EbaTank by plaguespark 2016-04-20T00:56:00
Interesting Entry. I wish there was a way to control shooting ahead or up. Looks real nice!
Foon → Ludum Dare Explorer → Users → gamesplusjames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | A Signal In The Forest | jam | 506 | 3.47 | 3.47 | 3.31 | 4.02 | 3.34 | 2.85 | 3.58 | |||
| 2025 | 58 | Collector | The Collection Machine | jam | 397 | 3.50 | 3.22 | 3.38 | 4.02 | 3.43 | 2.69 | 3.33 | |||
| 2025 | 57 | Depths | Where's My Pants?! | jam | 288 | 3.73 | 3.98 | 3.32 | 3.20 | 3.80 | 4.45 | 3.84 | |||
| 2024 | 56 | Tiny Creatures | Slime Store Simulator 2024 | jam | 466 | 3.62 | 3.51 | 2.77 | 3.66 | 3.22 | 2.91 | 3.45 | |||
| 2024 | 55 | Summoning | Chuck It Up The Mountain | jam | 530 | 3.60 | 3.63 | 3.17 | 2.78 | 3.28 | 3.77 | 3.48 | |||
| 2023 | 54 | Limited Space | Tiny Farm Island | jam | 320 | 3.82 | 3.80 | 3.14 | 4.13 | 3.87 | 2.86 | 3.70 | |||
| 2023 | 52 | Harvest | Lo-Fi Harvest & Chill | jam | 36 | 4.19 | 3.88 | 3.42 | 4.38 | 4.21 | 2.93 | 4.50 | |||
| 2022 | 51 | Every 10 seconds | Battlestacks | jam | 3.50 | 4.00 | 4.00 | 4.00 | 4.00 | 3.50 | 4.00 | 3.50 | |||
| 2022 | 50 | Delay the inevitable | Card Crawler | jam | 141 | 4.01 | 3.80 | 3.43 | 3.53 | 3.89 | 3.51 | 3.53 | |||
| 2021 | 49 | Unstable | A Glorious Rule | jam | 285 | 3.88 | 3.72 | 3.12 | 3.54 | 3.82 | 3.83 | 3.56 | |||
| 2021 | 48 | Deeper and deeper | D. Per & Dee Per: Treasure Hunters | jam | 125 | 4.10 | 4.01 | 3.80 | 3.87 | 3.71 | 3.92 | 4.37 | 3.85 | ||
| 2020 | 47 | Stuck in a loop | Free The Rollies! | jam | 89 | 4.14 | 4.05 | 4.21 | 3.94 | 4.25 | 3.94 | 3.96 | |||
| 2020 | 46 | Keep it alive | The Last Primpy | jam | 158 | 4.06 | 4.12 | 3.40 | 3.43 | 4.09 | 3.19 | 3.80 | |||
| 2019 | 45 | Start with nothing | Revelator | jam | 161 | 3.90 | 4.06 | 3.75 | 3.69 | 3.65 | 2.36 | 3.46 | |||
| 2019 | 44 | Your life is currency | Devil's Death Collector | jam | 550 | 3.44 | 2.96 | 3.35 | 3.37 | 3.69 | 3.51 | 3.57 | |||
| 2018 | 43 | Sacrifices must be made | Mount 'n' Glory: A Glorious Grail Quest | jam | 142 | 3.90 | 3.94 | 3.57 | 4.48 | 3.23 | 3.59 | 4.34 | 3.38 | ||
| 2018 | 42 | Running out of space | Beat These Games! | jam | 79 | 3.98 | 4.12 | 3.37 | 3.55 | 3.75 | 3.63 | 4.00 | 3.66 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | Sneaky Beats | jam | 217 | 3.83 | 3.75 | 3.83 | 4.17 | 3.11 | 3.85 | 3.01 | 3.39 | ||
| 2017 | 40 | The more you have, the worse it is | Lights, Camera, Action! | compo | 166 | 3.68 | 3.56 | 3.15 | 3.11 | 3.63 | 3.61 | 4.28 | 3.53 | ||
| 2017 | 39 | Running out of Power | 👥 | Street Beat Saviour | jam | 66 | 4.00 | 3.92 | 3.60 | 3.18 | 4.71 | 3.78 | 4.13 | ||
| 2017 | 38 | A Small World | Globey's Revenge | jam | 324 | 3.45 | 3.50 | 2.50 | 3.83 | 3.79 | 3.50 | 3.75 | 3.13 | ||
| 2016 | 35 | Shapeshift | ShipShifters! | jam | 135 | 3.76 | 3.75 | 3.30 | 3.79 | 3.72 | 3.71 | 3.19 | 3.61 | 57 |
Interesting Entry. I wish there was a way to control shooting ahead or up. Looks real nice!
Interesting Entry. I wish there was a way to control shooting ahead or up. Looks real nice!
Switching into pixels was a great mechanic, I could definitely see it being interesting in a full game.
An interesting idea but the camera & restart controls are a little awkward
Great job! I liked the puzzles, and the various bits of dialogue were great :D
Really interesting using the different abilities for each character. Nice job!
Nice job! I liked the aniimation in the intro!
Nice work! If you could control the switch between shapes using up/down with jump on the spacebar I think it might feel a little better, but I love the art & the music!
As others said the flapping was a little wierd but otherwise being both a bird and a human was a lot of fun. Interesting exploration aspect too :)
Great job! It looked really great and really simple & fun to play :)
It was interesting how they controlled differently, but I'm guessing the penguin wasn't supposed to be able to fly :) Nice work!
Nice job on the game, I really like the idea behind it :) It would be nice to see the cost of upgrading each part of your planet though. The "work" section was really hard, but if it was easier it'd make it too easy to upgrade your planet so I think it worked out to a nice balance really. Great work overall, Oliver!
I enjoyed playing through the game. The jump controls felt a little off, but I really liked the art-style inside the head. Nice work!
I really liked the idea behind the game, and the simple artstyle fit with it really well. Switching direction made the player jump around a bit, and the blobs of mouthwash you fire could maybe do with travelling further but overall a good job! Looking forward to seeing what you do next time! :)
Really awesome game. I loved the feeling that more was happening as you turned the other atoms yellow. The progression to the reveal at the end was really well done. Awesome job and glad I got to play it! :)
A really interesting entry, I like the two different options for the camera movement. It was fun trying to line up shots, and trying to protect the planet from the various attackers. It seemed a little unfair when some blocks would just drop on you without any time to react, but overall it was a cool game. Nice work!
That was a really interesting entry. It felt really responsive to play and combining all the various tasks (avoiding comets, defending against the ones you cant avoid, letting ships launch) was really interesting. I liked the way comets that came near you were affected by your gravity too. Also the googly eyes following the mouse in the tutorial was a nice little touch. Great work!
I really enjoyed playing this one. It felt very fast-paced. The scrolling from one side of the screen to the other was great and the movement felt really good too. A simple but really well put together game. Nice work!
I thought the "message" twist was pretty funny as I didn't see it coming but it was well carried out and you did a good job. I liked it for what it was, nice work! :)
This was a fun little entry! I liked the idea of the population level representing the health of your planet. Also it seems like we're only a couple years away from FTL travel according to this so that's all great too :D Nice job!
Nice work! I really enjoyed seeing the evolution of the planet as you defended. I only wished there was a way to see the current health of the planet as it was played. But for the first time using Unity especially it was a great effort. Nice work!
Nice job, I really liked the feeling of getting more powerful as you collected powerups. Good work!
The game looks absolutely great, and it was fun running around the levels. It felt like the hit boxes on the weapons were a little bit small but overall a fun game. Good job!
I loved the artsyle of the game. It wasn't too punishing to get through, and the whole concept of the the world rotating as you moved through it was a really good one. Some of the hit detection for jumping on the enemies was a little wonky in places but overall it was great jam game. Nice work!
The music and artsyle was really great. Felt like a Commodore 64 Castlevania :D I had an issue when playing with a controller where pressing left or right would only move to the right but playing with the keyboard worked fine. I loved the variety in the areas too. Great work!
This was great, a really entertaining multiplayer experience. I only wish I had more than just myself to play it against. The more I played the more I got the sense of strategy behind the gameplay. It was a really interesting, Great work!
I loved the movement in the game and the whole artstyle looked great. It got very hectic the longer you survived but that felt really good. Nice work!
The gameplay was simple but played exactly as it needed to. I enjoyed playing through it, although the difficulty jumped up a lot at the end, but it's hard to strike the difficulty balance in such a short space of time. The only other problem I had was in the riddle levels that there were copies of the correct answer that didn't work, it seems like if there is one right answer there should only be one object, but you mentioned it in your description anyway. Great job overall!
A really interesting mechanic controlling the movement of the platforms. First person platforming can be a bit awkward in general but i thought it was handled well here. It'd be interesting to see this expanded into a larger game. Nice work!
I really enjoyed the idea behind this game, the overall theme was really interesting. I liked the gameplay as well in the levels, they were fun short little bits but felt good. The only change I'd recommend is that the 3 lives system doesn't really fit with the style of game. The instant restarts are really good, but being forced to wait through the game over after every few lives and going back to the main menu then back into the level just added unnecessary frustration.
But overall a really interesting entry, well done! :)
I like the idea behind the game, it seems like it would be fun, but unfortunately I couldnt fire my guns at all. And the guns seemed so big and macho :D Well done on your first release though! :)
A really interesting entry, although I was a little confused about what to do :) Using the space bar to shoot instead of jump was a little confusing at first but it was an interesting game. The world you move around in seemed really big and well layed out. Well done!
Short but really well done. Control was a little bit awkward but I got used to it fairly quickly. I loved the whole ending sequence with the messages on the screen. It was great stuff, nice job!
Seemed like a really interesting concept. Being able to modify your planet and fly it around was a real cool idea. I was a bit confused about where to go at first, and my planet got stuck on other planets a couple of times but a real interesting game for sure! Good job :)
Really impressive stuff, I really liked how everything looked in the game, the low-poly style fit very nicely. It was fun and somehow relaxing running around after all the enemies. Great job!
Really good game. I loved the whole intro sequence. I felt like the movement could have been a little faster but overall it was fun game. Nice work!
An interesting game with a few issues. I spawned high in the sky for some reason and then fell to the ground. It was weird that the gun didn't follow the viewpoint when looking up and down, it just rotated at my side. It seemed like a fun entry overall though :) Nice work!
Really fun game, I liked the stealth mechanics and the attacks connected nicely, which is normally hard to get to feel right in this style of 2d game. Great job!
I really like the artstyle of the game. I was a little confused by the progression through the areas though, is it randomly generated? It felt a little like every time I restarted I was just starting at a different place so I was a bit confused by that. Having the three different levels to navigate through was really interesting though :) Great Job!
This was a really fun game. It got kind of stressful managing all the different forms of power as more were added but that just added to the fun! I'll eventually manage to win a game :D Great job!
The screenshot for the game looked great, but there's no link to play the game :(
*Double Post*
I really like the cutscenes, they are a great touch. The music was great and the art and level design was really interesting. It feels like you got a lot in a short space of time. You did a great job implementing the concept behind the game. The only thing I'd change is make the recharging a bit faster, but the slow charger also gives you time to pause and think :) Great job!
The game was a lot fun, I really enjoyed the procedural level aspect of it and the levels didn't just feel random like some procedural stuff can. The writing in the game was really good too! Great job!
Really enjoyed playing through the game, having to manage the generators while fending off the ghosts and avoiding fireballs was a really interesting gameplay mechanic. Great job!
I really like the models and sounds in the game, they were great! It was a little hard to hit the enemies but destroying furniture was a lot of fun :) Great job!
That was some hard platforming but very well made. The wall jump was an interesting mechanic and i liked the simple artstyle :) Great Job!
I was a little bit confused playing the game, but the visuals are real good! I like the sound effects too. How could you not think the bois are adorable :) Great Job!
It was a bit confusing at first but I got into it after a bit. I wish there was a way to see how much of each element you have when you try to buy one of the stations. I like the little cutscene when you fail though :D Great job!
I really enjoyed this game, the artstyle fit very nicely, and the camera pans at the start and end worked really nicely. It was fun trying to beat my high score :) Great job!
I like the effect at the start, like warping through a wormhole or something. I had an issue when I lost all lives and restarted, the asteroids from the previous attempt remained so when that happened a few times the whole screen was filled with asteroids and couldn't really play. But otherwise its a fun attempt at the the theme. Great job!
This game was a lot of fun of to play on stream! :) Having to work out what each button did with random presses was fun, especially when you were smart and didn't include a button with an automatic fail-state. All the comments you get from pressing the buttons were funny too :) Like I said then, I think VR would suit this game really well too. Great job!
I like the music in the game. It got fairly stressful as more and more things came flying towards the player, but it was fun :) Great job!
This game was a lot of fun to play through. The music was really calming and relaxing, and driving a van at full speed up a ramp is a lot of fun :D Great job!
Nice work, the game was a lot of fun to play and funny too! :) All the sound effects you made were great too :) I really liked his complaint when he got hungry :) Great job!
That was fun! Having so many levels in a jam game is awesome! I liked the way your speed and jumping got lessened as your power ran out :) Great job!
I like the concept of the game, it was fun exploring the little worlds. Great job on your first Ludum Dare! :)
The voice command gameplay was really good. I thought it was going to be dodgy at first with my accent, but it worked well and was pretty funny too. The art was really good too. Great job!
My fingers were really tired after playing this but it was a lot of fun! Pushing for a higher score was pretty addictive too :) Great job!
Really cool and fun game! The controls were a little awkward at first but if you stick with it for a few lives you start to get the hang of it. It was really challenging but I can definitely see it being a really good high score game. Great job!
I like the cheetah model :) The running/power mechanic was really interesting, and I liked the day/night cycle effect. It was fun taking down a gazelle :D Great job!
I played this for way longer than I should have :D The gameplay loop of building up, firing, upgrading, building up... was real good and felt great. Great job!
Great job on your first Ludum Dare! It was fun playing this on the stream last night. Can't wait to see your next game too :) Great job!
Seemed like a good balance of new things to click and maintaining power levels and everything else. It'd be fun to see this polished up with graphics too! :) Great job!
A really cool looking game, I like the style of it. The jump mechanic felt a little awkward at first but I got used to it after a minute or two. Great job!
Really great work on this, I loved the way the snowman slowly melted as you moved. I also loved the one random puddle of a fallen friend in the levels too. Great work!
I really liked the art style and the intro animation :) Great job!
Really interesting mechanic, well executed. The artstyle fit the game really well too. Great job!
Much too accurate to real life! It was a bunch of fun seeing all the notifications of things happening to you to give debts & cash :D It was fun seeing all the different items to find in the game too! Great job as always! :)
That was a lot of fun, I really like the art style! It was just starting to get difficult and I fell out of the map :D The little splashes the bullets made on impact were great too. Nice work!
I really loved how the character moved as you dragged limbs around, it felt great. I also loved that you could just add as many arms as you wanted :D I love the design and the music fit really well too! Great job!
Nice work! I liked the main character guy! It was a little hard to tell what was happening when he jumped as he didn't seem to jump towards any of the meteors, but i liked the jump animation. Great job!
Great work on this steel! It was a lot of fun running around and reading all the item descriptions was great :D The mechanic for blowing up enemies was just great and the boss battle was a really interesting one. Great job and keep on improving like you are, you're gonna be making awesome games before you know it!
The sound effects were a great addition, and I loved how creepy it was getting chased by all those kids who just want to be your friend! :D The art-style worked really well for the game. Great Job, Doc!
A really interesting mechanic! I really like the abilities you collect doing damage to you, and the character controlled very well! Unfortunately I died during the second boss and got locked out of the boss room then, but it seems like a really fun entry! Great job! :)
I like how the game looks and it was fun bashing those goblins :D Great job!
The art was simple but nice and although the movement felt a little off based on your direction it was still fun bouncing around trying to get the coins and avoid the seagulls. You did great!
Really fun gameplay. The various mechanics tied together very well and I like dhow the difficulty ramped up as you collected the presents. The art all fit together really well too. Great job!
Spiders everywhere! I never did find Ryan (at least not the good way) but the game was a bunch of fun! I loved the art and the sound effects in the game were great. You guys did fantastic! Great job!
I had a lot of fun playing this on stream! Really great idea and the implementation of it was great! I loved the way you handled the tutorialising in the game. I'd love to see what else you could do with it too! Great job :)
I loved the concept of the game, managing the six different blocks was a real challenge! :D Great work and a really fun entry!
A fun game! I like the idea of having to both avoid and collect the coins, it's an interesting one for sure. The web player didn't run very well, unfortunately, I wish there was an option to download the game to play :) Great job though, especially for your first LD! Keep it up!
@gwolf86 awesome, just checked the standalone and it definitely runs much better. Nice one!
Fun little game, I loved the artstyle it all came together really nicely. The movement felt a little unresponsive at times and switching viewpoints could get confusing at times, but overall you did a great job! Nice work!
Interesting mechanic! I really liked the art style you had, it was a fun game to play! :)
A really fun little game. The use of environmental storytelling was great, I really liked it :) Great job!
Such a greedy Steve! Great job on this one guys, I really love the art in the game and how you implemented the debuffs while leveling up was a really cool mechanic. It's one of those games that looks like it shouldn't have been done in 3 days, which is always great! Keep up the great work, and well done on your first Ludum Dare! :)
Lots of fun to be had with this one. It got very stressful very quickly but the physicality of everything you picked up made it feel great. Some of those kids were real brats! :D Great job!
Really interesting and innovative concept. I loved how you had to use the santas from other windows to reach certain presents. Really great job!
I really like the style behind the game, I loved the whole 80s vibe. It was a little hard to determine how to not die, it seemed like the energy meter filled up very very quickly. Was there any way to lower energy apart from picking up artifacts? A really cool feeling entry though. Great job!
Wow this is great work for something done in a game jam! I love the art and the animations were great, especially the scrolling lights on the ball. The music was really good too! Great work on this and hopefully we'll get to see more of it!
This was a really interesting concept with the management of the source fountains and having to attack monsters at the same time. It was a lot of fun in a genre I, personally, don't normally find the fun in which I think stands to how well you did with it. Great job and the core concept of managing objects like this seems like something worth expanding on!
Controlling the truck was fun, and I really liked how you showed the UI on the back of the truck. The models all looked really nice too. The music was both terrifying and great too :D Nice work!
Great work on this one. I really loved the voiceover stuff it really made the game stand out. You should be proud of this one! Great job!
Great work! I liked the mechanic of having more health made you slower. Nice job!
Nice work on this! I liked the models you made and it felt fun moving the character around. I only wish there was a bit more at the end of each run, but you did great! Nice work!
I loved the graphics and the gameplay was simple but had a fun little story to tell. Great job! :)
Absolutely fantastic art and the main mechanic was simple at its core but great in execution. Trying to manage multiple characters jumping got very frantic especially with the little cat guy but it was fun all the time. A fantastic entry, great job!
Nice work on this, I love the artstyle and the music in the game. I only wish there was a simple AI to go against, as its pretty hard to test multiplayer jam games, but you've done some really great work here! Nice work! :thumbsup:
@2games2easy oh yeah of course! Its a lot of work to get AI in for sure! :)
Nice idea! It was fun trying to strike the balance of maintaining all the systems but it felt very good. I really loved having the tutorial and how you handled it, it made the whole experience much better, especially for a jam game. Nice work!
Really cool artstyle, I love how it looked. The gameplay was fun but challenging. Nice work!
I like the style of the game, and the writing was great. The shrinking room mechanic was cool too. Nice work!
My pants are on fire! That was a bunch of fun and got really hard near the top :) The models were very well done and the music helped set the tone of the game nicely. Great job!
@jharler thanks for playing! I unfortunately didnt get to add the art stuff to make the followers be impaled, so yeah they just kind of float there :D Movement was a little off, so I've made a little adjustment which should hopefully make it feel a bit better :)
This was really fun! I love the artstyle you used, and the music was great. I thought the mechanic of filling in the words as you pressed the arrows worked really well, especially with showing how many you missed as you went. Really good job on this one!
That was fun, and I loved the artstyle. The diagonals seemed to lead to a lot of fails when I felt like I was hitting them, but I really liked the pressure of trying to react quickly
Very nice work on this! I love the graphics, the people looked really great! Those tentacles coming to poke you were terrifying :D
This was a lot of fun! I really liked the graphics and the music when the enemies were chasing you was fantastic! Also sometimes it was just absolutely terrifying :D Great work on it!
This was a lot of fun. the art & animations were great & I really liked the sound effects. It felt really satisfying sending out your little army to take down those right castle scum! Great work!
Great job Ursa! It was a lot of fun playing through, and you got a lot of gameplay into the game. It was fun unlocking the various powers and the mechanics all felt really good. It was also finding myself to reap :D The music was really cool too, it really set the going on vacation vibe :D Well done!
This was fun! I love the karma level changing mechanic and gameplay was fun. I found it a little hard but thats more to do with me sucking at these games :D Very nice work!
This was amazing! The voiceover and smooth, smooth jazz were great inclusions. The gameplay was so relaxing and enjoyable too. One of my favourite LD44 games so far!
Absolutely amazing game. The art & sound were fantastic! The gameplay felt really good and the mechanic of choosing whether to power up or use the item to fight a different demon. It was so much fun finding out what demon each item summoned too. Fantastic work by you both!
That was really fantastic. It had such a creepy atmosphere :D I love the artwork and the voiceovers worked really well. Those kids were very slippery to catch but I got a few :D Great job!
This was so much fun! That horn sound effect had me laughing every single time. It was maybe a little hard to know when my attacks were landing on the vegetables, but everything else about it was so much fun. Great job!
Very nice work on this. It was somehow relaxing but also stressful trying to find the right balance :D I really loved the sound when you don't have enough coins :D
This was fantastic! I always love minigame collections in game jams and the style you kept across them was really great! Also that boss was very creepy :D
Nice work! I like the idea of betting your lives, it's a really interesting system. The platforming feels very nice too.
Very nice work on this! I liked the upgrade system and how it made you feel more powerful, the only change i'd make would be to make it more of a skill tree than just buying anything. The models and sound effecs were great too! :)
Very nice work! I really like the artstyle you have! :)
Nice work on this, Wormius! Once I understood how the gameplay worked it was a lot of fun! I could definitely see this making a fun mobile game once it was polished and juiced up! Keep up the good work!
Nice work on this! I'd make it so the bullets came out a little slower, at least for the enemies, and the ship movement was a little fast but overall it was lots of fun!
That was a lot of fun! Once I worked out the spinning sword & shield attack I felt unbeatable! Until I lost :D Great job on this one!
This was a really cool idea! You had interesting twists on the core mechanic that really added to the fun as you went. I liked the style you had for this a lot. Great work!
This was a really cool idea! I like how you used the photos in the game. Very nice work!
This game was truly Godmode! I loved the art as always and the story/message got across really well! Great work!
That was lots of fun! Swinging the tools/weapons around felt really silly but in the best way possible. The art was also fantastic looking! Great work on this entry :)
This was a lot of fun! I really liked the artstyle :) It was lots of fun flying around at speed especially with lots of guns and horns attached :D Great work!
This was a really awesome looking game! It was fun but also hard :D Great work!
This was a really cool idea! I absolutely love the artstyle, it's really nice, and unlocking game mechanics with the boxes was a really fun way to handle the theme! Great work!
This was fun! I really liked the artstyle. The movement felt a little floaty for me but that's hard to tune during a game jam. Great job!
Really cool idea here! I like the artstyle a lot and had a lot of fun with the game! Great work!
This was a cool idea! I always love playing around with physics stuff so this definitely scratched that itch for me :) Nice work!
Bruuuhhh! This was great! The movement felt very satisfying, and getting a few fire rate upgrades and being able to unleash hell with the machine gun was lots of fun :D I really liked the visual style and the sound effects. The steady progress of more difficult enemies worked really nicely too. Great work!
This was really cool! I like the stealing mechanic, and the artstyle was really nice. Great work!
This was a really fun entry! The art was absolutely fantastic. Great work!
This looked really nice! It was very calm, relaxing and satisfying. Great work
Very cool idea! Simple and lots of fun, which is what the best games always are! I really liked how it looked too! Nice work!
This was so much fun! I spent way too much time getting a better time. Balancing the egg on top is actually a good way to demonstrate conserving momentum through turns too, and sort of naturally teaches you to take a good driving line. Fantastic stuff!
This was great fun! I love all the animations for the giant :D It was entertaining just running around as the character :) I love the artstyle too :) Great job!
This was so cool. I love the art and music. It felt fun running around trying to find the stuff Tamo wanted :) I got lost a little bit at one point but using the paths it was very easy to find my way back :) It was very chill just feeding stuff, and also I felt good knowing I was keeping our glorious Tamo alive! Nice job!
This was fun! The crafting mechanics worked nicely, and I really liked the animations :) It's a pity you couldn't get audio in, but there is never enough time during a jam :D Nice work!
That was lots of fun :D Such cool moves! The intro felt like it took a little bit too long, I didn't know if something had gone wrong, but once the rhythm got going it was great. I really hope that although dance moves were motion-captured! :D Nice work!
That was fun! I like the level design, and the controls felt nice :) I really like the camera zoom mechanic when you moved or stood still that was a cool idea! Nice work!
This was great :D Such a unique idea to manage the chicken across the road. I love the effects when the chicken gets squished too :D Great work!
This was lots of fun! And very stressful too! Having to manage all the different elements was really interesting and I loved how everything required a different kind of interaction. I loved the artstyle too. Great work on this!
That was really fun! It got very stressful towards the end as the monster got more hungry and needed more air :D It was fun too giving it too much air. Lots of good humour in there too (like falling down the pit :D ). Really great stuff!
Some pretty cool ideas in action here, nice work! I love the effects on the rewinding. I believe in the power of orange now :D
This was amazing! That ending was so unexpected and really made me smile! I enjoyed the core hamster placing mechanics and I loved the artstyle for the game. Great stuff as always @luckyfeathers :)
This was really cool! The explosions of the bricks breaking felt really satisfying :) It felt really well polished, and the rewind mechanic was fun! Great work!
That was really great stuff! I'm not normally big into card games, but I really enjoyed this and I could definitely see the core card game being expanded out and used in something else. I thought the difficulty felt good for me as there was a couple of times it felt like I was going to lose as my characters died but I somehow managed to defeat Mobius :)
Obviously the art was fantastic, and I really enjoyed all the music & dialogue too!
My only minor confusion was the action points I was able to use as the amount changed a few times and it wasn't clear to me why it changed, but it did add an interesting extra challenge when I was more constrained.
But overall this was a fantastic entry, great work to the team!
@honest-dan ah, so the problem was just me not paying enough attention :D That makes perfect sense :)
I'd love to play but I can't see the download :)
This was great! The shooting mechanic was lots of fun, once i understood that you are supposed to keep the button held down (although my wrist is a bit sore now :D ). I loved all the voice lines you added to the game, and the pixel art style worked really well. Great job!
It looks like youmight have left your itch page on private. I hope you can get your link working and I'd like to check it out!
I love the idea behind this and the endless recursive nature of it. Trying to get just a little bit better of a time is very addicting :D Great work!
When you share a unity game you need to make sure and give all the files that get output in the same folder as your .exe file or else the game can't be played. I hope you get it fixed so we can check it out!
It looks like your game is still in draft mode, on itch. Make sure you mark it as public at the bottom of the submission page! I'd love to check it out when you get it working :)
Unfortunately it looks like your downloads aren't working! You hsould upload them to somewhere like google drive or itch.io to make them publicly available :)
Really cool idea! A nice simple concept but really well executed! Great work!
I love the artstyle that was used here. I think the gameplay was really cool, and I especially liked the loop-the-loop bits :D Great work!
This is a cool idea! I really love the old monitor style and the background ambience really adds to the feel of the game and takes me back very quickly :D Great work!
This was fun! I loved all the voiceovers and flapping around and punching felt satisfying. I wish there was a health system instead of instant death but otherwirse I enjoyed playing! Great work!
This was really great. I loved the slow progression of the characters mental state and the transitions betwen the different sections was really well done.
Also I loved the kids playing toodee and topdee in the background :D
Great work!
Freedom is skeleton
This was fun! The drilling felt nice and trying to get deeper each run was a nice challenge. Also, the dynamite was very satisfying to set off :D Great work!
I love the atmosphere in this, and swimming around was fun! I was very spooked by the noise in the depths though :D Also I swam very far to the left at the bottom and when I swam back up I was able to swim into the sky, but that just seems like an added bonus to me :D
This was fun! I enjoyed exploring the levels. It was a little hard to avoid getting hit at times but I really like the sound effects for collecting stuff :D Great work!
This was fun! The exploration of each layer felt fun and I liked the damage numbers popping. When I realised I could duel wield the swords felt really good and swinging both through the slimes was really satisfying :D Also I really liked the way the glowing bit in the slimes jiggled around as they jumped :D Great work!
This was a fun game! Nice work!
This was fun! I like the style you had going in the game for sure :) Nice work!
This was fun and I really loved the artstyle! :)
This was fun! I liked the artstyle and procedural generation stuff was really nice :) Great job!
This was fantastic! It's a great example of the fun that polishing can add becasue it took a very simple collecting mechanic and made it feel incredibly fun! Great work on every aspect of the game!
This was fun! I loved the intro cutscene, and the tentacle throwing mechanic was fun! Great work :)
I really love how the game turned out! All the art is absolutely gorgeous and I loved the cutscenes in particular. The voiceovers were great and the music was fantastic. Playing the cards felt really satisfying too and you definitely packed a lot in to this jam game.
Fantastic work as always!
This was fun! Trying to time movement with the bar was such an interesting idea. I love the artstyle in the game too! Great work!
This was fun! I liked how the flight controlled! Nice work!
This was fun! I love the little turtle character :D Working my way down was fun but when the drills appeared it was terrifying :D Great work as always :)
This was a lot of silly fun, I like it. The graphics were simple but worked really well for how it played. Nice work!
This was fun! I like the mechanic of avoiding the bubbles it worked really well. It got hard though, I couldnt catch anything on the second boat so I cant imagine how fast the bubbles get on the third one :D I love the art and th etop hat fish is my new favourite :D Great work!
This was so much fun! I really enjoyed the movement and navigating around the levels felt great. I didn't discover until level 4 that if you landed on the ground the astronaut had the cutest walk cycle and footstep sounds and that was a very satisfying discovery :D Great work!
I absolutely love the artwork in this. Once I got a handle on the mechanics it was lots of fun too! Great work!
This was fun! I really love the artwork and it was a fun mechanic filling up on flower power! Great work! :)
This was so much fun! I loved the artstyle and all the different mechanics for each body part! I had a little trouble with finding the right heartbeat rate and filling up the kidneys kept going very slow so I never filled them up in time, but all the others were great and I'm a big sucker for game jam games that use minigames :) The tutorial was great too :)
Also my daughter thought it was great and kept shouting the body parts to me to fix :D Great work!
I love the style of this and the mechanic and level design were top notch! Great work!
This was a fun idea! Nice work :)
This was really fun! A rhythm game like this really thrives on the music and thankfully it was fantastic. I love how the different instruments came in as your combo built up. The level design was fun too! I was a little confused about how low I was able to go on my meter before dying but then I died so mystery solved! :D Great work on this!
This was fun! It was definitely a little hard for me but I loved how it looked and the movement and attack mechanics felt great! Nice work!
This was fun! I like the interpretation of the theme! :D Great work!
I loved the whole vibe of this game and I really liked the sleep meter at the bottom of the screen! :D Great work!
I absolutely loved the artstyle in this. Such a classic comic's vibe that I really dig! Great work!
This was incredibly annoying and also brilliant :D Getting the hang of balancing the uni took a little work but it felt really good. The feeling of satisfaction when you reach a checkpoint was incredibly awesome. Really has that 'Getting Over It' vibe in terms of reward and challenge with some great level design. Great work!
This is such a great idea. I'm amazed how much you got into the game in the jam. I loved how the game looks. It was fun playing around with the battle tactics and seeing how the played out. Fantastic work as usual!
Such a cool idea! It was stressful trying to keep control of both sides but in the best way. Great work as always!
This is a fun idea! Trying to make something stable and nice was a good challenge! Things got a little weird with some of the blocks staying floating when I clicked really fast though :D Great work!
This was really cool! Love the graphics! Great work!
Such a simple & great idea and excited really, really well! Great work!
That's awesome, I'm glad I could help! :D
Very cool idea! Lots of silly fun and you packed in so much stuff! Great work!
Love the atmosphere, the darkness was so stressful! :D Great work!
This was fun and very addictive :D Great work!
Such a cool take, and I love how many things you managed to fit in to the game. Fantastic stuff!
I love this! Such a simple experience, but really well made, and a fantastically told story. I didn't expect to get emotional about a glowing ball floating in space :D Great work!
Fun to see a VR game entered! Those little fluffballs are very cute! :D
This is great, such a unique and interesting art-style you went for! It really gives the game a moody feel. Great work!
This was amazing! Love the graphics and music! I never felt so happy about knowing I was going to die :D Great work!
Really nice look and a cool twist with the healing mechanic! Nice job!
@leiv-erik the cards you draw are from a set deck but shuffled differently every time :) I'd love to have more card effects for sure, it's something I'm thinking about expanding on more! :)
This was really cool, I love how you took on the theme. Graphics look so good too! Nice work :)
Fun, simple idea! The dancing is great! :D
This was so good! It was just the right level of stressful running around dealing with all the different stations. Visuals and audio were fantastic! I loved getting crushed by the giant vine when I failed and then the real ending was so good! There were a lot of neat little quality of-life stuff in there and the systems all worked together really well! Great work everyone! The little floppy vines were great every time too :D
This was cool, I love the artstyle, I'd love to see the creatures in a pokemon style game :D Great work!
Cool idea, very well executed! I really love the graphics, you did some amazing work! Great job!
This was really cool, although I wasn't very good at it :D The spacey setting fits really well. Great work!
This is so cool! It's great to see a classic-styled adventure game entered! Great work :)
This was a lot of fun and even though it was bad for me, letting the big rolling guy go flying was fun for some reason :D
I like the art in here! I did have a problem with the text, when I tried to skip through it, it wrote all the words at the same time, so it called all scrambled up! It looks like a lot of effort went into this! Great job
This is cool, I really like the artstyle! Nice work!
Great work on this and a really unique entry for LD. Nice work!
The controls were a little hard to manage but I like the idea behind the game. Nice work!
it was fun running around collecting things but I wish I knew what the upgrades did or what you needed to purchase one! Nice work
That was hard but a cool idea! Nice work :)
Simple idea but well executed and laid out. Great work!
This was really fun. Fantastic art as always :) The hiccups were equally annoying and useful, but it was a great mechanic trying to manage it with the water. I also really like the little hoarder guys and trying to outwit them :D Great work to you all!
I love the whole vibe of this game! The game played nicely and I had a lot of fun with it. Plus, who doesn't love shooting skeletons? :D Great work!
This was a really cool take on the Vampire Survivors formula. I liked having to harvest things to level up it worked very nicely and kept you on the move too. I also really liked the level up shout :D Great stuff as always!
This was so relaxing and satisfying to play! I really love the way the pickups moved towards the mouse cursor automatically, it felt fantastic. The music was really nice to and set the vibe for the whole experience perfectly. Who doesn't like it when the numbers go up? Great stuff as always!
@ursagames I'm glad you enjoyed it and I'm looking forward to playing your game again this jam 😁
@sam-cousins I'm glad you enjoyed it!
@sandeia thanks for playing! I'm sorry you got stuck on the rock, you should be able to pick up anything that gets you stuck or the tractor to get out of any problems :)
@vrerabek I'm glad I could help destress you
@cievers I think I forgot to set the mass of the rocks to actually be heavy but it's also fun when you do get to push them around 😃
@jelliott picking things up out of your way while driving is half the fun I found 😁
@steffo I'm sorry to hear that, I'll see if I can get a Linux build going when I get back to my computer 😁
@honest-dan Sorry that happened to you! I probably should have communicated it better but you can grab the tractor or any rocks that get in your way and it will just pick them up if you get stuck :)
This was so much fun and I really love the artstyle!
This was so much fun! While watching the stream I couldn't quite wrap my head around how it was going to work, but actually playing it (and with the help of the little video) it made a lot of sense. It was a fun balancing act trying to optimise the resources harvested while also managing the timing of tiles breaking and being replaced. Really cool concept that was executed very well! The visuals were great too, I really enjoyed how the ring fell apart (I may have seen it happen a few times...) Great work as always from the dynamic duo!
Also I really liked the little intro logo+kissy sound :D
This was a cool idea and nice to see a more mobile focused game while I was browsing on my phone. Thanks for making it!
I was a little confused at first, but I really enjoyed the art and audio! Great work on this!
This was a lot of fun and I really liked the artstyle for the game! Great work!
This was really cool and I love what you did with the theme. Great work!
Great writing and I really loved the art. Really great work!
This was a cool blend of mechanics! Great work on this :)
This was fun! I love the loop you've created of farming and upgrading. Plus driving the tractor around is just fun! :D
Fun idea and I really enjoyed the backstory you gave!
This was really fun! I love the art in the game and it was a nice challenge trying to manage both vehicles! Great job!
This is such a fun idea! Really well executed too, great work!
@ategon of course, feel free to do that 🙂
This was a lot of fun! The game looked amazing as it always does from this talented team. The gameplay was very satisfying and managing the waves and blocks was quite fun! The difficulty ramped up quite nicely as well. Great work as always!
This is a fun idea! I really love the whole vibe you have going on with it. Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job and great art:)
This is fun! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job and great atmosphere :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job and a cool twist on pac-man! :)
This is a fun idea! Great job :)
This is a fun idea! It's a really similar mechanic to what I used in my entry but used in a completely different way! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Looking forward to playing it when it's available!
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job and loved the sound effects! :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job and I really liked the graphics :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job :)
This is a fun idea! Great job for your first time in a jam especially :)
This was really fun! Such a cool idea and could definitely see it being expanded on into something bigger! Great work :)
@vipaka oh no, it might have been because the webGL build was processing still? It should be working now hopefully!
@fenix131113 Thanks!
@detectivedirk I might have missed something with the balance in stocks towards the end, I'll have to take a look again! Thanks for mentioning it :)
@ownedstuff It was a lot of fun cramming it all in! I had a daytime system planned where you had to pay daily bills to add more challenge but I didnt have time to get it done well. Thanks!
@andreia they really like to run around :D
@vipaka I'm glad it worked for you in the end! Thanks for playing and I'm glad you had fun in the end :)
@damien-black I only wish I had more time to make more slimes, they were fun to make :D
@rita-shvets thanks so much!
@jeremyws20 the customers sometimes get a little excited and grab the stuff into their bags befor eit even makes it to the shelf :D
@adamlenglen That looks great! A few people have mentioned the food selling for cheaper, I'll have to investigate why because the prices are set correctly. Hooray for game jam bugs :D
@prunus-padis They are a lot of fun to throw around! A dialogue system would be fun!
@alextagtal Yes, decorations and painting walls would be a lot of fun to add in too!
@brain-siege-gameworks I agree!
@ecaterina Thanks!
@kirass Thanks!
@nick-halstead I would have loved to get a proper in-gameplay tutorial but had to settle for the pause screen one. Shoplifters is actually such a great idea to have to deal with, I'm gonna keep that one in mind :D Thanks for playing :)
@mehigh thanks!
@aranchini thanks :)
@kscerri hopefully some day it will continue! :D
@ricoshade thanks, it was fun to make. Hopefully I can do more to expand on it!
@poboy yeah there is a bug with customers taking more stock than they pay for, which I've solved but not in the submitted version :)
@hardytryer I'm glad you liked it :D
@mitsukoy I had a lot of fun making the slimes :D Yes that was a bug I unfortunately didn't catch until afterwards. I was cramming too much in :D
@jakob-meier slime yeeting should be it's own minigame :D
@bacalear thanks!
@ronn-fever Thanks for playing! I'm glad you enjoyed it :)
This is a cool idea! I need to find some friends to give it a full go, but I liked what I played! Great job!
I really love the artstyle you have and the gameplay was lots of fun too! Great job!
I love the artstyle and 'hugging' the Tinies was lots of fun. Really well executed! Great job!
This was such a great cosy game. Loved the music and art. Great job!
This is such a cool idea! I could definitely see it being expanded on in the future. Great work!
Really cool idea and executed very well. Loved the artstyle for the game too. Great job!
That was a lot of fun! The loop of upgrading and getting more powerful and making the ants more powerful too was really fun. I got a bit cocky and pumped the ants up way too much though :D Great job!
That scream was great :D Fantastic work!
This was really interesting and I like how the alchemy mechanic works! Nice job!
This is such a fun idea, and really well executed! Great job!
This was fun! The stickiness of the webs felt really good when trying to escaping, just holding you for long enough to make you worried. My best was only 95 seconds but that was a lot of fun! Great job!
I love the artstyle and it was a fun idea! Great job!
This was fun! A really interesting mechanic and I really like the art. Great job!
Fun game that gets really hard! Nice work!
Such a cool idea, I love seeing everything fly by in the background :D Love the style. Great job!
I love the artstyle and the whole vibe of the game. Really well executed on the idea. Great job!
Great work, I really like how the game looks!
Very cool idea! Took a little bit to wrap my head around it at first but then I really enjoyed it. Great job!
Beautiful graphics and a fun little game! Great work all round!
Nice job!
This was really cool and atmospheric! Lots of fun stuff on the way and I really liked the visuals! Great job :)
This game is incredibly frustrating and incredibly well executed :) Every click felt very satisfying even the error sounds felt good. Really great work on this!
This is fun! I really like the artstyle! Great job!
This is such a cool idea and really well done! I really enjoyed the chat along the way too! Great work!
This is a fun idea well executed. Bending the light around is a fun interaction!
Very cool idea and I love the whole atmosphere you got going on. I restarted a lot! :D Great job!
Nice one, this is a cool and spooky idea!
I had to stop playing because I was getting too addicted! This is a really cool gameplay loop that works really well. The simple graphics combined with the crunchy sounds make everything feel really satisfying. Great work on this!
This is a really cool idea, and I love how it looks! Great work on this!
An interesting idea for sure. At first I thought some of the cards were giving you choices and was confused but then realised I was being silly. It would be nice to have a bit more feedback for clicking a card, when you don't draw a fancy cool looking card it can be hard to realise if your click registered or not. A cool idea though, great job!
Cool idea and I love the whole vibes of the game! Great work!
This seems like fun!
This is such a fun idea! Great work!
This is really cool and very atmospheric feeling! Snapping those fish pics was hard! Great work on this :)
I loved the art and the whole vibe of the game. Sometimes selecting a card was a little bit difficult as they jiggled around. It would definitely be interesting with more card mechanics in there but I think you did a great job with what is already there! Good work!
Great job for you first Ludum Dare!
This seems like a cool idea, but my brain might be tired from jamming, I couldn't work out the bestfriend password and couldn't seem to click anything else. Looks cool though!
This was a very funny and silly game. Loved the newscaster guy and seeing who would donate arms next each time. sure hope the thunder god can find someone else to fight for earth! :D Great job!
This is a fun little idea. The robot felt good to control and learning to let it ride down the hills was fun! God job!
Really cool idea and very intense. Loved the artstyle! Great job!
I had the same problem with the logo screen. Hopefully you can fix the issue because the description sounded interesting!
@nekobones Thanks for playing and I'm glad you liked it. I finally had time to make the page look a little nicer :D
@irfynnh Thanks, hopefully not too much of an injury :D There was a bug where only the first audio track would play which I did a quick little fix for now!
Wow, there's a lot going on here but it's a really cool idea. Building the vehicle was a lot of fun. I really liked the whole artstyle vibe too. Great job!
Very creepy, I loved the atmosphere you had going on. I spook very easily but I really enjoyed this! Great work!
Grabbing and shaking gnomes was really fun :D Loved the artstyle of the little guys. Had a real good time with this one. Great job!
This is a cute and cool idea with some good decision making moments along the way. Great job!
This is such a cool idea. I had fun playing and would love to see how you'd do a more expanded version!
This was fun. I really enjoyed running around as a raccoon :D Really nice take on the theme. Great job!
I really loved the art in this and exploring the train was lots of fun! I only wish there was more of it :D Great job!
Very cute artstyle and a cool twist on tower defence. A really fun one. Great job!
This was a really cool twist on the theme. Great use of assets and all the voicework was fantastic. Great job!
This was great. The stamp ripping was very satisfying :D I loved the whole vibe of this game. Great work!
This was a cool idea really well executed! I loved the artstyle for the game too! Great job!
This was really cool. I love all the art in the game and the whole idea was real fun. Great job!
Very cute art and it was fun trying to get them all! The best game I've played that's so buggy ;) Great job!
Such a cool take on the theme! Great writing and I loved the art. Really cool job!
This was really good. The art really suited the gameplay nicely. Really nice take on the theme. Great job!
This was really cool! I love the whole vibe of the game in general and you managed to pack in a lot of polish! The mechanics were really fun to engage with. A great take on the theme!
This is such a great idea and really addictive! The art all looks great and I really enjoyed the gameplay loop in place. Great job!
This was a really cool idea for a game and a great take on the theme. With a little more time it would be interesting to see how it developed! Great job!
This was a cool idea. Flying around as the little crow felt nice. I really liked the artstyle. A nice well-defined little gameplay loop too. Great job!
Nice to see another things on a belt-based game :D This is absolutely great. I love the artstyle and the whole vibe of the game in general. Trying to fit everything into the grid was a fun challenge! Great job!
This was a really cool and interesting idea and I really loved the art!
I love the graphics and whole atmosphere of the game. I was successfully spooked! Great job :)
Really cool idea and I loved the card art. There's a lot of card games out there but this was a great twist on it!
This was such a cool and also relaxing idea. I want to make a bunch of paper airplanes now :D Great job on this!
This was a really cool idea and I especially love the artstyle! I think it would be cool to see this expanded on more! Great job!
This was really great! I always love having different mini-games wrapped together for a jam so this really made me happy. Really well executed and I loved the different artstyles! Great job!
This was such a cool concept. I love how it played and pushing around the enemies to line them up was great. I loved the palette switching options too. Nice work!
Really interesting combo. It was really hard at first, but it started to make sense then :) Another great jam entry, keep up the good work :)
This was a real fun combo! I really loved the artstyle of the game, and the controls felt really nice. There was a little too much controller vibration for me but that may be more of a personal preference. My only real problem with the game was that I wanted it to go on a bit longer :D Fantastic work!
This was a really great game. Love how the childishness of the quizzes contrasted with the spooky house and how they slowly got more sinister as you went. The ending was great too :D Absolutely great work you have done with this one :)
I loved the artstyle in this and typing felt nice and pressured during the fight. I'd love to see what else you could do with this one if you had a little more time but what you have here was really cool! Great work! :)
That was fun! It was hard to time completing words with jumps at first but then i realised you could save typing the last letter until you got near a jump :) I liked the music and the whole style of the game in general was pretty rad :) Nice work! :D
I liked how the flashing lights looked on the houses. It was fun moving with the beat but it was hard to get away from the other characters once they started coming after you. Nice work!
I really like the artstyle in the game. The gameplay was challenging but fun too. A couple of runs I started out in a situation where there were two corridors with enemys walking straight at me so couldn't make any progress but dying and restarting is quick so it felt good. Nice work! :)
That was so much fun! The balance of moving around between the different areas flowed really nicely. I didn't quite make it into eggplant relationship heaven but I had a bunch of fun :) The music was absolutely fantastic too :) Great work all round! :)
That was a really fun game! It took me a little while to work out what was going on with the platforms but once I did it was fun battling against the hordes of green cats :) Controlling the cat seemed a bit awkward when moving as it sped up a lot as you held sideways, almost seemed like there should be a maximum velocity , especially while accelerating in the air (I was using controller). I loved the artstyle and the music and overall it was a really cool entry! Nice work! :)
That was really interesting and fun to play. I like the random levels, the ones I got at least flowed very nicely. using the cards to move was really cool. Waiting in between turns for the cards to be clickable again felt like it took a little too long but otherwise that was really cool. Nice work!
I like the idea you had here, being able to maneuver around while setting up the towers is fun. Control of the ship felt very floaty so it was hard to position to setup the towers, and there didnt seem to be much of a goal beyond staying alive, which became very easy once all the towers were set up. A very good entry though and I look forward to seeing what you make next time!
@Danny88881 @Fil089 Sorry, there was a bit of an issue with the page but it's fixed now and the download is there :)
@GastricSparrow thanks for the feedback! I'll try and take a look at what's causing that bug in level 3, that seems wierd :) And yeah the rhythm sections can be fairly easily mashed through (although you do have to press the correct button at least once while the bar is over the note). I ran out of time to optimise that properly so it was easier to make it more lenient than too punishing :)
I liked the rhythm element to the game but it was a little hard to work out what my goal was as nothing seemed to be changing much. This may be down to the web build though, I tried the game in Firefox and Chrome and it looked different in both. Here's what it looked like in Chrome SneakBeats.png At least in Firefox I could see the scrolling arrows :) I'd love to check out a downloadable build
This is a great idea. I like how it played and trying to keep track of the arrows at the top of the screen and shooting badguys and dancing with the ladies was a fun dynamic to balance. Nice work!
That was really cool implementation of stealth. The puzzles were a good level of difficulty too which is sometimes hard to get across in such a short development time. I really liked how the models looked in the game too, the main character managed to remind of some of the robots in Wall-e for some reason. Great work on this! :)
I loved the look of the game & the music! I was a little confused by the funky dancing mechanic as the timing on the button presses felt a little off. Really cool entry though! :)
I really loved the artstyle of this! It was a little hard to time the jumps for some reason, but when you did hit them it felt really good :) The music was really cool too :) Nice work, man!
This was really fun! The mechanic of having to bring the different kinds of food to the chopping area and then cooking it was really a good one as it forced you to have to keep walking around the level and put yourself in danger with the enemies. I'd love to see what you would have done with a few more levels :) Great work on your first entry! :)
That was really cool. I like the artstyle, and combining stealth with box-pushing is a real cool idea for a game. You executed it really well too. Nice work!
That was a really cool concept! It felt good controlling the character, and the animation was really nice. Creating the platforms with sounds was such an interesting idea and you did an awesome job with it! Really nice work!
That was fun! I loved the pew pew sounds of your gun :D I like the style of the game too :) It seemed a little easy though, one tower was enough to handle all the enemies it seemed, and the waves should probably get harder over time. Great work! :)
Two genres that seem like they shouldn't work but fit together really nicely. It was a real challenge trying to keep both game types in mind when playing but it was fun keeping track of it all. Another Dan classic!
This game was really cool, I loved the artstyle and the music and sound design was really great. It was fun navigating around the level and the bounciness of the player character felt really nice. The was a fantastic entry, nice work! :)
That was a really cool take on the genres. It's fun to see how other people took the stealth rhythm idea :) I really like the music, and moving to the beat felt great. Picking up the boombox was pretty sweet too. This is one I would like to see more of for sure. Nice work!
I like the art style going on. The rhythm mechanic was fairly straightforward, but the difficulty shot up out of nowhere on the boss. A bit more feedback on button presses would be nice. It was a little jarring how the music cut from one scene to the next, especially with still being able to see notes coming your way. I'm not sure what the other genre apart from rhythm was though, it didn't seem to affect gameplay. Overall a really cool entry though, nice work!
I really loved the artstyle of this game, it worked really well with the style of gameplay. And I really enjoyed the platforming mechanics with the cards and having to carefully plan ahead for your moves. Great work!
That was a really interesting combo of styles. As stevenjmiller said, it would be nice if the text box was automatically highlighted as I sat on the main menu for a while thinking something wasnt working before i realised i had to click into it. I like the ASCII art style you used too. Nice work! :)
That was fun to play! I like how the game looked and driving felt pretty responsive. I kept thinking I wouldnt make it around corners at full speed but I did :D I was confused about finding home, though I see you mentioned it in the comments. It might be nice to have the camera start out at home and then fly to the position behind the car. Overall a really nice job though! :)
Such a fun combo of genres! I wasn't very good at keeping my little creature alive but that just reminded me even more of the tamagotchi days of my youth! :D I'd love to see where else you would have taken this with a little more time :)
That was a really cool combo of genres. the attack mechanic was really interesting and I love how you implemented it. My only problem was forgetting which key mapped to which colour. It'd be nice if the notes travelling along the bar said the key that needed to be pressed. Otherwise a really great entry! Nice work!
Nice work! I enjoyed playing this one and I'd love to see more from it. I could definitely see how it would get very stressful the more servings you had to do :) Nice work!
This was really fun! I loved all the dialogue and the whole tower attack idea is great. The art also looked extremely awesome. Great job as always!
This was a really fun one. It definitely got more stressful as I got further especially with the fullscreen areas in different sequences but it was fun managing the power ups to help too. Great job as always!
This was great! I loved the whole vibe of the game and the mechanics come together really nicely. Good work on this one!
That was a fun idea. I liked having to navigate through the shelves to get to the router :D It took a while to understand how to assign planes to runways without any indicators in the game but I eventually got it. Great job!
This is such a fun idea! I really like the art style, it suits the game really well. Great job!
This was really fun! I loved how the game looked in general, although those people could do with some more clothes :D I did love the faces though. It took a while to detect items so some kind of clue or indicator to guide would be nicer but overall I really enjoyed it, Great job!
This is such a fun idea to have running in the background. Really satisfying upgrade loop too and I loved the graphical style too. Great job!
Still no game, will try come back later after it's uploaded
This is a lot of fun! I live the art and I really enjoyed the run animation 😁 figuring out stuff was lots of fun too. Great job!
This was a cool idea! Very frantic trying to respond in time but managing that was fun too. Lots of work clearly went into this. Great job all round!
It seems like there is a problem with the web version, it wouldn't load for me at all! Hopefully you can fix the issue so I can play!
This was really cool! The graphics were simple but worked really well. I found moving around a little slow but otherwise I really enjoyed it. Great job!