fredrik-andersson 2026-04-20 12:10
Very cool idea! The flat terrain made it a bit hard to see the structure. I think it would look sick if the levels had more of an organic geometry!
Foon → Ludum Dare Explorer → LD59 → Echo Chamber
By elemel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 228 | 3.14 | 26 | |
| Fun | 226 | 2.89 | 26 | |
| Innovation | 82 | 3.62 | 26 | |
| Theme | 112 | 3.89 | 26 | |
| Graphics | 252 | 2.85 | 26 | |
| Mood | 248 | 2.79 | 26 |
Very cool idea! The flat terrain made it a bit hard to see the structure. I think it would look sick if the levels had more of an organic geometry!
@fredrik-andersson Thanks for playing. And good feedback on the level geometry. Wanted to have statues and other decorations, but ran out of steam.
Interesting idea, would really benefit from at least some audio, there's frequently not enough feedback to get that you're even moving at all.
Very cool concept. I felt like a bat 8) I was a bit confused at the very beginning and finished the first level by accident, but then I understood the concept and managed to navigate without issues.
@keysole For sure. Felt kind of bad for skipping on audio. Added the compass lines to provide some feedback for looking around. Got motion sickness before that due to the lack of feedback.
@archaeognathus Thanks, that was the idea! The last level turned out the best. I should have gone back and reworked the first levels.
Awesome game, I really liked the concept of the game
The concept of the game is really interesting!!
Interesting concept but a bit hard to understand how to play in the begining. Waiting for updates because game have huge potential
Agreed that audio would really help this one, but concept and graphics area really cool. Nice use of dynamic lighting!
Cool visual effect :smile:
great idea and very good use of the theme. It needs something more to be really fun but there is potential with the base mecanic
Cool concept, can easily see the potential for how it could be expanded with more levels and mechanics. Audio from the echo source would add a lot to the gameplay like people have said. Great work!
Very fitting entry for the theme! I see a potential there - when I understood the gimmick for the third level, I immediately got curious with the game. Nice choice for colors - I could tell very well which way is the exit and where I started without explanation. Throwing felt a little bit unresponsive to me - at a certain moment when I click, nothing happens - I assume it's because yellow balls need to disappear first - but nevertheless is a bit off for me without any feedback. Still good job :)
Interesting work. Thanks for the new gaming experience =)
One of the few games I've finished here :laughing:
@nuclme Not sure if I will make any updates. But thanks for playing!
@shoalmuse It was supposed to look and feel more like echolocation. But in the end it looked more like pulsating lights that ignore occlusion and light both front and back. Which it kind of is...
@daviiiiiiid That is fair. Thanks for playing and commenting.
@daniel Was thinking about adding the usual: switches, doors, and moving platforms. Or boxes that you could push or carry around.
@wallted There is a cooldown as well as a limit on the number of flares. But that could have been smoother, with better feedback.
@zbrogdom Well played!
Cool idea. It really needs sound, and it also needs more levels. It ended way too quickly, so I hope you can expand it after the jam. I really enjoyed it!
Such a fun little game! Graphically it was really interesting, and I liked the challenge of the last level a lot, trying to navigate the ramps without falling. Nice work!
Short but fun little game ! The concept is really nice :)