Foon → Ludum Dare Explorer → Users → LillyByte
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Deeper and Creeper | jam | 844 | 3.55 | 3.28 | 3.00 | 3.55 | 3.97 | 2.44 | 4.34 | |
| 2020 | 47 | Stuck in a loop | 👥 | Run Hamster Run! | jam | 3.60 | 3.80 | 4.09 | 4.09 | 4.50 | 3.80 | 3.60 | ||
| 2019 | 45 | Start with nothing | 👥 | Nanna Memories | jam | 165 | 3.89 | 3.52 | 3.84 | 4.10 | 4.10 | 3.97 | 3.16 | 4.28 |
| 2019 | 44 | Your life is currency | 👥 | The Kindercatch | jam | 314 | 3.67 | 3.24 | 3.42 | 3.47 | 4.31 | 4.11 | 2.70 | 4.20 |
| 2018 | 43 | Sacrifices must be made | 👥 | Sacrifice Simulation: GOAT FARM | jam | 521 | 3.42 | 3.12 | 2.97 | 4.12 | 4.42 | 3.70 | 3.26 | |
| 2018 | 42 | Running out of space | Fergie Forker | jam | 161 | 3.83 | 3.68 | 3.37 | 3.54 | 4.27 | 3.50 | 3.11 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | PlatBoarder | jam | 3.28 | 2.85 | 2.92 | 3.85 | 3.28 | 3.25 | 3.33 | |||
| 2017 | 40 | The more you have, the worse it is | All the Spiders | jam | 805 | 3.18 | 2.76 | 2.96 | 3.35 | 4.08 | 3.10 | 3.48 | ||
| 2017 | 39 | Running out of Power | Star Looper | jam | 3.30 | 3.30 | 3.20 | 4.00 | 2.70 | 2.70 |
This game was incredible, I loved it, I loved the theme, and I just loved it. I can't think of anything I would change, personally.
This is great, maybe a secondary goal, like putting a food/water dish in this game for extra challenge that the kitty has to visit every now and again? :D
I... honestly don't know if I can think of anything else that would make this game better, lol. Maybe some 1970s porn music every time you gain a bunny? :D
This was a fun game, it took me a minute to realize I could pick my arrows back up though! :D Cow is like my best friend now.
The theme was great, but the instructions could be clearer on that time divides. :)
I never got to work out the last minute bugs that would have made this playable. :( But, we allllmost made it. :(
Thanks for the comments! @FireSlash, this game will get a post-compo version. Nataloe and I will continue working on the things that had to be cut. @Grentacular, thanks! Yeah, the spiders were not supposed to be squished if you were standing still, instead would have avoided you, but alas, time constraints! :)
@Bodom4ever The original idea was to have spiders you caught, release them outside... but, alas, we ran short of time. :) @Yngvarr Thank you, Nataloe did amazing with the art! And the ending screens really need refinement, for sure! :)
Congrats on crossing the finish line, because that is an accomplishment in and of itself! :) Keep it up! :)
I just keep hearing the Jerry Spring rant in my head, "STEEEEVE! STEEEEEV!" :D This was a lot done in such a shot time, and looks fabulous!
A perfect simulation of Facebook! It took me a few tries to figure out how to 'not lose' this game, I think stopping the timer at the beginning of a new task so a player has a chance to go, "Oh, gotcha!" would be good for this. :)
I will never get the music out of my head, but otherwise, well done! need some trucker music here. :D
This is a really interesting take on that old tale of swallowing animals :D. The HTML5 app went off my screen and didn't fit into my window, however. I had to scroll up and down to access the buttons, etc. But other than that, an interesting concept!
Well, that escalated quickly! :D It took me a minute to figure out I could change the camera angle though... and the interface is a little rough, but heck, in the amount of time we have, it's hard ot polish an interface. Maybe make it so if you right click on a build you could choose what to dispatch, instead of pressing a button on the left?
A cute lil' game, congrats! :)
This game is a really novel take on the chess genre; I hope it gets fleshed out more. I really liked the style!
I love the aesthetics of this game, but more so, I love the screen sizing effects; really suiting to the theme and not something I've seen implemented before!
Thank you, everyone! For your lovely comments and suggestions! :)
My only gripe is that as a hoarder you are allowed only one cat. Cat hoarding DLC, please.
I enjoyed this take on the warehouse theme; some of those packages though! Haha! I wonder who is shipping humans? :D
Simple, elegant, and well put together. Could, maybe, have been a bit more challenging, but whose complaining about not winning a battle??? ATTAAACK! Let none survive!
This game gave me some straight up retro 80s Kung Fury feels without all the Kung or the Fury! Maybe having other ways to identify who you need to find though through their actions, or the actions of others. But, a nice people finding puzzler.
Thank you for your lovely comments and suggestions! A lot of valuable feedback here! :)
@cnatalo What browser are you using? If it isn't Chrome or Firefox, the HTML5 version is probably not going to work, and you'd have to use the desktop variant.
This game is cute and ridiculous, I think my only complaint about this little game is there isn't more to play. :D FYI, I'm gonna try to plant some TVs in RL.
This game is a philosophical commentary on the life of a farmer; you grow, you grow old, you die. Life has never felt more futile. ;) The game itself is quite solid, even if a little difficult at times. Maybe a little more focus on intuitive control, but I'm not one to speak about that, haha. A good entry, none-the-less!
I just about died laughing when I heard your NEH ER sound effect! However, the game is really chill and lovely. :)
This is the story of a pig, a story of a pig who lost his friends. So, he went on a mission to find them, but found them too late... he only found pieces of them in sky. The UI scaling needs a fix, and the pig needs some tears every time he picks up bacon to show his absolute grief. ;) Great game! :)
I don't think I've seen a game similar to this one before.... solid concept, good execution!
The game was fun to watch you build, and it was fun to play; pretty difficult though as I did find myself getting stuck here and there! Otherwise, I liked the game. Kudos on the entry! :)
This game is pretty unique in its own right. My main suggestion would be to give an indicator that a 'spear' is ready to launch, like the tip sitting out of the wall, or a visible launcher. But it's definitely a great game!
This game is whacked in the best possible way... the jarring death and restart would be my main complaint. I think if, when you die, you had your character fall apart, it would be a good help in the transition from death to new start.
Interesting game, I usually don't play these games so I wasn't sure what I was doing... but, loved the humor in the names. A few, slightly better sound effects would have been great. You could use something like BXFR for generating free SFX for games like this. Good job.
This is a fun little game; I think adding keys to spin the planet would have been a huge quality of life improvement, but it's an interesting and unique take on the tower defense game. Definitely build on this, I think you have something here.
I'm not quite sure how I felt about this game; it was definitely an interesting and unique take on the genre! I think whether or not this game is fun is definitely subjective based on whether you liked the Matrix or not. I feel this could be expanded on for code geeks in one form or another.
It's an interesting game, but I've always had the worst time with these type of games; that's not really a reflection on the game, just how terrible I am at this genre. :D
A lot of work was squeezed in here in such little time; the art was really keen. Though, the movement is a bit wonky and slow to react for me. Still, good job!
This was definitely a great puzzle game. The screams made my day. Clearly, we need to kill more astronauts. I'm not sure there's a lot I could say in the ways of improving it, it's pretty solid!
Bob is the hero nobody asked for but everyone needs; the colors feel really nice. This could be expanded into so much more.
I loved the art of this game, it's really great! This was pulled together really well in such a short time span!
An interesting text game, but a bit of a confusing UI for navigation. I think if that was improved upon and the game was expanded, this game could be fairly banger!
This game looks great, and has some down to the wire gameplay, that's for sure! I think a couple addition mechanics (like oxygen levels while out and about, etc) would make this golden!
This game has some of the best audio I've ever heard. :D There may be one too many bears in the wood, but they are absolutely believable when you hear them. You will believe they are real bears. Trust me, I'm a game dev, I know bears.
This is atmospheric, it's an art piece that belongs in a gallery! :D Needs jumpscares on too many incorrect letters. ;)
Slap dem big ol' batties. Maybe more diversified voice audio... like having multiple lines for each event, and not playing every pick up or event.
This game is super cute, I love the color choices and artstyle. The music was an interesting choice; and I can't decide if it was perfect for the game, or not. :D
The void is a rare bug, we haven't been able to track down. :)
You'll never have so much fun hitting rock bottom as this.
This was a tripy game; I liked the atmosphere a lot, it was like a camping trip into someone's mind. The main take-aways, I would say... when I started the game, the music and volume was super loud and blasted my ears. But, that's probably because I keep my system volume high and volume down apps as needed; but others may do the same. I also had trouble exiting the game when I was done playing... quit menu not working, or not existing? The movement was a little awkward, especially going left to right, but not unplayable. Outside of these things, the game was lovely, interesting and very pretty! I would invade someone's dreams again... but, maybe for Chapter 2, make it a nightmare. ;)
A unique take on the Deeper and Deeper submarine theme; the art and audio is lovely.