Super Sellout by Moski 2018-12-05T00:02:31Z
Congratulations, very good! Highlight for art. I used all the sponsors at once. 3D effect =]
Foon → Ludum Dare Explorer → Users → Kaish
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | A New Hell | jam | 218 | 3.82 | 3.86 | 3.82 | 3.99 | 3.50 | 3.81 | 2.63 | 3.70 |
| 2024 | 56 | Tiny Creatures | 👥 | Shadow of the itty-bitties | jam | 106 | 4.06 | 3.83 | 3.68 | 4.22 | 4.46 | 4.02 | 4.00 | 4.30 |
| 2024 | 55 | Summoning | 👥 | My Little Demons | jam | 69 | 4.17 | 4.16 | 3.98 | 4.55 | 4.16 | 4.11 | 3.93 | 3.96 |
| 2023 | 54 | Limited Space | 👥 | DARQY | jam | 815 | 3.28 | 2.70 | 3.80 | 3.57 | 3.35 | 3.82 | 2.91 | 3.41 |
| 2023 | 53 | Delivery | 👥 | Warmazon | jam | 185 | 3.99 | 3.96 | 3.46 | 4.16 | 4.01 | 3.82 | 4.12 | 3.79 |
| 2022 | 51 | Every 10 seconds | 👥 | Dr. Word's Machine | jam | 45 | 4.19 | 4.06 | 4.36 | 4.33 | 3.40 | 4.06 | 3.57 | 4.02 |
| 2022 | 50 | Delay the inevitable | 👥 | Doomsday Run | jam | 109 | 4.05 | 4.17 | 3.75 | 4.34 | 4.03 | 4.38 | 4.54 | 4.04 |
| 2021 | 49 | Unstable | 👥 | Neon Saber | jam | 64 | 4.18 | 4.06 | 3.85 | 3.82 | 4.37 | 4.52 | ||
| 2021 | 48 | Deeper and deeper | 👥 | Bubbly | jam | 145 | 4.08 | 4.01 | 3.69 | 4.34 | 4.28 | 4.31 | 3.01 | 4.23 |
| 2020 | 47 | Stuck in a loop | 👥 | LoopChan | jam | 178 | 4.00 | 3.75 | 4.06 | 3.93 | 4.23 | 3.87 | 3.47 | 3.81 |
| 2020 | 46 | Keep it alive | 👥 | Space Exodus | jam | 727 | 3.69 | 3.39 | 3.91 | 3.92 | 3.98 | 4.07 | 3.67 | |
| 2019 | 45 | Start with nothing | 👥 | Soundscapes | jam | 153 | 3.91 | 3.69 | 4.33 | 3.54 | 2.78 | 4.47 | 3.79 | |
| 2019 | 44 | Your life is currency | 👥 | Jukebox Panic! | jam | 63 | 4.05 | 3.94 | 3.95 | 3.94 | 3.98 | 4.27 | 3.73 | 3.82 |
| 2018 | 43 | Sacrifices must be made | Atomic Lifetime | compo | 300 | 3.29 | 3.20 | 3.45 | 2.91 | 3.26 | 3.04 | 2.57 | 3.00 |
Congratulations, very good! Highlight for art. I used all the sponsors at once. 3D effect =]
Congratilations. I got 3k. Very funny. Damned gods
Congratulations! Interesting gameplay. It would work well as mobile. Good job with programming =]
Congratulations! Interesting story, peaceful climate. I liked the rock...
Congratulations, very funny game. I played again by pushing the button as fast as possible and finished in seconds lol
Congratulations! Good physical application. I liked the voices of the Mindus s2
Congratulations. Nice application of the theme. Points for humor too. A dynamic tower defense. =]
Congratulations, well done! The best strategy is always to decrease the machine gun. The sword and the laser are amazing
Congratulations! I really liked it, jumping in time and playing people is fun xD
Congratulations, well done! You have created a cool mood for the narrative.
I burned all the zombies. Enjoyed the sfx =]
Congratulations! Great idea, a enjoyable game play
Nice voxel art. I piled ten dishes xD
Congratulations, game about selfless sacrifice. Perhaps the option of not sacrificing would be interesting. Well done =]
Congratulations for the game. I missed a tutorial, unfortunately the crew died. I liked the song =]
Congratulations! I liked the voice and music
Congratulations, well done!
I really like Pizza. Cool concept and control, but the hand is very overpower and did not let me enjoy the battle xD
Congratulations! Visual cuddly and funny. The controls a little bit different xD
Congratulations, I can imagine the effort to build this entire map
Super. I liked it all. The level "Reach for the skies" is insane xD
*Audio goes bug when you enter the portal shoting
Congratilations. I got 3k. Very funny. Damned gods
@callavicka thanks for feedback. I spent a lot of time doing the mechanics and I did not have time to do more levels, lol. =]
@zanagi, @dob, @rsim - Thanks for the feedback =] I planned to do more stages increasing the difficulty progressively but did not have time.
@mrnyarlathotep - Great idea about the mouse, I'll implement. Thank you very much
@bendev-games @eric777 @boblova @jotson @synoxgames @hempuli @arkinrev @myfriendtames @boundtotheearth @jungle @nightvision65 @nick-rafalski @c1fr1 @arnau @marvalgames @captain-tyx @zugai89
Thank you all for the feedback, I really enjoyed it. I considered several and updated the game. Now with a better level design and adjustment in the controls. Please consider play again the post jam version.
Very difficult, we were defeated in 7 wave. Good animation and programming with the Astra. Congratulations =]
Congratulations, good job! I reached level 7, how many levels? Great programming
Congratulations, incredible in several aspects!! =]
Congratulations, well done! Maybe the moves are too fast getting a little hard to control Brian. =]
Mandaram bem pessoal, ficou bem divertido. Gostei bastante da arte e das animações. Brasil s2
Congratulations! So many elfs sacrificed to make children happy, lol
Congratulations, good job! My fingers gave a knot xD
Congrats, well done.
Fun game. The animations are funny. It's great to be beaten by several guards haha. The gameplay is difficult, but I believe it is purposeful. The art is great too.
Please, rate my game and leave some feedback too =]
**[Play here](https://kaish.itch.io/jukebox)**
Congrats, well done.
The gameplay is enjoyable. The control during the jump makes a difference. Really fun. Initially, it's best to focus on defense. After death the abilities counter does not reset.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
The concept of lighting became cool, the technique of using the flexas to reach high place too. It took me a while to figure out how to get past the first spikes. Perhaps compelling the player to climb into the zombies' heads in a previous situation is a good introduction.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Elegant art style. The atmosphere of the city was beautiful and alive. Maybe getting the coins could be faster. Moving diagonally makes the character walk faster.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Interesting art style and consistent mechanics.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
The gameplay was cool, the mechanics of using the hook are fun. Something that could improve is to use variation in sfx that happens with frequency (Steps, hook and poking)
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
I liked the art style, it was consistent. The narrative matched the theme.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
I liked the art and the voices. It's hard to get the kids.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Great concept, really felt like a spider. The exchange of characters was very good. The level design was well built.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
It's very cool. They used the theme well. A good soundtrack. 1, 2, 3, 4!
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Fenix defeat! O/
Interesting concept, use life to pay for the initial equipment. Great job creating a variety of equipment and managing your information. A song with more action could be used for combat
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Good fun gameplay. You have to decorate the recipes. Plants don't help with the ingredient you need xD
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
@sylvie - Thanks for playing, I'm glad you enjoyed it. Maybe that's it, the gameplay needs a lot of precision.
@sakkia - We consider that the player is the jukebox. Then, the player needs to get the clients' coins to continue "alive" (Working). It's a poetic concept xD
@carraka - Thanks for playing. I'm glad you had fun. Incredible, you did well finishing all 8 levels. Greate feedback!
"TIP" xD
@soarendev - Thanks for playing. I'm glad you liked it. We chose to do the level structure instead an endless mode because we wanted to put a variety of obstacles.
Endless mode is a good idea, we can put it in each level in the future. Great feedback =]
@jesusache - Thanks for the feedback. Glad you liked it. Clicking the mouse is a great idea =]
@ransom - I'm glad you liked it. Air Hockey feelings xD
Well noticed, thank you for letting me know. We will fix it later =]
@kappa-b - Thanks for feedback and suggestion. Glad you liked it. Multiplayer sounds good, really can be fun xD
@omiya-games - I'm glad you liked it. Thanks for the precious comment about game design. In the future we will make a smoother introduction of new mechanics by expanding the number of levels. Leaving the larger circle is a good idea, it will give more control to the player. Cheers =]
@roitchie - Thanks for playing, I’m glad you enjoyed it. We consider that the player is the jukebox. Then, the player needs to get the clients’ coins to continue “alive” (Working). It’s a poetic concept xD
@mika-la-grand - Thanks for playing and for feedback. It really is difficult to control with the mouse, we will leave the larger circle to improve the presicion. Our goal with this type of control was to try out a new kind of gameplay. Cheers =]
@lyrcaxis Sorry, did not give time to adjust to full screen. The UI breaks. We will activate it in the next version. An alternative is to zoom in on the browser version (CTRL +). =]
Congrats, well done.
I liked the art of your game, but it seems that you used different styles in some elements. I missed the audio, but I understand by the time. Maybe it leaves the automatic shot while holding the mouse button could be good.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Good work with lighting and programming of fireflies. I finished the game.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Differentiated art style and well-crafted audio. I liked the narrative, great application of the theme. RIP - Peepo
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
The concept of paying with life was well applied. I thought it was cool.
The fight got complicated, especially against the spiders.
Congrats, well done.
The art was really cool, the assets, font and UI. The concept combined with the theme. The camera would look farther away from the player so you can see the approaching enemies.
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Creative storytelling. I defeated the robot in stealth xD
Some suggestions for improvement (I played the jam version). Put invisible barrier so you do not fall off the stage. Not all the area of the start button was clickable.
Maybe Large Indomitable Fury Extreme haha
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Congrats, well done.
Interesting concept. I gave up the power to have a long and happy life.
Please, rate my game and leave some feedback too =] https://kaish.itch.io/jukebox
Rank.PNG
Congrats, well done.
Great storytelling, it fits the theme. Very hard to win, I think she just gave me false hopes xD
Please, rate my game and leave some feedback too =]
https://kaish.itch.io/jukebox
Good work. I liked the narrative created.
How the scenario was used in two different ways was a good insight.
Creative overall =]
Good job! RTS is complex to do and needs time to balance.
I liked the animation of the stage montage.
Doing everything yourself is difficult.
I got it!!
Death.PNG
@anystarabove exactly, it is 2001 Space Odyssey reference, well observed =D
Thank you very much for the feedback
A pleasurable adventure to play. It is well polished and finished.
The concept of getting rid of objects instead of collecting is interesting.
The art is beautiful and consistent, but what is impressive is the amount of graphic assets.
Some internal places seem empty, perhaps making the structures smaller and filling with a black background is an option.
I believe that if I understood more about the musical concept I would better understand the changes in the soundtrack xD
I loved the events and references. I bet I didn't find them all
Thanks for the heads up **K4su**, I forgot :smile:
@papaver amazing, genius solution haha 🤣
Sorry for the mistake guys, the web version was having trouble loading the assets, new build of Unity 6. Fixed, thanks for letting us know
@koolruz - Thank you for such a detailed analysis. I'm really glad you liked the concept. Your observations are especially useful to me as a coder. I wish you the best! 👊