up the "stair step" areas the little guy would grab onto the side of the wall. Perhaps having a separate button to hold down for him to grab the walls might work? Other than that I really enjoyed it.

Land Rover Discovery Challenge by Catmoo 2010-12-30T14:39:00

I like the idea, but I agree with previous comments that the car handling could use some work. Having cars collide with each other would also increase the fun factor. I thought the addition of the AI car driving around was a nice touch. In addition to the other suggestions if you were to polish up the AI driving a bit and add some kind of win conditions I think this could be a pretty fun little game. Nice work for the limited time frame. I hope you continue improving it.

Frolicking Furballs Safari Resort by Sos 2010-12-23T14:14:00

I love the graphical style on this one. Very unique!

Rememberance... by AClockWorkLemon 2010-12-20T21:38:00

I'll have to agree that the game play feels much too slow. The audio and blur effect are good and give the game some pretty cool atmosphere. I just think you need a few more elements such as enemies or abilities or something in the game to spice it up a bit. Maybe even moving the story a bit faster would help too.

Beacon by randomnine 2010-12-23T02:18:00

This was quite enjoyable! The little text blurbs from the character really sucked me into the game and made me want to "discover" what was gonna happen.

Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) by deepnight 2010-12-23T03:31:00

I cannot stop laughing! Brilliant!

Let's Science by Hazel 2010-12-21T03:24:00

I think the only problem with the music was that it sounded a bit distorted. Other than that it wasn't bad. As far as the game goes, I am quite impressed at what you got finished in 8 hours. I haven't yet looked at the source code, but it seems like you had to implement quite a bit of stuff at the coding layer and get it all to work together. I think it is quite a good start at a really nifty simulation game. Well done.

Let's Science by Hazel 2010-12-21T14:38:00

I mean 48 hours.

ancient codes by acidninja 2010-12-20T02:43:00

Hmmm...I kinda like this. I especially like the sound effects and the game over music.

Cauldron of Doom! by Artix 2010-12-23T14:37:00

Well done. Very fun. My kids are standing around me wanting me to play it some more...so I'll get back to it.

Mothership by hsmith 2010-12-23T22:20:00

I really like where this is going. Definitely keep polishing it.

Corpse Runner by mklee 2010-12-20T03:45:00

I like it but I wish that the light halo was just a little larger so I could see a bit better. Another idea would be to have the mazes maybe start out a bit smaller and get larger as you escape from them.

LD20 — It's Dangerous to Go Alone! Take This!

Curse Of The Golden Pearl by Hamumu 2011-05-04T13:53:00

I think there should be a keyboard button for the mines instead of having to click on them. I kept getting gnawed on by the sharks when I tried to deploy a mine. One other thing, there is a small bug with the purchase menu. If you are have the store open and you press escape, the store doesn't go away but you can still swim around behind it. Very fun game! 35:00

Attack of The Heavenly Bats by Sos 2011-05-05T23:40:00

The music was really repetitive, and I wanted a way to turn it off after the first minute or so. Other than that I really enjoyed the game. I loved the art style and shooting the coins out of the air was a cool addition. I was gobbling up every coin I could find just to hear the pleasant *ching* sound that it made and to see the dollar signs shoot out. I finished this one and wanted more. Great job! You get high scores from me.

The ADD RPG by zlash 2011-05-03T00:37:00

The humor is off the charts on this one. Excellent and very creative use of the theme.

The Legend of Danger Kitten by Daniel X. Moore 2011-05-06T00:01:00

I finished it, but when the cat got the mouse I lost it. Very funny

the Child by Dark Acre Jack 2011-05-04T17:14:00

Very nice. A strong all around entry with a good amount of polish.

Appy 1000mg by deepnight 2011-05-04T13:01:00

It blows my mind how there are some people in this competition that can create something in 48 hours with this level of polish in both the graphics and game play. Even without audio this is great!

Ascent of Kings by ladron 2011-05-07T01:35:00

I really liked the sky background, and the story was well done. I just wish it was longer. Nice job!

Tri by ratking 2011-05-02T20:18:00

Man this is really well done. I like the triangular force field mechanic. Very nice!

Save The Cats by ekun 2011-05-02T22:29:00

This game made me purr. Nicely done. I put it in my "Games to come back to later" folder.

Entity by LeafThief 2011-05-05T23:52:00

I too found the gameplay confusing, not sure exactly why I died or how I managed to get to the next area. There is something about it that compels me to keep playing in spite of that though. The art style and general feel of the game as well as the music were very good. Nicely done.

The Last of the Nyoms (Prologue) by quickfingers 2011-05-03T20:51:00

Are you kidding me? This is just lovely. Only one suggestion ... checkpoints. Other than that, add some more levels and ship it!

Lonely Fortress by Winterblood 2011-05-04T18:41:00

I had to reload this one several times as I got stuck but I thoroughly enjoyed it. Nice work.

TelePortal by Robinx 2011-05-02T22:33:00

If you don't do any XNA dev or haven't installed any games that include it, you will need the XNA framework redist package to play this. Get it at:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97

Have You Considered the Benefits of Life Insurance by crackerblocks 2011-05-16T20:29:00

Crazy but fun. This I think is one of the more creative uses of the theme.

LD21 — Escape

Flee Buster by ChevyRay 2011-08-23T11:44:00

Switching between the three escapees was cool, and I really liked the audio. LoFi goodness.

A Helicopter Named Freedom! by Codexus 2011-08-25T12:58:00

I watched your timelapse and was impressed with all the 3D modeling and skinning you were able to do. 3D content creation tends to suck up the time, so 14+ hours for that doesn't surprise me. I thought you did a really good job on the helicopter model. This has the beginnings of a pretty cool game.

Post-compo thoughts: Some sounds and more people/cars running around would be a cool thing to see. It would make your little city really come to life.

Nice job!

Hello?? by Jhelle 2011-08-27T14:25:00

I thought the way the objects faded in after they were described was a nice touch. I was disappointed to get out because I wanted more! Nice job!

Bounce-onium! by McFunkypants 2011-08-23T15:27:00

Levels were pretty easy, but the idea is oddly compelling. I played until the one level started looping. It took me several levels for me to realize I was playing the same one over and over again. lol!

Mindbane by LegacyCrono 2011-08-25T20:59:00

Where are the cheat codes? Seriously though this game is pretty hard. I managed to get the 'bad' ending but that was as far as I got. Even with the difficulty level I enjoyed it. Nicely done.

End of file by FireSlash 2011-08-22T15:51:00

It's a bullet-fest where even the bullets shoot bullets. I especially liked the upgrade system and thought it worked well. Nicely done for a 48 hour code concerto.

Upset by thristhart 2011-08-29T20:02:00

Didn't think I would, but I rather enjoyed this. I especially appreciate being able to click on what you want as opposed to typing it (that actually kept me playing longer).

The Villainous Villa by EricTheCoolDude 2011-09-02T21:37:00

It was all quite easy, but the graphics, music, and general wittiness of the guy's comments kept me playing. Well done!

Cells by Jimjam 2011-08-28T23:19:00

Good start to what could be a pretty cool game

Prison Break by hamster_mk_4 2011-08-30T19:40:00

I really enjoyed this one!. Well done!

Death Game by icrisanto 2011-09-01T21:03:00

I played until I got stuck in the floor. :P

Robot Pit Escape by SuperSausageDog 2011-09-03T16:15:00

Very unique and very fun game mechanic!

Mate Escape (LD) by alexandervrs 2011-08-22T15:33:00

I like the artwork, and the sound/music was good too. I agree with your assessment that it needs more "stuff", but that is normally what you can say about every 48 hour game. Nicely done!

Enough time for escape by Shigor 2011-08-22T21:14:00

Man the screen sure is busy with stuff. Maybe a bit too much. I ran around for a while collecting things but never figured out any recipes. Perhaps if you could provide maybe one or two recipes to start out? I really like the art style for the game. It reminds me of attack of the paper zombies (probably because of the graph paper).

Stratus by RichMakeGame 2011-08-23T00:52:00

I love the stylized graphics and the way you directed what needed to be done with the icons. This would make a really fun full game. Fantastic job!

Hollow by Connor 2011-09-09T00:51:00

Kinda hard in some places, but it just adds to the challenge. Great graphics and I like the atmosphere. All you need is to sprinkle a little text here and there to tell a story and you could easily get a sponsor for this.

Escape Paradise by kavs 2011-09-09T02:21:00

Loved the intro music. Some walking animation for the guy would be cool (I know time constraints). I quite enjoyed this, although I wish there were more to do.

Escape From Zoo by REIN1 2011-09-07T21:33:00

It could use more gameplay, but I like your art style.

Escape from the Labyrinth by ursagames 2011-09-07T21:25:00

This is actually pretty interesting even with the sparse environment. I think you could turn it into something really cool with some more labyrinth decorations and perhaps some monsters to battle ... oh wait. I just read a few of the comments. Seems I've missed something, so I'm headed back in to play it again.

Escape from the Labyrinth by ursagames 2011-09-07T21:27:00

Ah! I just saw the "thing". Very creepy and pretty cool!

Rescue Support by Accidental Rebel 2011-08-22T20:41:00

I wish the ship would move a bit faster (perhaps an upgrade?). Nice job

ZOMBEE FLOOD by keenblaze 2011-09-03T16:50:00

I love how the little zombies look and how they all move together. Very clever. Zombie flocking was cool - especially having them spell out letters.

LD22 — Alone

The Lonely Arena by recursor 2011-12-20T21:39:00

@DarkAcreJack lol. Yeah sorry about that. It didn't actually occur to me I needed to capture the cursor until after I'd already submitted :P

The Lonely Arena by recursor 2011-12-20T22:19:00

I just fixed the cursor capture issue since it does not affect gameplay.

Alone by Dark Acre Jack 2011-12-20T01:30:00

I enjoyed the atmosphere in this one. It felt eerie and lonely down there. I got impatient and wanted to turn faster than the A-D keys would let me, so I think having mouse look (even if it is just left and right) would be nice. Also I missed one of the question panels and had to go back through several before I found the right one. It would be good to turn the panel a different color or somehow indicate that you have finished it. I really like how you did the panels and the text.
I also thought the ladder climbing scene was a nice touch.

The personality profiling questions were fun.
Some of these are hard to choose from. Embezzlement or public nudity? I wasn't comfortable with either one :)

Well done.

Final Trip Soccer by Benjamin 2011-12-19T22:05:00

Yeah. This is really good.

Warrior cursed by Loneliness by Lancelot Gao 2011-12-24T13:54:00

Not sure how well this went with the theme but it was really fun once I figured it out (read your hints). Now all you need is some different opponents and you'll have a medieval Mike Tyson's Punch-Out. Nice job!

Quiet, Please! by ladron 2011-12-22T13:25:00

I like the feel of the game, the art style, and the kittens. Well done.

Stray Whisker by JigxorAndy 2011-12-19T22:19:00

Man this game is beautiful. Loved the stylistic art, and the animations were great. The backgrounds are well done and jumping around and knocking down flower pots with the little kitty was a blast. I also thought the story was very good and the little kitty pals just added to the experience. Please do more with this.

End of Solitude by Suyo 2011-12-19T21:58:00

I never would've thought that a little non-animated guy jumping around single colored blocky terrain collecting blue chips would be fun, but it was. I liked the way you did the upgrades. It made me want to see what was next.

5 DAYS by matthias_zarzecki 2011-12-23T21:06:00

Other than wishing for a 'run' button, I thoroughly enjoyed it. Quite impressive for 48 hours!

Alone in His Mind by 89cookies 2011-12-23T14:24:00

I would like to have been able to move a bit faster, perhaps holding down shift to run or something.

SpaceMission by Muu? 2011-12-19T21:41:00

I really like stylized original gameboy look that you gave it. Nice job.

I Should Go Back by ArchPenguinBot 2011-12-23T14:34:00

I really liked the music on this one. I think you should wait for the player to press a key before advancing the dialogue. Sometimes I missed what was said because I didn't have time to read it. Very creative story, although the first puzzle may be a bit much in the beginning.

Long Walk Home by JAH2488 2011-12-24T15:43:00

I liked the Idea of having batteries recharge, although it would be nice if they would recharge a bit faster. That said, finding the extra battery packs scattered about kept me going for quite a while.

The Wizard Apprentice by Ralkarin 2012-01-04T11:06:00

The movement/controls were somewhat tedious, but other than that, I like it.

LD23 — Tiny World

Star Drill by tinymagus 2012-05-08T13:28:00

I haven't seen anything like this. I had fun with it.

The Good Ship Higgs Boson by Jezzamon 2012-05-08T00:28:00

This is quite the polished game and the puzzles are well done also. Nice!

Block Bros by HeuGamer 2012-05-02T11:27:00

This was a pretty cool concept although I felt that it was a bit lacking in the difficulty department and perhaps a bit slow. It is difficult to find that balance in 48 hours. If you check out my game you'll find that I had the opposite problem.

Montezuma's Tomb by recursor 2012-05-10T20:23:00

@CherryNukaCola: The source link works fine. I just downloaded it.

Phobius by deejorg 2012-05-03T20:32:00

Quite a unique game mechanic. It is a good start at something really fun.

Copulous by keely 2012-04-23T10:48:00

This made me laugh. A guy in a truck driving around a field picking up coins...with bunnies. At first I thought I was supposed to run over the bunnies but then I saw the coins. The little grave stones are a nice touch and I found the music to be pleasant. Well done!

100seconds'World by Angerus 2012-05-02T11:21:00

This game has a nice feel to it, but you need more stuff to do. Good job on the graphics.

A Giant Step by Quinas 2012-04-26T21:33:00

Ha ha. Take that Mr. Potato head!

Atom Planet by NMcCoy 2012-05-08T14:10:00

I really enjoyed this game and I'm still trying to figure out how to complete some of the actions on your to do list. Must...resist...looking at ... walkthrough

Atomsmash by Dan C 2012-05-08T00:09:00

Shoot 'em up Construction Kit. Man I forgot about that one, but I sure loved playing with it as a kid. Very cool idea to use it in LD!

My First World by Dark Acre Jack 2012-04-24T21:39:00

The music and graphics are nice and I especially liked the atmosphere effect you have around the planet. The font used on the status and task buttons was a bit difficult for me to read though.

Super Strict Farmer by Benjamin 2012-05-05T21:58:00

I found this to be a very fun and graphically enjoyable game. Great amount of polish for 48 hours. This one is on my re-play list.

Housefly by dacap 2012-04-27T00:38:00

THAT was fantastic in every category. VERY funny!

Memento XII by deepnight 2012-04-25T19:52:00

The only thing lacking in this little gem is animation for the old man. Other than that it is a thing of beauty.

Memento XII by deepnight 2012-04-26T23:18:00

@deepnight: Strange. I tried it on another computer with the exact same Flash player version (11.2.202.233) and it works fine. Must be something wonky with my main computer. :/

Space Cabin by trylle 2012-04-25T15:24:00

I really liked the low-fi visual style of the game. It kinda reminds me of the old King's quest games.

Another Kind of World by daandruff 2012-05-13T21:03:00

Getting the bombs right where you want them is a little difficult, but...wow. This is one of the best Love engine-based games I've seen.

Wunderworld by ratking 2012-05-02T14:11:00

I really like the cat warrior death sequence and the fact that you've included a level editor in a 48 hour game. The way you have saved levels, particularly in the post-compo version, interests me. It appears to be a better version of what you did in the compo entry. Any hints on what you did? Did you compress the text or encrypt it or something? Anyway, quite impressive!

Pull by maloki 2012-05-08T14:23:00

Enjoyed this more than I thought I would and the music is better than most entries.

Rock 'n' Slash by BlackBulletIV 2012-05-02T11:22:00

Good graphics, nice style, but as several have said, the shooting could be a bit quicker. Perhaps a powerup that increases shot speed.

0x17's-TinyWorld by 0x17 2012-05-02T11:19:00

This does indeed remind me of MeatBoy. The controls could use a bit of fine tuning though as the little guy moves a bit too fast.

Tiny World Cardgame by SusanTheCat 2012-05-08T12:33:00

Very well done for a 48 hour entry. I've seen a few card games over the past several LDs, but this one was the first I actually tried to play. This is pretty cool, and the tutorial is a very nice touch.
A couple of things:
1) I think you should add some more color to the cards.
2) During the tutorial, when you are changing the cards around, I think this should be done faster or at lease let the user press space so I don't have to wait for each individual card to disappear.

Overall a very nice job!

Curse Of Grimwood by sorceress 2012-05-07T17:12:00

Where is the source code? There is a folder in the zip file named "sources" but it is empty.

Minikin by tummyache 2012-05-01T02:15:00

I liked the graphic style, although I was wishing for a bow and arrow while fighting the slimes. Constantly swinging the sword was frustrating.

A Cube Race by EddNorris 2012-04-26T21:28:00

Where is the source code?

Dragons of Pluto by Lusmu 2012-05-02T11:12:00

Quite an enjoyable game. I wish there were more planets to terrorize ... perhaps in the post compo version?

Tiny Wizard by kebabskal 2012-05-07T19:03:00

I really enjoyed this game. Nice small levels with pixelated wizards and a good difficulty curve. Well done!

Flyspeck by amodo 2012-05-05T02:02:00

Nice combo with the president and the query-kitty. I enjoyed it.

LD24 — Evolution

Soul Jar by farmergnome 2012-08-29T12:53:00

Um...wow! Yeah. I think that about covers it.

Microraptor by robcozzens 2012-08-28T21:12:00

I like the dino-model and the polygon terrain. The jump-glide was fun.

Magna Systems Inc. by recursor 2012-08-27T19:14:00

The Par times were arrived at by me playing quickly through the levels about an hour before the deadline, so yeah, it definitely deserved more thought than I ended up giving it.

Jumpers in Love by Alink 2012-08-29T15:04:00

Very interesting idea. I enjoyed watching these little guys jump around and poop out little babies.

Primordial Soup by bytegrove 2012-08-28T21:08:00

Strange, and strangely cool. I like the lego-like body parts, but it was a bit too difficult for me. Also, I left my head in another room and when I came back, it was gone!

Cubevo by NostraDamon 2012-08-31T01:10:00

This game made me smile...then I had to lay down :(
I actually got motion sickness playing this which is crazy. I play 3D FPS games quite a bit. I think it was because the paths between the trees are so close together. I didn't enjoy getting stuck in the tree maze, but regardless of that, this is some great stuff. I really liked the concept of clicking the cubes a certain number of times to get it to 'evolve'. Oh and the music is great too!

Gene Jumble by ae12687 2012-09-09T22:24:00

Where is the source code?

Moche by Ilod 2012-09-01T00:37:00

I wasn't sure what to do, but I hit space so much that my browser crashed.

Cuboid Sandbox by cominu 2012-08-29T02:33:00

Very well done! This is a refreshing idea and implementation of the theme.

Outside of the Test Tube by ramoncb 2012-08-27T19:28:00

Crud! MediaFire is blocked on my network. Any chance you could add an alternate download location? I am intrigued that you made it in Blender.

Infestation by jwin 2012-08-28T21:17:00

Well done. I like the visual style and the gameplay isnt too bad either. More enemy variety would be nice.

Planet Conqueror by Maacus 2012-08-27T19:26:00

Things start off a bit slowly and it feels to me like maybe the beginning stages where you're trying to ramp up your first planet should go a wee-bit faster. That didn't really matter enough for me to quit playing though and that says that you have something pretty cool here. I hope you continue development on this. Well done.

3 Apples High by Dayko 2012-08-28T21:04:00

It gets a bit monotonous after a while, but I really like the graphics.

Super Clew Land by Team Clew 2012-09-04T00:23:00

I love the game mechanic on this. Very fun. It would be cool to see a full game from this.

Socket City by SethR 2012-08-28T01:49:00

A couple of things:
Some of the asteroids were a bit dark and hard for me to see. I wish you had a bit more control over where to put the blocks, but I guess that is the 'evolution' part of the game. Pretty neat concept, and well done. I agree with a previous comment that this could make a really cool android/Ipad game. Also I've been meaning to look at your Proton SDK and the source to this game will be a great place to start learning. Thanks for that.

Fantasy Map Tactics by McFunkypants 2012-08-29T14:01:00

I really like the art style. For post-compo you should animate the little characters in the same style. I'll also agree that the game does run a bit too slow. This is a good start to something that could be really fun.

EVOL by Dark Acre Jack 2012-08-29T01:25:00

The graphical style, sounds, and animation for the player are well done. The 45 degree movement and walking around in the dark did get a bit frustrating, but overall I enjoyed it.

Beetlefield : The Forecast by Benjamin 2012-09-03T00:39:00

Very cool concept. I played it again and again...and again....

Strike of Rage ! by deepnight 2012-08-27T19:59:00

I would love it if you could restart from the current "level" instead of going all the way back to the beginning. Otherwise...dang it man. Somehow you manage to make a killer game with a neat story and cool graphics in 48hrs.

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-08-29T12:38:00

I wish that the you could have 'evolved' to move faster. Also, the music got to me after a while so I was glad to see there was a mute button. I love that you took your box-cat character from LD22 an used him in this one. The car models and general look of the environment is really nice. I also enjoyed blasting cars with my laser eyes. Well done.

The Plurality by N427 2012-08-27T19:33:00

I wish you didn't have to start all the way over when you get caught by one of the eyes. Pretty interesting concept though. Keep working on it.

evophonia - evolve music by chas 2012-08-29T12:10:00

I agree with the comments about there being a few too many keys to hit, but overall this is a solid entry. Well done.

Evoland by ncannasse 2012-08-27T20:10:00

Loved this.

RED PLANET by BuffaloPhil 2012-09-03T00:32:00

A very well-done interactive story. You had my full attention until the very end.

LD25 — You are the Villain

Happy Little Murder Friends by farmergnome 2012-12-22T13:36:00

Wow ... I can say no more.

My First Ping Pong Massacre by Martin Vilcans 2012-12-20T21:09:00

As I was firing salvos at the city I began to wonder why the citizens would allow a giant turret to be built right next to them. I wish you were able to control the power of the shots too, but even without that it was pretty fun.

TerraForma by recursor 2012-12-17T16:40:00

@Matthias Thanks for catching that. I had put the link for the source in when i submitted but somehow the http:// portion got cut off so the link never showed up. That has now been corrected.

TerraForma by recursor 2012-12-17T19:45:00

@Graf_Grun: Thanks for the critique, and as for level 4, yes it was broken but no longer. I just fixed a typo bug in the code so now it can be beaten. Literally changed a '+' to a '-' which is ok according to: https://twitter.com/ludumdare/statuses/148673391648456704

Spy Trouble by Sos 2012-12-18T23:20:00

I think the pixel style 'agent' art and the rest of the background clash with each other IMO. The agent is really well-drawn and I'd like to see the rest of the graphics done in the same style. There were a couple of places where the controls frustrated some. I think maybe he moves a bit too fast? In spite of those two things I enjoyed playing it!

London Bridges by LPGhatguy 2012-12-23T13:18:00

The goat and human death sounds could use a bit more variety, but the baroque recorder music is really cool. Nice entry/

A Villain's Demise by monomanio 2012-12-24T17:52:00

Very nice graphics!

SUPER Witch Hunter Pro by Gungnir 2012-12-22T02:49:00

I love the cut out look of the graphics. Nice job.

The Fall of Mr. Wily by StoneMonkeyStudios 2012-12-23T01:22:00

Hah. I loved this. Make me go through all that frustration of getting beat down, then I get to dish it back out. I especially enjoyed causing mayhem on the freeway. Nice work!

We Are Promoted Toknight by EatenAlive3 2012-12-24T18:09:00

I felt really bad stabbing all those helpless villagers. The king, however, attacked me first so I had to defend myself. I thought the text as little hard to read, and some of the messages didn't stay up long enough for me to read them. This has a Castlevania fell to it, and that is a good thing.

Mine Sneaker by raincole 2012-12-17T11:02:00

The blue cursor is hard. Neat concept.

Konkey Dong by saampahlavan 2012-12-17T22:59:00

Great modification of a classic.

A small village by EdoMiyamoto 2012-12-20T21:46:00

I love the world you created and enjoyed running around in it. I wish the characters would react to being shot like run away or something. Also it would be cool if the hero would actually try to hurt you. I'm sure time constraints were a factor in that. I also enjoyed shooting at the cloth-physics flag you had in the center of town. Very nice entry.

The Launch by DTG 2012-12-23T01:12:00

Nice job on the music and sound effects.

Hostile Hostels by CharlieLove 2012-12-18T01:08:00

Funny music. I'm not sure if you intended it, but if you hold down the mouse button and drag it across the sky, you can kill the birds without clicking. Overall it is pretty cute, however, I wish there were more to do.

Earth Destroyer by Interbellum 2013-01-03T00:37:00

Nice concept. I enjoyed this one.

Villain on a train by pinion 2012-12-18T22:45:00

Your "choo-choo" sounds really made me laugh. This was charming and and unexpectedly fun.

The villain's Rules ! by zimra 2012-12-18T00:36:00

I wasn't sure how to work the objects, but I really like the idea. Graphics and sound are great.

Twisted Neighborhood by Klakwa 2012-12-24T14:56:00

Oh yeah! I noticed myself smiling once I reached power level 2. This one was lots of fun and very inventive. Absolutely LOVED the details with all the pieces flying around. Fantastic work!

The Rise and Fall of Professor Moriarty by ProfessorMoriarty 2012-12-18T23:04:00

This is very interesting, and very well done. Add a few more mechanics and maybe more levels and I could see this selling nicely on an app store or two.

Reclaimed Empire by zazery 2012-12-18T22:53:00

I really like the graphics style of your game, but I wish there was more to do...

THE CONDEMNED by Dark Acre Jack 2012-12-18T02:05:00

Great job on the story, and the voice acting. I wish the controls were a bit more forgiving and that you had time to make it longer. I finished it and found myself wishing there was more. I really enjoyed it.

Tale of Scale by ratking 2012-12-18T01:41:00

Quite a unique mechanic you came up with. The graphics are nice and stylistic. I agree with everyone else that a full game designed around this concept might be really fun.

The World is Mine! by matthias_zarzecki 2012-12-20T21:33:00

Even though it was a bit on the easy side, I quite enjoyed it.

Infidel by Winterblood 2012-12-24T18:03:00

I really like the shadow gameplay mechanic. You've created a nice ambiance with the level design and lighting. Add a few more fun ingredients and you'll have a solid and fun stealth game. Nice job.

"I Never COULD Get The Hang Of Thursdays..." by Zed 2013-01-05T12:51:00

This was quite humorous, and I like the MSPaint artwork too.

Cruel Cruel Dastard by alect 2012-12-19T15:13:00

This is a really fun game. The sound effects are great, and the graphics fit nicely. Well done!

You are the (NOIR) Villain by Graham Weldon 2012-12-23T01:05:00

You set the mood on this nicely with the music and dark, grainy black and white graphics. A mini map would be nice as I walked around a bit but never found where to put the bomb.

Park to Park by Frozen Fractal 2012-12-18T22:50:00

Yes this is Qix but with goats, and I like both so this was fun.

Unhappy Holidays! by GeorgeBroussard 2013-01-05T12:41:00

Pretty fun little game. The way you made the little elves move without animating them worked well and added to the character of the game. Nice job.

LD26 — Minimalism

Super 1-Bit Space Arena by Orni 2013-05-01T00:44:00

Nice. This reminds me of Hero Core. Great job!

Buggers! by recursor 2013-04-30T00:06:00

@Dark Acre Jack: I hadn't thought of the educational slant. Hmm...

Buggers! by recursor 2013-04-30T00:17:00

Oh. One other thing to everyone else reading the comments. You can win a level if you kill all bugs. I did not get that into the in-game instructions, but it is in the instructions above.

Buggers! by recursor 2013-04-30T12:49:00

@ZeroDivide - That is odd. Try hitting Ctrl + F5 to force a reload of the unity file in the browser. Also, perhaps you are using an earlier version of the Unity3d browser plugin? Go here ( http://unity3d.com/webplayer/ ) and see what version you have installed. The version I have installed is 4.1.2f1.

... by Dir3kt 2013-05-03T19:42:00

Can't say I'm a fan of auto-generated music so I wish there was a mute button for that, but otherwise this is pretty good.

Robot Hears Kitten by Kom 2013-05-11T00:27:00

This was really fun! Congratulations on a unique entry.

Geneva Convection by TylerGlaiel 2013-05-07T20:45:00

This is the opposite of the theme, but it is so much fun!

Stalker by The Consul 2013-05-11T00:28:00

Where is the link to the source code?

Cross by AstroEngiSci 2013-04-29T21:20:00

Great game. Very minimal. I must say though that were it not for the green cube, I would never have made it to the end :)

The Despicable Caverns of Deadly Doom by BumpkinRich 2013-05-05T21:02:00

Hey. Where is the link to the your source code?

5 Days On 2 Days Off by BradleySmith 2013-05-11T00:55:00

Love the cubes with ties and the little janitor sweeping the floor.

CHAMELEON RUN by Split82 2013-04-29T20:11:00

Wow. Really polished presentation. Great graphics and music. It fits the minimalistic theme nicely.

MONO by timtipgames 2013-04-30T18:28:00

"There is no need to finish every level." I did anyway because it was so much fun. Love the style, and you nailed the music. I love the piano playing in the background. Well done!

(Follow the) Line by Chman 2013-05-03T19:39:00

Button press detection seem to lag a bit whenever things get faster, but this is pretty fun. Nice use of the theme.

Potato Dungeon by _Rilem 2013-04-30T13:02:00

This is great. My only complaint is I wish there were some way to lock the mouse cursor so it doesn't keep going off the screen. Love the horse!

ERASERLAND by little_polygon 2013-04-30T00:22:00

I didn't care for the music, but I love the game play and the art is great. Nice job.

Quest by vinull 2013-05-01T11:22:00

Reminds me of the old Atari Adventure game. Nice job.

Execute by ShinkiroCode 2013-04-29T21:06:00

It looks like the 2nd level may have a bug or something? I die no matter what i do to the 2nd guy.

Dream Island by FREEZX 2013-05-05T21:35:00

This game is odd, and full of interesting characters. I enjoyed walking around in it. You should consider locking the mouse cursor. I went to click on the robot at the very beginning and the cursor just happened to be on the browser's reload button...whoops.

essentia by andrewkennedy 2013-05-11T00:35:00

The source link is broken

Bayou by paulmcgg 2013-05-05T21:49:00

The game art is lovely and goes nicely with the music. Everything combined together creates a great atmospheric experience. I didn't realize I only had one spear until I threw it into the water and was unable to throw another (haha - I just read your instructions above - silly me). At first I wandered through the swamp just looking around at everything, but then I saw it and I knew what I had to do. This was a great experience.

PRISMA by Dark Acre Jack 2013-04-29T15:06:00

Very unusual and that's not bad. It feels very different than your other LD48 entries yet there is something about it that makes me think, "yeah, this is a DarkAcre game". I really like how you used audio for the menus. I don't recall seeing that done before. Excellent example of the theme too.

Simplicity by fishbrain 2013-04-29T17:40:00

A little short, but very cool. I'd like to see lengthen the story.

Dream Fishing by Sophie Houlden 2013-04-30T20:27:00

This game has a great feel to it with graphics to match. More fish please!

Road Rage by Jimjam 2013-04-30T00:45:00

Wow this is pretty nice. Great presentation and the in-game tutorial is well done. You should have an option to select which side of the road to drive on (right or left) Haha :) I realized it pretty quick when the cars at the intersection would turn left on red (a very cool detail by the way).

Balls Balls Balls by matthias_zarzecki 2013-04-29T21:10:00

Well done. Very minimal and nice concept. This would lend itself very well to a touch screen.

Moondar by leafo 2013-04-29T20:59:00

Great graphics, great music, great presentation, difficult gameplay. I need to spend more time with this one...

hunter hungry by Jonathan Whiting 2013-05-03T18:15:00

This feels very minimal and yet very polished at the same time. I was pleasantly surprised when I shot my bow up at one of the blocks and I was swinging on a rope! The music, mood, and fun are all really good. Nice job!

Space Captant by Norgg 2013-05-05T21:23:00

This was pretty fun. I hope you keep working on it. The thrust arrow confused me a bit and I thought I was supposed to follow it, so I did and I ended up in deep space. A costly mistake for the unfortunate captain.

MBlok by tSwitch 2013-04-29T20:47:00

It was a bit short but graphically pleasing.

MiniSim by jolle 2013-04-29T18:13:00

Neat sim program. I'd like to see you do a post-LD version of it.

LD27 — 10 Seconds

Dungeon Deadline by Orni 2013-08-27T19:02:00

After playing for a bit, I'm not sure how I feel about getting kicked out of the level every 10 seconds. I want to explore each level fully. Nice job on everything though. It was pretty fun.

Robotica by recursor 2013-08-26T18:09:00

@lekochen: awesome!

Robotica by recursor 2013-08-26T20:48:00

@Split82: Yes that was me. Thanks for the compliment :)

Robotica by recursor 2013-08-28T00:52:00

@josefnpat: Ok. I just uploaded a Linux build. I'm not at my Linux machine at the moment so I haven't tested it yet, but I will first thing tomorrow.

10 seconds to save the day by Volute 2013-08-31T21:11:00

The hand-drawn characters are great!

Defense of Your Craft by josefnpat 2013-08-27T11:55:00

Player movement is a bit confusing at first, and I thought it was a bug that you could build on to of what you already had. Turns out, that was an upgrade I guess? I agree that a 'reverse' key would be nice. The quirky music loop didn't annoy me at all, but instead added to the game's personality. I'm going to get my kids to play this with me when they get home from school. Nice job.

Ochre by ben 2013-08-26T18:21:00

This game has an odd and unique charm to it. It is quite relaxing to play with.

Planet Monster by 01010111 2013-08-28T18:14:00

Wow. This got intense pretty quickly. It has a nice feel to it.

10Seconds Racer by orangepascal 2013-08-26T11:27:00

Very fun little game. It invokes the "just one more try" syndrome that makes you spend far more time playing than you planned.

Clockwork Cat by patrickgh3 2013-09-02T18:47:00

Very nice presentation. Pretty fun the way it is, but throw in some enemies and add a few more power ups and this would be really great. Nice job.

The Saddest Landscape by BradleySmith 2013-08-28T11:33:00

Interesting and very stylish entry, although I wish there was more to do than just move and jump. Graphics are lovely and I really like the piano music. A good start to something really nice.

TIME SHIFTER by Split82 2013-09-12T21:33:00

Very nice graphics and game play. The game feels nice and polished, and I really like the piano music in the background.

RUNTRIS by sgehlich 2013-08-26T20:19:00

I wish it didn't go so fast at the beginning. Having it start out a bit slower and get faster the farther you get would help me get into it better. I like how you mashed 2 unrelated styles and made a game from them. Nice graphics and ambient audio sounds. Pressing space to retry would be better than having to press 'R' IMO as I was having to do that alot. Quite a fun game.

10s Paparazzi by Ithildin 2013-09-02T19:03:00

I wish it was longer with more stuff to take pictures of . What there is of the game is pretty fun though.

Clocked In by rylgh 2013-08-26T19:01:00

The graphics are very simple yet they are perfect for this type of game. I love the way the little dot deforms a bit when you move him and how it he jiggles when he hits something. The music loop even felt like it went with the clock thing you had going on. Adding some type of powerups might make gameplay a bit more interesting. Even so, I had plenty of fun with this one. Nice job!

Tiny Petards by raver 2013-08-27T11:31:00

A puzzle game about fireworks. Nice.

Get well soon by GSM Productions 2013-08-31T13:27:00

That was a great intro and the game itself has nice atmosphere! It quite stressful trying to stay away from those things. I wish you would have had time to add the code in to capture the mouse cursor.The sound production and watercolor graphics at the beginning were well done also. Nice job!

GitGirl - Conflict Resolver by ddionisio 2013-08-28T12:30:00

The art for the little character is quite nice, but the gameplay feels a bit slow. I must admit I got frustrated trying to double jump and wall jump up to where I was supposed to throw the bomb. The wall jumps seemed to not always work like I expected them to. I also wish I had more than 1 bomb. When I finally made it to the platform, I threw my bomb in the wrong direction and was unable to get to it before it exploded.

Terminal 10 by alts 2013-09-13T20:23:00

Finally! I did it. It took me several minutes until I realized I had to use the arrow keys to put on the chute :P. Really neat game.

Subject 18120 by deammer 2013-08-28T18:32:00

The humans in this game spontaneously dance every so often ... and it is pretty hilarious. It felt like the little mouse jumps up a bit too quickly as I was having a hard time hitting anything that was less than 3 or 4 tiles above me. I liked playing with all the different weapon types.

Bragmor the Barbarian by Codexus 2013-08-28T12:14:00

The barbarian and monster models look nice (they are even animated!), and I like the comments that Bragmor makes every now and then. I wish the levels had more 'stuff' in them, but I know 72 hours doesn't leave much time to create content. By the way, Bragmor is the perfect name for a barabrian!

10 Floors by Anshul Goyal 2013-08-27T00:48:00

Simple concept but it was still pretty fun.

Rewind by sergilazaro 2013-08-27T11:37:00

Compo entries require source code. Where is your source code?

Rewind by sergilazaro 2013-09-06T12:07:00

Unique gameplay and nice clean simple graphics amde for a pretty interesting little game. nice job

Changer by ix 2013-08-26T19:09:00

Not exactly sure what I was doing, but hearing the guy in the front row grumble made me laugh which was good because that was pretty much all I could get him to do.

Wing by CrownCity 2013-08-27T18:25:00

You need to post your source to be in the compo. Where is your source code?

Bomb Squad by Levi D. Smith 2013-08-27T17:37:00

When I first walked up to a bomb, I pushed the wrong button and it exploded. I need a gamepad. Getting blown up and watching the little blocks fly everywhere was actually half the fun for me. Poor little guy. He takes a beating, but keeps on ticking.

Lawrence Dare Starring In- 10 Second Psychic by Beardbotnik 2013-08-26T20:09:00

Great artwork, and I like the gameplay style too. The computer generated voices were a bit hard to understand at times, but I still managed to get the killer. Well done!

Routine decisions (in 10 seconds) by Yozz 2013-08-26T20:27:00

Very funny game. I was a bit overwhelmed at first trying to read all of the thoughts but it was a pretty fun little story.

10s Castaway by meszka 2013-09-16T00:55:00

Cute little game. I haven't finished it yet, but I'll come back to it. Having the days be only 10 seconds long was a nice way to incorporate the theme.

10 Seconds of Grey by Almax27 2013-08-27T17:41:00

VERY nice style to the graphics. Good presentation too. Loved the piano music. Where did it come from?

Greed Run by Elrobo 2013-08-27T11:36:00

Interesting concept. Having the level reset when I die rather than making me wait the full 10 seconds for the lava to come up would be better. Also, it appears to goto the next level even if I don't make it to the exit. Love the boulders by the way. They're smashing!

PROBE TEAM by Andrew Shouldice 2013-09-02T18:54:00

This game oozes graphical style. Great job on the feel of this one!

Orb by Monoquartz 2013-08-28T00:38:00

Unique puzzle concept. And you did it in scratch. Very cool.

Day of the Vampire by drilltail 2013-08-26T15:01:00

Nice game with a pretty fun 10 second game mechanic.

Fireworks by Schulles 2013-08-28T11:54:00

I don't think I would have ever come up with the idea to make a game about placing fireworks. It is quite well done and the pixel art is good. It has the style and feel of an old gameboy game. I wanted more stuff to do, but overall I'd say nice job.

Step Out by bitserum 2013-09-06T12:16:00

I really enjoyed this game. Graphics and sound are great and the gameplay is really fun. Keep working on it!

Ten Second Dungeon by Jimanzium 2013-08-27T11:58:00

Very retro.

exposure by zillix 2013-08-26T18:18:00

I didn't see the theme in this one much except perhaps in the suns ability to charge/burn things. I love the pixelized graphical style you have going here. The 2D/3D world is quite nice! I enjoyed exploring it.

Save Them by Jason 2013-08-30T00:23:00

Those little guys sure are hard to round up. I think the 10-second timer hurts this one a bit because it felt like just when I got my little directional symbols where I wanted them, they would disappear. I really like the idea for this game though. With a few tweaks and additions here and there this would be a pretty cool game to stick on an app store. Nice job.

10 Seconds Before the World Ends by Lustdante 2013-08-26T18:07:00

Nice game mechanic

Vacuous by Rhinoceros 2013-08-27T12:04:00

Nice vector art.

Graviteer by Linusson 2013-08-26T11:18:00

Graphics are not bad and ship control feels pretty good. Nice job.

ROBO-TIC by Omar_q8 2013-08-26T19:06:00

The little robot guy is well done and I like the game mechanic. I especially like the name of the game - one letter short from the name I chose :)

Crazy Genetist by ratalaika 2013-08-28T11:45:00

I never realized how easy and fun it can be to splice DNA. This would be great to release on mobile platforms.

QuickHunt by MvdLaar 2013-08-28T11:39:00

You have a very nice art style going in this game. The graphics are great! The sounds is also very well done. I'd like to see a full game made using this style and your skills.

Starship Physics by cwkx 2013-08-26T20:30:00

Interesting Idea. I like the pixelated art style, but I'm not a fan of the auto-generated music.

LEGACY by DanHayesGamer 2013-08-28T11:57:00

The fish models are quite nice, although I wish I could see their faces. Nice ambiance music too.

The Duellists by jay griffin 2013-09-02T18:43:00

Nice. I would love to see more rounds available with the opponents getting faster. The rounds that I played were all very easy, but it is still quite fun.

Knight's Temper by madruse 2013-08-26T18:49:00

It would be nice to have an option to turn off the music. Good job on the graphics.

Adventures of Schrodinger's cat by Cryunreal 2013-09-02T18:30:00

The hand-drawn notepaper look is really nice.

Time Slime Arena by TomCooper3D 2013-08-28T12:02:00

Those stinking yellow slimes were the cause of my demise in the end. They were just too fast for me.

O by Once Upon a Team 2013-08-27T21:11:00

Oooh. Pretty Jellyfish and lovely ambiance music to go with it. This is kind of relaxing. Like looking into an aquarium.

Twitchy Thrones by rpmoura 2013-08-26T21:52:00

This reminds me a bit of Risk and maybe Galcon. I enjoyed it.

removed by flamecow 2013-08-26T20:15:00

Reading the description for this game made me laugh, so you get humor points for that. The assistant is funny too. It took me a minute to figure out how to discard a syringe if you didn't want to inject him with it, but once I got it, I got it.

Antidote by Antidote 2013-08-28T12:23:00

VERY nice polish on this one. The graphics , sound and music are great. The gameplay is actually pretty dern fun too. Shooting the various baddies and vases was very enjoyable partly due to the way they would shake and then finally explode into a mass of jewels that splattered everywhere. How many levels are in this game? I played through what I thought was quite a few before I died and I kept seeing different stuff. I couldn't figure out how to get more dynamite. Is there more dynamite available in the levels somewhere or is what you start with all you have? Probably the best I've seen yet. Great job!

Proletarian Ninja X by deepnight 2013-08-26T11:32:00

Yeah. This is good... really good.

Candle Man by Lancelot Gao 2013-08-28T18:57:00

Very unique idea ... and it works for the most part. Nice graphics and gameplay. Well done

BLAM BLAM PLANET by ratking 2013-08-31T12:53:00

This starts out tame but gets hard pretty fast. I really like the black hole gun. There was something very "attractive" about it. Nice work.

Triad by BlackBulletIV 2013-08-27T12:12:00

This game is really fun. Well done on the grainy visuals, the gameplay, and even the music loop goes well with everything. Very well put together!

Atomic Time Raiders by Colapsydo 2013-08-26T20:55:00

Very interesting concept. Nice puzzle game.

Boyfriend Simulator: Feed My Boyfriend by leafo 2013-08-26T18:37:00

I think this guy should get his own food. All he does is puke and sit around. This is a weird game concept, and very well put together. Sounds and music goes well with the graphics and gameplay.Very nice job.

10 Sec Hero by StabAlarash 2013-08-28T11:40:00

Where is the link to your source code?

Thorvald by FunByJohn 2013-08-27T18:23:00

LOVE the graphics. This game has some charm. I wasn't exactly sure what the goal of the game is, but I sure did enjoy running around destroying the beautiful scenery. Goood sound and music design too.

i eats lazers! by 01101101 2013-08-28T18:54:00

lol. This is great. A cute little cat doing what cats do - chasing things. Nice simple little game although I never was able to make it to my basket. Maybe I should lower the difficulty level...

Water Closet by Angrycrow 2013-09-12T21:35:00

Interesting choice of controls. I found the music pleasant and the game play funny in a good way. The graphics were pretty unique too. Nicely done.

Keep Flying by bushmango 2013-08-26T15:06:00

This has a lot of stuff going on and I felt a bit lost at the beginning, but overall it was pretty fun. I'm not sure I'd call that music, but it was quite funny :)

Decimoid by Arowx 2013-08-26T18:30:00

Interesting idea. It would be nice to have more stuff to do like maybe something that could extend your lifespan a bit. These little guys move fast, but I guess I'd move fast too if I only had a 10-second lifespan.

GunJoust by Vic 2013-08-30T00:27:00

Nice graphics and presentation. Also, who doesn't like jousting on horses ... with guns. The only thing that let me down was when you beat the other guy and your horse just stops at the end. I wanted my guy to turn around and see the carnage, hear shouts from the crowd, fireworks going off or something. Even so, I enjoyed it.

Jellyfish Shall Rule the Earth by bigbazwa 2013-08-27T19:09:00

I kept dying fairly quickly, then I happened to look and see that I was running out of oxygen. "Oh yeah" I thought. "Oxygen is pretty important down here I suppose". The first time I landed on a platform and started spinning out of control I smiled. I don't know why, but I though the spinning was pretty cool. Man those jelly fish are mean!

ROBOT PLANET by GeorgeBroussard 2013-09-16T00:51:00

This has a lot of polish. I really like the graphics and sound effects. Nice use of the theme too. This one is going into my "play more later" folder.

Time Flies Straight by mrspeaker 2013-09-12T21:45:00

That was quite an odd experience, and like nothing I've ever played. It was quirky, and yet it somehow kept me playing longer than I though I would. Bonus points for including Carl Sagan.

Firefly by dj_pale 2013-08-27T11:42:00

This game is buggy (that's a good thing), and I wish there were more bugs. I like the little firefly. I do wish the firefly would face left when I fly left.

Stator Chronicle by Sergey Mohov 2013-08-26T11:24:00

Nice art style

LD28 — You Only Get One

The Seed by recursor 2013-12-17T01:40:00

@Masadow: Yeah. There are 26 possible Plant health combinations and I only had time to get 15 berries in the game (that is 30 different stories - 2 for each berry). That means that a bit over 50% of the time you will grow a berry. Not too bad, but I'd rather have it around 60% or so and make it possible to kill the plant. As always, I had other ideas to implement but ran out of time.

The Seed by recursor 2013-12-17T02:27:00

Actually there are 27 possible plant health combinations :P

The Seed by recursor 2013-12-19T17:20:00

@xrm0: A regular plant would, but this is not a regular plant.

XenoSerf by My Sweet Whomp 2013-12-18T01:29:00

I'm not extremely keen on the mouse clicking mechanic. My hand got tired pretty fast. The graphics, however, are top-notch, and the music is really great too.

Lost Robots by stromchin 2013-12-19T18:30:00

I dislike the Autotracker-generated music, but boy is it fun to drive that little robot around and cut down trees.

Burning Love by Ted Brown 2013-12-17T00:49:00

Did I miss the link to your source code? Where is it?

Burning Love by Ted Brown 2013-12-17T14:51:00

Running with sticks is not a good idea, but I don't think Grog is smart enough to know that. I found myself constantly watching the stick thinking: "Can I get a little farther without blowing on it?". It creates a bit of tension and a nice sense of accomplishment when you complete a level. I also like the fact that you used procedural generation for the levels. It can take a bit of tweaking, but once you have the generator dialed in, you have infinite content. Nice job.

You Only Get One Limb by vapgames 2013-12-19T18:45:00

Nice job on hooking up the physics and getting the one-armed guy to be moveable. Nice graphics too. Cool little game

Doubt by rxi 2013-12-17T23:41:00

Hmmmm...I didn't finish the door puzzle, but what atmosphere this game has! Lovely visuals, nice soothing music, and an interesting storyline.

You only get one seed by AnnaGavaldaKedavra 2013-12-18T00:58:00

The story is strange (that is not a bad thing) and the music is nice.

VisiOne by ThatGuy 2013-12-19T21:12:00

Very interesting game idea.

Objective by bradleypollard 2013-12-18T01:16:00

Nice graphical style for this game. I enjoyed trying to complete the objectives before time ran out. Not sure that the theme is real strong but I like it. It would be nice to have a mini-map of the city to see where I need to go next. I can see this going in so many great directions if you keep working on it. Nice job.

Shadow Night by ParaPup 2013-12-17T19:43:00

4 words sum it up for me:
Haunted, interesting, atmospheric, and disappointed.
An interesting house to explore with good atmospheric sounds. The ghost startled me a bit when I found it, and I was disappointed that there wasn't more 'stuff' in the house to mess with and that I couldn't go outside.

Speedy Tiny Golf! by Xgor 2013-12-19T21:21:00

Not sure how the theme is used here but I liked it.

YoGo Burger by vinull 2013-12-16T12:33:00

I like the art in your game and the way the cashier always looks mad (is that an eyebrow or an eye?). At first I was just clicking on 1 item multiple times for a customer until their green bar was large enough for them to leave, but it got more tricky as the line got longer. After a while I found myself trying to remember thing like: "Was this the woman who hated onions or liked them?" Nice job.

One Gunman by Levi D. Smith 2013-12-16T12:21:00

Haha nice take on the theme, and I like the way you switched up which numbers to shoot. I had a bit of difficulty aiming but I just count that as part of the learning curve. Nice job on the Blender3D models by the way. I especially like the character's death animation.

Loop Desert by Giovanni Cappellotto 2013-12-24T16:08:00

Nice puzzle game with stylistic graphics. The audio adds to the atmosphere and is also well done.

One Card Hero by dylanwolf 2013-12-17T15:09:00

Hey this is a pretty fun game. I played it far more than I intended to. You've got a good art style and an interesting take on the theme. Add some more elements to this thing and you could have a nice mobile game! Multi-player would be cool.

Prototype by Cheshyr 2013-12-20T01:48:00

I really like the upgrade system. It made me want to keep playing.

Last Chance Supermarket by Sebastian 2013-12-19T19:21:00

Very well done game. I enjoyed this very much. Great job on all the blender models!

My Champion by jacklehamster 2013-12-18T01:08:00

The graphics are lovely and the sound isn't bad either. I managed to score one goal and felt pretty good about it. Quite Fun.

Penguins Gone Mad by _zulli 2013-12-18T00:53:00

Those penguins must be really mad to come that far away from the pole. What did that knight do to them? I wish you had time to put an upgrade system in the game, but it is pretty fun as-is. Nice graphics.

0RBITALIS by AlanZucconi 2013-12-17T21:53:00

What a wonderful little game! Great atmosphere and a lovely idea well executed.

Cat Gentlemans Play: Insult Spinner 10 Cents by RobotLovesKitty 2013-12-17T23:48:00

I love the graphics and the wacky game play. I found myself inadvertently smiling during the slapping duel. This is absolutely hilarious! Bravo I say! Bravo!

You Only Get One by Broxxar 2013-12-20T19:36:00

Very engrossing tale. I enjoyed it.

The Lone Tower by Masadow 2013-12-17T01:46:00

Now I've seen everything. A movable tower defense game. It was quite fun. I especially appreciate the upgrades as they gave me a goal to work towards (besides not getting killed).

Below Zero by Kinzata 2013-12-17T00:57:00

I like the mood in this game. Very dreary and scary. Exactly what it would be like to be out in an asteroid field alone...

Asphyxia by Rahazan 2013-12-18T12:31:00

Nice music and graphical presentation.

One Sky by Kep 2013-12-17T01:35:00

After playing your game I can say it might be fun to be a cloud. I think it would enhance game play to make it level-based with a goal for each level. Still, I enjoyed playing around with this one.

UniSwarm by ChaseC 2013-12-17T23:22:00

Fun concept. It reminds me of Galcon though I don't really see a stong use of the theme in this one.

Wild Growth by Moosefly 2013-12-20T13:41:00

This is really hard and frustrating. So far I've only managed to live for a few seconds. Toning down the difficulty somewhat would make it more accessible and fun. Very cool that we both had the same take on the theme! Looks like you guys got in a lot more stuff than I had time for in my game. I'm bookmarking this one so I can mess with it some more later.

The oil eater by xrm0 2013-12-19T18:27:00

An oil-eating kid. Boy that brings back memories. Why the last time I saw one of those was back in ... oh wait ... I've never seen an oil-eating kid before.

Creator Story Saga Tycoon by Bruno Massa 2014-01-04T18:47:00

Cookie Clicker? Is that you? For some reason, this is hard to stop playing.

One Touch Of Music by KumoKairo 2013-12-20T01:43:00

Very cool puzzle mechanic and quite fun to mess with.

You Only Get One Chance To Save Xmas by benkane 2013-12-31T17:35:00

Indeed. Where is the source code link?

Agent One by DanielSnd 2013-12-19T12:16:00

Nice polish for such a short amount of time. This has some of the best 3D models I've seen so far.

Protoport by Und[0]ne Devs 2013-12-18T01:22:00

I found it to be fairly difficult but a pretty interesting game mechanic. Nice job particularly on the music.

Magnet Chan by jillytot 2013-12-20T01:50:00

Source code is required for compo entries, but I don't see a link to it anywhere.

A Precious Arrow by Benjamin 2013-12-24T13:43:00

This is quite difficult but very fun. It has a nice old-school feel to it. Great job!

Life Boat by Move127 2013-12-16T18:36:00

After talking to both of them I knew which one I would let die, but when it came to withholding supplies from them I just couldn't do it. I wish there was a little more going on in the boat than just having them sit there. Perhaps having them change based on their thirst,hunger,and sickness levels would be cool. I liked the initial dialog with the characters and would love to see more from each one as the game progresses. Nice job.

Hammer Control by pkenney 2013-12-19T21:18:00

haha very cool. This is a neat little game that would translate well to mobile.

Touch by WhoaConstrictor 2014-01-03T00:26:00

Love the music and how it builds.

FASTBACK by Opifex Ludus 2013-12-18T01:01:00

You're right. This game is hard. I didn't make it past the first level, but I enjoyed trying.

Choose Wisely by zconnelly13 2013-12-17T23:18:00

I love the Kitteh!

Last Minute Christmas Chopping by Notch 2013-12-16T20:16:00

Gathering the wood and killing the tentacles is pretty fun. I wish there was more to do, but I like the feel of the controls as well as the art in the game.

Jump Chip by arkeus 2013-12-17T23:14:00

Lovely graphical style and very polished game play for a 48 hour entry. Good Stuff.

Ghostup by leafo 2013-12-16T20:10:00

Quite a fun game. The controls for the ghost feel a bit 'floaty' especially when he bounces off things. It can get a bit frustrating, but I guess that might be what it would be like to remote-control a ghost. Great sound and graphics.

Leapof-8 by chamberlainpi 2013-12-18T12:35:00

Where is the source code? It is required for 48hour entries.

Destroy The Core by StabAlarash 2013-12-17T23:29:00

Very cool game! I wish there was a button to ... oh ... I see you have already taken care of the skippable intro/tutorial issue. Awesome. I love the communications audio. Nice polish for a 48 hour entry.

Ultimate Wish by Carduus 2013-12-18T12:37:00

Where is a link to your source code?

TITAN SOULS by Claw 2013-12-24T14:12:00

This is really hard and REALLY good. The game has great artwork, music, and a very good feel to the controls. My one gripe would be having to walk all the way back to a boss when you die, but otherwise, well done!

Fountain by Terry 2013-12-17T01:06:00

I love the way things change when she starts to get older. I kept exploring a little, then running back to the fountain to 'replenish'. After a few times of doing that, it felt like she started aging more rapidly. Nice touch! I wasn't exactly sure what I was supposed to be doing, but it was still quite fun exploring.

Once Charged by pighead10 2013-12-16T22:17:00

I didn't care for the auto-generated music, but the gameplay was pretty fun. It would be nice to have a button to trigger the enemies instead of having to wait for the timer to run out. Good puzzle mechanics on this one.

UNDERDEEP by GeorgeBroussard 2013-12-19T21:09:00

This was really fun. It felt like an old school dungeon crawler. Nicely done!

LD29 — Beneath the Surface

The world beneath by Spotline 2014-05-09T00:35:00

Oh man the way you fused the lighting and the music is just too cool. This has a lot of atmosphere to it and is quite pretty. I could walk around just throwing torches around for a long time.

Jungle Noir by vinull 2014-04-30T12:41:00

This made me laugh. Great dialogue!

Doomsday Bunker by ZYXer 2014-05-05T00:37:00

This is really good. I spent far more time playing it than I planned.

LAIR M.D. by RetroEpic 2014-04-29T16:30:00

Great graphics and sound! Several times I was using the tools/reading the history scroll when my time was up, and I hadn't even diagnosed a single goblin. I think you should give the player longer. I mean heck, the graphics and sound alone are good enough to where I was just staring at stuff while time passed me by. Other than the time limit, this is a really nice piece of work!

Delve by conormn 2014-05-03T01:42:00

This has lovely graphics and some excellent sound. It didn't feel a whole lot like a game to me, but so what. This is high-quality stuff.

Le Ver by GamerTaters 2014-05-05T00:18:00

Great job on making the movement feel like an earthworm.

Hot Diggity by DragonXVI 2014-04-29T21:20:00

This is the most fun I have had playing a Ludum Dare game in a long time. From the grapics and sound to the upgrade system, this is a well-polished entry. I agree that you should turn this into a full game.

Please Come Back by PapyPilgrim 2014-04-29T16:37:00

I kept accidentally clicking my mouse wheel button and having the game scroll up and down on me which made it hard to stay afloat. Perhaps if you added a different or alternate button for swim?

SUNK by GeorgeBroussard 2014-05-03T11:21:00

Man that was tough. I managed a bit over 30 seconds. Nice job.

Epsilon Adventure by recursor 2014-04-28T02:48:00

@WhiteWolf93 I might try to do a post-compo version that has better decorations. More eye candy. Because eye candy tastes goo- no no it looks good.

Epsilon Adventure by recursor 2014-04-30T12:34:00

@bitserum: Yeah. I agree about the 'C' for crouch. I just didn't get time to change it.

Ben Eath the Surf Ace by mr_tag 2014-05-11T21:59:00

I never could get any points. Still, it was pretty fun. Nice job.

A boy and his Hellworm by orangepascal 2014-05-06T18:11:00

Very fun little game. Nice graphics too.

Diving Simulator 2015 by Phobos001 2014-04-29T15:04:00

This little guy has a death wish I guess. I liked the presentation and humor of it. The first time I didn't mash the spacebar enough and just exploded. That amused me quite a bit. Anyway, nice job for the 12 hours you spent on it.

Wormhunter by Thorig 2014-05-07T00:09:00

Except for the music this reminds me of Dune. Nice job.

Temple of Ra by Split82 2014-04-28T11:36:00

Simply wonderful! This is pro work, and I enjoyed playing every minute of it. I'd love to see a post-compo version with more levels.

Inside Look Activity Book by rylgh 2014-05-01T17:41:00

Very cool effect rubbing away the layers and quite an original idea.

Dungeon Maze Shooter by Huder 2014-04-29T15:12:00

You forgot to provide a link to your source code.It is required for compo entries.

Dungeon Maze Shooter by Huder 2014-04-29T21:31:00

Cool pixel shooter.

Dungeon Maze Shooter by Huder 2014-04-29T21:35:00

This is a good start to a pretty cool pixel shooter, but the enemies feel a little too powerful at the beginning. I really like how you did the player's weapon fire. I was running around shooting at nothing just because I thought it looked neat. Oooh...multiplayer with this might indeed be fun...

Wriggle Worm by gikdew 2014-04-28T15:09:00

Simple and quite relaxing...until you hit another worm. The controls add to the challenge of the game which is a good thing. My score: 482

Under Google by mustaine 2014-05-06T17:56:00

Can't I push the button? Aw man... I like the voxel art style you have going on. Very nice.

Archaeology by Levi D. Smith 2014-05-06T18:32:00

At first I thought you could only survey the rocky area for treasure, but then I got smart...and richer. Nice work.

Upper Crust by dylanwolf 2014-05-06T17:47:00

I really like the world-swapping mechanic.

Wunderheilung by kbm 2014-05-08T23:56:00

Loved this! The art, sound, everything. The conversations are absolutely hilarious. My kids and I were smiling the whole time. Please make more patients!

AHH LAVA! by Dreii 2014-05-07T00:12:00

I got out with 20. Pretty fun little game.

Fistula Foragers by local minimum 2014-04-29T21:51:00

I foraged a while and didn't find anything. I like the little ship graphic, but I was really missing a jet blast coming out of the bottom when I applied thrust. I like the cat fur at the start. That was quite creative

Balancitos by NickZangus 2014-04-29T15:16:00

The island is lovely, and so are the little people on it.

Beneath The Lab by Techblogogy 2014-04-30T12:09:00

Nice puzzle mechanics.

Neath by metkis 2014-05-09T00:04:00

The music coming out of the radio was particularly cool. I wish there was more content. I guess the only criticism I can offer is I think the area is far too large for the little amount of stuff in it. i.e. I felt like I was doing more walking to the right than anything else. Anyway, I really enjoyed it and hope you add more content to it. Well done!

The Money Beneath Our Ground by João Kucera 2014-04-30T12:01:00

Very nice graphics and music. At first, the game play was a bit confusing, but I eventually got the hang of it. It's a nice little resource management game that makes you focus more on later levels. Good game.

Beneath the City by deepnight 2014-05-06T18:07:00

This is a quality piece of work as usual.

Sail by DrPrettyPatty 2014-05-05T00:11:00

A first I was running around dropping my nets in places where I thought there should be fish, then I figured out you can see where they are. This was quite fun, and I really like the graphical style. Very Nintendo-ish.

Mole Position by Glint Games 2014-04-29T16:20:00

This didn't run well in Firefox, but it was just fine in Chrome...go figure. Can the treasure chests be opened?

Escave! by Simon@LD 2014-04-29T21:29:00

I like upgrade games and this one was pretty fun. It got hectic fairly quickly, and I wanted to climb up into the tower to get away from those little nasties. Alas, I had to fight them from the ground. Nice job.

Digable Planet by Oddly Shaped Pixels 2014-05-03T20:54:00

Very cool game. I'd love to see more added to this. Good work!

Beneath Colossal by Liens 2014-04-29T16:44:00

The art style and sounds are great. Who doesn't want to control a giant robot that can smash stuff?

Atomicle - LostAutumn.net by AutumnGuy 2014-05-03T20:47:00

I like the simple game mechanics and the ramp up (fairly quickly) in game difficulty. Nice job on the whole thing. It is quite fun.

Beneath The Surface by adamwoolridge 2014-04-28T18:43:00

This is a nice use of simple geometry to make an interesting game.

Word Digger by MattV 2014-05-01T18:10:00

I enjoyed this one quite a bit and have bookmarked it for later. Very nice job and a cool take on the theme.

ECHO THE DOGEFIN RESCUES FLIGHT MH371 by matt_j 2014-05-05T23:55:00

lol. This was both funny and fun. Nice work :)

Gray Surface by Geckoo1337 2014-05-03T01:30:00

I really like the TV effect and the little box sounds.

Ice Mining Facility Mk3 by Roman Kornev 2014-05-11T21:48:00

I didn't care for the procedurally generated music, but I like the game play and agree with others that adding more modules and a goal would make it even better.

WHAT IS IN THE SWAMP? (IT'S MONSTERS) by tacs 2014-05-01T17:38:00

The firing controls felt a bit too sluggish for my tastes, but otherwise it was pretty fun.

The Dead rest Beneath Us by flrn 2014-05-05T00:40:00

Quite difficult but well done.

Upstream by Viza 2014-05-01T17:45:00

Nicely done puzzle-script game. It was quite fun and enjoyable.

Box Simulator by terraco 2014-05-01T17:35:00

Hilarious!

Inside Skin by FellipeCorreia 2014-04-29T16:40:00

Who knew viruses had faces? The music was great, and the graphics are definitely above average.

God Hunter by iJohnF 2014-05-08T23:47:00

I encountered what might be a bug when clicked on an enemy and it said I could not run away from battle. Because of that, I couldn't fight him so I had to restart. This is very fun and I hope you keep working on it. Nice job!

Infection by InfectionTeam 2014-05-03T01:39:00

This is nice spin on the tower defense genre. Putting it inside the body is quite innovative, and the graphics and sound are excellent. This is one of my favorites so far.

FoxyTank by matthias_zarzecki 2014-04-29T15:10:00

Once I had all the parts for the ship I didn't know which way to go to get back. A ship direction indicator would have been handy. It was funny how all the yellow guys were grouped into little clusters. It made me think that perhaps you crashed around lunchtime and they were all having lunch and so were to lazy to chase you when you drove by. :D

The Gathering by oatsbarley 2014-05-07T00:27:00

This is quite fun. I've been playing it far longer than I expected. It has a very cool graphical style. Well done. Now back to the game...

You're Pulleying My Leg by Draknek 2014-04-30T11:52:00

Nice work on this. A deceptively difficult little puzzler.

Drill18: The Mars Project by quill18 2014-04-28T18:37:00

I enjoyed this and my riches when I hit the diamond playing in hard mode. There is surprisingly a lot of stuff in here for a 48h game. You should turn this into a full experience with more yummy upgrades, play balancing, etc.

Beneath the Trolls by Dreauw 2014-04-29T16:17:00

The dash ability was a bit jarring until I got used to it. Nice job.

LD30 — Connected Worlds

GalactiTrader by recursor 2014-08-27T19:05:00

@mechabit: I like that Idea thanks.

GalactiTrader by recursor 2014-08-31T14:00:00

@mrexcessive: That i odd that you didn't hear any sound since there is doing in the game. Which browser did you use?

Heart Star by AdventureIslands 2014-08-27T19:27:00

Very well polished game for the time limit. I love the pixel artwork, the sound, everything. The way the little characters act when their counterpart dies is great too. Well done!

Conversation by arhpositive 2014-09-09T23:51:00

Very interesting idea. It is just difficult enough at first to be challenging, and I did let one of the little guys run off screen. Perhaps if one gets close to the edge just subtract some points and make him stop or something. Anyway, I enjoyed it. Nice job

APOLLO by graebor 2014-09-09T23:56:00

Wow this is really nice! From the graphics to the lovely mood-inducing music, you have something really cool going on here.

Whiteout by primaerfunktion 2014-08-27T10:46:00

Source code is required for 48h compo entries, and I don't see a link to it anywhere. That being said I think you did a great job on the graphics and mood here. There is no music, but none is needed. Just the sound of the wind adds to the feeling of isolation.

Cargo Corp. by TinyHat 2014-08-25T19:54:00

It looks cool but, where is the source code? It is required for compo entries.

Cargo Corp. by TinyHat 2014-08-25T19:57:00

I had more fun with this than I thought I would. Where is the source code? It is required for compo entries.

devoid by Jake Coxon 2014-09-09T21:39:00

Hey this is quite a fun game. I like the minimalist, yet aesthetically pleasing graphics. The music goes along pretty good with it all too.

I Must See You by Split82 2014-09-09T21:48:00

This wa squite fun and very polished for a 48h compo entry. nice job!

Your world! by Julgodis 2014-09-10T00:07:00

Pretty fun game, and not too easy to win either. Nicely done.

Coral by Vavassor 2014-08-25T20:08:00

Oh man that was really weird. I got a headache after about 30 seconds lol. Honestly, I'd like an option to turn off the "visual disorientation" because it looks like it would be fun to play without it.

Dots by vinull 2014-08-26T00:50:00

A simple concept that "connects" nicely with the theme. I liked how you introduced a new play mechanic every few levels to keep it fresh. The difficulty ramps up nicely too with some nice challenging puzzles in the later levels. I think my kids will like this one. Nicely done.

Dream World by Levi D. Smith 2014-08-26T23:42:00

I really like the parallax background and the music is pretty cool too. I kept hoping for a power-up that would let me shoot the stuffing out of those evil red bear/rabbit things. Or are they vampire rabbits? Whatever they are, I kept my distance.

These Cosmic Chains by ploogle 2014-08-25T19:19:00

The music isn't bad and the earth/moon take on the connected worlds theme is great. I like the quotes when you die but since the text is black, you can't see it unless you are near the sun. I haven't escaped yet but I'm still trying.

Connect teh Worlds by unitycoder_com 2014-08-26T01:01:00

When I first opened this up, I had no Idea what to do. I was clicking, dragging, and pressing keys but couldn't make anything happen ( I even tried going fullscreen). I saw some of the comments below but didn't see any planets. That is when I thought to maximize the browser and, tada, there were the 2 planets! Seems like a pretty hefty resolution requirement. Maybe Firefox is the problem? I don't know, but I figured it out. Quite an interesting concept and pretty difficult too.

Connect teh Worlds by unitycoder_com 2014-08-26T01:04:00

When I first opened this up, I had no Idea what to do. I was clicking, dragging, and pressing keys but couldn't make anything happen ( I even tried going fullscreen). I saw some of the comments below but didn't see any planets. That is when I thought to maximize the browser and, tada, there were the 2 planets! Seems like a pretty hefty resolution requirement. Maybe Firefox is the problem? I don't know, but I figured it out. Quite an interesting concept and pretty difficult too.

Yes! I finally managed to connect 2 worlds, and oddly I feel a great sense of accomplishment.

Sinister by Joe Williamson 2014-09-09T21:12:00

Nice start to a really pretty game.

Computer, Open That Door! by pLaw 2014-08-27T00:30:00

This was great fun. I wasn't sure what to do at first but I eventually figured it out.

Chipset-0 by deepnight 2014-08-27T11:09:00

Two thumbs up!

The Verse by simplesmiler 2014-08-25T21:16:00

Very cool little game. Nice job on the star chart look of the game and the music is nice too. This one goes in my "play more later " folder.

AtomicBomberCats by gwa 2014-08-25T21:20:00

This is hilarious! Great sounds too.

Where Did The Stars Go? by mechabit 2014-08-27T19:21:00

This is hilarious. By the end of my play session, I was eating my own poo, then pooping it back out. This was some great entertainment, and the graphics are pretty neat too. If you keep working on it, you should put in more animal types and perhaps some that could eat you too.

This Little Piggy... by InfectionTeam 2014-09-09T21:22:00

The title screen music was a bit too dissonant but it got much better when I got in the game and heard more of it. The artwork and game play mechanics are great. This game oozes character!

Parallel Rift by liquidminduk 2014-08-27T14:22:00

Very polished and nicely done. My only request would be to add more levels and gameplay mechanics.

IRMCO Space Miners by Josh H 2014-08-27T20:04:00

Very cool that you created a resource management game in 48 hours and used the new Unity 4.6 UI. This is a game that sucks you in so that you look at the clock and find you have been playing far longer than you intended. Good work.

Spacecat Marines by matthias_zarzecki 2014-08-27T10:58:00

There is a lot of content here for a 48h game. Very ambitious undertaking. I would love to see more weapon and enemy types. I think that would spice things up quite a bit. I always enjoy seeing what you come up with because I know it will be interesting and usually have a cat in it somewhere. Nicely done.

Starpiercer by Schrodinger Games 2014-09-09T21:34:00

This is a very nicely polished game with good graphics and a lovely soundtrack. I would like to see more gameplay elements though. Perhaps some enemies to destroy and some boss fights.

Wallrun Dot Love by leafo 2014-08-27T11:14:00

This is quite fun. The pixel artwork is "LOVE"ly and the controls feel spot on.

Trappy Tomb by jimmypaulin 2014-08-29T11:28:00

This was very fun. I especially like the previous players persisting as ghosts. Very well done!

United Nanolytics Knowledge Vault by chas 2014-08-28T00:40:00

This is a very fun game. I only wish I didn't have to wait so long to play again after I die. Everything else is great, the graphics and audio are all very well done.

DINO BOLT by GeorgeBroussard 2014-09-10T00:14:00

The auto-generated music is not so good, but the game itself is great. I really like the idea of having the 2 dinos scoring 2x points. It reminds me of flappy bird, but on the ground and with some cool gameplay additions. Well done.

LD31 — Entire Game on One Screen

Snowman Sumo by AtkinsSJ 2014-12-24T15:11:00

Played this with my daughter and we had a lot of fun with it. I like how the snowmen get larger the more you roll around. It adds a bit of strategy to the game.

Leaving by My Sweet Whomp 2014-12-13T21:22:00

Lovely art.

Tightrope Theatre by AdventureIslands 2014-12-10T01:27:00

Nice graphics and and music. It is quite fun. I made it to Act 24 before I stopped. Very nice.

Bluman by Luis Anton 2014-12-22T14:24:00

Very fun single-screen game. I like the wall-walk mechanic. It gets pretty difficult near the end but overall very nice.

Fragile Ninja by ShadowBrain 2014-12-08T22:52:00

The controls feel a bit too laggy, but I do enjoy the ragdoll deaths.

1 Screen Hero by zerocreativity1 2014-12-12T15:28:00

This is great.I think the music, which is fantastic, needs to be a bit lower and the sound effects need to be a bit louder. I absolutely love how you change the rooms around with the tiles and the graphics are fabulous.

Raptor Polo by Bensonance 2014-12-24T15:06:00

I actually found someone to play this with and it was pretty fun. That poor little "ball" takes a lot of punishment.

Click For Dragons! by vinull 2014-12-09T18:11:00

Oooh a a clicky-clicky game. I played this far longer than I expected to. The balancing is a bit on the easy side, but that didn't stop me from clicking a bunch. Nice job and I really like the character art. What is the black-haired woman with the thing in her hand supposed to be? A high level professional of some sort? No matter. She was no match for my party.

TV World by Levi D. Smith 2014-12-09T18:19:00

The variety of channels to go through was nice. I wish the enemies would shoot back as I had no trouble plowing right through them with my spread shot. Bonus points for including the spread shot power up.

Ice Fishing Derby by dylanwolf 2014-12-09T17:59:00

It would be cool to see more fish types, rod types, etc. Heck, you could really pack this game out with some more fun stuff, but then that requires more than just 48 hours. Nicely done

Galaxia by greysphere 2014-12-09T22:43:00

Argh! Can't...stop...clicking. Must..close..browser.

20 Days at Sea by bitserum 2014-12-10T02:14:00

Simply lovely. I would love more content for this one.

S by Lars Faust 2014-12-08T22:48:00

This has a very nice design and feel, however I feel like it could use more game play elements to keep it interesting. The music is also very well done.

Little choo-choo world by Tonasz 2014-12-08T22:41:00

The buy/sell dialog could be a bit clearer as I never could figure out how much of a particular item I had in my possession when I wanted to sell it. I like how the screen zooms out to show more of the world as the train travels. The train graphics have a nice graphical style to them and the sounds are pretty cool.

Mini Minotaur by ljdp 2014-12-23T17:44:00

I must admit I wasn't expecting much, but once I figured out what was going on this was quite fun. The minotaur galloping sounds really add to the intensity of the game. Well done!

Approaching Grace by Sam Oates Games 2014-12-19T19:26:00

The game did feel a bit like Isaac but still I did like having 2 people to control/protect. I also like the ability to change their formation by getting one stuck on the crosses and moving the other one a bit. Add in some sound effects, weapon types, power-ups, etc and you have a nice little game.

One life hero by komjaur 2014-12-09T22:48:00

The graphics are good but a bit small. Add some more content and this could be a pretty fun game.

Claustrophobia by OldPeculier 2014-12-11T18:28:00

This is quite but a bit too slow in the way of monster attacks for my taste. With the addition of more missions, monster types, weapons,and structures this could go places. Nice job.

Mobius Dungeon by nesis 2014-12-10T01:39:00

This is very fun even without sound. Very fun. Great job!

Platform 31 by Rodaja 2014-12-24T14:42:00

Great game. I played it with my daughter and we had fun. My only complaint is that you should be able to choose how many rounds to play. Having to press start again after every kill is no fun. Great graphics and sounds.

Theme Hacker by wdebowicz 2014-12-08T22:12:00

I like how you used a video (or a bunch of pics?) for the typing animation.

Cat-ana by Valandre 2014-12-22T21:53:00

There are a few collision bugs (at least I think they are bugs) that were a bit frustrating but otherwise this is quite nice. The level loading is quite innovative and well done. I also like the non-bloody deaths of the enemies. Is that sushi that the enemies turn into?

Demons Trial by guimonpa 2014-12-24T15:01:00

I played this one quite a bit. I also played the 2-player coop version as well (very nice). I really like how the board changes dynamically right under your feet. It adds a nice challenge. Well done!

Contact Cowboy by jrap 2014-12-24T15:16:00

Finally found a player 2 to play with and enjoyed it. We never completed any of the objectives though. Just ended up either shooting each other or civilians. Pretty fun game.

Snakkke by ratking 2014-12-09T17:42:00

Oh man this kind of blows my mind a bit.

Kram Keep by Knighty 2014-12-13T21:39:00

I enjoyed this. Everything is so tiny and cute and difficult.Nice job.

Last Ark by Nuclear Napalm 2014-12-11T23:46:00

Very interesting game. It reminds me a bit of the old space quest games. Quite enjoyable.

One by Fanttum 2014-12-08T22:16:00

Love the audio.

Badius by leafo 2014-12-09T17:46:00

Ooh Very cool Idea. A side-scroller all on one screen. Very innovative. Nice music too.

Augmented Collector by ghostonline 2014-12-09T01:49:00

Probably the most innovative use of the theme I've seen so far.

Train your Jedi ! by jarry 2014-12-09T22:50:00

Starts out easy but gets hard pretty quick. Great idea for a game.

Cuberot by guldlock 2014-12-11T23:40:00

Simply lovely. The audio,atmosphere, and gameplay is excellent in this game. More levels please! If you had the audio category enabled, I'd gladly give you a 5. Nice job!

Ram Dungeon by 01101101 2014-12-09T17:49:00

Nice gameplay and nice graphics. It took me a bit to figure out that I could change the treasure options by using the arrow keys. Once I got that, I was off to the races. Nice job.

Dot Dungeon by torcado 2014-12-22T14:28:00

I like this a lot. The tiny pixel characters are quite cute if not deadly and the feel of the game is great.

Four Seasons by bushmango 2014-12-09T01:30:00

I love this. It is quite fun. My son played it for probably 30-45 minutes today. Coolest game I've played so far. Nice job on everything!

Beat Bop Delicious by Kitch 2014-12-13T21:43:00

Pretty nice clicky rhythm game.

V for Vectory: Maximum Overquill Edition by quill18 2014-12-08T19:44:00

Pretty hard game but very well done. Even the music is good.

Pengie by GeorgeBroussard 2014-12-08T21:51:00

My only critique is gimmie more lives, say 3, and I will be happy. Other than that this plays really nicely.

Orion by feiss 2014-12-11T23:34:00

Nice atmosphere and sounds. I wanted it to keep going.

LD32 — An Unconventional Weapon

Glyph Valley by recursor 2015-04-20T10:45:00

Argh! The links were there but the 'http://' prefix was missing. It is fixed now.

Glyph Valley by recursor 2015-04-20T14:30:00

@kristof: There is an objective. Escape the valley.

Good suggestion about the dialog text box.

Dino Bros by josefnpat 2015-04-21T23:31:00

This was hilarious. Loved the art and the music. The cutscenes were also a nice touch.

BED✰HOGG by 01010111 2015-04-20T20:59:00

So much polish in so little time. How do you do it? I enjoyed this immensely.

Throw Junk at Aliens by jwin 2015-05-08T13:16:00

Love the graphics!

Expand-O-Ray by Levi D. Smith 2015-04-23T14:48:00

Nice job on the robot model and accompanying animations.

Lightbender by dylanwolf 2015-04-20T11:36:00

Burning and freezing criminals under a heat lamp. Definitely unconventional.

Vac n Smash by SteveSalmond 2015-05-01T14:05:00

This has some of the best art I've seen so far.

Spinnicus by NickZangus 2015-05-06T19:50:00

Great graphics, lovely sound effects and nice animations. The game play is pretty fun too. Nice polish on this one. More enemy types, boss fights, and weapon powerups would round it out quite nicely.

ForgeCraft by Stals 2015-05-01T17:22:00

Pleasant music and an overall pleasant experience. I didn't expect to like this one as it looked like a standard match 3 game, but I was wrong. Nice job.

Ramming Speed by dingotime 2015-04-20T21:50:00

The ram fighter pilots are hilarious and I found myself unintentionally echoing their cry of "aaaahh" when I would crash into something. The music is nice and light and the graphics are lovely.

Ramming Speed by dingotime 2015-04-20T21:55:00

Finished it and used 36 well-trained rams lol.

Echoes of the Forest by Midnight Creators 2015-04-24T15:04:00

The music is lovely and sets the mood nicely. The art is also quite nice. there needs to be a way to speed up the story screens at the beginning, like pressing space or something so the player does not have to wait on them. Also the scrolling is a bit jerky. There isn't much in the way of game play but it is quite nice to look at and listen to.

CatAclysm by MaesK 2015-05-01T17:09:00

An excellent use of the theme and quite fun too. Shooting cats and stepping on them was surprisingly enjoyable.

Ridiculous Bird Hunting by eastes 2015-04-25T21:26:00

Where is the link to the source code? Compo entries require it.

Ridiculous Bird Hunting by eastes 2015-04-26T11:53:00

I do like the look of the graphics. The sound is quite good too. Having different unconventional weapons to choose from is an idea I haven't yet come across yet. Nice job.

A Knife Made Of Whispers by managore 2015-04-21T18:22:00

Lovely game. My only criticism would be that the controls felt confusing/sluggish (loose?) at times. When you drop the clock and jump around, it can get a bit frustrating to get the little guy to stop where you want him to. The minimal colors and pixel sprites made for a great mood and look to the game. Well done!

Cornflake Capers by peejaygee 2015-04-20T11:15:00

4 stars for humor because you used your wife's mouth. That is just hilarious.

Words Are My Weapons by Adam Gould 2015-05-01T17:18:00

Quite an enjoyable game. Your idea was similar to mine, and you implemented it well. A couple of things. It would be nice to not have to keep typing the word in every time. Maybe have a list of words that you know so you can click on them.

The War Dog by Xinelu 2015-04-20T14:35:00

Great use of the theme. I didn't read your synopsis above so I wasn't sure what was going on and I'm glad I didn't. Coming into this without any knowledge I think made it more interesting. The conflicting texts were also a great addition.

PALBOT by Hot Box Games 2015-04-21T18:55:00

You managed to include a pretty nice tutorial into the game. That's impressive. Game play is also pretty fun too. Enjoyed it.

Flail Rider by jushii 2015-04-20T21:25:00

Definitely unconventional and fun. Dying as soon as your car touches something is a bummer. Perhaps having a life bar for the car so you could take a few hits before game over. Love the graphics and the game play. Very nice.

SHiFT by Fanttum 2015-04-20T21:11:00

Very vvvvvv-esque. The music is indeed loud and a bit dissonant. It would be nice to have the option to mute it. My kids are enjoying this game as I'm typing this.

Her Majesty's Apathy Bomb by ianburnette 2015-04-24T19:50:00

The narration is great and really help to set the mood. Well done on pretty much everything. Great job.

GLOV3.1 by flummox3d 2015-04-28T21:01:00

Very simple yet quite enjoyable to play. A nice take on the sokoban style.

Mein Sheep by Detocroix 2015-05-05T16:41:00

The graphics are lovely.

Dusk by nov1kk 2015-04-21T18:30:00

Maybe I didn't get far enough, but I wish there were checkpoints. That would make it less frustrating than having to start at the beginning when you die.

The Rock the Paper and the Scissors by BIZM 2015-05-09T14:40:00

Very well polished and not what I was expecting. Nice job

Umbrellespionage by Ilseroth 2015-04-21T23:08:00

This is pretty fun if not a bit difficult. I like the simple music and the blocky graphics. Nice job

MagDef by jhell 2015-04-20T21:33:00

I like the mechanics but I think the progression is a bit slow. Overall though, I like it.

SNIFF by dyfer 2015-04-23T18:27:00

I'm digging the graphical style on this. Even without the drug effects it is pretty nice to look at.

Joe by Chris Olsen 2015-04-23T18:36:00

Loved the personality you were able to give the little rectangular protagonist :) I didn't like having to start over when I got killed :(

Cheesy Defender by SledKnight 2015-05-06T17:48:00

I really like how you did the art with photos. That cheese pile looks quite appealing. The sounds are also great. My only critique would be that I wanted a bit more control over the planes. The difficulty seemed to ramp up pretty nicely, and it is pretty hilarious too. There was one instance where a mouse seemed to jump up almost as if it was dodging the planes. It grabbed a piece of cheese and scurried off.

LIGHT by MSiddeek 2015-04-29T14:32:00

This has some atmosphere and the music is a large part of it but I'd like to be able to turn the music volume down a bit as it is a tad loud for my tastes. There is a nice simplicity to the game that makes it easy to start playing, yet enjoyable enough to keep on going. Nice job

Chaos Tomb by Dietrich Epp 2015-05-08T13:33:00

Indeed the game is difficult, but I enjoyed it. Well done!

Copycat by Terry 2015-04-21T23:22:00

Simple graphics, simple sounds, and quite fun!

LD33 — You are the Monster

Gleeok by recursor 2015-08-27T21:03:00

Attention all meatlovers:
The meat was meant to be a tactical decision. If you want adventurer meat then you must wait for the hero to get close enough to you, otherwise...no meat. I did have a flaming dragon head I thought could maybe fly around and grab meat but alas time ran out.

Takodemon by Split82 2015-08-26T00:15:00

Love the atmosphere of this one. Attach some puzzle elements to this and it could be a really fun game. The graphics and sound are lovely and the "moster" has a nice squishy feel. Well done for only 7 hours of work!

Hydra by JoeProgram 2015-08-24T19:58:00

Very interesting idea and quite fun too. The dragon heads mechanic is very cool.

Monster Hotel by Levi D. Smith 2015-08-25T16:22:00

I too see a Lemmings influence with this which is nice.
The unique abilities for each type of monster is a pretty cool idea that would be neat to see expanded for more monster types. I'd like to have the ability to speed up time once I have everything setup to get the monsters into the door, and I think having the monsters not collide with each other (unless it is a frankie) would be good too. A few of my monsters walked on top of the others and over my frankies to their deaths. Poor monsters. Poor drunk monsters.

NotZilla: Ice Cream Vendor by RisingPixel 2015-08-26T00:30:00

Absolutely hilarious and very well done!

Minion Factorium by DaanVanYperen 2015-08-28T22:54:00

Took me a few tries to figure out what to do, but then it hit me and I was off. It wasn't very clear to me when I needed to push the restart button. I kept waiting for more animals to show up. Perhaps once all the animals are gone there should be a loss screen or something. Also a pause button would be helpful to sort everything out at the beginning of a level as it sometimes starts too quickly for me. Great little puzzle game and I would like to see more levels.

Necromorph by Supernaught 2015-09-01T19:10:00

Love the art style going with reds, white and dark blues. Very lovely. My only frustration was having to start over at the beginning of each level when I died. Other than that I quite enjoyed it.

Don't Crawl by NikB 2015-08-31T23:21:00

Very nice graphics and innovative game play. My only criticism is that I found it rather difficult to get past the first level in single player mode. I really like the online multiplayer aspect of it. Nice job.

Hop's Hope by OldPeculier 2015-08-24T14:29:00

The hop mechanic frustrated me somewhat as I didn't feel like I had the control that I wanted. That being said I really love the art and music and the story of the game was surprisingly interesting. Nice job.

UMON by magenta 2015-08-28T20:40:00

This is a very interesting game. At first I didn't know what to do but I figured it out. It reminds me of one of those cookie-clicker type games except that you get to see some neat fighting animations at the top of the screen. I love the upgrade system and would love to see those upgrades visually change the monster. That would be top notch. Great graphics and I especially like how the screen looks like an old CRT monitor. I enjoyed it.

Delicious Cortex by deepnight 2015-08-26T13:26:00

Phenomenal as usual, and the zombie dialog is hilarious.

Sucker Punch by Shaw 2015-08-24T14:19:00

Wow this is really good. Great music and sound effects and the idea of having a kraken swat at boats from under the ocean was great. The amount of traffic above the water gets to be just crazy, and I love it.

Shark by camlang 2015-08-28T20:44:00

A nice simple concept that was executed nicely. The shark looks good and the little people look ... good enough to eat. It does make me wonder though - what are all those people doing out in the middle of the ocean?

PokEscape: Magicrap's Stealthy Journey for Survival & Gyrodeuce by Tuism 2015-08-24T18:47:00

This is a really neat idea and quite well executed I might add. Both the graphics and audio have nice polish to them.

Soup by JoshDBB 2015-08-25T17:26:00

Not sure that it fits the theme very well but man it is a really cool little sandbox thing that is really fun to play with.

Grave by uheartbeast 2015-08-24T14:11:00

Lovely pixel art and solid polished game play from a simple concept. This is how you do Ludum Dare. Nice!

Pac Hunters by orange08 2015-08-25T17:22:00

An innovative idea taking the old pac-man game and flipping it. It is pretty fun too. I especially like it when you get more than one pac-man to deal with. Nice graphics and sound as well.

Nimble by Lynx 2015-08-28T20:24:00

Love the art and sounds. The thinking required to process which key is next makes it a nice challenge.

fear me by numero15 2015-08-24T14:25:00

The graphics are indeed lovely and well done with a very unique style that makes it stand out.

Super Snack Time! by adsilcott 2015-08-27T21:00:00

Nice and simple and pretty fun. A good formula for LD success. It would be really cool to see some variation such as: Marios start to shoot fireballs, toss in a few invincibility stars then they could kill your plants. The music is great and I like the paint on canvas artwork.

All That Glitters by cgmorton 2015-08-28T11:47:00

Great idea having the player be a mimic. It's very simple, yet engaging which is perfect for a Ludum Dare. This is a great idea for a full-fledged game. As I was playing I couldn't help but think about all the cool stuff you could add to it. Nice job.

Dragon Tax Return Simulator 2015 by walsh9 2015-08-26T00:22:00

This is pretty hilarious. I would think dragons would have to capture some human to get them to write all this out. It would be torturous and they would probably beg to be eaten before it was over. I, however would rather do a dragon's tax return than my own.

Monstre de Coiffure by Patacorow 2015-08-27T01:20:00

Excellent idea and excellent execution! Also it is hilarious.

LD34 — Two Button Controls / Growing

Milgram by Kortuga 2015-12-15T20:08:00

Wow. That guy was evil. I was disturbed, and I couldn't continue to push the red button. I was hooked the minute the experiment was explained though. A very neat idea and well executed.

Mobsferatu by CremaGames 2015-12-15T12:40:00

It has a nice feel and polish to it. Lovely graphics and sound. Getting more people to protect along the way is a nice twist.

Get to the Points by recursor 2015-12-14T16:58:00

@Borodar indeed they are but currently I'm using a single seed to gen the levels which means that level 1 will be the same for everyone etc. I may add an option to change that or to even enter your own code to gen one.

Get to the Points by recursor 2015-12-14T17:03:00

@chriiis88 Ok. A Linux build is now available, but untested as of yet.

Get to the Points by recursor 2015-12-14T20:22:00

@Hegemege Thanks for the report. I'm looking into it as I tyoe this.

@Yazara Thanks and yes I have stuff in place for that in the code but I did not have time to finish implementation and testing for it. Things like allowing diagonal connections, etc are possible (as a matter of fact I'm playing with it right now). It does make things a bit more difficult definitely. In the the post-compo version I've also turned off the "Continue" button so you can't progress if you don't get all the red dots. I plan on implementing a save game so you don't have to go back and replay all previous levels just to get to where you left off.

Get to the Points by recursor 2015-12-14T20:26:00

@Hegemege: Just finished looking at it and it isn't a bug. That last yellow dot should have arrows pointing LEFT and DOWN. Then you get all the red dots. I did have a problem with that earlier but had already fixed it.

Get to the Points by recursor 2015-12-15T12:23:00

@Levi : Indeed they are and ... wow. Level 109 is impressive even if you didn't grab all the red dots.

Get to the Points by recursor 2015-12-15T16:13:00

@Reggianito: Thanks. Yeah, there are a couple of places in the music I'd have like to have fixed but, you know, time was short. I was excited to get the highscore table up and running before the deadline. http://dreamlo.com/ offers free highscore tables and all you have to do is plug in your API 'keys' and you are good to go. Really nice actually.

Get to the Points by recursor 2015-12-15T21:16:00

@dmecke: Thanks and yes I agree a tutorial would be much better than a wall of text. I will try to get that implemented. I do plan on adding some special elements definitely.

DESEEDER by Zanzlanz 2015-12-16T20:37:00

Great music and SFX! The pixel art is very pixel-ized and retro in a very good way. This game is well stylized. It is probably just me but I wish my bullets went a bit farther as I have trouble shooting all the seeds that appear. Loved it.

ORB LORDS by TravisChen 2015-12-23T16:01:00

Wow. A pinball game that is actually pretty fun. I really like the polish and color-shifting mechanic. I guess my only criticism is that it is pretty easy (is there no way to die?). Other than that, I really enjoyed it and played for longer than I expected. Also the little guys above the shift buttons are a nice touch.

99 Steps by George 2015-12-15T20:20:00

Such a simple game, and yet I replayed it so many times. It was more difficult than I thought and quite enjoyable. I was not expecting that level of fun. Nice job!

Pete and the Beanstalk by SeriousCreeper 2015-12-16T12:57:00

A very well-polished game and quite fun too. I love the growing mechanic mixed in with the infinite runner style game-play. Excellent work!

LOW MEM by GagaPete 2015-12-15T03:08:00

I like it. It's simple yet fun and well executed.

Mutant Veggie Arena by Levi D. Smith 2015-12-15T15:54:00

Well I finished it. Apparently I am a hero. I've never liked tomatoes in their raw form so it felt good to mash them. I like how the veggies look like they are drawn onto a transparent sheet of plastic. It reminds me somewhat of the Serious Sam series of games ... except with vegetables. Nice job

Breathe by Galvesmash 2015-12-18T12:47:00

The mood and graphics are great, but I think it starts out a bit too difficult to motivate me to continue playing it.

Growees by NickZangus 2015-12-16T21:01:00

Simply lovely and very relaxing to play. Love the graphics and the music. This is a very polished and solid entry. Very nice!

Longbeard by Joe Williamson 2015-12-15T19:46:00

What a neat idea for a game mechanic. Great art style and the music set the mood nicely. The game play was fun and felt polished. I want more levels and maybe some hazards and enemies to deal with. Nice job!

F-L-O-I-D by dmecke 2015-12-15T21:22:00

Yes definitely an Osmosis-like game and pretty good one at that. I did feel like the amount of mass you lose for propelling yourself could be a bit less. There were several times where I would push myself in a direction and just have to float around for a while until I just happened to bump into a green. It did make the propulsion decisions quite a bit more meaningful though and it was relaxing. Nicely done.

The remainders of the 34 by Rodaja 2015-12-15T16:02:00

I love the graphical style in this game. It is great! The music and sfx are also really good. It was so good that I finished it. Congratulations on a well polished and fun game.

THE BRAKES!!! by chikun Dev Team 2015-12-14T17:31:00

Love the presentation and the sound but for me the ship moves a bit too quickly to really enjoy getting the triangles. Perhaps starting the player out moving slower then gradually increasing the speed would be better.

Major Tom by OberynMartell 2015-12-23T16:08:00

A cool idea and very well executed. I love the blocky graphics and the game mechanic is simple yet fun. The difficulty of keeping the satellite pointing where you want it is just about right. I enjoyed it.

Floppy Frog by walaber 2015-12-18T12:12:00

So frustrating yet quite fun. This is a really neat idea.

Super Lefty Garden Fighty by hexagore 2015-12-15T02:57:00

It plays nicely on my Android tablet so +1 for that. The pixel art and sounds are well done. More enemy types and perhaps some power ups would be nice for post-compo additions.

Reap by managore 2015-12-17T13:20:00

I really enjoyed the minimal 5-color graphic style you did this in. It reminds me of an old gameboy game. You made the island an interesting place with all the tools, turnips, and a map strewn about. I spent way too much time playing this one. Well done sir!

Garden Grow by justinooncx 2015-12-15T19:57:00

This game oozes old school personality and it was pretty fun to play too. Nicely done.

Xtreme Crop Duster Simulator '82 by rjhelms 2015-12-16T20:43:00

Nice C64-style game. It takes me back, and I don't have to wait minutes for the 1541 drive to load it. My only problem was knowing if I was going to crash on the runway or be ok. I was never sure. Well done!

Eda by alpha_rats 2015-12-15T15:32:00

Definitely a zen-like and relaxing game.

Need For Seed: Undergrowth by RhythmLynx 2015-12-15T15:40:00

Quite an interesting and original take on the theme to take it back to the old school arcade feel. Nice job.

Ortogonalis by pjimmy 2015-12-16T20:32:00

While the concept is good, I'd like to see a new game-play mechanic, obstacle, vertical or horizontal bar to run down, or enemy added as you progress. I think that would add nicely to what you already have.

A Bullet Hell Style Shooter Where One Button Controls Both Shooting and Moving, While Another Button Gives You Slightly Sarcastic Motivation. by Fanttum 2015-12-16T20:24:00

I love the voice over at the beginning. Very comical.

MarelleWestern by Blister 2015-12-16T13:03:00

Pretty innovative doing a hopscotch simulator. I wish there was a mute button for the music though because Autotracker music is just not good.

Litterlings by Yazara 2015-12-14T20:47:00

At first I was trying to kill the little buggers ... but then I read the instructions. I enjoyed dumping trash on a lower life form's planet. Who knows, maybe we will be doing that for real in the future.

One Man Spaceship by MrDave 2015-12-15T03:01:00

The gearshift control is a really neat idea and the sounds are quite enjoyable/humorous. Nice job

FLOW by Romixal 2015-12-15T13:11:00

Feels like an "escape from snow and ice" game and with good sound design. I started feeling cold just playing it. I'm going to go put my coat on now.

Sickle & Sword by MSiddeek 2015-12-15T15:25:00

Very well done story. I enjoyed having the choices pop up every so often for what they should do next. It definitely pulled me in and I was sad when my first farmer died :( I'll be coming back to this one later. Nice job!

Flove by SpringCabal 2015-12-16T12:53:00

Lovely graphics and the game-play is interesting. Kind of a vegetarian's tower defense game. Nice job!

Solstand by bloomingbuds 2015-12-16T21:13:00

Oooh! That water is just so cool. I really love the paper cutout graphical style you pulled off on this.
The sounds are equally as impressive. They both mesh together nicely and are top-notch! Maybe I missed something, but I didn't feel like the game play was nearly as fun and cool as the Grafics/SFX are. It felt a bit too slow for my tasted, but that is just my opinion.

Ultra CopyCat Force by xanwan 2015-12-16T20:53:00

I think it needs something else in addition to the power-stealing mechanic to keep the game-play from becoming monotonous (maybe more enemies on the screen?). The power stealing mechanic was fun but just not by itself. I think it is a nice start, and keep working on it.

S - Court by DrFallos 2015-12-16T21:05:00

The atmosphere is great on this. The graphics and ambient SFX really makes you feel like you are in there with a bunch of people.

The Quest Of The Two Buttons by AlmightyTuna 2015-12-15T12:48:00

Interesting use of the two button mechanic. I wish the sorcerer/wizard had an attack too.

Untangled by Avant-Marde 2015-12-15T16:10:00

I really love the hairbrush mini-game. That is a great little addition. The graphics and sound are all very good. I did find something odd though. I pulled the second lever in the game and a white square appeared. I'm thinking it shouldn't have been a white square? Anyway I enjoyed it.

Are you grown? by Rfdshir 2015-12-15T19:53:00

I really like how the clay figure changes or 'grows', but I don't feel there is much replay-ability to be had once you have gone through it once. It feels more like an art project than a game, but there's nothing wrong with that.

YesNo Zen by Borodar 2015-12-14T17:19:00

Nice game. It's surprisingly challenging to keep your concentration and click the right button.

Sentient Sewage by blakeohare 2015-12-17T13:56:00

It is an original idea for a game, and pretty humorous too. I really like the look/feel of the water. Add a few more game-play mechanics, and you may have something really cool here.

Venus and the Flies by fractalbear 2015-12-17T14:06:00

It would be nice to have a goal, score, or an indication of how big the plant grew when you die. I like the concept and I think adding sound effects and some goal or scoring would take it up a few more notches. Neat idea.

Another Dragon by GeorgeBroussard 2015-12-18T12:32:00

This is a very enjoyable game that is not too hard but not too easy. The old school graphics and screen look is great and everything goes together very nicely. Best thing I've played so far. Excellent work!

LD35 — Shapeshift

windowframe by managore 2016-04-19T18:46:00

This has neat game mechanic that I've never seen before and it's really fun to boot. It had me far longer than I expected to be had. Excellent job!

Glyph Morpheus by Ted Brown 2016-04-22T18:11:00

Difficult and very retro. I like it.

ShapeFlip! by vinull 2016-04-18T17:56:00

A simple yet interesting idea. I finished all 10 levels and was disappointed there weren't more. I was just getting the hang of it. I like it. More puzzles please.

Shape Quest by Levi D. Smith 2016-04-18T22:38:00

The first level was no problem. You had me and my kids fooled on the 2nd level, we kept trying to take the "shortcut" only to get smashed every time. It was pretty tough, but we all persevered and managed to save shape land. Yay! :)

Shifty Shapes by dylanwolf 2016-04-21T11:35:00

I played this one earlier and began began to really want keyboard control for shifting the shapes. I just came back to the page and see that you now have a post-compo build that add it. Maybe now I can beat that 46,500.

Devil's Hand by Kuupu 2016-04-23T12:13:00

First, a few criticisms:
1) I want the mouse wheel to cycle through the weapons.
2) Not sure about how the theme fits in on this one.

Otherwise this is one of the most enjoyable games I've played so far. The hand looks great and its animations are lovely. I love the old school FPS vibe it has. Nice work!

CubeShift by JangoBrick 2016-04-21T11:41:00

Nice job on a simple and fun entry.

Shape Assault by thomz12 2016-04-19T16:40:00

Definitely challenging and it has a nice retro arcade feel to it.

Revamp by tayl1r 2016-04-19T11:21:00

First level, no problem but the second level...oh man. It is quite frustrating but very well done (like Super Meatboy). The penalty for death is minimal and encourages the player to keep trying. The shape shifting mechanic works nicely and it's fun to perform. Nicely done.

shapescalation by ploerre 2016-04-19T11:12:00

Interesting game play. I felt like the controls were a bit too sensitive at times. This could be remedied by having some sort of sensitivity adjustment the player can change. Also, I think you should tell the player what shape he needs to become on the status bar so he does not have to go find it. This is a nice idea and if you add a few more game play elements sprinkled throughout the levels ( maybe a new element or mechanic every 10 levels), you could definitely entertain someone for 100 levels.

Dr. Deckenstein: An Adventure in Severed Parts by quill18 2016-04-19T19:29:00

I like that you did a card game. It's not something I see a whole lot in these Ludum Dare compos aside from the real physical card or board games that pop up from time to time. This was great fun but some sounds would have made it even better. Nice work.

Do Robots Dream About Yoga? by MementoGames 2016-04-30T11:55:00

My only criticism is I think the controls could be a bit tighter. Perhaps clicking on a joint to freeze it or something, but then that might make it too easy. It was an enjoyable entry full of personality. I especially like the robot's voice. Nice job.

LD36 — Ancient Technology

AquaDuck by recursor 2016-09-01T11:41:00

That's strange. I tested it after I uploaded and it was working fine, but I just went back and looked and sure enough it isn't working. I'll fix it.

AquaDuck by recursor 2016-09-01T11:58:00

I found the issue and fixed it. It is back up and running. Aqua Duck swims again.

Artifact by BinaryProvider 2016-09-01T00:52:00

The music is nicely done. It plays/feels like an old NES game which I really like. So you used the Defold engine eh? How was it to code in?

The Land of Ancient Technology by CartoonJenn 2016-09-07T14:39:00

While there wasn't much in the way of game play, the stuff that is here is nicely done. It is weird in a good way. I wish there were more strange rooms to explore.

Cave Escape by vinull 2016-09-01T17:36:00

Great ambient sounds, and the footsteps are nice too. The little thought blurbs from the character actually made me curious and I enjoyed getting an additional one as a reward each time I got a door open. I made it out and was hoping to meet Jimmy... perhaps in a prequel

Ancient Adventure by Levi D. Smith 2016-09-07T14:34:00

It was a bit too easy but that didn't stop me from finishing it. It's funny that the gems didn't have any real value yet I felt compelled to collect every one that dropped (that's a good thing). I also kept repeating rooms for a bit before I realized that the different doors actually lead to different rooms. doh! This was quite fun.

Retrofuture Archaeology by dylanwolf 2016-09-01T17:52:00

I saw your progress updates on Twitter during the compo and was intrigued by both the artwork and the fact that it is a puzzle game. I was happy to get to check it out. I found myself really wanting keyboard shortcuts for all the pieces but especially for deleting objects (maybe left-click for deleting objects would be good). It's quite fun and I could see myself playing/making more levels for this. Nice job.

iTech by saucygames 2016-09-07T14:24:00

I've always wondered how the Egyptians came to be and now I know. I don't think I've seen any LD games with this kind of art style. It is quite enjoyable and full of character. Nice job

Da Vinci vs Ancient Creators by kawzar 2016-09-02T11:59:00

I don't think I've ever seen flying pyramids shooting lasers before. I kept wanting to move forward and back a bit but could only move up and down and that felt restrictive. The feel reminds me a bit of Gradius, and I liked the graphics.

LD37 — One room

The Recursive Dollhouse by Omiya Games 2016-12-17T14:47:00

This was fun and a great re-use of game assets. It's a very clever puzzle game that I hope you will add more elements to. Great use of the theme.

Walkie Talkie by managore 2016-12-17T14:36:00

I love the fact that you included a way for users to generate the little mini-levels. Adding a few sounds would make it even better. A very innovative game and a very creative use of the theme.

Rat Chase by MestR 2016-12-13T02:01:00

This guy's got more problems than mice and spiders. He's missing everything but his legs! Seriously though this has charm. I like the sounds and music in particular. It did get a bit boring after a while with just the feet and spiders but I like what is there for a 48 hour game. Nice job.

MFBFS by pixelpotions 2016-12-17T14:27:00

This was lots of fun. I like the art style, the sounds and the general goal of the game. Nice use of the theme. Well done!

Ludum Dare: The Game by DDRKirby(ISQ) 2016-12-17T19:55:00

Good thinking making a clicky game. Good graphics, good art and sound and its pretty close to the actual LD experience. Nice!

The One Room Experiment by Siegfried Croes 2016-12-17T19:38:00

A clever use of the theme. I really liked the little mechanical arms coming down and moving stuff and having the floor tiles flip over. Nice job.

LD38 — A Small World

You Dig-It by recursor 2017-05-09T17:56:33Z

@blaster391 I agree about the bomb noise. I also wanted to do a better bomb fuse animation and have bombs throwable, but it was not meant to be. Perhaps in a post-compo version.

You Dig-It by recursor 2017-05-11T17:53:40Z

@philomory The crabs are indeed harmless for the first 1.5 seconds after you reveal them (unless there is a bug), but I definitely need some visual feedback on that. Maybe a sleeping crab that wakes up. Thanks for the excellent feedback.

(Un)Happy by pcmaster 2017-05-16T00:46:58Z

I really like the way the ship lands. Transporting each little guy to his own colored planet is pretty cool and there are several enhancements/additions you could make if you decide to keep working on it. It must have been pretty interesting to me since I stuck around long enough to get everyone to their corresponding planets and won the game. Not bad for a 10 hour entry.

A Small World Cup by rujo 2017-05-05T12:34:17Z

Great scope for a jam game. The idea is simple and the graphics are nice. I had fun with this one. The only thing really needed is some sound effects.

The Flip Lands by SalamiChild 2017-05-06T13:06:06Z

I really enjoy simple puzzle games like this that are well executed. The only thing I think it needs are more tiles and maybe a few more mechanics, and it could be a full-featured game. It's a very nice entry.

Small World Transport by devpaul 2017-05-15T20:20:51Z

The way the ship turns with thrust just doesn't feel quite right to me. It feels a bit wonky. I did get used to it though and managed to deliver several packages. I like the "roundness" of the world and how it plays into the actual game play. I do wish there were visual indications of damage when hitting things. I had a pretty good time with this especially landing on a pad upside down and then righting myself.

Little Fortune Planet by Flaterectomy 2017-05-09T00:31:23Z

The artwork is very good, and the game has a humorous tone to it. It's very well polished, and I particularly like the dolphin card. I would love to see a larger variety of cards if you continue working on it. Bonus points for the use of cellular automata in the game.

Super Collapse Guy by crazi456 2017-05-09T15:28:10Z

I really like the use of the 3D to 2D mechanic. It reminds me of Fez, and that's a good thing.

Retro Rabbit by wtoa 2017-05-06T13:28:24Z

Nice simple controls and I love the "squishy" feel of the bunny when it hops. It really feels like an old-school arcade game that has been "juiced" up. Quite enjoyable.

The Deep by GertJohnny 2017-05-09T15:16:23Z

This is such a great use of the theme. There is nowhere that you world could feel smaller than in a submarine for 7 years. The sound effects and graphics are excellent. I love all how the sub's controls and various systems are controlled by physical cranks and levers and the do matrix printer is gold. This is the best JAM game I've played so far. Excellent work!

Every Man's Sky by blaster391 2017-05-09T18:06:35Z

Kind of the opposite of a small world but pretty neat. I love the user-generated planets idea, and extra props for using RavenDb. It was pretty interesting to fly around and see what planets names people came up with.

RASHLANDER by ryguydavis 2017-05-16T17:11:58Z

Nice touch on the old retro style graphics which are very simple, but the shading and graphic effects really make it pop. Landing the little craft is quite difficult, but it kept me hooked for several retries. I expected to be able to shoot stuff, but wasn't really all that disappointed I had no guns. I sometimes got distracted looking at the lovely graphical effects while my ship crashed lol. This is one of the better entries I've seen. Nice job!

LD39 — Running out of Power

Betty Botz by recursor 2017-08-01T22:26:05Z

@mango-malarky Thanks for reminding me. I forgot to put that on the instructions. You can hit escape and a menu will come up that will allow you to retry the level

Betty Botz by recursor 2017-08-03T01:19:05Z

@smbe19 Indeed it is better with a gamepad since you can control the acceleration much more accurately. Thanks for that. I'll add a note to that effect.

Betty Botz by recursor 2017-08-06T00:42:35Z

@cakemonitor Thanks. You are right, and that's something i'll have to fix in a post-compo version.

Betty Botz by recursor 2017-08-10T20:20:24Z

@estebe I didn't think about using the otehr joystick to control the camera. That would have been much more usable.

Pipe Trek by quill18 2017-08-03T14:13:13Z

I would have liked a way to mute the music as it got quite annoying after the first few seconds. I really like the LCARS look of the game. I think it would have been even better had you created the actual "pipes" to be in the same LCARS style.

Unplugged by Sheepolution 2017-08-03T14:45:56Z

I absolutely love the graphical style on this one and great innovation in using the heart, batteries, and blood to come up with a really cool game. Also when running on a laptop, having to actually unplug it is a neat addition. I still have it running as I type this comment and will likely have it up in the background as I review other games. Very nice!

Space Dog by Thygrrr 2017-08-11T14:36:22Z

Very fun and one of the best I've played yet. Loved the sounds and the idea! I played much longer than I intended.

Defend Home: Mars by sgt3v 2017-08-03T21:42:45Z

Not bad for 48 hours. I wish there was some kind of feedback to let me know if I was hitting the ants. Otherwise, I think it is a great start at a full game.

Spacy adventure by egordorichev 2017-08-03T14:20:13Z

This is a nice simple game with a clear goal and minimal controls. It plays well and fits the theme nicely. It has a good amount of "juice" with some screen shake and particles but not too much. I alos thought the music also fit the game quite nicely as well. Jood job.

The Hall of the Sorcerer King by celia14 2017-08-06T00:55:17Z

I like the way you presented breadcrumb graphics for the rooms, the health and mana bars, and how each room icon tells you which if any spell you cast there. I did finish it by the way and appreciated being able to click back and try different things. It reminds me of when I used to read the choose you own adventure books as a child and had used 2 or 3 of my fingers as bookmarks I have fond memories of those books and this brought that back. I've seen a few other text games like this in other LDs but none of this quality.

Breath by sundr0 2017-08-08T19:34:29Z

Wow very nice job on this one. The audio, music and graphics all mesh together wonderfully to create a great mood. Great quality stuff for only 72 hours

Boaty McBoatface by mango-malarkey 2017-08-03T16:22:08Z

VEry interesting boat/fishing management game. The controls are a bit quirky but once I figured them out I had some fun with it. This is one of those if given some more polish, I might find myself playing for a few hours.

Gradient Descent by Zelos 2017-08-08T19:12:58Z

This is a strange and quite abstract game that has a lot of atmosphere. Even so, the world does feel a bit sparse, but 48 hours is not much time to spruce things up. I like the way you tell a story and the music was lovely. I made it to one of the endings and it was quite interesting. I really like the player stats you give at the end. Very cool stuff.

THIRST by Togis 2017-08-10T17:54:46Z

Nice amount of polish for 72 hours. Having the player sort of layout his own dungeon with the cards is a nice idea.

Lantern by Kaban 2017-08-04T16:33:17Z

I wish there was more to it than pointing the flashlight at ghosts. Maybe moving from room to room and trying to retrieve some objects. Having some different ghosts would be cool too. What you have here though is really great for a 72 hour game. The graphics and the sound effects compliment each other nicely and are both very well done.

ROOP (Running Out Of Power) by Spetsdod 2017-08-03T14:35:00Z

Reminds me of asteriods but with the power-saving mechanic thrown in. I would like to see a bit more drag on the player ship i.e. I would also like the ship to slow down a bit after you let off the thrust. Some additional power-ups and different ship types would be nice to have too. Those things are, of course, very difficult to get in just 48 hours :)

Ultimate Fusion by Thirrash 2017-08-03T14:25:48Z

I think you should have made the little constuction icons in the bottom left cllickable to select what you want to build. I kept trying to click them to select what I wanted to build.

daemon by bombjack 2017-08-03T21:46:59Z

I was unable to make it past the first little spinner thing. I think the starting level layout is a bit too difficult.

Trap in the dark by azziliz 2017-08-04T20:44:52Z

Some sounds would add to the atmosphere, but I did enjoy it as is. I finally stopped on level 33.

Light Switch Crusader by TedScottPilgrim 2017-08-11T14:28:17Z

This was quite hilarious. Probably because we were constantly told as kids to turn the lights off when you leave a room ... and now I do it as a father myself. The audio was great too. Excellent work.

Torch Boy by FloBar 2017-08-04T16:38:01Z

The game is quite short, and I wish there were more levels as it was quite fun while it lasted. I really like the way time slows down when you are charging. Having the key locked in a cage also increases the challenge as well. You could add a few more game mechanics, a bunch more levels, maybe even a boss or two, and have a cool little game from this. Very nice.

Low Power - Energy Management RTS by 3mpty 2017-08-04T16:50:00Z

This was really fun. I played far longer than I'd planned. I did find it annoying that the cards in the lower right blocked my view of what was happening on that part of the screen. They should collapse down into an expandable tab or something so you can see the entire battle field. Otherwise, I enjoyed this a lot. The card-based building mechanic was really fun.

LD40 — The more you have, the worse it is

Hats On! by recursor 2017-12-04T12:08:09Z

@saucygames The audio cracking is probably a bug in Unity's WebGL, since I don't get it when I run it on the desktop. Thanks for the feedback. Yep. I found the audio crackling problem and fixed it. It turned out to be an issue with the music audio format and Unity's settings.

Hats On! by recursor 2017-12-04T21:02:23Z

@antti-haavikko Nice job! I'll have a look at the camera code. It is probably a bug.

Hats On! by recursor 2017-12-12T14:58:11Z

@frederikja163 I like the idea. Maybe a couple of skyscrapers and some clouds.

Hats On! by recursor 2017-12-14T13:09:20Z

@pkenney Thanks for the critique. You can get to an options menu by either pressing escape or by clicking on the x in the upper right corner. You can then choose to turn off the music, exit, resume, or restart the level.

Splotch 2 by Sebastian Lague 2017-12-12T20:21:33Z

This is an excellent minimalist physics puzzle game. There is polish everywhere and the line drawing mechanic is a pleasure to use although I did get into a bit of trouble when 2 line endpoints were close to each other. Having it automatically save your best solution for each level is a nice touch. Great job.

Irwin McSpenders by LeviDSmith 2017-12-09T12:00:48Z

I tried to run away from the agents but to no avail. They collected both my taxes, and my life. Still, I'd be happy to work anywhere that money is let on the floor. Nice Blender work on the 3D charaters.

WizCorp by Dylan Wolf 2017-12-11T01:33:00Z

I like the little sprite animations and the way the upgrade menus pull out. Although there is no win condition, I find myself compelled to produce more coin. Nicely done.

Holiday Parking Panic! by FormalCloud 2017-12-05T19:34:46Z

This one actually made me smile. A very funny take on the holiday parking craziness. Well done!

The Burdened Raid by evgiz 2017-12-05T15:10:59Z

Woah talk about old school. Great premise. I enjoyed it quite a lot.

All Day I Dream About Eyeballs by uvwar 2017-12-08T18:11:27Z

Very innovative take on the theme. I want more levels!

Puzzle Progress Prototype by saucygames 2017-12-04T18:12:16Z

It took me a bit to figure out what was going on even after reading the instructions, but that might be because of the placeholder artwork. To be honest, I didn't like the blue blocks since I never knew which direction they were moving in. There were several times I had to eat a few turns waiting for a blue block to get out of the way. I think perhaps having them move in a predictable manner would both increase the fun of the game and also allow for a repeatable optimal solution rather than relying on random chance. This is a good start for a mobile puzzle game.

Dangle Copter by pkenney 2017-12-08T18:19:30Z

The cave graphics could be a little sharper in a few places, but the little guys and the helicopter look great. Plus the snapping of the little guys when you hover down and grab them feels good. Teh audio is also minimal but quite good. Especially the snapping sound. Excellent job!

The lost strawberry by egordorichev 2017-12-05T18:35:14Z

This game reminds me of Celeste. I did have a hard time figuring out about the ropes. I wish it would the things that kill you and the things you can climb/stand on would be a bit more obvious. It was hit or miss for me, and it took me several tires to get past the little chasm on the first level even when I'd figured out the vines. That said, the game does have a lot of personality and the pixelated graphics do work very well aside from my issues above. The sound and music is great. This is a difficult (as I'm sure you meant it to be) but rewarding platformer that really gives you a sense of accomplishment when you make it past a particulary devious screen. Nice job.

Oh... I just realized you can change the color palette. Now I must go back and replay it again :)

Cute Cats Daily by impbox 2017-12-04T15:00:23Z

Wow there is quite a lot going on here for a 48 hour game. It gets pretty hectic as cats get dropped off one after another. I got a Harvest Moon kind of feel while playing it and that's a good thing. In real life for me though, one cat is plenty. Nice job.

... by exezin 2017-12-05T18:56:27Z

Being a mother hen is some work, but getting to throw your babies around is a lot of fun. I liked how you transitioned levels with the sinking and emerging animation. Very nice. I had a lot of trouble with the ramp on that second level but I finally got it. Mother hens tend to slide more than I thought they would. Thanks for putting it out in html5 format. **FYI:** I played it in Firefox Quantum and it was buttery smooth.

Jonathan The Sorcerer by ncannasse 2017-12-04T12:21:42Z

The graphics are quite nice, and the wind sound adds to the atmosphere. Puzzle games are my thing and this one is really well done. The rewind mechanic is great, and the controls are very simple. Nice entry!

Slightly annoying traffic by JOrbits 2017-12-05T18:45:05Z

Who needs traffic lights? This starts off at a very liesurely pace (perhaps a bit too slow) and gets more frantic as time goes on. Then you start looking at possible collisions saying "Yeah, I think they should just barely miss each other." That's when it gets fun. Actually, when cars start hitting each other it is quite fun just to let everything erupt into collision chaos and watch the beautiful scene that occurs. The graphics are nice and simple yet nice which is what you want for a 48 hour game.

Mushroom Délicieux by TRASEVOL_DOG 2017-12-08T01:00:17Z

The game is quite attractive even for a low res game. Nice job on the graphics

Tillage Fever by pigdev 2017-12-05T15:23:09Z

The first few times I tried I didn't get it and lost, but I quickly figured it out and was on my way to farming for fun and profit. I like the feel and the look of the game, and found myself actually enjoying the clicking to plant/unplant the tiles. Props for using an early v3.0 build of the GoDot Engine. That was my plan as well, but I'm a newbie to GoDot and decided to go with what I know instead. Nice job.

Be Yourself by Noa Calice 2017-12-08T00:51:06Z

A neat idea executed well with polish. I really enjoyed the feel of the user interface elements. My only suggestion would be to add some squish and bounce to the slimes when they hit you along with some slime particles. That would take it to the next level I thing. It is really well done.

Cardhoard by HacksawUnit 2017-12-05T18:48:10Z

It is sort of a reverse tetris thing which is different. The controls did feel a bit unresponsive at times, but the jump-stomping on boxes was quite satisfying.

Infectious Void by Odrez 2017-12-05T19:38:25Z

The music sets the mood very nicely and I, like so many others, love the art style.

Tic-Tac-Matrix by Antti Haavikko 2017-12-04T17:58:56Z

Good visuals and effects give this game a polished feel.It has a Nintendo look to it, and I have a soft spot for math games and puzzles. Congratulations on a nicely done educational game.

Too Many Chooks by Schu 2017-12-05T19:03:39Z

I fried so many eggs just now... I Love the chicken sounds and the chickens themselves are great.

Get Out - LD40 by lcrabbit 2017-12-05T15:48:32Z

It's a neat little puzzle game. The graphics and sound are quite well done and props for using the GoDot engine.

Dense Revolve by fiaKaiera 2017-12-08T00:55:54Z

I love the "prepare" whisper sound at the beginning. Very cool.

Webshop Live CMS by leffe108 2017-12-04T18:17:29Z

I loved the cat pic element, but I wasn't able to get anyone to click on the Buy button. I tried deleting stuff by dragging it off the page but I guess that wasn't allowed? A very interesting idee. The little pointers moving about the page was a neat way to visualize visitors. That in and of itself could be improved to make something really cool. Nice work.

Captain Capsize by Lance Krasniqi 2017-12-08T13:26:19Z

I like the grab mechanics, but the game was pretty hard. Making a version of this for VR would be a great fit it think. This is one of the nicest looking and most polished games I've played so far :thumbsup:

Rocket Boom by Filipe Leal 2017-12-04T18:37:00Z

A very simple and fun concept. Perfect for a Ludum Dare compo. After I died on a level I expected to restart on the same level. Instead it started me all the way over and that made me sad. Some rocket and explosion sounds would also add a lot.

Smack`Em! by mess110 2017-12-05T15:41:43Z

That sure is a mouse clicking work-out. The look of the game is great and I like the old CRT scanline look of it. I do wish there was a bit more clear feedback when the game is over. I kept clicking until I realized nothing was happening. The audio fits the goofiness of the little moles too. Nice job

POKED - be social by Faktori 2017-12-09T12:09:39Z

I liked this quite a bit. The phone look was well done, and goodness there were so many different characters to interact with. I didn't know dogs and plants had phones too. What's the deal with the cactus wanting so much water, and can't mom get her own drink? lol A very neat idea and a really good take on the them.

Statues by giucapan 2017-12-05T14:57:31Z

More of an experience than a game, but I really liked it. The ominous music and giving the player the job of pressing the spacebar which in the end is the king's undoing is well done.

Get to the CHOPPA! by Girts Kesteris 2017-12-08T22:42:23Z

The Nicholasses are a bunch of babies. They kept running away from me. Hilarious game. Love the sounds.

Mortal Komba by kokirisandfriends 2017-12-05T19:31:03Z

One wasn't too bad, but then when the second one came in, I had trouble keeping up. Cute game. The artwork is really well done!

LD42 — Running out of space

Dish It Out by recursor 2018-08-14T18:27:52Z

@anstabo The controls are in the Help dialog which includes using Shift + Mouse to increase launch height, but I agreee that the controls can be difficult to explain/grasp. Honestly, that was my biggest concern while making the game, but I'm glad you got it and I'm hoping other people will see it too. Without being able to increase the launch height the game is not very fun. Thanks for the feedback!

Dish It Out by recursor 2018-08-14T20:29:51Z

@sh1rogane The stools are also meant to get you points for any dishes landing on them. I believe my best score is 160. Each dish has different point values with the cups being the most since they are the most difficult to land. I just fixed a bug in the launch height controls which had been increasing the launch magnitude as well as the height. This should make it a bit easier to control. Thanks for the feedback!

Dish It Out by recursor 2018-08-15T13:40:25Z

@gus-the-shark Yeah that makes me think I probably should have had some dishes on an inclined surface which would have removed the throw height component entirely and probably made it more fun. Hmmm... perhaps in a post-compo version. Thanks for the feedback

Dish It Out by recursor 2018-08-26T22:24:13Z

@rend It is a continuously increasing force, and the colors are there to give an indication of what range you are in kind of like in the golf games. Another thing that I should have explained is wherever you click on the dish is where the force will be applied. Applying the same strength force on different parts of a dish will cause it to behave very differently. You can actually cause a plate to flip forwards or backwards doing this (backwards flips work quite nicely). Thanks for the feedback and for giving it a shot.

CRAMMM: Totally Accurate Studying Simulator by tuism 2018-08-16T20:59:41Z

Nice Polish on this one and the graphics are quite nice to behold. You have an interesting concept here.

A couple of ideas for increasing the difficulty as the game continues:

-Penalize points for clicking incorrect words - Take away points when you click on the same valid word twice.

It was quite lovely and fit the theme very well.

Crazy Delivery by LeviDSmith 2018-08-20T16:37:30Z

Letting the player choose between the trucks with different characteristics is a nice touch. It would be cool to see the houses arranged on roads,etc with more 'stuff'. This reminded me of paperboy but with delivery trucks.

Tiny Kingdom Builder by RenD 2018-08-24T19:26:49Z

This was quite fun and very polished. Nice work.

Shelf Space by joemag 2018-08-14T21:07:52Z

I enjoyed this immensely. I did feel like the walking could be tighter like when I stop walking forward I wanted it to stop but it took a tiny bit longer than I expected (maybe it was intentional to have a stop distance?). This was a "novel" idea and really well-done. Who knew stacking books in a shelf could be fun.

TINY TOWNS by BearishMushroom 2018-08-15T14:07:45Z

I literally had to tear myself away from it to write this review. This is the most fun game I've played in this compo and I suspect that it will remain #1 for me. I am amazed at how simple you managed to keep it with the limited building types yet have it be so addicting. Amazing work

EVOLUTION by Noa Calice 2018-08-14T18:07:52Z

Excellent use of the theme to make a statement. The graphics were lovely and I really enjoyed how the personified planet gradually changed from happy to sick. I also really liked how the music gradually changed from happy to a more dark feel as you placed more planets. I kept going until the planet popped. Poor planet :( Great work!

Rainforest by SimoGecko 2018-08-14T21:28:54Z

What a lovely experience. My only issue was that the numbers on the boxes are a bit too small to see easily but once I figured out the sizes, I was delivering them like nobody's business. I love the conveyor belts and the way the boxes move along them. Very cool.

Crystalmancer by Crowno 2018-08-14T18:19:36Z

I like the Gameboy style graphics and music. The idea is a pretty neat one in that you were encouraged to plan where you want an enemy to die so you dont have to constantly use the hammer. It is a pretty tough little game but very well done.

Overflow by Mors 2018-08-18T13:13:18Z

This has a distinct NES style to it from the graphics to the music which is all well done.

CRUMBLE by whycardboard 2018-08-14T20:39:55Z

The graphics and sound are all nicely polished. My only issue was with the controls but I'm sure you alreadyknow about that.

Edge Of Space by Valden 2018-08-18T13:09:21Z

This game oozes style. I love music and the way the audio changes to a 'higher fidelity' when you start the game. That's a really nice touch. The game itself is quite enjoyable and it makes me feel like I'm in an arcade. Excellent work!

KnightTime by coatline 2018-08-13T16:45:29Z

This is really fun and it gets quite challenging especially the last two levels, but I perservered and beat the game. The two different types of enemies really added to the strategy required. I really liked how you pushed useage of either the sword, bow, or sometimes both by the design of the level. I was kind of disappointed there werent more levels. The limited inventory space for arrows and the fact that more arrows slowed you down prevented you from just going around grabbing up all the arrows. It required a more thoughtful consideration on when to pick them up and the arrows themselves at times also needed to be avoided which was yet another interesting element of the game. The addition of sounds also bumped the game up a notch and really made it feel good. This was great fun and excellent job on staying committed and finishing a game in 48 hours for the second time in a row!

Overload by Jambav 2018-08-14T20:54:41Z

Yeah this was great. Excellent polish in all aspects. The gameplay ramped up a bit faster than I would prefer, but other than that I loved it. Excellent work for 72 hours!

Crumble by anstabo 2018-08-14T18:13:27Z

I had trouble not dying within the first 45 seconds or so but I guess that's the point. The graphics were nice to look at and the music was an interesting and somewhat comical choice given the grim realization that you only have 2 minutes max to live. When I saw his tongue come out I was hoping he could grab onto stuff with it. That would have been unexpected.

Stuck! by chkkll 2018-08-17T14:22:56Z

Very nicely done on the graphics. Simple and very nice looking at the same time.

shipme (Starbase Shipping Simulation) by lsummers 2018-08-13T17:02:09Z

The only thing that bugged me somewhat was the popup dialogs. I think the animation and wait time between them could be tweaked to make them feel better. I enjoyed watching the little robots throw the cargo out. Watching the cargo get destroyed by the sun was also oddly satisfying. This was nice because even if there were no trucks to come and buy my stuff, I still felt rewarded. Enjoyed it

LD43 — Sacrifices must be made

Hurt-It by recursor 2018-12-03T23:26:16Z

@tornoz @acuriosity Those are indeed ui sliders, and I apparently forgot to turn off the interactable bit. Thanks for the catch on that. I'll fix it.

Revolver Curse by SkullPixel 2018-12-05T01:34:55Z

It has a simple mechanic that is executed well. The graphics and music go together nicely and the 'squishy' quality of the player is graphically pleasing. This is one of the more fun entries I've played. Well done.

The Resistance by Sebastian Lague 2018-12-03T20:16:33Z

The rewind mechanic adds so much and is done very well. I'll be coming back to this one.

Blót by Imphenzia 2018-12-04T19:33:12Z

The low-poly art style looks great, and the lightning is a nice touch. Nice entry

Model Trains Inc by Local Minimum 2018-12-05T17:43:15Z

Very neat sim-like game that is a great low-stress experience. While it would make the game easier, I think it would be a bit more interesting to not allow the little guys to walk right into a train that is running by them. I particularly enjoyed the cut-scene when two trains collided. Nice job!

Noah's Balloon by nettleflap 2018-12-05T17:35:15Z

I enjoyed the humorous comments and the graphics were also well done. Well done.

Sacrifices Must Be Made by danman9914 2018-12-07T21:26:15Z

I enjoyed this quite a bit. The gameplay was interesting and fun and required a bit of thinking. Great work!

Escape of the Cheese Droid by dob 2018-12-05T16:03:33Z

This was quite humorous and rather enjoyable to play. When I got to the end of the 1st tunnel and realized I had to give something up I knew it was going to get interesting. I too experienced a bit of frustration with aiming the arm, but that only lasted a couple of tunnels since I had to scrap it. Lol! I made it to Gouda Riddance before perishing due to lack of - everything except a brain. It's a light hearted game with a neat concept. I enjoyed it.

FTD : Fixin' to Die by nuclearfriend 2018-12-04T19:25:32Z

The audio is amazingly well done, and the graphics are as well. There is so much you could do with this game from more tools for the doctor to different types of injuries etc. It's an excellent entry.

Let's War! by SethR 2018-12-04T19:54:36Z

This is a great,quirky off the beaten path use of the theme. I haven't seen anything else like this in the compo yet so points for originality. The little tombstones that pop up at the end is also a nice touch. I also found the game hilarious for some reason.

blood snow and wolves by miziziziz 2018-12-06T18:39:46Z

The game has a bleak atmosphere to it, and the lack of any navigational markers back to the house adds to the difficulty. Expanding the game window to fullscreen allowed me to see much more of the surroundings giving me an advantage in tracking the deer. I finally found the deer herd and took down several. I managed to make it back home only to find all the people had died, but ... I have enough food for myself. But ... my family is gone 😢 It is an intense, high-stakes game from which you could likely craft an interesting 2D survival game in the vein of "The Lone Dark".

Altitude Sickness by Antti Tiihonen 2018-12-09T01:43:19Z

This is an excellent idea for the theme executed very well. I love the puzzle aspect, and the way the little guy moves feels good. The occasionally "janky" physics are part of the charm of the game and provide unexpected situations.

Keyboard Twister by Papercookies 2018-12-06T20:50:22Z

Finger-twisting fun, and some nice music to go with it. Nice job

Itza Panic by Taffaz 2018-12-05T18:41:50Z

Year 38 then a break in my defenses did me in. It's a strangely compelling game, and I was transfixed on it for the duration. Some sounds would elevate it to yet another level. Nice work.

Consilium - A history of life and choices by Gaming Night 2018-12-06T18:14:14Z

I loved the feeling of serenity this game gave me as I wielded nature's forces to shape the land. The art style , sound and music contributed to the peaceful mood of the game. I haven't seen anything like this in the entries I've looked at so far, and it is quite refreshing. It reduced my stress levels for a few minutes and for that, I thank you. Smashing job!

Bloodcaster by YongminPark 2018-12-07T21:41:41Z

Reminds me of downwell. I enjoyed the challlenge but wish there was more variety in enemy types. I could see this being a commercial release of some sort. Nice job.

Fuel Duel by coatline 2018-12-04T00:07:03Z

The title screen is great. I love the sound of the car zooming past. The game idea is pretty unique too and I enjoyed playing all the tracks. It would be cool to have computer players on the tracks and perhaps a global high score list as well, but those things are difficult to add in 48 hours. Also, the animation and the sound for the car slipping on the fuel turned out great. I even ran over fuel on purpose just to see it. You are now 3 for 3 on Ludum Dare entries. Keep it up!

**FREEZING IS THE MAIN PROBLEM ** by CausaCreations 2018-12-05T01:29:26Z

The art style is beautiful and the sound is great. My only critique is I wish the little guy didn't drop the package he was carrying as soon as you run over another one. I found myself zooming out to find the correct house only to inadvertently pick up a different package and having to readjust what I was doing. Otherwise, this is some excellent work.

Total Party Kill by adventureislands 2018-12-04T19:45:43Z

This is a wonderfully-designed puzzle game that utilizes the theme very well. The graphics are great and go with the gameboy-like feel of the whole thing. I didn't expect so many levels but I enjoyed them all. This kept me playing longer than I expected. Excellent work.

LD44 — Your life is currency

Card Boxer by recursor 2019-05-02T23:07:21Z

@levidsmith I concur with your suggestion and have added some crowd noise I had lying around, and it does indeed improve the atmosphere.

@vfqd Thanks for the constructive feedback. I've added improving enemy attach feedback to my todo list.

Death Alley by DuzzOnDrums 2019-05-03T20:18:47Z

I had a very enjoyable time with this game. I thought the feedback for the multiple button presses required for a shot felt really good, and I enjoyed the feedback sounds. Getting a strike was a pleasing reward and kept me playing until I almost had a perfect game.

Drytown by DavidPIxel 2019-05-05T19:30:00Z

A fantastic entry that reminds me of Minit without the time limit. I played through the whole thing and enjoyed it all. One of my favorites of the compo.

Mr Moneybag by managore 2019-05-05T18:51:02Z

I love the shopkeepers as they provide a compelling and fun reason to continue trudging through the dungeon to grab coins. I played this far longer than I should have. It is a simple concept with no complexities that remove fun. This is a well-designed entry, and I enjoyed playing it very much

MAX PAYIN' by praleks 2019-05-02T17:22:52Z

At first, I didn't understand what the timer was for when buying stuff, but I figured it out pretty quickly. Paying with your "actual life" by having to wait is actually a pretty neat idea.

Dead Frog Tell No Tales by pixelstuff 2019-04-30T23:39:51Z

The first thing that hit me when I started it was the lovely graphics. I initially wasn't sure how to make the frog move as it was not immediately clear to me I had to move a given number of spaces, but once I figured it out I was hopping along.

Seaway by Constantin 2019-05-05T20:24:45Z

This is an amazing experience with mechanics that kept me playing for quite a while. The unique graphics and sounds/music go together well and add to the experience. This is very likely the best Jam game for this compo period. Phenominal work!

Life Loan by Jadw1 2019-05-01T18:28:10Z

There should probably be an area where you can walk around some/get used to the controls without having so many enemies try to attack you. I like the premise of the game and I think adding more enemy types and items will be an easy way to make the game even more fun. I was unable to figure out how to close the inventory screen. I think it takes up a bit too much of the screen and should be minimizable. You have the basis for a pretty coll game here. You guys should definitely keep working on it.

Fateful Dealings by vfqd 2019-05-02T18:59:25Z

I saw this was a card game and immediately wanted to play it as I too did a card game for my entry. The atmosphere is lovely with the sounds and the graphics. I found myself playing until the very end, and I'm afraid I lived an evil life. One problem I had was that occasionally I would be unable to grab a card. I'd have to move the cursor off of it, then try again and it would usually work. I'd say this is the most interesting and engaging entries I've played thus far.

Plant-iverse by coatline 2019-04-29T22:07:28Z

This is an intersting concept. I think the gameplay is pretty interesting but there isn't much feedback when landing on planets and collecting plants. Also when clicking on a plant in your inventory, if you click on another then the info panel for the previous panel should disappear. Nice job and an impresive amount of work for such a small amount of time.

Rashness by Saering 2019-04-30T23:48:07Z

This is the coolest game I've played so far. The power-ups for life system is well done and provides interesting and meaningful choices for the player. Even when you beat the boss, you want to go back and try it again using a different strategy. Lovely job!

Bloodletter by shp 2019-05-02T18:14:39Z

The game controls feel pretty good and the blood for time slowing mechanic is pretty nice. I wonder though what it would do to the gameplay to allow you to relaod at normal speed while you have the time slow mechanic active. I chose the normal difficulty and found the game to be challenging. You've made something that comes together in all its parts quite nicely.

Sheep It by anstabo 2019-05-03T19:56:11Z

This is fantastic. It all works well together. The art, sounds, and gameplay combine to form a relaxing, yet compelling, experience. I enjoyed this immensely.

Snek Farm by t3nshi 2019-05-05T19:10:24Z

I like the addition of the plant-growing and watering mechanic to the standard snake game. I definitely added more interesting challenge to the gameplay. Nice job.

Transfert by p0nce 2019-04-30T18:04:11Z

I couldn't get it to run on Firefox in Windows, but Microsoft Edge pulled it up. It was a neat idea to use the generator to make "deep paintings" as it really upped the visual quality and made it quite unique. Points for using Godot too. It is something I've been considering but haven't yet done in an LD mainly because of the web export bugs/issues.

A Cup's Life by Anderssonkev 2019-05-05T19:37:24Z

The little teacup character is very cute and makes for a perfect player. I enjoyed the puzzles and would have liked to see more, but that is quite understandable due to the time limit. Nicely done!

utsvulten by ditto 2019-04-30T23:59:18Z

I was appalled when I started playing ... but I couldn't stop. How strange and weird and gross and odd. Yet ... I wanted to see what would happen. It's crazy weird and very different in a disturbingly interesting way. Wow!

LD45 — Start with nothing

Soulcraft by sawtan 2019-10-10T21:46:38Z

Reminds me of retro games like galaga and galaxian. Getting the upgrades was quite fun and I enjoyed seeing what upgrade came next.

Flubby Farm by yazara 2019-10-16T21:41:05Z

This was really fun, and I found myself playing much longer than I expected to. I think this could be made into a pretty cool game with the addition of more cards and enemies. It would make a great mobile game.

The Howler by Noa Calice 2019-10-11T21:36:11Z

I'm not sure what this is about, but the graphics and sound are nice

Amor Fati by starvingindie 2019-10-14T20:54:25Z

It is pretty short, but it has a nice feel to it. Extra points for using Godot.

The Island by Sanguis 2019-10-12T15:08:19Z

This is a fun and relaxing little clicker game. While there isn't anything particularly innovative, it is very well done and managed to hold my attention far longer than I expected. Good job

Better than nothing by Fictions 2019-10-10T20:17:56Z

This was much better than nothing. The graphics were simple but the animations made them work well with the style of the game. It got pretty busy in the little room, and my only wish was for more fun stuff to upgrade. This is a different take on a dodge game and I quite enjoyed it.

The Inexperienced ATM by coatline 2019-10-10T19:46:36Z

I didn't expect it to be so difficult, but I kept on restarting because there was something about trying just one more time. I like the extra addition of the jumping and rotating and found the ATM pretty easy to control though I think instead of the mouse I would have used the keyboard to shoot money left and right. Also, it would be good to not have the vandal come out immediately but instead have his chance of appearing be 0 until after a certain amount of time just to let the player get into the game more. The sounds were minimal but good, and I would have liked to have heard a different sound for each of the characters as they interacted with the ATM. Overall it was an original idea with pretty well done pixel graphics that is pretty addicting.

HEARTSCAPE by ZakAmana 2019-10-11T21:13:12Z

Quite enjoyable and engaging littel game. The concept is simple enough to grasp and yet still provides an enjoyable challenge. All that is missing is more cards.

The items, that change everything by Dock Frankenstein 2019-10-16T21:32:13Z

The minimalistic art style works for this kind of game and the discovery element kept it interesting.

Soundscapes by Kaish 2019-10-12T19:33:00Z

I enjoyed using my ears to play a game. The only thing is that there is no penalty for clicking on an incorrect sound. I'm not sure, but I think it might make the game more interesting to penalize the player for clicking on a wrong sound. It was quite fun and relaxing.

バクラウBloodless by Danilo Freire 2019-10-20T11:30:59Z

The mood is great, and the graphics and sounds harmonize nicely to reinforce the oriental feel of the game. The gameplay would also translate nicely to mobile using a swipe to dash mechanic. It was quite fun and challenging.

Spooky: The one who lost everything by Susumu Asaga 2019-10-11T21:30:02Z

While I felt like the controls were a bit floaty, I thought that the puzzle development was well done and the difficulty progresses rather nicely. Hoewever, there are a few levels that are frustrating because you must start back at the beginning of the level when you die. Adding something you could posess that would allow you to save your progress within a level would be nice. Overall I thoroughly enjoyed this entry. :smiley: ,

Locked by Nocity 2019-10-14T21:03:20Z

The audio was great and so was the pixel art. The one level was fun, so fun that I desire more.

LD46 — Keep it alive

Its Adventure by recursor 2020-04-21T22:33:12Z

@qyouk Yeah the jump is physics based so that is why 'it' doesn't jump as high when next to a block because of the friction. Dying when typing a q is a bug. I'll address that forthwith.

Its Adventure by recursor 2020-04-23T19:57:09Z

@mikel Oh my no that shouldn't happen. I'll look into it thanks for letting me know.

Its Adventure by recursor 2020-04-24T18:10:55Z

@hiisileiri Thanks for the feedback. The words do not have to begin with "it", they only have to have "it" contained in the word somewhere. When I went looking, there were over 10,000 English words that met that criteria, so I don't think that is an issue. You are right that non-native English speakers might be at a somewhat disadvantage, but a bit of Googling will get you more words than you will ever need to play the game. Based off of the feedback from all who have played, I think the most glaring issue is the lack of clear instructions (mainly that they disappear too soon) which I need to fix ... and perhaps the jumping though that one is a bit more problematic to solve because of the way I'm moving the player.

Chicken Little by LeviDSmith 2020-04-26T23:33:43Z

I had the same experience as some previous commenters regarding clicking on the apples in that it felt like I clicked on them but it sometimes would not register (especially when more apples started appearing). The leaderboard was a nice touch in encouraging competitive play, and I like the concept of the game. More chickens = more stress but in a challenging and fun way. Props for modeling and texturing your assets in Blender 3D.

Efi by ludipe 2020-04-24T23:33:53Z

Goodness this game is so great! I finished it and died 135 times. The only thing I would say is I would like to be able to see which rooms the little baby birds are still in. I had one left and had to go looking for him, but ... it was still really fun weaving through the rooms so I didn't really mind. Best game I've played this compo. So good!

Woodpunk by elisee 2020-04-25T00:11:31Z

The gameworld was so big I got lost a few times though I enjoyed seeing more of the map. There were several "closed" areas which I guess you guys plan on finishing up later? I wasn't sure exactly what the NPCs were supposed to do when they followed me around. All but "Mom in Law" died as I drug them around. I was most sad about grandma though. Poor grandma ... The enemies respawned a bit too quickly for my taste, but the music and graphics and NPCs were great. Lots of organization and coordination for such a large team and it was cool to get to play what the team produced in 3 days.

Tiny Fragments by Daniel Moreno 2020-04-23T17:36:22Z

This is an excellent game. So much so that I finished it and wanted more. I would like the ability to pause the game so I can have time to figure out what I want to do. Continually dying while I'm trying to figure out what to do isn't so fun, but everything else is just lovely.

MACHINA by Harry Alissavakis 2020-04-23T19:07:08Z

This game is quite polished for 48 hours, and for that I give you props. The design is very clean and the music sets the mood of the game nicely. I can imagine a lot of cool things you could do with this and I hope you continue to work on it.

Embers by Anuke 2020-04-24T23:47:27Z

I spent more time wandering around, searching, rafting stuff, and stoking the fire (basically playing the game) than I thought I would. It was quite enjoyable. I did wanted more recipes, but I'm sure you were limited by the short time frame of the compo. Great game.

Hope by Darylsteak 2020-04-23T18:21:52Z

This had a very cool mood to it and I enjoyed the puzzles. I did feel like maybe one or two of the puzzles were a bit fiddly with regards to getting the little zombie guys to follow you just right and there were some issues getting over pushable boxes sometimes, but those were small things that did not stop me from enjoying the experience.Nice job!

Coronary Flypass by squirmonkey 2020-04-23T19:46:41Z

It's a neat idea for a physics-based game and kudos for using Godot! The graphics are very nice and it provides just enough challenge to make me want to keep trying until I finish the level. Nice job.

The Dragon's Curse by Aditya Kumar 2020-04-23T18:32:58Z

This reminds me a bit of the Inkle games (80 days, and the Sourcery! series) which is a good thing. One bit of feedback: It would be helpful to show gold and supplies all the time, so that I can make an informed decision when in the towns. I like that the main map is different every time too which provides some more replay value. Great stuff!

platformEGG by Tricky_Fat_Cat 2020-04-23T19:44:37Z

Fun game, and I like having to manage both the egg and the platforming hazards. However, it is frustrating to have to start over when you die. Overall there is a high level of polish to the sound, music, and art. Nice job

Remember, Apollo by AdamCYounis 2020-04-23T17:45:26Z

An innovative mesh of physics-based object flinging and bits of story text kind of like a choose your own adventure. It's a really neat idea. I played it all the way through and quite enjoyed it. There are a lot of things you can do with this and I hope you continue work on it.

Slime Mama by Jack Kaloger 2020-04-23T19:53:12Z

Great execution here and having the little slime leave slime wherever he walks is just neat. It has a great amount of polish. I guess my only critique is that I felt like the little slime moved a bit too quickly when jumping and trying to land with precision. However, I'm sure that would become less of an issue the more I played. The little cutscenes for win and lose conditions were just so cool. Excellent work. It is such a cute and well-done game.

Happy Life by scalliondelight 2020-04-23T17:54:32Z

Wow. What a frantic little game. It was pretty neat to have to pay attention to the phone, pet, waiter and wife trying to keep "it" alive. Some of the controls did frustrate me some though. Mainly I felt like the phone was difficult to unlock at times and when it should have already been unlocked I had to unlock it again. These minor gripes didn't keep me from playing it longer than I expected though. Very nice workl.

Save the Fish by Duck Reaction 2020-04-23T19:30:05Z

I wasn't real clear on what to do at first in order to get past the first round, but I eventually figured it out. My one point of feedback is that the fish should be called "Simon" lol. Nice game

Social Distancing For LadyBugs by mehrdadsh 2020-04-23T19:34:38Z

I was surprised to find this quite enjoyable and ended up playing it over and over several times. There was somehing satisfying about smooshing those bees (like in real life). Great job for your first game jam!

LD48 — Deeper and deeper

Fishery by recursor 2021-04-29T01:03:22Z

@assertfailure For the compo version, I recommend just walking into the pool you are fishing in so you can die and respawn. I do have an instant-reel in feature implemented my a post-compo version (which I have not yet released).

Fishery by recursor 2021-04-29T01:05:08Z

Thanks @yorsh. Yeah all you have to do is swap to the 'empty' lure which is what I recommend when moving around the map. I had the pole colliding with everything, but that didn't work too well either so I had to compromise.

Fishery by recursor 2021-04-29T01:05:45Z

@albertnez Oooh yeah thanks for pointing that out. I just fixed it

Nuclear blaze by deepnight 2021-04-27T17:24:39Z

The graphics are top notch as usual. I wish there were sound effects to go with the great graphics and story, but that I'm sure would have been added if time had allowed. One of the things that I had a lot of trouble with was the dual function of the move/jump controls functioning as the water direction when you were spraying stuff. Many times I pressed up to spray above me only to forget to hit the spacebar first. Regardless, it is an excellent entry I would play more of.

Mine Cards by Rose 2021-04-26T17:53:09Z

The cards look great and move great too. I was enjoying watching them flip over as well as getting access to other types of resource for the 1st time. Kudos for a very fun and engaging game!

Deepest Sword by Strega 2021-04-27T23:41:28Z

The difficulty ramp for this game is very steep. Too steep IMO, but I loved every minute of it! The game mechanic is great and unique and the game was so enticing that I stuck with it until I beat the dragon (25:56). This is a fantastic game idea, and it should be made into a full game

Dome Romantik by Rongo Matane 2021-04-28T18:33:04Z

I played this entirely too much. The one thing I would recommend is providing some instructions on how to play the game (unless I missed them). The first time I played, I had no idea how to access the battle laser or the upgrades. Great job on making the game addicting to play.

Anticlimactic by coatline 2021-04-26T15:18:50Z

It is a neat thing to watch the ants go about their business. I would like to be able to pause the simulation, click on an ant and see what it is thinking/doing, etc. It is a really impressive accomplishment to do a sim like this in just 48 hours. Great work!

Magic Frontier by Firebelley 2021-05-04T21:32:56Z

I really enjoyed this and played it all the way through to the end. The sfx are great as is the game feel. The whole experience feels very polished from the menus to the scene transitions and the building destruction graphics. The premise is very simple (1 resource, 3 building types) but you manage to pull it together to create a very enjoyable and compelling game. This is a great example of taking a simple, easy to understand game mechanic and executing it beautifully. My favorite of all the games I've played thus far!

Below the Ocean by Ismael Rodriguez 2021-05-03T20:19:30Z

The mood you set in the game is great. The jump and the controls were appropriately "floaty" as they should be underwater. The music and sound effects combined with the retro graphics and polish to make for a very fun and challenging little game. I really enjoyed it.

Bunny Bunny Dig Dig by ZakAmana 2021-04-27T17:39:04Z

Oh my. This was so much fun. Actually, I'm still playing it. The upgrades are very good motivators to keep playing. Excellent graphics and game play here. It would be nice to just press in a direction and hold to continuously dig rather than having to press every time. This game is my favorite thus far.

How to Swim! by backurio 2021-05-01T18:56:14Z

Very difficult which gave me a great sense of satisfaction as I made it past 10,20, and ... almost ... to 30 deep. Nice atmosphere and I like that you show the chest at the bottom to give the player a reward to shoot for.

Soaring Under by jitspoe 2021-04-27T21:08:03Z

The clay look of the world is really nice, and the piano music when you kill a run is great. The beginning is definitely challenging, but getting everything balanced in 2 days is quite difficult. Great work making a well-polished, hard, but enjoyable game. I think given some more play-testing, balance time, and additional stages, this could be a neat "pay for" game.

Quick Scrap by Vimlark 2021-04-28T18:07:07Z

Peppy controls with an interesting diagonal movement option made for a pretty neat little game. For some reason, I was motivated to get all the scrap on each level, and I paid for it by dying a lot.

Going Down in Fishstory by Jonas Tyroller 2021-04-27T20:55:30Z

I enjoyed the graphical look of the game, and the story portion with the speaking characters compelled me to play until I finished it. Great work guys!

Deeply Organic by DoctorTM 2021-04-28T18:42:35Z

A very humorous and "deeply personal" adventure. I liked the varied gameplay as it kept me interested until the end. Nice job.

Selkö by Doot 2021-05-03T20:28:18Z

I enjoyed this very much. The music was relaxing and the ocean setting with all of its creatures served to make this a very relaxing interactive experience.

Afraid to Turn by rhoff95 2021-04-27T17:14:09Z

The sounds for this were excellent and served to pull me into the game even more. Great use of audio to establish a strong mood.

Marty and the Eldritch Horror by Game Endeavor 2021-05-01T19:06:25Z

I really liked the digging mechanic and hope you do more with it if you decide to continue this game or implement it in another project. I also enjoyed the little story you told with the game. Nice job.

Ziggurat by nethead 2021-04-27T23:55:04Z

This is a very nice retro platformer with pretty nice controls and good music. My only complaint would be the wall jump was a bit difficult for me to execute. However, I enjoyed it so much that I finished it.

Asterisk by Crychair 2021-04-28T18:13:52Z

Well done on the voice-acting, music, and the art. I wish the buttons looked a little more like buttons as it took me a few seconds when I first dies to figure out that I was supposed to click the "Replay" since it didn't give me any feedback though it seems obvious after figuring it out. A highly polished and fun experience.

LD49 — Unstable

Rock Stax by recursor 2021-10-07T23:05:25Z

@eptwalabha Thanks for the bug report. Apparently, I forgot to upload the Windows build where I fixed that bug, so I will do that now.

Rock Stax by recursor 2021-10-11T13:29:08Z

@jon-topielski Thanks for the feedback. The crane line length is a great suggestion and was something I meant to explore. I intended on creating some puzzles involving it but ran out of time.

Dogs++ by Jezzamon 2021-10-08T13:26:34Z

Very cute, stylistic and fun puzzle game. It feels like a well-done retro game with the graphics and the music. Nice job.

TetraTopple by Criobite 2021-10-05T17:52:45Z

This reminds me of Tricky Towers except much more chill, which I like. The low-stress(no time limits) and relaxing puzzle aspect is great. Also the fact that it uses tetris-shaped pieces adds to the ease with which you can just immediately understand what is going on and start playing. This is a great implementation of a physics-based, block stacking mechanic. Well done!

Hexworld by icxon 2021-10-08T13:19:28Z

I like the sliding hex grid idea and how the little guys will sometimes fall off for various reasons. Though it isn't good for me when my men fall, it is hilarious. Cool idea and good job on the execution.

Keep the Pressure by Bloham 2021-10-05T00:30:16Z

A clicker game with switches and buttons I like. I wish that the difficulty ramped up as the time continued. I felt like it stayed too easy and would also like to see the 2 minute countdown on the screen to know how much longer I have. Sounds for pressing/flipping would also add to the experience as well. I think this has potential to be expanded into something really great.

Shaky Structures by TomBuston 2021-10-04T21:01:45Z

Yes definitely a world of Goo vibe in the best possible way. Bonus points for using verlets. they are cool.

The Escape by Marin0104 2021-10-08T15:36:40Z

Whoa this was pretty intense. It took me a few restarts to get the hang of it, but once I did. I enjoyed balancing grabbing coins with staying alive. The music and sfx are great and add so much to the mood/experience. Kudos for using Godot and making a neat game with it.

Driving Blind by MildlyDisturbing 2021-10-07T20:41:50Z

It was somewhat difficult, but I enjoyed it. Graphics are good and I like the voice acting as well.

poly.io by coatline 2021-10-04T01:08:34Z

Hey this is pretty fun. I replayed several times just trying to get to a level where I wouldn't get killed within a few minutes. The enemies provide a real challenge and are quite difficult, thus when I kill one I feel a sense of accomplishment. I really like the simple art and that ability to change themes from a dark to a light color. Very nicely done and way to go for sticking with it this weekend and getting another successful entry in the books.

The Lesser Evil by Jon Topielski 2021-10-06T17:32:00Z

Great audio in this game, and I love the look of the main character. It reminds me of a frog.

In Search Of Water by Tom Stephenson 2021-10-05T18:00:45Z

Extremely atmospheric and enjoyable movement, and I really like the way you told a story without using any lines of dialog. Allowing the player to swim around in the water for a few seconds before having the "villan" break in was a really nice touch. Excellent job!

AFTER SUN by rufson 2021-10-08T19:00:49Z

This is such a well-polished game with great pixel graphics and good sfx. I especially like the sfx for picking up and dropping off the people. When I got too close to some of the poor survivors and burned them with my engine exhaust, I was delighted because I didn't expect that. Well done!

Runstable by FluffyGameDev 2021-10-08T15:32:14Z

I enjoyed the whole experience from the low-poly style to the sfx and music. I did feel a few times that the jumping would not register my keypress but that did little to takeaway from my overall experience. Nice job.

Kattonauten by Elastic 2021-10-06T17:41:14Z

As many have said, this is a very difficult game though the art style and overall polish is great. I was unable to make it to the first flag, but difficulty is not easy to tune in only 48 hours.

LD50 — Delay the inevitable

Cramzon Ad Creator by recursor 2022-04-05T22:26:15Z

@subvertissement there should be more products than that, and you shouldn't be able to spam the submit button. You've found some bugs I'll need to fix. Thanks for letting me know.

Cramzon Ad Creator by recursor 2022-04-06T14:20:17Z

@firescape-games thanks for the feedback, and I'll check into the alliteration issue. One could say that is just the Cramzon corporation trying to slip one by its employees, but it is more likely a bug.

Legacy Survivors by quill18 2022-04-05T18:40:17Z

Enjoyed the upgrades. They kept me playing.

Possum Blitz by LeviDSmith 2022-04-09T12:23:44Z

Since the possum won't move into the grass, it really is inevitable. The cars appear to only come from the right, so a good strategy is to hug the left of the screen. Nice, simple, and it fits the theme pretty well.

Time, Commander? by Jesús González 2022-04-06T21:39:56Z

While I did not like the controls, I thought the game itself was quite fun and well-done. I was a bit disappointed when it was over. The time rewind mechanic was a nice touch as it added to the fun.

Card Crawler by gamesplusjames 2022-04-06T16:29:08Z

Amazing polish and quite fun for a jam game. Everything has a "real" feel to it like they are actual physical objects. Loved it.

Dig Dig Joy by Nyunesu 2022-04-09T16:51:01Z

I like the low-res look and the simple game play works well. The upgrades make me want to keep playing, and I can see how you might expand it to include some more upgrades, larger light radius, etc. Good job.

Different Strokes by Scott Steffes 2022-04-07T01:02:30Z

Simply phenomenal. Most innovative, lovely art, and great sound all combine for an excellent experience. Kudos all-around.

Helly Belly by lootgrounds 2022-04-06T16:34:29Z

This is a very unique game mechanic, and it was executed quite well with simple controls that are easy to pick up. I'd call this a successful entry with a lot of retro character. Nice job.

Rocket Lawnchair by jitspoe 2022-04-05T23:37:32Z

Very difficult and full of character. This is one of those games that requires some time to master but is rewarding when you mange to figure it out. I'm still tying to land in a pool. Wait, there is controller support? Headed back in ...

Faces of the Beast by stamestratagem 2022-04-11T20:20:25Z

A nice simple idea that was well-executed. I had fun with it.

T Knight againts the Hydra by Becher 2022-04-10T13:05:22Z

I love the hand-drawn graphics and the paper grid background. Quite a novel and neat idea.

Wormy by PetTurtle 2022-04-08T19:02:37Z

Trickier than I thought it would be yet at the same time a nice chill little game. Very cool and fun.

Battery Low by Milestone Games 2022-04-11T20:26:42Z

This game has character and does a good job of keeping the game-play simple yet fun. The sounds also add a lot to the experience as well. Nicely done.

The Joys of Being Undead by CodeRaurus 2022-04-06T16:00:57Z

Saw you streaming further development of this game, so I came to check it out. I think there is some interesting strategy in that both you and dead heroes can block the path of live heroes. I can see why you are working on it more as there is potential. Nice job.

Giraffe o'Clock by Kepsert 2022-04-06T00:42:22Z

Excellent, minimal color, gameboy feel with some nice graphics, good retro music, and some funny dialogs. Well done.

Death's Gambit by osh.studio 2022-04-09T12:35:43Z

I love the sprite work in this, and the collection mechanic to get cards is also pretty fun. Having to decide whether to get a crystal or skip it when death is close adds to the fun. More card types would obviously be a good addition as would other environmental hazards, collectibles, etc. Having other creatures running around the map that could be used to distract death might be a fun mechanic as well. Overall, a nice jam game.

Leaf the Ghost behind by BiOs3008 2022-04-09T16:52:57Z

I love the cut out art style.

Cold and Alone by David York 2022-04-04T23:32:27Z

I really like these kinds of games with limited resources and an upgrade system that lets you last just a bit longer. The gameplay and story are well done.

LD51 — Every 10 seconds

A Fly's Life by recursor 2022-10-03T20:34:49Z

@Xenoparticle thanks for the feedback and identifying a bug in the game. The hoppers were being counted as enemies and since they can't be killed, the level was unwinnable. This has now been fixed.

Base Defense by pvg 2022-10-04T16:19:33Z

Very interesting "beam the resources up" mechanic. I liked it a lot as it forced me to split my focus between beaming up resources and placing towers. The difficulty curve felt a bit steep and could have started off a bit easier for me though. Nice job and Kudos for using Godot on your entry. All of the previous compo LDs I've done have been with Unity, but this was my first with Godot, and it was quite fun (and fast) to use. My son and I have been doing LD compos together for a few years now, so hearing that your four sons participated with you is very cool.

Silvi by nardandas 2022-10-06T18:11:52Z

This is a very nice and relaxing experience. Great sound effects and graphics to go with the mood and I really like the flowers/leaves screen transition effects. It's a nice, atmospheric, enjoyable, and relaxing game.

Find Ten Seconds by dhim 2022-10-06T21:25:12Z

It is very busy and a bit overwhelming especially at first. I think having a smaller board to start out with might help with that. I did see where you could change the board size and that helped me focus a bit better, though I did find a bunch of exact pairs on the larger board. Graphics are colorful and I like the minimal drum sounds to indicate the ticking down of the time. Nice job.

Demons, bullets and new rules by Bugord 2022-10-06T18:06:50Z

Great graphics and sound. Gameplay gets pretty hectic as the rules add on which isn't a bad thing. A collectible that would remove one random rule once collected might be an interesting addition to the game. It could be set to appear after the player has killed 10 or so enemies as a cost to getting one. Anyway, nice job

Freight Frenzy by lbrande 2022-10-08T19:36:31Z

Nice way to fit a Tetris-style game into the theme. Also, cleaver use of hexadecimal to give the player more time while still 'keeping' to the 0x10 seconds theme. I didn't think about using a different base from which to count, so I consider that pretty innovative.

BeaT-Rex by Andreas Roschal 2022-10-06T18:23:55Z

A very interesting take on the theme using a rhythm mechanic. I really like the difficulty progression, and I found myself looking forward to seeing what I was going to get in the chest at the end of each "stage". You had me engaged with the game the whole time. Very nice!

10 Second Boss by coatline 2022-10-03T22:22:16Z

A very fun entry. I like the "boss rush" concept. I think the enemies should get more difficult each time they appear to increase the challenge. Impressive what you managed to shoehorn in there in only 48 hours. The leveling up and the gun selection add to the fun-factor. Well done.

Smack Demon by Firebelley 2022-10-03T22:11:55Z

Once I figured out what to do (I didn't read the instructions), it was quite fun. The graphics and sound are very well done and the gameplay is great. I could see this being expanded with more enemy types, more powers/abilities, etc. A quality entry.

Binaria by jordantanner 2022-10-06T21:35:44Z

Good atmosphere and nice polish though I wish there was more enemy variety. A boss would have been really cool given the style you have here. It's a good base from which to continue development. Nice job.

Every 10 seconds life by aDeCon 2022-10-09T12:28:05Z

I like the way this tells a story using little vignettes from this person's life. I found myself less interested in the mini-games and more interested in what was coming next in this person's life. Great job in telling this little story and getting me to connect to the character. Some of the little vignettes made me think of similar pieces of my life, and that's pretty neat if you an get someone else to do that. Nice job.

Thwack by Jon Topielski 2022-10-04T19:15:41Z

I'm not feeling the theme very strongly on this game, but I don't care because this is extremely fun and well-polished. Everything is great, but my main complaint is ... I want more content! A truly great experience.

Time Invaders by MelekTaus 2022-10-08T18:47:52Z

This was quite fun, as I found myself playing again and again. Any game that makes me do that is a good game. Nice job.

Poker Blitz by dan-whiffing 2022-10-03T16:50:47Z

The audio is great and the concept is quite innovative IMO. I enjoyed the stress of trying to find the cards I wanted within 10 seconds while hoping that the CPU didn't take them first (which it sometimes did). Its a great execution of a simple but fun concept which is what LD is all about. Well done!

Iron Sword Tournament by Jackaljk 2022-10-08T15:34:43Z

Gotta say I love the music and the gameplay is pretty fun too. The coach is a nice touch and add a lot of immersion to the game as I'm always wondering what he is going to say next. My least favorite 10-second effect is lights out becasue I end up just attacking parrying at random. However, the other effects are pretty neat actually. The different opponents also kept me playing as they did all feel at least slightly different. Nice Job.

Elos by M4ttU 2022-10-03T16:59:37Z

I like how you introduce the player to the mechanics and then: "oh yeah, there's this Elos character that wants to kill you...". The game world is a bit sparse, but that comes from the 48h time limit. Overall nice job.

Speedrun for light by _mK_ 2022-10-04T16:03:23Z

Having to start over is a bummer, but the art, sound and polish are really good.

Returnal by MegaFocus 2022-10-08T14:04:37Z

I like the simplicity of it and the way you introduce new mechanics as the player progresses. I think the jump might be a bit broken though as I was able to basically fly by repeatedly pressing jump which sort of removed the need for the gravity changers. The puzzles were short and sweet which I really liked.

LD52 — Harvest

Bubble Rancher by recursor 2023-01-11T02:33:45Z

@streq Oh my yes. That hopper should be "medium". I'll get that fixed. Thanks for the feedback!

Grow Golf by torcado 2023-01-09T19:31:20Z

A very innovative idea that had me click-dragging for quite some time. I could see coming back to this and playing it more. It feels like a minesweeper-style game, and that's a really good thing. Excellent stuff.

It was all for the Tuna by rosypenguin 2023-01-10T02:02:49Z

Very relaxing, and the cat is so cute!

Harvest Me, Harvest Me Not by outstar 2023-01-09T19:42:25Z

Excellent graphics along with 3 different and engaging little stories to poke around in. I thought the introduction was a bit long, but I thought your take on the theme was pretty clever. Nicely done.

Poppy Defense by tiptoe 2023-01-10T15:45:05Z

This is a polished entry that has nice graphics, sound, and solid gameplay. I enjoyed being tempted to conserve my seeds to buy the next cool plant for defense. A solid tower defense implementation.

Necrosis by megalukes 2023-01-09T19:59:05Z

I was unable to keep up with the corrupted plants but had fun trying. Their continual spread added to the tension of the game in a good way that forced me to be quick what I chose to grow. Thus far, this is one of the most-complete and interesting traditional 'harvest' games I've played. Nice job.

Crop Circle by Rulrite 2023-01-09T02:04:44Z

Very nice amount of polish on this!

Beet Island by coatline 2023-01-09T16:48:30Z

Its pretty neat to see what you have done with the graphics on your first 3D foray with Blender. Its a lovely scene with very nice graphics and is enhanced with your soundscape. It is even fun to run around and watch the beets come up out of the ground and dispatch the enemies. There is something soothing about it.

Shroom Hunter by Patsui 2023-01-09T20:47:52Z

I did get the vampire hunter vibe from this, and it was quite fun. I like the upgrades and having to manage harvesting the 2 different mushroom types as well as the market prices. More mushroom harvestable types, guns, and the ability to purchase specific upgrade types would add to the fun even more. Very nicely done.

Afterlife Assistance Agency by FishMasterino 2023-01-10T15:32:58Z

Nice graphics and sfx along with a solid game loop. However, I don't think the characters should be able to walk offscreen as there were several times I felt like I was waiting for the person to either come back into view so I could grab him or waiting for them to show up for the first time. Otherwise, I really enjoyed this very polished experience. Nice job.

Catchy by danmerey 2023-01-09T01:55:30Z

The game looks great and is quite relaxing. I was enticed me to keep casting the line out for more fish and enjoyed looking for big bunches to reel in.

Powered Plants by RobotChimp 2023-01-09T20:13:38Z

I thoroughly enjoyed the whole experience from the graphics and visual effects juice to the sfx and music. The purchasable plants and their different abilities kept me playing for quite some time. This is excellent!

Vermin Attack by stevepixelface 2023-01-09T19:48:47Z

Simple yet fun and quite stressful as I began to approach 100.

Veggie Voyager by juzdepeche 2023-01-10T20:21:12Z

The control scheme is a bit wonky and frustrating at times (as is the camera), but even so it is quite fun. Pulling the plants out of the ground really feels like I've done something. Very cool physics sim harvest game with a good bit of humor thrown in.

LD53 — Delivery

Thats So Punny by recursor 2023-05-01T19:51:51Z

@100th-coin Wow. I never expected anyone to spend so long messing with my little experience. I checked on the bees humming joke and found that it had been duplicated somehow, so thanks for finding that. I've fixed it in the jokes database. Also, your marathon play session has made me realize that if there are no jokes left, the game will just sit there. That's something I'll need to fix at some point.

Thats So Punny by recursor 2023-05-04T20:24:41Z

@bixarrio Kudos for sticking with it all the way to the end. You have my appreciation. Also, I went through the jokes and corrected several misspellings, so that should be less of an issue. Also I have a fix for the 'no more jokes' state in-process. Thanks for the feedback.

Fridge Floppers by Split82 2023-05-02T22:08:56Z

Excellent use of the theme to create a fun little physics-based puzzle game. The minimalist graphics are great for the style and the difficulty ramps up nicely. well done

Mailman Murphy by silkworm_sweatshop 2023-05-03T14:42:03Z

It reminds me of old arcade games, which is a good thing. I also liked that you changed up the envelope delivery such that every level wasn't just by color.

PACKAGES by Linus Lindberg 2023-05-01T16:24:38Z

I enjoyed it. There are no time limits, just puzzles that start out simple and gradually get more difficult. Great job keeping the scope small and delivering a nicely-polished entry.

Ravenhaul by Rongo Matane 2023-05-04T21:48:31Z

Simply phenomenal stuff all around. The graphics, music, and game play are all top-notch. This is one of the few games that I was compelled to keep playing.

Banana's Invasion by coatline 2023-05-01T15:55:55Z

I like the fruit theme of the game and initially thought that I'd just be picking up weapons to kill more fruit. Imagine my surprise when I get allies that actually fight for me. Very nice. Also, the sounds made me laugh ... especially the shotgun.

Banish Pit by Firebelley 2023-05-01T14:34:24Z

I like the game mechanic, though I found it somewhat difficult to direct the demons into the pit initially. I kept punching them the wrong way, and I think being able to punch without having to jump would reduce the difficulty curve and make it more accessible in the beginning. I eventually go the hang of it though and found the demon-punching to be quite satisfying. I did have quite a bit of success just standing in one place and waiting for them to come to me, but the spikes and balloon demons did encourage movement as the game progressed. I enjoyed the experience and will probably play more of this polished puncher post-LD.

The Pigeon Post Principle by cassowary 2023-05-04T21:23:16Z

My only wish is that Anne-Marie would walk a bit faster. Other than that, I thought it was really fun, and enjoyed trying to figure out how to push the fans around to get where I needed to go. Really great job keeping the game mechanics simple and small while providing a fun experience!

K-SANDWICH by mmatt_ugh 2023-05-04T21:59:02Z

This was a simple concept well-executed, though the jump and punch/kick controls did at times have me pressing the wrong key combinations. I quite enjoyed delivering knuckle sandwiches and dropkicks to the unsuspecting little dudes. A very fun and innovative puzzle game in disguise.

WORD DROP by MKRaw 2023-05-03T14:59:40Z

I find word games relaxing and enjoyable, so this was great. Perhaps adding some difficulty levels would be nice or some kind of points system, but overall it is a very good entry.

Mailville by the neon shark 2023-05-03T17:48:10Z

I love the feedback you get when shooting mail into a mailbox. So juicy. The movement and controls are quite good too. Also, having the little guys complain when you shoot them was a nice touch. I completed the neighborhood mail delivery because I was having so much fun. Very fun game and I could see this being expanded. Nice job

Dungeon Delivery by Krynxx 2023-05-01T15:44:55Z

The difficulty curve is a bit steep, and I initially found the precision jumps in a couple of the rooms to be very unforgiving (which could be off-putting to some players). However, I kept trying and eventually got the hang of it. Even with the timer, there is a relaxing element to the game and it feels rather like a peaceful job this dungeon delivery. The graphics were great as were the sounds, and I appreciated the map being only available in the starting room. That made me have to remember which turns to make, which I found quite engaging. I really enjoyed this and could see it becoming a full-fledged game. Well done!

If I Fits, I Sits by Vykri 2023-05-02T22:39:46Z

Hilarious and frustrating in just the right amounts. The controls were a little sensitive for my taste, but each time I boxed a cat I was delighted. Loved it

Mt. Deliverest by QwillaK 2023-05-01T16:29:26Z

Great execution overall on this. I enjoyed it very much. My only criticism would be that I had to wait for the climber to fall and hit the bottom before I could restart. I did figure out later that I could restart from the pause menu during a fall, but I think it should be easier to do. Having a button to allow restart as soon as the climber falls would make for a better experience. Other than that, the sounds, graphics, mood, gameplay, and polish are great. Nice job!

LD54 — Limited Space

Zombies In The Hall by recursor 2023-10-04T21:42:54Z

@linus-lindberg Just added an untested macos build for "Zombies in the Hall" to my itch page

Hexle by TRASEVOL_DOG 2023-10-03T17:19:35Z

This is a very well-done little sudoku-flavored game. I thing the low-res graphics and minimal sounds add to the experience. You even managed to get a little bit of 'juice' in there too. Well-done.

Rough Weather by coatline 2023-10-02T17:28:45Z

I like the way that you told the story from the beginning to the end. Also the biomes were a pretty neat idea, and I appreciate the variety of enemies you were able to get into the game (mine has only 1). Very nice.

SHELL FACTOR by Dmitry Kaidash 2023-10-03T20:03:29Z

Very unique idea, and a good one at that. I found myself running around trying to get into any shell I saw only to be told it wouldn't fit. Displaying my current shell size would be helpful so I know what I need to look for. Loved the graphics and the polish on this one.

Dwarf Looter by Matthieu Riboulot 2023-10-03T19:33:43Z

Die chicken! Hilarious and well-done at the same time. Gfx and sounds are both great as is the interesting and varied number of objects one can find. Nice job.

Hazel & Hector by cassowary 2023-10-03T16:11:40Z

The little rabbits are very cute, and the introduction of the various mechanics is very well done. Congratulations on creating a nice little puzzle game!

Just why? by Donitz 2023-10-03T17:09:52Z

Crushingly brutal but also fun, and a great use of the theme.

PUNCH by deniskazantsev 2023-10-03T19:26:32Z

How cool is this! What a simple and great idea for a game.

DE-LIMITED by Raivk 2023-10-03T16:57:43Z

This game drips with juice from all the yummy UI effects present. I also appreciate how you crammed the how to play info onto 1 screen using a minimal amount of text and a bunch of icons. I found the little messages in the lower right hand corner to be an interesting part of the game play as its constantly-changing messages tempted me into distraction from what I was supposed to be doing. If that was intentional then you get bonus points.

ROOMGUN by Hydezeke 2023-10-03T19:11:34Z

Roomgun indeed. Loved the "Room gun!" audio at the beginning. Great literal use of the theme in a way that I really like. Small, simple, fun, and funny. Well done.

Calves of the Braves by Furano 2023-10-03T18:27:36Z

I'd say this is quite the innovative take on the theme. Love the sounds and the atmosphere with the crowd huddling around the ring. Nice work.

Tiles and Sea by Twotinydice 2023-10-03T16:38:13Z

I spent way more time playing this than I expected. The simple premise, simple controls, and nice graphics set the stage for a great game. I thoroughly enjoyed the game-play. It was relaxing and at the same time it provided enough challenge with the scoring criteria to make it so interesting that I continued to plop down tiles for quite a while.

Par None by Bosco 2023-10-03T19:30:09Z

Great idea trying to stay away from the golf balls. Also, I was pleasantly surprised when a golfer fell into the hole. After that I just rushed around trying to swallow up all the golfers.

Prickle by Kultuk 2023-10-03T19:51:47Z

Delightfully cute art style coupled with a nice game mechanic. Enjoyed it.

Packed to the Gills by npckc 2023-10-03T16:45:24Z

An innovative take on the theme, and a good one at that. It is a puzzle game with the added stress of having to hurry up and figure out how to squish the fish into the space before the doors close. There was a bit of a learning curve for me as it took me a few cars to figure out what I was looking for vs what key I was supposed to press. I do like that you tried to make it extra easy by just starting with 'up' or 'down' before adding in the 'left' or 'right'. I also loved the underwater fish theme. Great job.

Feng Shui Struggles by Nozomu57 2023-10-03T19:02:37Z

What a fiddly little game that got me fiddling with bits of furniture to get them just so. Apparently, I enjoy fiddling because this was quite fun. I finished it and particularly loved that last room :laughing:. Great stuff

CaveBots by quasilyte 2023-10-03T19:23:53Z

Well you sucked me in with the digging and building and kept me playing longer than I'd planned. An RTS is impressive for such a short time frame, and I enjoyed fiddling with this one in particular. Not sure I've seen an RTS done by anyone in any LD turn out this good.

MY LIL WIZARD by doinksoft 2023-10-03T15:59:31Z

Very polished on the art, music and sounds. I really liked how the enemies could push stuff around as they chase you. I had them push a wand box right to me which I did not expect. As I got into the game I did notice that it did slow down quite a bit, which was not optimal. My computer is pretty beefy so I was surprised to see that happen. Anyway, I think this is a great piece of work,

LD55 — Summoning

Graphic-All by recursor 2024-04-15T18:14:44Z

@widerhold Yeah I left the difficult mice-punching method (a single raycast from your right hand) in order to discourage direct confrontation with them, though you could say it is unavoidable in a few of the levels. Perhaps in retrospect I should have made it easier to dispatch them.

Graphic-All by recursor 2024-04-18T18:55:21Z

@weglove duly noted. Hole colliders will be made smaller.

Devotion - A fairytale by daandruff 2024-04-22T19:56:32Z

The graphics and the sfx/music combine to make for a great atmosphere on this well-polished puzzle game. Nice!

Turret Queen by leparlon 2024-04-18T17:02:13Z

Gathering resources in order to build more "helpers" turned out to be more fun than I originally thought it would be. Overall I enjoyed my time with it.

Summoners Chess by Widerhold 2024-04-19T00:02:35Z

Really like the art style and the game play. One suggestion would be to make the summon buttons clickable.I clicked on them several times out of reflex and ended up casting the wrong spell. I will also echo the suggestion for more wizard types. Hmmm... and perhaps a wizard battle, purchasable summon "cards" you can switch out between levels, etc. That would be really neat. Overall I like the idea and am going to go play with it some more. Nice job

gladiatorium by Jejkobb 2024-04-17T19:16:30Z

Excellent graphics, great music/sfx, and interesting game play though it can get pretty hectic to keep up with all the summoned guys and while getting maximum hype. It would be cool to divide it up into rounds and use any leftover hype to buy more summons and other spells such as healing, etc.

Come By by the4thcircle 2024-04-19T00:14:49Z

Wow what an original idea and a very cool one at that. I also love the very low rez graphics look. It really fits the game. Very hard but very innovative.

Summoning Ritual by velvetlobster 2024-04-22T19:02:29Z

Very nice visuals and music, though I do wish you had been able to add sound effects as I think that would have elevated the experience by quite a lot. At first, I thought I died when I hit one of those red things, but then I figured out that it was telling some sort of story. I felt like the time required to wait before I could press space was a bit too long, and oddly when the game continued, it sped up and played very quickly for a few seconds (maybe a bug?). It was confusing at first but once I figured out what was going on, I was interested to see what the next picture would tell me.

Sminer by LightningST 2024-04-18T17:05:25Z

Love the art style and the tower defense/mining mashup. Quite original!

the call of the rats by coatline 2024-04-17T19:10:27Z

You actually came up with a pretty interesting story game with cut-scenes and everything. Very impressive! I thought the animations of the little guy with his hat and the one that took off his glasses to show them was a nice touch. Also, eating rats raw is just wrong, so you should have had a fire for the poor little guy to at least cook them over. Other than that it was a fun experience!

Aliens vs. Undead by Firebelley 2024-04-17T17:25:04Z

The graphics were well done as usual and the game play has some nice "juice" that makes smashing into the aliens satisfying.

Robo Climb by zubspace 2024-04-20T00:06:55Z

What a difficult and frustrating game. I quite enjoyed it! I was unable to complete it, but I did watch the video and picked up some of your tips so I may go back and give it another try. I think you did a great job on making something interesting that also requires a bit of time to master. A true skill-based game, which I don't see much of in Ludum Dare Compos.

Devilish Delivery by ABRDs 2024-04-18T16:53:16Z

Fun little game though I did wish the "picker" was a bit more forgiving when trying to pick up stuff, but that only became apparent after things started to get more hectic. I also thought the balance was done pretty well as I juts had enough time for the most part to get each delivery done ... until I didn't but that was due to some bad management on my part. Enjoyed it

Souls 'R Us by Aarimous 2024-04-19T18:24:16Z

Very addictive game play, but I would liked to have seen more angel types for some variety. The lack of new enemy types would have made it boring, except that it was quite satisfying to watch the little guys move in a swarm to to attack. It felt like once I reached a certain level of soul accumulation, it got real easy, but game balance is not something you can do much of in a jam. Nice job.

Wrath of Wrathmus by Fredrik Andersson 2024-04-18T16:57:16Z

Very cool idea. I thought the voice-overs were nicely done and added to the game play.

Reverse Rituals by freakyzelga 2024-04-22T20:03:04Z

Very nice graphics though some sfx would improve the experience a lot. I found it funny that there were wooden tables and books in such a hot environment :smile: I kinda wanted more clicky clickers to mess with but 48 hours is a short time. Congrats on getting it done and all the nice art you put into it. Screenshot 2024-04-22 160320.png

Duck Spawner by Myse 2024-04-22T20:07:58Z

This is actually pretty delightful and relaxing. There is something therapeutic about summoning ducks with a click and having a throng of them follow your cursor around. I just wish you would have had time to add some sound. Very cute

LD56 — Tiny Creatures

Jelly Gang by Split82 2024-10-08T17:31:02Z

What a great idea for a puzzle game. I liked the way you have to place your "control square" so that you can get the little guys to do what you need them to do. I liked it so much, I was disappointed when I finished the last level. Excellent job on the graphic, sound, and gameplay!

TINY PACK by xk_the_name 2024-10-08T19:10:43Z

Very enjoyable variation on a dice game. I like having to make decisions which ones to keep and which to leave behind. I was also glad that it was a bit longer than most compo games (including mine), which was great in this case since I was enjoying myself. Anyway, nice job!

A very small seed by vidarn 2024-10-10T14:53:04Z

The graphics are lovely and the puzzles were not too hard. This game hit the spot for a well-done bite-sized puzzle game. Enjoyed it.

FOREST CLEARING by jefvel 2024-10-10T18:07:53Z

Ok you got me. I sat here and played this just to get the next upgrade. Then the next, and the next... Also the pierce upgrade is great because it adds a bit of skill to what is otherwise a standard clicker. This was great fun.

Tiny Apple by DocGeraud 2024-10-10T15:09:14Z

The style reminds me of the game Hidden folks, and I love it. The little guys walking around are so cute and the hand drawn look is just great. The sound design is also very good as well. It might be fun to be able to drag and move the little things around to prevent conflicts before they happen. Anyway, enjoyed it.

Fluto by pataya 2024-10-10T17:09:24Z

The musical bleep bloops are quite nice and add to the charm of the game. Kudos for adding a day/night cycle and using musical notes as a kind of currency in a way I have not seen before. It is a strange and really neat experience.

Towerfall by Avi 2024-10-10T18:11:34Z

Nice, simple, quick to learn, and fun. What more could I want from an LD Jam game?

Flemington Life by coatline 2024-10-08T16:44:47Z

This is an interesting little sim, and I like being able to click on the little guys and see what they are doing, etc. The worms are relentless, and it is quite difficult to finish a building before the game is over. I will say that I've had more luck when I keep the sim speed lower, so maybe that has something to do with it? Sometimes the flems will ignore the worms and go pickup stuff. It would be nice to assign each priorities like defending the village so that if a worm appears, they drop what they are doing and attack it. I think this fits the theme very nicely and it would be interesting to see a full game with these little guys.

GO BLO by deniskazantsev 2024-10-08T18:52:26Z

This is a great example of a game that doesn't need super-detailed graphics or an amazing soundtrack to make it fun. The graphics go perfectly with what this game is. The game mechanic itself is front and center, and you've done a great job making a little world that I was curious to explore. Loved the aesthetic and the gameplay is front and center where it should be. Would love to see more levels and what other scenarios you can come up with for these little guys. Great job

Head'quarters by YogurtTheHorse 2024-10-10T15:33:39Z

I love the idea of tiny little guys running around manipulating stuff inside someone's head. Great name for the game by the way. Excellent graphics, sound, and presentation.

Slimeow Game by Quan Ran 2024-10-10T14:40:21Z

Love the art style, and the incremental upgrades kept me interested for longer than I'd expected. I wish there was a way to speed up/slow down time though. Great entry!

Please Find Them by AdamLenglen 2024-10-10T19:40:32Z

Neat idea for a detective/puzzle game where you have to remember and put together clues. I enjoyed the graphic style and sounds/music. Congrats.

Hamster Shelter by Doonutsaur 2024-10-10T19:21:47Z

Very fun game and great polish. I like the fact that it runs in the background so I can leave and tinker with it later. That's probably the most fun aspect is trying to optimize your build. Great fun. Great job.

Hive Havoc by Tkap1 2024-10-11T00:40:21Z

The upgrades make it really fun, and I appreciate you assigning each a key so I can just press for that upgrade. Having chain damage was very satisfying. Overall it is a compelling little experience that makes you want to keep getting stronger. Well done

Would You Still Love Me? by RachelfTech 2024-10-10T15:01:51Z

This was a strange and funny experience, which are two things I enjoy finding in an LD game. The simple guitar loop with the backing strings work really well and provides some nice ambiance to the experience.

A Moving Service by Irene02 2024-10-08T16:53:53Z

Yep its a tough game that requires some skill and practice to get the furniture balanced enough to make it into the house. Its a nice take on the theme and the graphics are great as well. I had fun with it and agree that it would be nice to have my score displayed on the game over screen.

LD57 — Depths

Punch Miner by recursor 2025-04-08T19:06:30Z

@coatline Thanks for the feedback. Not keeping the money when you die was a bug, as was being able to buy the lantern. These two bugs have since been fixed. I also agree with your other critiques but cannot currently fix them since they are technically not bugs, so I'll have to wait on those until after the jam judging concludes.

Punch Miner by recursor 2025-04-09T18:16:36Z

@phlip45 Yeah I thought about adding coyote time for the jumps, but there always seemed to be something more pressing to deal with. I do plan to revisit some of the mechanics though after the jam. The ropes are done using verlet integration, and it formed the core of what I wanted to play with the LD regardless what the theme was. Thanks for thefeeback.

The Void by Iluvatar 2025-04-10T23:01:20Z

Very cool pixelated point and click puzzle story. I enjoyed it and was a bit disappointed when it ended.

Captain Death by Sarah 2025-04-10T21:38:50Z

I had some difficulty figuring out the controls at first and was unsure why my lines were really short until I realized there were upgrades for that. I really like the art and enjoyed the game mechanic once I figured out how it all worked. I thought the idea of having death go on a fishing trip quite hilarious so kudos for that too. And the fine print at the beginning ... lol

Dungeon Cartographer by finntastico 2025-04-10T18:36:48Z

This is a unique idea and i like seeing my own map drawing. I do think that the map should either be placed much lower on the screen when exploring or be allowed to be completely hidden when exploring. I'd say that was the biggest thing that hindered the gameplay for me. Otherwise, I really like the idea.

The Cleaner of the depth by Egor Iv 2025-04-11T20:01:50Z

The art is exquisite as are the little flies buzzing around on the menu screen. The game is put together beautifully, but I would like to be able to move faster and have the option to fly away before the crocodile eats me.

Pack by Jeremy Ryan 2025-04-10T23:07:11Z

Excellent use of the theme. Very polished in terms of the art, sound, and gameplay. This is very relaxing and very fun. Great job taking such a simple mechanic and making a really fun experience out if it!

Coin Grind by jester1454 2025-04-09T17:12:55Z

I appreciate the gameplay loop and the three weapons/digging devices that the player has access to. I felt like the core loop and mechanics were your primary focus, and I think that was a great call because there was more than one or two levels where I was able to explore the mechanics and enjoy blowing things up. The character and enemies being simple shapes did not bother me that much because I was enjoying the game itself. Of course adding character and enemy graphics and making the enemies a bit more intelligent would improve the experience even more, but that is more of a post-jam activity. This was quite fun, and I hope you keep working on it.

DESCEND with CAUTION by LightningST 2025-04-11T20:13:28Z

I felt like the character controls could use some more deceleration when coming to a stop. The source of much of my frustration was trying to stop in the right place only to fall off the edge or into some spikes. That being said, I did enjoy my time with it as well as the cute graphical style and appreciate the amount of content that you managed to include. Also, I really appreciate the save flags and should have added those to my game.

The Well of Secrets by coatline 2025-04-09T16:47:48Z

I really like the atmosphere you have in this one. The well is also "well-done" an I like the little cinematic scene in the beginning the introduces the story. I wish there were more obstacles, etc in the game but 48h does limit what one can do. I also appreciate that the levels are procedurally generated and think you could take this prototype and make it into something that is really interesting and engaging.

Going Down Protocol by Ein 2025-04-10T21:10:26Z

This is really great all around. I've been messing with it for longer than I care to admit and just stopped long enough to write this review. It's so cool to see a game use minimal (but well-done) assets and a small setting like this but make a really cool experience. Great job!

Depth of Mind by FunBanan 2025-04-09T17:20:11Z

I would describe this as a great minimalist art style coupled with an interesting group combat mechanic with attachable upgrades as rewards. I think having an option to disable the zoom in before each action would be a nice addition, but otherwise I enjoyed it.

Super Pyonpon by Saturnyoshi 2025-04-10T23:22:52Z

I don't know how you managed to get all of the content in the game and have everything look and feel so great. Very cool concept, and it feels like a finished product! Very high marks for this one!

Pogo Dwarf by NTMalichi 2025-04-11T20:24:30Z

Both difficult and frustrating, yet I am still playing. I guess that means this is a good rage game. Now I just have to keep from losing my temper so I don't rage-quit. I really like the super-simple lean-jump mechanic that is easy to learn but difficult to master. You really "leaned" into it and I think it paid off, since it is quite addicting to keep on trying just "one more time."

Into The Abyss by Constance 2025-04-09T16:59:56Z

The controls felt a bit too "floaty" and I felt like the jump gravity should be stronger. I would also prefer it if the constant scrolling effect would speed up to keep up with me when I "out dig" it. I found myself waiting for the scrolling to catch up so I could continue. I also would like to be able to find more usable things than just the chests, and it would be cool to have creatures you have to fight and maybe even some boss fights when you get to certain depths. Overall I enjoyed my time with it and really like the graphical style, music/sfx, and the procedural generation aspect of the game and think you have a good kernel for what could be a really fun and interesting game.

Abimes by Kessel Nebula 2025-04-11T19:49:37Z

The art is indeed impressive as is the "depth" of content.

LD58 — Collector

Bolt Action by recursor 2025-10-06T19:29:45Z

@avahatar A stamina-limited dash is a great suggestion. Thanks for the feedback!

Bolt Action by recursor 2025-10-08T00:06:08Z

@coatline Dang I can't believe you beat the game, and you are the only one to get far enough to see the turrets. Nice job and thanks for the feedback.

Lunar Burden by Iluvatar 2025-10-07T16:46:30Z

This was a great and short little experience. This is point and click gaming at its finest. The puzzles were just enough to be interesting but not too hard to make me give up. Excellent job!

A thief inside. by Brackeys 2025-10-06T19:23:04Z

First of all, the game looks and sounds great. I was overwhelmed with the number of items in the house that I needed to remember both the fact that they existed and where they were. I think easing the player into the game by starting with a more sparsely populated house then progressively acquiring more stuff you have to keep track of would soften the initial difficulty. Including a bed you could return to whenever you are finished looking around and marking things would add to the player's sense of control rather than having to wait on an unspecified timer to expire. I really liked the attention to detail and the fact that everything in the house had little descriptions attached to them. That's a lot of things to model and describe in 48 hours, so kudos for that! Thanks for the relaxing and mind-exercising experience.

Broke Custodian: From Dust Till Display by outstar 2025-10-07T18:55:11Z

Well apparently I really enjoyed it, because I played through the whole thing. I did not like it when all my artifacts returned to my inventory and i had to replace them, especially once I had enough to fill all the display spaces. That was not fun, but the game loop was so enticing that I just kept going. This is such a well-polished and really fun little experience. I spent more time with this one than anything else I've played thus far. Really top-notch work! Screenshot 2025-10-07 145213.png

Outward by chuckeles 2025-10-07T16:27:07Z

This game looks and sounds great and was a joy to play. It reminds me of some of the Sokpop games, oozing with style and feel. I also thought the generative music was really cool. I'd love to see this further developed. Thanks for the nice experience.

Card Economist by coatline 2025-10-08T19:40:42Z

I ran into an odd bug where the game thinks I'm constantly moving the mouse to the right, which made it difficult to play. I can see the vision for this game and would like to see other people in the shop buying packs and going through them that I could interact with. It would be nice to be able to "pin" the real-time stock ticker to the screen or have it on a monitor in the game so that I could more easily consult it. It was fun to buy the cards and open them but, due to the mouse bug I had trouble putting them on the table to look through them and had to fight the constant right pull of the mouse to pickup the cards, look at them, and sell them. That made it rather frustrating to interact with, but still I can see some potential with this idea. The trick would be to come up with a good card stock simulator that the player could mostly figure out but that would still surprise them at times. The card pictures were fun to look at, and I could see this becoming a full-fledged "simulation" game were you manage a trading card shop with some more work.

GEE by deniskazantsev 2025-10-06T18:51:08Z

Wow. The style of this is so good and very much reminds me of encountering them in my childhood. Well done.

Cryptozootography by Jahwffrey 2025-10-07T17:46:16Z

This was essentially a walking simulator, and I thoroughly enjoyed it! I liked not having to worry about anything else except looking around trying to find things to take pictures of. The character lines were fun too and added to the mood. Great entry!

Staying Alone by ChiFu 2025-10-07T16:17:06Z

A strange and unique experience that left me thinking that perhaps the oddity of the world and the breaking of the lights to collect stuff was the way the little guy in the game was perceiving the world, not the way it actually was. This game just made me think deep thoughts about teh assumption that everyone experiences reality the same.

Seven-Day Bargain by Megurt 2025-10-07T15:58:09Z

The gameplay was simple, but when paired with the art and sounds of the game, it becomes a fun game loop to flip coins to live another day. It reminds me of a very recently released game on Steam called "Unfair Flips," which has a similar mechanic and also couples it with a great presentation to make something that is currently selling on Steam.

Pile by Smogobingo 2025-10-06T18:29:37Z

This reminds me of putting money in claw machines, except I get to retry repeatedly here. It would be cool to add some sort of progression system to allow for improvements to the "salvaging thing" to add features to it etc.

Monsters in Jars by T4RAN 2025-10-06T18:42:58Z

Good graphics and nice sounds make for a pleasant play experience. It would be nice to see what creatures I already have, so I know what I should pick after winning a level. Also, having a monster that allows re-arranging monsters between turns would be interesting, though you may already have this as I did not finish all 6 level. Very polished experience.

The Collected by Tetramollaxx 2025-10-07T15:22:43Z

This is a great entry that merges a unique art style with good sounds, game feel, and story. I really like the monster character and enjoyed his dialogue with the player. I wish I could see what the random person card becomes when you play it in your hand, but I think that overall the game mechanic was easy to understand and fun.

Sword collector by OttoBroccoli 2025-10-08T19:56:56Z

I like the idea to use swords in place of cards. The art was great and I appreciated the strategic choices that picking swords presented. Fun game.

Spaceship Scrapdown by jabzey 2025-10-06T19:02:24Z

I love the idea and the implementation is really fun. It would be nice to have a moment or two to gather the spoils of war before being thrust back into battle, but I guess that is part of the experience, Either way I had fun with it.

Road Rage by BorealTeuthidia 2025-10-08T15:28:30Z

This reminds me of Streets of Rogue and Grand Theft Auto 2. The city feels alive with all the people walking around, even though they seem to get stuck a lot, which adds to the humor. The controls are "clunky" but they were passsable once you get used to them. Having the camera that shifts toward the direction you are moving (and zooming out a bit) would help the player see what is coming up and improve the feeling of control. The people and garbage cans seem to have a bit too much mass, since they almost stop the car completely unless you are going really fast. The cars driving around are also fun to watch and interact with, and implementing the "collector" theme with achievements was clever. I also appreciated that the requirements for an achievement were clear and the way they slide out from the side when accomplished was a nice touch. Overall, this is a really nice first entry.

Please don't touch my collection by zidan-banan 2025-10-08T17:21:16Z

Loved it. Excellent use of a real bottle opener collection to make a very relaxing and puzzling little game. This was a great experience, and I was engrossed until I figured out all the puzzles.

LD41 — Combine 2 Incompatible Genres

Cramzon Mine by recursor 2018-04-25T17:50:27Z

@crimson Thanks for your feedback. We're sorry you received the wrong items and will work with our suppliers to ensure that this does not happen again. We are sending you a pre-paid box so you can "ship" back the whale and the old man's head. Your camera is on its way and should arrive within the day as we have upgraded your account to have Cramzon double prime shipping. Thanks for choosing Cramzon!

Cramzon Mine by recursor 2018-04-29T22:34:03Z

@morphine I too remember the Highlights magazine 🙂. Thanks for the comments.

Cramzon Mine by recursor 2018-05-15T14:15:37Z

@Ava Skoog There is audio which plays on both the title screen and in-game, but I'm not sure why it wouldn't be working for you. Sorry about that. Thanks for the in-depth review/critique. I appreciate it!

Daunting Dungeon by Jiri_One 2018-04-25T18:04:59Z

It's a nice simple little game. It would be a better experience to not have to continuously click on the player before doing a move and would also allow the player to play at a faster speed if desired. I like the idea and enjoyed it.

Shutin by Ava Skoog 2018-04-28T00:26:37Z

This game has some unique graphics and the mood was great. I wish the difficulty started a bit easier and increased as time progresses. I'd also like to be able to go shopping/eat food fromt the refrigerator instead of ordering pizza. Don't get me wrong. I love pizza, but having more food choices would make it more interesting. Loved the sounds too.

Blocks of Nibiru by LeviDSmith 2018-05-01T14:18:05Z

I like the power ups and how the blocks explode when you hit them with a bullet. Both the sound and the visual for that were rewarding. The heat percentage indication was really small and I didn't even notice it until my guns overheated. Also the 'quit' and 'play' buttons on the title screen are a bit small. I'd love to have had some control over the tetris part as well and to have it somehow more integrated into the game than just shooting the blocks (although that in itself was unexpectedly quite fun). Having the circular ship movement with a variable radius around the tetris board was a nice touch.

Wordelicious by ludipe 2018-04-28T00:56:33Z

This is the most fun game I've played so far. The actual gameplay is great fun and the sounds are pleasing too. Excellent job.

Typer Boost by petitpois 2018-04-23T23:21:03Z

This game is kind of hard, but I'm not a proper typist so that's probably my issue (my son's high 18 words). Perhaps I should play this as a daily practice regimen. In any case, I like the combined typing/jumping mechanics.

My Witch Shop (unfinished) by tinyworlds 2018-04-23T23:38:23Z

By the looks of what you have, this could be really good. I was looking forward to seeing how the shop mechanic worked and was disappointed to read that it was not in working order. Graphics and sound are very nicely done for what you have.

Wreckless Rally by Flaterectomy 2018-04-29T22:29:20Z

A lovely marriage between two genres. For some reason the controls felt a little odd to me, and I'm not sure why. This is the most innovative and fun game I've played so far. Really great work!

Rythm is Lava by egordorichev 2018-04-23T20:46:20Z

This is like "Curse of the Arrow" but with lava and rhythm. I wish that once you advanced to the next level you couldn't go back to the previous one. I did that a few times and that was crummy. For me, having to worry about controlling 2 characters took the fun down a notch. I guess it just made it more difficult than I'd have liked. Great polish and presentation on this.

Poker-Man : Arcade + Poker by lavwa 2018-04-24T18:57:43Z

Excellent meshing of two genres. The graphics and music are great. One thing I'd like to see is the ability to press a button to continue when you "battle" one of the ghosts instead of having to click the button. Great job on this one.

InvadTris by csanyk 2018-04-28T00:34:50Z

Played the original version of course for rating purposes, and even with the prototype graphics, this is fun and a nice mashup of two completely genres. The supershot and firing the shape to be used in the tetris game are nice little touches.

Boxing Surgery Simulator 2000 by ponywolf 2018-04-23T23:31:22Z

Wow. Excellent artwork and sounds. This is quite polished, and I played it for quite some time. I will say that I had difficulty figuring out what exactly I had to do to help the boxers. I ended up killing most of them, but had fun the whole time.

Crafty by Brackeys 2018-04-30T16:22:44Z

Not sure about how this mixed to different incompatible genres, but I enjoyed it. I wish dragging an object into a slot already occupied would replace that object. That would save a lot of time. The dragging in and out kind of got old after a while. The fun came from discovering the new items. The pixel art was great too.

A Puzzling Combination by Noa Calice 2018-04-26T23:53:39Z

Love the squishy graphic transitions for the littel story part. The title/menu screen is great too. The art style is simple, clean and very nice as is the gameplay. Very simple yet well-produced. I'd love to see more puzzle piece types. Excellent work.

Yggdrasil- The Point and Click Kill Everything by Jajo 2018-04-23T16:59:47Z

It's a cute clicker where you kill stuff which is strange in itself so I think it fits the theme pretty nicely. Love the squirrel at the end.

Hungry Rabbits by okacat 2018-04-23T22:56:46Z

This is a unique, well-done, and quite fun card/farming game once I figured it out. The rules are pretty simple to figure out although I'm still not exactly sure what the spade is for. I also like that the hazards come from the drawing of the cards as is the case with any card game I know. Still, I thought it was neat. Great job!

Turn-Based Invaders from Space! by HacksawUnit 2018-04-29T21:53:27Z

It feels like an arcade game from the 80s. A relaly well done one. Nice retro graphics and music to go along with it.

Match3 attack by Aterlamia 2018-04-23T21:47:26Z

I liked this more than I expected. Normally I'm not a fan of match 3 games, but "matching" it with a defense/war game makes it into something pretty cool. Nice idea and nicely executed.

Grid Gunner by SuperTibbles 2018-04-24T18:49:42Z

A strategic shooter of sorts is my impression of it. It is well-executed and gets to be quite the chess match in the later levels. The turn-based movement/shooting works quite nicely. Well done.

Card Royale by Ruoyu 2018-04-23T22:07:11Z

I like the idea of this but it is frustrating when you want to move in a direction that you have no cards for. If you had movement cards that allowed you to move x spaces in any direction you wished that might help with the movement frustration.

Card Cave Adventures by Swen 2018-04-23T22:00:47Z

Interesting idea although I found it frustrating when trying to move in a certain direction and not being able to do so until I moved in a direction i didnt want. Perhaps allowing free movement when not in battle mode would alleviate this?

Honest Dan's Trout by Honest Dan 2018-04-25T19:52:40Z

This is a nicely done combination of two game genres. The breakout part totally messes with my Tetris strategy which is great. It takes some mental discipline to keep both aspects in hand.

Wheels On Feels by mambojambo 2018-04-24T00:04:11Z

Very cool idea, and it reminds me of SuperHot but in a car and that's a good thing. This is a great prototype for what could be a really neat full game. I think you've nailed it pretty good with this one. Excellent work.

Pretty Crowded Dungeon by sprvrn 2018-04-24T19:01:23Z

I, encountered a "runtime error line 245 attempt to perform arithmetic on local plcell (A nil value)" bug in my playthrough, but I still enjoyed it. The pixel art and the feel of the game is great. I'd play more if this once the bugs are squashed. Nicely done.

Ultimate Hero Simulator by antvelm 2018-04-23T23:52:31Z

Lovely graphics and sound. The pet is a cute addition and I like the idea of combining a pet sim with a combat platformer. Well done.

BIRKANOID by MateCziner 2018-04-28T00:43:24Z

This is a very enjoyable breakout/card/turn-based thing. I somehow managed to cause it to crash on the first level by constantly selecting cards. It froze on me and I had to reload the page. I give it high marks for fun and would love to see more levels made for it.

Escape by Gamekrazzy 2018-04-29T22:10:14Z

I got into this one and enjoyed the puzzle solving aspect of it.

Rhythm and Cruise by DigNZ 2018-04-26T19:12:36Z

This requires some concentration to both steer the boat and get the the rhythm keys going for fuel. It was a good use of the theme and worked well. It would be cool to see maybe other ships that you have to navigate around as you complete the first couple of gem clears. Nice job.

The Colossal Carrot Caper by rush 2018-04-24T18:54:04Z

Pacman meets carrots ... and DDR. Or Necrodancer with bunnies. Either way it's a nicely done piece of work. Lovely graphics and music. Perhaps I didn't get far enough but was the wolf the only enemy you managed to get into the game wihtin the time limit. I'd love to see more types.

GlowWorms by Chormacorple27 2018-04-23T15:07:20Z

This is impressive and unique. When the timer started I felt a sense of urgency that I didn't expect to. I like how it starts, and I played it again several times making different choices and wasn't disappointed in any of the story arcs I found. I think the mood and intrigue you've created with this is really good. Also I'm proud of you for sticking with it and finishing your first Ludum Dare in 48 hours. Excellent work!

Moon Baller by coatline 2018-04-23T14:48:49Z

I like the store even though there is only one thing in it. The helmet looks cool when the little astronaut has it equipped. Does it affect anything in the game? Sometimes the meteors were actually helpful in scoring baskets. Since I was with you for the whole competition I can say that I was very impressed at your dedication and perserverance in getting this done and overcoming problems that arose. Even the ones that you ran into in the last hour before submission. This was your 1st Ludum Dare and you finished a game by the deadline! I am very proud. Great job!

Super Platformer RPG by Silent Tower Games 2018-04-23T21:01:22Z

I like the simple graphics. Some of the jumps were made a bit more difficult due to the falling speed being a bit too fast IMO. Perhaps lowering or limiting it would make it a bit more forgiving. I liked the sequencing of the battles too and I think that adding some more characters and items would be a great way to go if you plan on further development. Nice job.

LD59 — Signal

Talkie by recursor 2026-04-21T11:43:16Z

@ternarycat Yeah I just realized I never made the page public. Fixed.

Talkie by recursor 2026-04-21T17:27:07Z

@meemog I checked on the chicken. It escaped into another dimension because its directional vector was not being normalized. This has now been fixed. Chicken contained.

Alpine by RenD 2026-04-24T17:42:47Z

My favorite game I've played in the jam thus far. It definitely has a Celeste feeling to it, and adding the fiber connection mechanic makes for some nice relaxing puzzles. Really excellent work!

Hive and Honey Horticulture by Sarah 2026-04-21T22:04:17Z

I love the vibe and the art is great actually. There is something addicting about clicking on the flowers and hearing my money go up. Also it has tons of personality, and the two bee games are a cute addition.

Signal Weave by alexhonor 2026-04-22T15:54:38Z

This is both quite fun and relaxing at the same time. Finding other, more efficient paths is quite satisfying, especially when I can route signals through multiple node upgrades. As others have said, this is addicting with simple mechanics that still offer depth. Great entry!

Pyre Lookout by outstar 2026-04-21T19:40:27Z

Yeah this was really great. I've not played Disco Elysium, but if it is anything like this it must be pretty good. I played through the whole thing. I thoroughly enjoyed the graphics, ambient audio, and the interesting dialogue. Well done @outstar and @titos2k!

After The Fact by adam-gould 2026-04-24T20:09:09Z

This was way more fun than I initially expected and very easy to pick up and play. The puzzle difficulty progression felt like it was about right to me.

TellyBuddy by ColeSlaughter 2026-04-22T16:44:54Z

Finished it without hints and really enjoyed it. Love the idea and the use of FMV content with just a few possible "inputs" to create little puzzles that were satisfying to solve because I got to see another commercial bit.

Bodda-Bop by coatline 2026-04-22T11:55:56Z

The music is great, and the way you slow down and speed it up adds to the experience. Also, I like how everything starts to throb with the music. Having the skateboard on the shift key was not optimal for me. I think the spacebar or perhaps RMB would be better. I appreciated the audio delay calibration in the settings menu. I always ended up dying because the enemies trapped me, and I was unable to escape them. A limited use ability that would let me push them away from me, so I can briefly escape would be a nice edition. Impressive what you managed to pull together in such a short time.

Avalanche by JulienLussiez 2026-04-24T18:58:59Z

I appreciate the simple yet interesting game-play and minimal controls. It was very easy to jump in and start finding the other 12 members of your crew. Nicely done.

Resonance: Pulse of the Deep by Meemog 2026-04-21T19:20:50Z

Beat it. Enjoyed the art and the atmosphere. I was a bit frustrated with the collision boxes as they seemed to be a bit larger than I thought they could be. It was not completely clear to me what would actually pop me and what was background. Fortunately, the player has infinite lives, so it was not too punishing to just run into something to see if it killed me. I would say the game's controls are a bit "floaty" but the reason for that is obvious lol. I really liked the size of the level. It wasn't too small or too large, and there were plenty of "check points" that kept me from getting too frustrated. Overall nice job.

New London 3D Turbo 2000 by Revetoon 2026-04-25T23:34:50Z

It is definitely a strange world when you are busted by a throng of cop cars dropping from the sky. Crazy, chaotic, funny, and intense. The best attributes for a jam game.

Cleared for Chaos by Reed Molbak 2026-04-22T16:59:01Z

I quite enjoyed this. The controls are simple but great and the upgrades serve to gradually make it even more fun. I had a hard time stopping.

Desktop Jar by ranejeb 2026-04-22T16:02:16Z

Idle clicker game with good graphics and upgrades? Sure. I found myself several times sitting there generating keycaps by clicking the mouse, while saying "I need to stop now ... oh I can afford another upgrade! Just a few more clicks." Being able to hear the keycaps hitting the jar would likely make the game even more enticing to mess with.

CXNTACT by NonDev 2026-04-23T20:01:14Z

I enjoyed the terminal interactions both to piece together some of the story and to unlock things. I experienced some pretty significant slowdown in the very last scene, but it could be due to Firefox. Either way, I thoroughly enjoyed the story you create and am glad I happened upon your game.

Fellowship of the Signal Fire by OttoBroccoli 2026-04-24T17:32:32Z

Enjoyed the game mechanic and the way you presented it. I had it in full-screen mode and wish that the various tower builds were triggerable via a single key-press (say 1-3 or something) rather than having to move the mouse to the lower corner to click the build button every time. More levels would also be nice, but one can only do so much in a game jam. Nice work.

Outcry by ACartlidge 2026-04-24T12:19:35Z

Hilarious idea, and the art, sound and, music combine to make a chaotic and immersive experience.

Link the Shrink by TOSHIY 2026-04-23T17:45:36Z

Very chill and relaxing experience once I figured out how to play.

Drum`n`Ice by PepeBrante 2026-04-24T12:32:08Z

I think the gameplay should begin at lower tempo and slowly ramp up as the player gets used to the controls. More feedback between beats (such as smaller indicators between each one that lights up in rhythm with the beat) would also be helpful in helping the player to hit the drum with the correct timing.

Small Among Storms by ShanzPro 2026-04-24T12:42:41Z

I like the simple gameplay and controls coupled with the well-done pixel art, music, and sound. I appreciated being able to start playing with minimal instructions. There were some difficult areas, but I felt like the checkpoints served to mitigate most of the frustration. I do wish that the acorn count was saved at each checkpoint.

While You Were Here by jpat 2026-04-23T16:51:06Z

Lovely art, simple concept, and easy controls combined for a great experience. I thought having the girl knock on the golem to wake it up at the beginning was a nice touch.