The Beacon by zimennik 2026-04-30T20:53:24Z
Amazing work! The atmosphere is really cool. The dithering and the music create a great effect. The ending gave me goosebumps; it was quite unexpected. I really enjoyed it, great job! :D
Foon → Ludum Dare Explorer → Users → Garaptic
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Decoder | jam | 644 | 3.23 | 2.98 | 3.19 | 4.01 | 3.32 | 3.46 | 2.38 | 3.66 |
Amazing work! The atmosphere is really cool. The dithering and the music create a great effect. The ending gave me goosebumps; it was quite unexpected. I really enjoyed it, great job! :D
Great game, very fun, and as others have already noted, it's great that instead of dying you just lose the banana and have to collect it again, good job! :>
A very cute game! I absolutely loved the art style, and the theme is very interesting. I thoroughly enjoyed the entire game and would have played it even more, though it's a shame it ended so quickly. Amazing work! :3
A very cute and cozy game. I loved Meina's short monologues along the way. Some calm music over the top would have created the perfect atmosphere. And I love the hand-drawn style!
Great game! I really like the visuals, and the gameplay is very good. At first, I honestly didn't even realize I could click on the signals... And because of that, I was trying to search for the right signals a bit blindly, and it would have been nice if there was an indicator if there was at least one correct signal. But considering it's a compo game, it's not that bad. Once I figured out how it all works, it was fun to think and search for the right signals. I also liked the ending; it even gave me goosebumps. Great job! :D
It's a good little game, I enjoyed it. The music is very atmospheric and sets the tone well. I also enjoyed personally leading survivors closer to the signal stations, so they could see them. The only thing was that I didn't immediately notice the right building to lead the survivors to, which is why everyone died the first time... But overall, great job! :]
It's a really good game with interesting mechanics, and the use of airplane controls was a great way to explore the theme. I did have a bit of a hard time figuring out what to do, but once I figured it out, it was quite fun! Great job! :]
It's a pretty fun game, and controlling the satellite feels cool. I did have a funny moment, though, when I caught a signal while the satellite was spinning really fast. Overall, I'd say it's pretty atmospheric, and I enjoyed it. Good job! :]
This game is really fun! I enjoyed the variety of mechanics and got the hang of it pretty quickly. It would have been great if it had been longer. I enjoyed it. Good job! :D
This game is really peak in everything, the best game I've seen here so far. Absolutely great work
A good game, a decent story. I was very pleasantly surprised when I heard the voice acting. Although it all ended rather abruptly, overall it was interesting :D
A really fun game! The sounds in this game are simply the best part. As you try to complete as many items as possible, clicking on the items one after another creates a funny effect. This game even has its own vibe. It's really cool! :D
Cool game! I loved the text effect when you hover over it with the radar. The audio fits well, and it was fun running around as that little guy. The lack of jump movement feels unusual; I've never seen that before, and it adds a bit of a challenge. Good job! :3
It was good. The visuals were very well done. And overall, it turned out to be a pretty good satire, great work!
This is a really good game, it's really well-rounded, it feels really good, and it's a lot of fun. The different types of signal minigames were awesome. One of the best games out there! :D
Wow! This is a wonderful game. I've never seen a card mechanic in a game like this before, and I loved how it felt. The graphics are also very good, and I'm surprised there are so many options in the settings. Great job! :>
Hey, it's actually a pretty good game, not bad at all! Everything you mentioned isn't that bad, so you have every right to be proud of this game. I liked the puzzle, it was pretty fun, the story is good too, quite realistic xD I'd play this again, with some new mechanics. Good job! :D
Nice little game, I'm surprised it was even made with, I liked it! :D
It's a nice little game, it wasn't bad, I just think it would have been nice if the highlighted areas disappeared a little faster at the start, but maybe I'm just looking for a challenge, still good work! :D
This is wonderful. Even though the game is quite short, it definitely has its own fun, I really liked the visuals
This game is so cute! I really liked the art style, the gameplay itself is also cool, the fog sequence really makes you think. The audio also sets a very cozy tone, great job! :3
I like this gane idea, that was really fun. Would be cool if it had more levels. Overall nice work! :D
I liked the visuals, and the gameplay is interesting, and the story is also good. The only thing I think would be a little more clear guidline about the formulas for calculating the correct shift number. I'm a bit of a dunderhead, and when I saw the instructions on the wall, firstly I thought they were just decorative text. Otherwise, good job!
@oradimi yeah, I should have added a list of all the original satellite names somewhere. I updated the project itself and published on itch.io. Also added that list in the description here, so if you're interested, you can try again. And thanks for the feedback!
@onedozenbagels Glad you liked the mood! Regarding the entry box: it was designed to close automatically to keep the player focused on maintaining the signal, but now I understand that the timing can be tricky when the frequency isn't stable. Thanks for the feedback! :D
@jhax Thanks for the feedback! I'm glad you liked the game! Regarding Morse code, this method of playing is probably the best one under the current conditions. After I posted the game and started testing it myself, I was playing with this tactic, but I think it would be better to actually change how Morse works. The point about the tutorial is good; I think overall I could have done it better, but I didn't know how people even make tutorials. I want to update the game to address all the points I was told about :D