FoonLudum Dare ExplorerUsers → KeySole

KeySole

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signaltransmission.nilcompo2672.822.423.274.123.332.671.882.87
202047Stuck in a loopMETAESCAPEcompo2.001.832.162.161.161.83

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by KeySole

LD59 — Signal

Echo Chamber by elemel 2026-04-25T15:34:59Z

Interesting idea, would really benefit from at least some audio, there's frequently not enough feedback to get that you're even moving at all.

Fillmore's Island by Jeremy Ryan 2026-04-26T17:48:36Z

Very nice!I am, however, going to complain about drone not being able to fly over water. We need some realism in anthropomorphic bunny games.

n 0 m i n a l by 0x0961h 2026-04-20T16:45:13Z

It was fun reading "insightful" observations of the dumbest robot in existence!

Below the Light by Beebo Studios 2026-04-24T15:05:34Z

Game is pretty interesting, but it's very buggy, you need way more robust code for switching scenes/screens, it broke down multiple times with me just playing and when I actually tried to break it I managed every time. I would recommend not to use await everywhere, I just it makes way harder to debug transitions, which is where the bugs come from.

DOT//DASH by Avi 2026-04-24T19:04:22Z

Very good, polished and fun.

transmission.nil by KeySole 2026-04-20T18:47:32Z

@0x0961h Yeah, that makes sense, should've done that. I mean, I set [ESC] to close them faster, but I forgot that it untoggles fullscreen in the web, so not ideal.

transmission.nil by KeySole 2026-04-24T13:00:36Z

@henk Heh, thanks, I actually wondered, if anyone got to it at all.

transmission.nil by KeySole 2026-04-25T22:50:34Z

@richjbaron Hmm, not sure what's the problem is tbh. You tried inputing "RS-47" into the target, right?

HeliRescue by darkshadow 2026-04-29T21:18:54Z

Pretty simple. but good for what it is, plus the image of the rescuer guy just being emitted from the helicopter is somehow funny to me.

Sleep ArthonBru, Sleep! by hotaloca 2026-04-24T15:22:55Z

I liked messing around with it, you can make decent "track" just by toggling randomly. I guess what I'd like is to have more structure/progression, maybe starting with less toggles so player can grasp the rules etc.

LiliesPond by wo_ri_gou_le 2026-04-20T19:00:37Z

Pretty chill, visuals are good, but yeah, probably would be better with some sort of punishment.

Downtown Signal by Absolute Garbage 2026-04-26T17:38:21Z

Good game! Barely have anything to complain about at all.

F(R)OG by Egrassah 2026-04-29T22:32:44Z

Presentation is great, idea for puzzles is not bad, thought it does look harder than it is because a lot of stuff on the map is not really relevant and the icons (especially the green mask) are not that intuitive. Overall, good job.

Outcry by ACartlidge 2026-04-27T17:30:56Z

Cool application of the theme and fun to play, I guess the only things I didn't like is that the default sense is too low and camera jerks sideways when you're making a trade, I'm not sure if that's intentional.

Outcry by ACartlidge 2026-04-27T17:30:56Z

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Please, Don't Hang Up (DEMO) by Alex O 2026-04-25T16:32:32Z

Kinda hard to rate at this moment, but interesting idea for a VN, keep it up.

Without Brakes by Shernik 2026-04-25T16:18:24Z

Nice visuals/audio, I kinda wish changing directions was a little faster.