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KeySole

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signaltransmission.nilcompo2672.832.433.284.133.332.681.882.88
202047Stuck in a loopMETAESCAPEcompo2.001.832.172.171.171.83

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by KeySole

KeySole leaves an average of 13.0 feedback comments each event.

LD59 — Signal (13)

F(R)OG by Egrassah 2026-04-29T22:32:44Z ♥ 2

Presentation is great, idea for puzzles is not bad, thought it does look harder than it is because a lot of stuff on the map is not really relevant and the icons (especially the green mask) are not that intuitive. Overall, good job.

HeliRescue by darkshadow 2026-04-29T21:18:54Z ♥ 0

Pretty simple. but good for what it is, plus the image of the rescuer guy just being emitted from the helicopter is somehow funny to me.

Outcry by ACartlidge 2026-04-27T17:30:56Z ♥ 1

Cool application of the theme and fun to play, I guess the only things I didn't like is that the default sense is too low and camera jerks sideways when you're making a trade, I'm not sure if that's intentional.

Fillmore's Island by Jeremy Ryan 2026-04-26T17:48:36Z ♥ 1

Very nice!I am, however, going to complain about drone not being able to fly over water. We need some realism in anthropomorphic bunny games.

Downtown Signal by Absolute Garbage 2026-04-26T17:38:21Z ♥ 0

Good game! Barely have anything to complain about at all.

Please, Don't Hang Up (DEMO) by Alex O 2026-04-25T16:32:32Z ♥ 1

Kinda hard to rate at this moment, but interesting idea for a VN, keep it up.

Without Brakes by Shernik 2026-04-25T16:18:24Z ♥ 1

Nice visuals/audio, I kinda wish changing directions was a little faster.

Echo Chamber by elemel 2026-04-25T15:34:59Z ♥ 1

Interesting idea, would really benefit from at least some audio, there's frequently not enough feedback to get that you're even moving at all.

DOT//DASH by Avi 2026-04-24T19:04:22Z ♥ 1

Very good, polished and fun.

Sleep ArthonBru, Sleep! by hotaloca 2026-04-24T15:22:55Z ♥ 1

I liked messing around with it, you can make decent "track" just by toggling randomly. I guess what I'd like is to have more structure/progression, maybe starting with less toggles so player can grasp the rules etc.

Below the Light by Beebo Studios 2026-04-24T15:05:34Z ♥ 6

Game is pretty interesting, but it's very buggy, you need way more robust code for switching scenes/screens, it broke down multiple times with me just playing and when I actually tried to break it I managed every time. I would recommend not to use await everywhere, I just it makes way harder to debug transitions, which is where the bugs come from.

LiliesPond by wo_ri_gou_le 2026-04-20T19:00:37Z ♥ 1

Pretty chill, visuals are good, but yeah, probably would be better with some sort of punishment.

n 0 m i n a l by 0x0961h 2026-04-20T16:45:13Z ♥ 1

It was fun reading "insightful" observations of the dumbest robot in existence!