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christina-antoinette-neofotistou

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalPINGjam844.074.034.104.194.504.313.314.25
202149Unstablecyber flailjam
202046Keep it aliveGhostVacjam5563.783.863.922.224.323.463.173.58
201944Your life is currencyZap Signaljam2503.743.904.492.134.353.584.073.66
201843Sacrifices must be madeSTAR JUNKjam744.033.803.233.354.563.993.053.82
201740The more you have, the worse it isProtofusionjam6003.433.502.883.254.18
201739Running out of PowerFuse Celljam524.073.983.674.164.493.962.933.69
201738A Small WorldFossil Blastrjam4553.262.792.742.904.53

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by christina-antoinette-neofotistou

christina-antoinette-neofotistou leaves an average of 35.2 feedback comments each event.

LD59 — Signal (30)

Federal Bureau of Dance by drainkid 2026-04-25T16:43:10Z ♥ 1

this is like elite beat agents, crypt of the necrodancer and doom all at once. WOW. Super original, sounds *amazing* and I'm so surprised that you had time for a tutorial!

Amazing work! One of my favorites!

A Short Flight by Rongo Matane 2026-04-25T14:29:18Z ♥ 3

incredible polish, and a great flight experience! and great ambience! thanks for making this, team!

Marsacre by ThorPalsson 2026-04-25T00:36:42Z ♥ 2

The personality and writing carry this hard! hamster facecam, PSX aesthetic, "Father, come in! Come in! Come in, Father!". I was laughing while shooting, which is the dream. a crosshair would help. Main gameplay note: enemy HP feels a touch high for the run-and-gun energy you're going for; lowering it (or one-shots) would let the adrenaline really cook. Loved it.

I Had No Signal! by fabelay 2026-04-24T23:28:12Z ♥ 1

wow lovely mood. It was tense throughout!!!

Echo by FunnyPumpkin 2026-04-24T22:20:54Z ♥ 3

What a clever, clever use of the theme! I made a bat game with a sonar mechanic too and it's NOTHING like this, which is honestly the best part of playing it. Same starting idea, completely different game.

The sonar effect is stellar. That moment where a ping reveals just enough of the geometry to commit to a plan, but not enough to be sure, that's the whole puzzle genre in one mechanic. And you're letting the *player's memory* do the heavy lifting instead of cluttering the screen with UI, which takes real restraint.

Puzzle design is great too. The ramp feels earned — each level taught me something without a tutorial pop-up. Rare.

Really glad I played this. Would love to see where you take it.

What's that signal? by Local Minimum 2026-04-24T22:15:42Z ♥ 2

I love love love love everything about it @local-minimum And what a lovely speaking voice!

The art was SO trippy, I couldn't believe nobody had done an art installation where objects have textures that call out the object names. I'm still impressed, I played twice just to have a chance to experience the space again.

The poem at the end was lovely. The execution of the theme was sublime, I was both flailing around AND being guided by the "Signal"

How many minutes of recorded audio is there? And how did you have time to both design it and organize the audio files and textures. One of the best jam games I've tried this year!

Dragonia Siege by Euler Moises 2026-04-24T21:42:25Z ♥ 10

I love everything, the theme is well-integrated, and the mechanics fun!!

Just the AI art, you don't need it, it spoils the presentation.

Bash and Gash by Rezervold 2026-04-24T18:52:43Z ♥ 1

what a wild idea, and great execution! Welcome to Ludum Dare! I hope you'll participate again!!

Fellowship of the Signal Fire by OttoBroccoli 2026-04-24T17:01:42Z ♥ 0

As a fan of LoTR I loved this game, from concept to execution! Thank you so much for sharing it with us!

Decoder by Garaptic 2026-04-24T16:33:36Z ♥ 1

Great concept! Lovely art!!

Jim's Quest for Birthday present by Sobigdrasil 2026-04-24T14:37:09Z ♥ 2

so wholesome! thank you for making it! Love the integration of the theme, the story and the art!!

Small Among Storms by ShanzPro 2026-04-24T14:35:31Z ♥ 3

such great atmosphere! thank you for making this!! reminds me of amiga games! the music is also excellent

Read My Signal by Shivvvy 2026-04-24T14:33:13Z ♥ 2

The art is stellar, and it's a cute and fun game! <3

Moon Moth by kanity 2026-04-24T12:55:31Z ♥ 1

I am amazed. And I do not think you have programming inabilities, this is a great idea and a fun execution!!

Finnicky Fourier Toy by nathmate 2026-04-24T12:48:14Z ♥ 1

So so smart!

While You Were Here by jpat 2026-04-24T12:47:21Z ♥ 1

Great puzzle design, amazing indirect control!

Salvager by J4cko16 2026-04-24T11:34:58Z ♥ 1

I'm a sucker for these kind of replayable games, and this one is so well-done! Thank you! It always surprises me how good and polished experiences can come out of this compo <3

L.P.F. by elykx 2026-04-24T11:15:37Z ♥ 0

mood is incredible, FMV of the hands is so retro and lovely! Congrats on a great entry, it's so on-point!!! And on-theme!

CRASHDAR by Roroto Sic 2026-04-24T11:13:42Z ♥ 1

Wow! The UI is stellar. And the limitations of the Game Boy didn't stop you one bit. I want to praise you for using the tool you knew best, and making such a fun game!!

Congrats!!

Signal-Tied by Mr. Flower 2026-04-23T18:37:34Z ♥ 1

Such a fun roguelike! Thank you for making it!

Decode by Xav13RRR 2026-04-23T18:34:58Z ♥ 0

Very good use of the theme! I had a lot of fun. Also love the vapor wave 90s esthetic

The Last Signal by DarthWaxus 2026-04-23T13:28:57Z ♥ 1

This is great! Fantastic mood and ambience, love the tension when riders appear, as others have remarked it reminds me too of an old-school racer, and that's fantastic!

Dr. Cool Whale Against The Electronicles by Yorsh 2026-04-23T13:25:25Z ♥ 1

the graphics are stellar! I'm amazed at what devs can do in 2 days <3 Very polished, very on-theme! Very tense gameplay, and an innovative idea for damage dealing!!

Thanks for making this! It's inspiring

To walk on Strange Roads? by alyd asmar 2026-04-23T10:30:47Z ♥ 5

the fish person saying bubble bubble bubble broke me :D Such a lovely game, such a bold move and great interpretation of the theme! When did you even have time to make all those lovingly designed glyphs!! I loved having a companion pdf to use with the game!

The music is perfect for the mood. Art is lovely.

Thank you for making this!

Blind Run by Rolly 2026-04-22T18:46:15Z ♥ 2

"A really handsome one. The developer did a good job" that really cracked me up!

I love how additional mechanics pile on, and I loved the absurdity of having to rotate a mole that only moves forward until it hurts itself!

It was weirdly on-theme!!

It's so cool that you managed to write so much dialogue *and* think of so many puzzles. You should be proud of this game <3

GIMME TV by pocketdog 2026-04-22T18:14:21Z ♥ 1

I love that you discarded the theme and went where the spirit moves you! This is such a fun shooter, I've been playing for 40 minutes and only stopped to rate it. There is a dominant strategy, and that's to sit near the alien/ meteor spawn site and shoot diagonally so nothing gets through, but the game difficulty increases in a way that makes every upgrade necessary, and every wave fun.

I loved the addition of the random cosmetics shop!!! And the energetic music

All in all great entry!

Signature Zero by red-horde-games 2026-04-21T14:19:30Z ♥ 0

I love how it keeps piling things on you to keep track of! The art is lovely, both the UI and the sprites. And you managed to get tutorialization too, that's so hard for a jam! Thank you for sharing it!!

Cleared To Land by JHax 2026-04-21T13:25:39Z ♥ 1

So very lemmings-y!!! (even the explosions!) Love love love my time with it. Still playing it in fact. The pilot confirmations sounds are hilarious!!!!! I actually liked the convoluted (but in physically accessible positions for my fingers) control scheme, it added to the fantasy and definitely added to the chaos!

I'll be playing more of this!

Glitched Signal by Jamope_ 2026-04-20T23:43:00Z ♥ 2

damn! This was so cool, how did you even make it in 3 days <3 Very cinematic platformer. The sound was incredible!

Samband by Ava Skoog 2026-04-20T23:37:27Z ♥ 2

I had to write down the buttons BUT that's what always happens to my adhd brain with puzzles! < 3 it's such a lovely, claustrophobic, lonely mood, thank you for making it!

LD46 — Keep it alive (5)

B R U I S E S by leafthief 2020-05-07T04:29:03Z ♥ 1

That walkcycle and idle pose is *mwah* incredible!! Lovely lovely work <3 (as usualy)

Feed Meh by MrTroy 2020-05-03T03:56:39Z ♥ 1

OK, the banter is *so* fun. First you gotta kill - EXCUSE ME?? The music is also shaping up nicely. Feedback time! Very on-theme, quite fun. Because the ground has no detail, going far away from the plant feels dangerous, so it's like the game is discouraging you from it? But that's where the yummy humans are!

I appreciated the directional arrow showing you where the plant is at all times, that does what it's supposed to do: it encourages exploration, because you won't get lost.

The main character slides around a bit too much for my taste, and the controls aren't tight. I expect the game to be forgiving with its collisions- let me pick that fruit not only when my dude is colliding with it, but when it's in a larger radius around my dude. Exactly like you did in the post-jam, so I know you get it <3 The controls are tightened too!

I love that Meh will eat you if you're near for too long! I love the sound fading when you're further from the action! Because the playfield is a little bland away from the action though, maybe the sound should fade towards the plant instead of the other way round? To keep the exploration interesting.

All in all, the goal is pushing all your existing mechanics to the max. Which I see you're onto. Very impressive for 2.5 days!

KTPA by acronaut 2020-04-24T20:41:14Z ♥ 1

The graphics rock! I find your mashup of genres very ambitious!

MACHINA by Harry Alissavakis 2020-04-23T22:49:33Z ♥ 2

kudos! Found you through that twitch stream. I love everything about it, and it's so impressive that this is a compo game. Congrats Harry! Keep it uP!

Dark Star by manadream 2020-04-23T22:18:59Z ♥ 2

I loved it <3 you should definitely play wing commander privateer. Also lots of love to the artist

LD44 — Your life is currency (17)

Arrow of Light by sylvie 2019-05-06T08:47:29Z ♥ 2

Very innovative shooting mechanic!!! The story was lovely, and I'm surprised you had time to implement a story at all! I found it a little too hard, but I persevered and it wasn't that hard afterwards. This makes me think the other reviews of ramping up difficulty have a point! It could be easier at the beginning, especially since us players aren't used to the mechanic. Oh yes, and the music is great!!

All in all, a fantastic entry, you should be proud!

Fools Fortune by Gear Steak 2019-05-05T18:28:29Z ♥ 0

Ok, this is incredibly pretty first off! Secondly, I love the decision making *and* the trump card mechanic, reminds me of that tabletop rpg, Talisman. I really had fun, I wouldn't mind at all a set of less serious cards. My only piece of advice would be to make the randomness a little better. As in, place cards in a discard pile, or keep a stack of cards that were recently played and don't play the same card twice in a row?

Amazing job, and extra kudos for finishing in time!

Escape from Staatliche Münze 3D by Isharu 2019-05-05T13:24:16Z ♥ 1

Wolf3D yayyyyy! Such a great implementation too, and from scratch in 3 days? Wow.

Life Merchant by Webox 2019-05-05T10:28:29Z ♥ 1

It's a little gem! I had such a good time! The theme was expertly implemented, the puzzles were intuitive... I'm so glad I found it, congrats Webox! <3

BloedBad by Sol Roo 2019-05-04T21:09:15Z ♥ 2

The graphics and music were great! The platforming and game design were *fantastic*. I'm having such a good time! Going to play again.

The theme is excellent, and blood is a great currency. Tiny bit of critique: too many enemies sometimes! But it just wants me to play better.

Congrats!

Paynplayne by OrbitalBlueprint 2019-05-04T21:01:29Z ♥ 1

Such a fun and beautiful game!!! The graphics are spot on, wow. nice to see female characters for a change! Also, so much stuff in 48 hours, kudos

Pew Pew Crew! by Jonas Tyroller 2019-05-04T20:46:20Z ♥ 2

Amazing entry! And incredible making-of, thank you for that! You guys know what you're doing in the game design department, and it shows! Loved all the polish, it really adds a lot. I, too, thought the player losing power makes the game a little less enjoyable, but on the other hand it was an incentive to play better. I don't know how I'd counteract it.

All in all, a very good job!

Jukebox Panic! by Kaish 2019-05-04T20:17:43Z ♥ 2

Very very fun! I'm still playing, but one thing right off the bat, I think the difficulty ramps a bit too steeply on the first levels (between tutorial and level 2 for example). I'm sure it wasn't easy to iterate during the time given, so no biggie. Very fun idea too, coin hockey!!

Other than that, it's awesome! Congrats!!!

Sheep It by anstabo 2019-05-04T19:54:10Z ♥ 2

Super chill, super beautiful. Your attention to detail is what really grabbed me: stepping on mushrooms is *so* well-done!!!

Played till the end. Now I'm playing it again! Full marks, congratulations!!

Knit Worth by ColeSlaughter 2019-05-04T19:34:53Z ♥ 4

Hahaha poor granny! The art was fantastic, and the *art direction* was also fantastic! The old historical footage was SUCH a fantastic touch!

Gameplay-wise, I didn't expect a twin-stick game to be so fun (I generally don't love them). You did great! Congratulations on your entry I hope you're really proud!

Noobmancer by IanLux 2019-05-04T18:05:16Z ♥ 2

Everyone, congratulations! this is super-playable, gorgeous-looking, elegant game mechanic, level designs that perfectly complement the mechanic, the music is great, the theme is spot-on. I can't praise it enough. A tiny problem with the camera here and there (trees obscuring Noob), but other than that, wow.

Really really well-done!

Your life is my money by squaredev 2019-05-04T17:06:33Z ♥ 1

Ok the art direction is *top notch*! Music, sfx and of course the visuals are fantastic. The camera angle was great too, which is an accomplishment! Also what a clever take on the theme, having your money follow you and double as other things too! Fantastic entry, I'm very impressed!!!!

Seeds Of Life by PixScope 2019-05-04T16:13:47Z ♥ 1

So fun! Love the carrot and the sfx! You also really stuck to the theme, that's amazing. And very impressive for a compo game!!! Well done :)

Dovregubben by Ava Skoog 2019-05-04T16:02:43Z ♥ 1

So fun! And cute! I found myself wanting to slap the keyboard a lot, I was very into the game :D Also I think falling a large distance doesn't give you much of an advantage, since the troll spawns immediately on the same platform argh.

So it takes strategic planning to beat it, I had to plan my route. Very impressive Ava!! Well done!

The Tail of the Serpent by Le Slo 2019-05-04T15:54:47Z ♥ 2

So clean!! The puzzle design was so elegant and intuitive. I liked the levels a lot. And your presentation is killer! Even the level selection was juicy. Kudos!!!!

Your Money's No Good Here by Dis0rder 2019-05-04T15:43:37Z ♥ 1

You seriously killed it with the mood! I wasn't expecting to get creeped out. I didn't mind the linearity at all. There's some serious work put into this, you should be proud!

Alien Easter Cat by goerp 2019-05-04T15:29:46Z ♥ 2

A c64 game during a game jam??? I'm super impressed :D It's really really responsive too. Kudos!!

LD43 — Sacrifices must be made (57)

F.O.U.R. by Ava Skoog 2018-12-11T22:40:06Z ♥ 1

omg I scored it 5/5 on everything, because it's great. Thank you so much for the map, it was the only thing I was *kinda* (but not seriously) missing.

things I loved: - the calm pace! I was actually reading an essay on ["cozy games" by Dan C of Lost garden](http://www.lostgarden.com/2018/01/cozy-games.html) . This hit all the right spots! - the sliiiightly oblique perspective, to show you're in a 3D world, but also arrow directions work 100% intuitively - the lovely graphics and happy/ unsettling music - that you play a woman, and she's a woman of color - that I had a clear goal - that I managed to beat it!

I hope you're proud Ava! <3

The Cold Equations by incobalt 2018-12-07T00:53:10Z ♥ 1

Very well done! Loved the story, adore the graphics!! Congrats!!

OhBall by ManTou 2018-12-07T00:51:32Z ♥ 1

Love it! Also their faces are so endearing! <333

Verto by Gordy 2018-12-07T00:49:22Z ♥ 0

don't worry about not being able to finish! The idea is very ambitious and you did very well!

Potty Panic by Ryan Brenner 2018-12-07T00:48:11Z ♥ 1

I love everything about it! The upbeat music, the cute art, the tons of objects that you can create chaos with, because everything is collectible. Wow. <3 congrats sweeties please keep jamming!

Hellhole by fusionnist 2018-12-07T00:41:56Z ♥ 2

Wow it's so beautiful!!! The game design might need some tweaking, but *wow*. Kudos everyone!

Wanderstar by garris 2018-12-07T00:38:13Z ♥ 0

That's neat!! I loved the sacrifices you have to make, they feel very on-theme. Congrats!

Sons of Vanity by nkrim 2018-12-07T00:37:18Z ♥ 1

Very nice idea *and* execution! Cool core mechanic and lovely presentation! You should be proud!

Vikrifice by Lucidus 2018-12-07T00:30:38Z ♥ 1

very fun and very funny game! congrats all! Also lovely graphics <33

God's Wrath by Enver Arco 2018-12-07T00:06:27Z ♥ 0

So fun *and* funny. God is creepy. Lovely entry!!!

Fix by harark 2018-12-07T00:02:58Z ♥ 1

Hi fellow C2 users! Such a great entry!! The theme was on point!!

Amulet of Qayin by Maytch 2018-12-07T00:01:05Z ♥ 2

Such a fun idea! And fantastic presentation! Kudos!!

Death Metal Crowd Pusher by WizardOfOzzy 2018-12-06T23:54:51Z ♥ 4

this is most excellent! I wonder, is the dominant strategy button mashing? I tried playing strategically, and got only slightly better results? Might be my bias though! I loved the one click gameplay, feels like a more honest and more interactive coin pusher.

Kudos!!!

The Exchange by caeonosphere 2018-12-06T23:40:17Z ♥ 1

The card art is *amazing*. I'm mesmerized!! and you implemented a card system *and* a scripting language. I didn't miss the audio, I didn't miss more of a story, the story you have is top notch already. Also the core gameplay is impressive enough for me. Kudos and top marks, seriously. Such an elegant submission <3

ShotLight by Galan 2018-12-06T23:33:31Z ♥ 0

Very very pretty <3 Good job @galan The sacrifice theme really comes through

Strain of the Gods by JavaSaurus 2018-12-06T23:32:46Z ♥ 1

had a lot of fun, and it's amazing how much you got done in 48 hours! The RTS part is super impressive :) Kudos!

Saving Oskar by markusfisch 2018-12-06T23:30:49Z ♥ 2

I hate those other lamb owners, wtf, let me kill your sheep in peace :/ I played long enough to win though, take that! Lovely in its simplicity, well done!

Ulti-MEME Sacrifice by LandoSystems 2018-12-06T23:27:24Z ♥ 3

So very fun! I'm amazed that you managed to get good scatter bullet patterns during a jam <3 Theme is spot-on, and very enjoyable to play! Kudos, I hope you're very proud

Slimy abilities by kinuni 2018-12-06T23:22:08Z ♥ 0

The wall hook didn't work for me, so I died a lot.. But I really think it's an amazing first jam game! There's level design and abilities, and Unity isn't easy. I'm very very impressed! If it was a bit easier to control I would definitely have finishd

Super Sellout by Moski 2018-12-06T23:09:41Z ♥ 4

This is incredible work. The game design is top notch, the idea so fresh, and tge presentation outstanding! One amazing entry, I hope you're all proud! Top marks

Diortem by Tenoch 2018-12-06T17:44:36Z ♥ 1

Reverse metroidvania totally works! What a cool idea, and you really really are forced to part with something you like. Good job!!!

Feed those monsters! by ruba 2018-12-06T17:43:20Z ♥ 1

Loved the music, loved the core mechanism :D Top marks

Fishy Rescue by Nelson William 2018-12-06T17:41:59Z ♥ 1

Haha so much stuff happening at once. I'm still playing. Excellent entry @nelson-william!

Puzzle Kids by jsmars 2018-12-06T17:39:58Z ♥ 2

I'm so impressed that you stayed on theme and you didn't feature creep. The result is a polished, intentional game and it shows!! Congrats, a great entry!!

Behead by wdelvi 2018-12-06T17:37:39Z ♥ 0

Haha loved this! Physics is very fun, the art style fits 101% and the black humor is spot on :D good job!!

Blood Altar by Death_Is_Cold 2018-12-06T17:36:05Z ♥ 0

ok I expected the music to be great, but the graphics also shine! And controlling many player characters must have been hard. Very solid entry!! Top marks.

The Lamb by f4kethis 2018-12-06T17:33:13Z ♥ 0

This is lovely! I hated the enemies coming from behind, but liked the runner :) Good job

The Saver by vede 2018-12-06T17:30:12Z ♥ 1

I love that you limited yourself with the palette! Maybe next time you can also try to go smaller resolution so your pixelart can really shine :D Good job! (I saved everyone yay!)

Unicorn Rescue by devharts 2018-12-06T17:27:01Z ♥ 2

Absolutely adorable! It's always hard to have to work with an unknown engine but you seem to have made the most of it! I can't praise the bold and large sprites enough! Such a departure from "usual indie" graphics (tiny, dark and gritty). Excellent! I hope you keep jamming :D

Sacriflag by yopox 2018-12-06T17:16:25Z ♥ 2

excellent work! the controls were a little weird at first, but I got the hang of it soon enough. The gameplay is great, and the isometric graphics must have been hard to figure out, so kudos!!The levels were very clever! Lovely entry!

Ludum Dare: The Game by pantoufle 2018-12-06T17:11:23Z ♥ 2

This was awesome!!! My ratings were too good at the end, but I really really enjoyed it. It completely captures what it's like, especially in the final minutes. Very very good job, top marks!

Serpent's Souls by impbox 2018-12-06T16:59:39Z ♥ 1

Very deep! @impbox , have you by any chance read Keith Burgun's articles/ books? I see so much coherent game design on your part all the time, it would make sense. Or you're just a talent, that works too. In any case, top marks, and thank you so much for spotting my publishing mistake

Cold Galaxy by PixelMeal 2018-12-06T05:47:35Z ♥ 1

ok this is great, I don't know how you had time to balance it, maybe you're amazing at math. Doesn't matter: my playtrhroughs are still enjoyable after 6 times. I love that you removed guesswork from choices: 1 random empath will die. Not "24% chance of empath dying".

Excellent, excellent entry. Top marks!

Fenik by Kataware 2018-12-06T05:42:46Z ♥ 1

Wow, so much work in 48 hours. Balancing is the main thing the game needs, but it's so hard to balance games during a game jam. You did *great* !

Danmaku Dare 43: Space Lunatic by Mazzymon 2018-12-06T05:37:20Z ♥ 0

ok this was pretty unique! good job on the lovely 1-bit graphics, and the simple yet effective enemy attack and pathfinding. I felt the rhythm.

The Chickening by Ryvencore 2018-12-06T04:25:58Z ♥ 0

OK this is fun, and the graphics are amazing. Very very well-done, and congrats for finishing all this on time!

Contagion by mrnyarlathotep 2018-12-06T03:01:18Z ♥ 1

I love that you used LD as an opportunity to make an engine out of your comfort zone! Lovely game, I had fun exploring! One question: if health goes above 100%, why do you need the "food remaining" indicator? I basically ate all the food I had until it became 0. Great job overall, and loved the graphics :)

The Happy Prince by Jisam 2018-12-06T02:54:52Z ♥ 1

A nice take on flappy bird/ underwater mario movement. The graphics are so cute! The controls could be refined a bit, I think gravity makes the [W] and [S] keys redundant. Good entry!

Flying Slime by gamefive 2018-12-06T02:04:36Z ♥ 1

축하합니다! 비모씨 첫 게임이에요? 귀엽네요! Win condition 없어요? 이길 수가 없다니까요. 하지만 비모씨 만든 게임이 잘 끝나서 기뻐요! ❤️

Limbs are Limited! by EggshellDog 2018-12-05T20:12:14Z ♥ 1

The amount of polish on this one! Congrats, I'm still having fun! Feels very tactical :D

The Depths of Fortune and Glory by Julian Creutz 2018-12-05T18:45:41Z ♥ 1

I love how complete this is. I had fun and the tiny pixels work as an esthetic! I'm feeling it. Top marks!

The Temple of Cipactli by bluziDev 2018-12-05T16:24:35Z ♥ 0

excellent!

Sweet Tooth Scribbler by one-seed-fruit 2018-12-05T16:05:38Z ♥ 1

hi one-seed! this is adorable :)))))) Also fun, I'm still playing. Music was great!

melancholy by Domixltu2 2018-12-05T14:58:46Z ♥ 1

rated!! <3 thanks for the catharting moment, I'll play again for the other ending

Volcano Island by Arvejeitor 2018-12-05T14:10:31Z ♥ 1

So cute and so pretty. I love the little volcano and the littler people! My high score is 1000

Room44 by arzi 2018-12-05T03:25:07Z ♥ 2

superb graphics and so much work has gone into this! *kudos* for finishing, and thank you for making this fun little gem for us to play!!!

Mary had some lamb to spare by 100th_Coin 2018-12-05T02:57:59Z ♥ 1

I love how much the game mechanism is built around sacrifice. Lovely presentation. Loved the remix :D Good job!

Tezcacoatl's Dance Dance Paradise by numeralien 2018-12-05T02:54:27Z ♥ 1

Fantastic *and* fun, *and* so much work in 48 hours <3 congrats

Last Man In Space by izi 2018-12-05T02:11:04Z ♥ 1

I love how funny this is, and how much work went into programming the game world and sci-fi descriptions! Did you by any chance use the planet generators from the keynote? :D

King's Last Stand by Pukami 2018-12-05T01:41:41Z ♥ 1

such a lovely lovely art style <3 The game is fun as well, we jumped to almost the same game mechanic you and I. The only thing I'd like is a farther horizon so I can have the overall picture of what's happening, but I get this was a design decision. Overall very impressive!

God of Fingers (HTML5) by Dining Philosopher 2018-12-05T00:54:21Z ♥ 1

ha this was very fun! I loved the risk-reward of the storm spell that leaves you wi thout sheep. Excellent work :D

Oblatio by Trusty 2018-12-05T00:50:17Z ♥ 1

Very good interactive fiction :) I wanted some Z-sorting so I could see what's in front of what. I liked the theme, and the poor rabbit :)

Offerlings by eldogg 2018-12-05T00:09:47Z ♥ 1

They are adorable :D Thematically it couldn't be more on point ^-^ Congrats sweeties

Fly Lightly by Sitarra 2018-12-04T23:46:31Z ♥ 2

Very energetic, I liked the story too! Great!

Sacrif's Ice by Mekuri 2018-12-04T23:45:22Z ♥ 0

I liked this game, it was very high-energy. I felt the narrative came through :) Good job!!

Total Party Kill by adventureislands 2018-12-04T20:39:10Z ♥ 0

Absolutely amazing Jussi! Full marks!!!!!!!!!! I only had time to level 14, but I'll go again (and again!)

Wastage by andrejsch 2018-12-04T20:07:05Z ♥ 1

It wasn't very much on theme (sacrificing something means you have to miss it later). But I had fun, and I loved the graphics :) Congratulations all :)

LD39 — Running out of Power (94)

Power Run by Strega 2017-08-14T12:47:04Z ♥ 1

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Like your previous game, 6-sided Sojourn, this was absolutely excellent! The crumbling platform gave me a sense of urgency and the appearing platform was a fantastic way of introducing uncertainty and randomness to the path.The maze code must have taken a lot of thought!!

Gameplay was excellent, music was nicely incidental, a super enjoyable game, you should be proud (I'm still playing)

The end of heat by Alexandre Szybiak 2017-08-14T12:16:54Z ♥ 0

whaat, this was great! I felt compelled to read everything, such a great way to tell a story. The music was great too, and extra marks for mood and waterbears <333

Wodewick, the grumpy monster by winniehell 2017-08-14T12:11:26Z ♥ 2

Super cute!! I loved both music tracks, loved the graphics, loved the non-violent idea (naww ungrumpy monster) and loved loved loved the gameplay! The energy meter was very well implemented, it made me choose my movements, and nevel felt unfair!

Here's my best score so far:

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uRUNium by yopox 2017-08-14T12:06:02Z ♥ 0

Whaaat! This is an excellent entry, you should be proud! Music, mood, level design and gameplay were top notch! <3 The graphics were pretty too. I can't believe you had time to make these levels *and* playtest them *and* make an overworld level selection <3

The unlock mechanic was very fair and very motivating as well! <3 Kudos!

Be Queen Bee by LucasMolina 2017-08-12T12:00:44Z ♥ 1

So fun!!! So pretty!! You should be proud, all <3

#relicsofpast by Eremiell 2017-08-10T20:48:35Z ♥ 0

I died on level 11 twice. I hate that big jump haha.

The music was lovely, and the light mechanic seems super promising! Like, for example, if there's enemies that are paralyzed by the light, but you can only hold the light on for a little while.

Good entry! And since you asked for a linux64 version of my game, here:

http://puu.sh/x6RTU/d3b8e86ca0.zip

Recapitate by superpokeunicorn 2017-08-10T11:40:17Z ♥ 1

what an excellent game! Super original, the risk/reward mechanic reminded me a bit of that arcade old shmup Dragon Blaze.

I second the bat hitbox problem, but everything else was top-shelf! You should be proud!!

Artifact Dive by AdroitConceptions 2017-08-09T16:12:13Z ♥ 1

Finished on my second run! It reminded me of the dungeons from Recettear, i.e. it was a fun experience! The only thing I'd like added is some chance of getting back your health and/or upgrading your weapon (three-way bullet or just simply a larger stronger single bullet). Maybe enemies could leave powerups?

Excellent compo game though, thank you!

Lifeforce Deathrun by GanbareGamesKyle 2017-08-09T15:23:12Z ♥ 0

Super excellent! I got vibes of ikaruga, but cuter :D It's so hard to design a good one-button game, and you totally nailed it! The art was spot on, fresh and energetic, reminding me of roller derby and scenesters.

Kudos!!!!!

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LD39 Compo: Trindle Armored Defense by vkmicro 2017-08-08T21:40:07Z ♥ 1

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Good one! Two things felt a little overpowered:

1. getting the tank back to base instantly gives you 10/10 durability. There could be a charging mechanic over time. Instantly is too fast for me.

2. the energy pulse from the base. I managed to finish the game quite easily because of it. I like to feel powerful in a game, but I felt a little *too* powerful this time. That made me feel a little bored towards the end.

Still, great entry!!

Oh and a small trick I sometimes use with sound effects: if I'm going to have a lot of explosions or bullets, I first stop all sounds and *then* play the latest one, so that two similar sounds don't play at the same time. You might want to do that, or not.

Congrats on your 2nd LD!

Depths of Oceania by cnoble 2017-08-07T20:57:01Z ♥ 1

Wow, how did you ever have time to fit all this in 24 hours.. The graphics were great, the mood was amazing, I loved having to juggle the gauges as I went down, lots of tense gameplay. And the shark, wow.

I hope you're very proud of your entry!!!! Top marks from me!

AI Overlord Runaway by Agecaf 2017-08-07T20:50:45Z ♥ 2

So super impressive! Great idea, executed well! Also, hey fellow bullet-hell lover <3 Excellent technical notes as well, super impressive for 24 hours!!!!

AstroMouse by SkullPixel 2017-08-07T19:35:49Z ♥ 0

Wheee 30th rating! Congrats on this little gem <333

Gradient Descent by Zelos 2017-08-07T19:07:48Z ♥ 0

Absolutely beautiful, the mood, the music, the visuals, the lulling undulating movements. I loved the exploration-based controls and gameplay!! I loved the experience which was more than the sum of its parts, all of the parts being excellent. Thank you for making this, I can see why it's recommended <3

Breathless Parks - Running, out of Power by gonutz 2017-08-07T18:53:23Z ♥ 2

I beat it!! So funny *and* fun. The visuals are extra nice, I can't believe you had time for all that during the compo, wow <3

Durst by Pikas96 2017-08-07T15:49:58Z ♥ 1

Ha! I remember flatnet! And I loved this one as well :D Cool graphics, very original combat!!

Drone Supervisor by Jimbly 2017-08-07T14:57:41Z ♥ 2

This was so much like leapday, but also 10 times more impressive, because I was working for spryfox at the time and I remember how much work it was to implement! Congratulations, it's super fun <3

The Color of Days To Come. by DragonInstall 2017-08-07T14:53:20Z ♥ 1

I've played Forever Someday! I know you <3 Amazing, nihilistic, emotional, realistic, stylized. Wow. I'm more than a bit impressed

MotherBoard by nikrt 2017-08-07T14:39:47Z ♥ 1

gorgeous colors and design! Animation was cool, I had fun shooting everything up :D

Ardis Mobile Mission by Franklins Ghost 2017-08-07T14:38:33Z ♥ 2

This was a beautiful idea with a gorgeous execution!!!!! Great approach to the theme, lots of tension, and incredible illustrations, all in such a short time. Kudos!

Night Driver by nbitsstudio 2017-08-07T14:31:55Z ♥ 1

excellent work!! as pretty as it was fun!

The Music Box by DDRKirbyISQ 2017-08-07T14:30:06Z ♥ 3

Excellent graphics, super polished, great music, and so much excellent writing! When did you have time!!! <3 Wow

Frankenstorm by TerraCottaFrog 2017-08-07T14:21:29Z ♥ 0

I had a lot of fun! I wish the official ghostbusters games back in the day were as much fun.

The risk/reward mechanic of collecting when you're not shooting was genius! It was also amazing to have only one action button. And so many levels, and boss fights! Wow.

Very very well-done!

Dorgus Needs Power! by WillData 2017-08-07T14:14:03Z ♥ 1

I got killed a ton by recoil. But it was very fun! I second the idea of more charges from harder-to-kill enemies.

Congrats, this is a solid entry!

Light It Up by yawoada 2017-08-07T14:00:59Z ♥ 1

oh hey fellow construct user!

Had a lot of fun with this! I got into the groove of killing blue squares by jumping on each one consecutively without touching the floor, it was pretty fun!

One thing I'd like implemented is a dedicated jump key, like Z or something. It's easily done with events like so: "when Z pressed" -> player.platform.simulate jump

Congrats on your first LD!

Tax Rebel by LeReveur 2017-08-07T13:55:48Z ♥ 1

Yes pathfinding worked great! I was burned to robotic ashes a LOT, but managed to get back to base after charging. Kudos for making it in such a short time!

The Leech by Peter Sheehan 2017-08-07T13:48:58Z ♥ 1

some very stylish and bold art choices! Way to go! I wanted my jumps to be less floaty, but very good job!

Powercharge by Ferminho 2017-08-07T13:47:58Z ♥ 1

Very inventive, loved the game and watch style!!

Squanchy Squids by pjnovas 2017-08-07T13:37:40Z ♥ 1

This was very hard but super fun!!! The physics were great! I'm glad you finished it!

Poke Mongo by ghust1995 2017-08-07T12:32:58Z ♥ 0

It was funny and frustrating! Especially the dead battery part!

LED Adventure -- Running out of Power by ledez 2017-08-07T12:27:25Z ♥ 1

Great graphics and platforming! How did you manage in so little time. Reminded me of Pacman World

Running the Marathon by gamepopper 2017-08-07T12:23:36Z ♥ 1

This was great! I lost my nerve at 1965 meters, but I loved how well-implemented the risk/reward mechanic was. I was able to recover from severe lack of power, and then reach 60km/h before I ran out. Very impressive! I also liked the airplane sounds, I'd love more distractions. The mood was great, you used the limited palette excellently! kudos!

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The Road To Power by tinykidtoo 2017-08-07T12:07:29Z ♥ 2

I got most of the endings, I'm so happy with this one! How long did it take you, it's pretty impressive!

Power the House by wowods 2017-08-07T12:01:43Z ♥ 1

A great little puzzle, congrats for your entry!

Running on the Power of Love by nervous-composers 2017-08-07T11:53:14Z ♥ 1

n'aww that was so sweet :)) Way to go

POW by ProdigalSon 2017-08-07T11:45:46Z ♥ 3

Oh wow. Super clever puzzle design, amazing controls. How did you have time to make all this?? <3 Extra points for making a lovable character *and* a female robot for a change!! Top marks

August 25th 2017 by verz 2017-08-07T11:31:01Z ♥ 0

Absolutely lovely <3 Very emotional, everyone. Great job!! The graphics, music, song and idea were top notch <3333

Lead by pvtroswold 2017-08-07T11:28:00Z ♥ 0

Making something in 48 hours is super hard and you should be super proud! I killed all the cuties with electrification :D

Also, loved the post-compo <33

LOW BATT by simonhutchinson 2017-08-07T11:20:03Z ♥ 2

omg what an emotional journey!!! I enjoyed every second of it, amazing timing, amazing mood, super responsive, great narrative with beginning, climax and end. You're making me reconsider game design <3 Top marks!

Greenhouse Dystopia by DeadlyAlive 2017-08-07T10:54:24Z ♥ 1

excellent music and fun brawling! The kites were a cool idea!

The Fallen by CliffracerX 2017-08-07T10:51:11Z ♥ 0

Very very nicely done! I'd like some slightly more simplified controls. I love love love building games *and* defense games, and this scratched both my itches, thank you! <3 You should be super proud for finishing before the 24 hours!

Energy Drones by Asofi 2017-08-07T10:32:06Z ♥ 1

Good one! Old-school difficulty, and it kept the tension. Thanks for making it :D

Ministry of Synthesis by impbox 2017-08-07T06:30:16Z ♥ 1

The graphics were excellent, the platforming super solid and the controls never ever got in the way of what I wanted to do. How did you even have time to implement all this <3 The modular synth is what shines of course, this is a brilliant idea, with a brilliant execution! <3

How I Met Your Great Great Grandmother by PeachTreeOath 2017-08-07T05:54:16Z ♥ 1

Ok, wow. The game design was excellent!!! Very good pacing, very cute premise, the music was great. The gatekeeping kept me on my toes and it got complicated (and clever) really fast <3 I loved it!

I'd have liked for the woman to age as well ^-^ Right now it feels like she does nothing with her life until he gets all his goals. But I get that it's a metaphor :D

ZapDune by volando 2017-08-07T05:43:20Z ♥ 1

Good job!!! Excellent pacing and very challenging. Very well-thought game design! Great music as well!

The hook was kind of buggy sometimes, it sent me flying outside the level. I'd have liked a way to be safe instead of dying when you fall outside the level.

kudos all around!

Plasma Arena by red-fan-games 2017-08-07T05:34:54Z ♥ 1

Lovely old-school difficulty shooter! Amazing technical work for just a weekend, too! Kudos!

Patient Out Of Time by ironfroggy 2017-08-07T05:33:15Z ♥ 1

n'aww poor robots. Cool game, I love arena shooters, lovely what you managed to do in such a short time!

Azrellian Asteroid Field by KunoNoOni 2017-08-07T05:30:08Z ♥ 0

Excellent avoid-em-up! Loved the lenient hurtbox, thank you! It's very much a game I'd be obsessed with back in the DOS days! I made it here on my second playthrough:

[Clipboard04.png](///raw/6e9/2/z/8be3.png)

I think that's about the point where I ran out of energy both times actually. Maybe there could be more energy spawns the further up you go? With possibly some more asteroids to balance it? It felt a little linear after a point.

In any case, great job!

My Dream by Local Minimum 2017-08-07T05:13:25Z ♥ 1

Oh wow. Unique and strange is an understatement <3 I loved loved loved how much technical stuff made it into this, fantastic use of twine! And the storytelling was very cinematic. The battery charger was a great touch. The cycling ~~buttons~~, ~~text~~, soulful descriptions are so very impactful <3

Thank you for this, top marks!

Ads will tell our Story for us by Nicso 2017-08-07T05:05:49Z ♥ 1

Very nice controls! I liked to dash *and* fly. Platforming was very nice, obstacles became increasingly hard, which was a nice touch!

Only tiny complaint: on the way back, the camera doesn't scroll down so you can see the platforms, and it becomes a leap of faith. I died a ton of times.

I wouldn't have minded that much, but I had to redo all the last part, because there wasn't a checkpoint on the top!

Other than that, lovely, lovely entry, and I'm still humming the music

Meltdown by Sarrixx 2017-08-07T05:03:47Z ♥ 1

Voice work was very cool! It was hard, and a great idea :D

Bead on the moon by Hishicorne 2017-08-07T04:49:40Z ♥ 1

Got 4 of the 5 endings so far! So CLAMP, so cute! The idea of fighting monsters with tastes they don't like is so, so brilliant. I don't think I've ever seen it in a game, ever.

Also amazing how you managed to code (and write) so much story exposition.

Congrats, a great entry!

Sorceress by j-nat 2017-08-07T04:40:27Z ♥ 1

Very relaxing flight controls :D And I love the post-compo rainbow <3 Bonus points for female protagonist yayy

TRIAL OF THE 3 SUNS by Godot35 2017-08-06T22:25:59Z ♥ 0

Old school difficulty, with a very fresh idea!! The DDR style shooting was a great touch!! Kudos for a very original idea!!

Ted Crashed! by Sebastian-M 2017-08-06T22:20:13Z ♥ 1

This was beautiful!! How beautiful were those tiles, wow. The way you implemented fog of war with appearing hex tiles was phenomenal! As was the music I also loved how free I was to build energy nodes.

Only tiny tiny complaint, when I played for more than 10 minutes, it started to lag. Is there maybe something in your code that eats up memory?

All in all, lovely, lovely game, and a phenomenal first LD entry

Quad and Cycl by ijzm 2017-08-06T22:04:55Z ♥ 1

Lots of levels, you got a ton of work done, congratulations! The robots are super cute too! A few bugs related to collisions (I got stuck on the side of platforms a few times).

I can see where you wanted to implement the mechanic, and I can see it would be an even more fun game if you did!

Congrats again :)

Keep Your Coal, Dude by DragonZlay 2017-08-06T21:18:57Z ♥ 0

do differently: - jumping was a bit unresponsive/ weird.

liked: - the incremental game design! That was excellent, making things harder as you master more and more obstacles - the obstacles themselves.

good job!

Energy Outage by rosypenguin 2017-08-06T20:58:50Z ♥ 0

So adorable!!!! Got all 3 endings (lovely). Loved the C64/ Speccy vibe. Love that you budgeted your time precisely and managed to finish it under those conditions! Lots of lessons for a rash gamedev like me <3

Top marks from me <33333

Roboy Awakening by Arden 2017-08-06T20:51:07Z ♥ 1

Loved all the metroidvania elements! How did you find time to code all that!!! <3 Such a polished game for a Jam!

Cranked 1911 by Fififox 2017-08-06T12:24:07Z ♥ 2

Ha!!! That was great!!!

Likes: - so much gameplay implemented in so little time!! - control of the car, I've missed left/right steering - a ton of atmosphere <3 - cool music!

do differently: - speed while on foot. argh, i got run over so many times!! Got vindicated though whenever I trashed their cars with my model T

Blood Mechs: The Iron Eucharist by Dezzles 2017-08-06T11:58:31Z ♥ 1

THE POWER OF CHRIST COMPELS YOU!!!!!!!!!!!!!

It's a rare thing for an LD entry to inspire a catchy catchphrase! <3

likes - unbelievable presentation and polish. definitely prettier than any mechwarrior - great gameplay!! - a ton of content - incredible voice work and sfx - incredible music

try differently: - maybe a tiiiny bit faster mech movement? I know if you had time there'd be upgrades and stuff, so no big. - make the gameplay a bit harder ( I had absolutely no problem with the controls, but then, I'm a mechwarrior veteran and actually love tons of shortcuts for mech control)

KOCMOHaBT Spaceman by PjchardtTheSecond 2017-08-05T18:23:35Z ♥ 1

Likes: - Amazing art, amazing mood, amazing writing. Very contemplative game! - very funny in delicate ways. sardonic even - great voice acting

Dislikes: - A bug: On my first playthrough I got stuck because my checkpoint (4th satelite) placed me on a collision course with the nearby planet. I kept crashing, so I had to restart. However I persevered, and it was so super worth it.

Thank you for making it, full marks from me!

On/Off by ThePelranthean 2017-08-05T18:08:48Z ♥ 1

OK that was a great puzzle. I bet you could even make it in 2D and it would still be pretty awesome (and faster to prototype?)

I have the same problem with the wall clipping, it limits your visibility and is a bit frustrating.

However the mechanic is excellent, and I'd really really like to see a full game out of it, exploiting all the on/off possibilities of the world.

Kudos!

Temple of Illumination by Johngun 2017-08-05T17:48:18Z ♥ 2

Likes:

- Incredible mood - Lovely tiles - Great tension, the portal power timer was a good call! - Great platforming - Fantastic level design - The music is phenomenal - Named levels! I love those! - The orbs following you until you get to the portal were a fantastic touch

Only dislike:

- you can't cling to the wall if you're falling. You have to start a wall cling with a jump, and that's very counter intuitive (and hard) when you're going down. It kept me on the "Wall Skills 2" level for quite some time

All in all, fantastic game, very very fun

Sip Sip Universe by sugarbyte 2017-08-05T17:34:57Z ♥ 0

Super charming idea <3 I wanted some more speed in the player movement when she's on the planet. Her spaceship moved at a fine speed!

Kudos for female progatonist, very rare. Kudos for procedurally generating the planets, I know that must have taken a lot of effort!

Finally, I love that you can see user created content on the shelves!!

Congratulations for making this

Breaker Breaker! by FlyingMeta 2017-08-05T17:25:48Z ♥ 2

Absolutely lovely! Old-school difficulty! I played again and again, can't seem to put it down <3 The repair mechanic was very cool, juggling priorities! Thanks for making this, great entry!

Rocket Rescue by automatonvx 2017-08-05T15:06:00Z ♥ 1

I actually liked the controls, very floaty and space like. I love old-school challenges in games. I died a lot, especially whenever I had to fly above spikes, but equally, I felt very accomplished whenever I beat them :D Congrats on your game!!

Power Tycoon by oparisy 2017-08-05T13:37:49Z ♥ 0

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Loved it! I can't resist a building simulator <3 However once I got 3 geothermal stations, it became too easy. I just made sure I have enough accumulators, and then the money kept coming, I had no problem filling the place up with wind turbines (upgraded too!)

So I guess some sort of random catastrophic event or a source of constant "friction" in the system is needed? Something like, the more generators you build the more they cost? Or they break down at some point?

In any case, great work!! :D

E.M.P. by TheMadStrauss 2017-08-05T13:19:14Z ♥ 0

Likes: - graphics - small pixelart really excites the imagination - mood + music - claustrophobic and creepy, kept me on my tows throughout - writing - was excellent! - puzzle design - great! I love adventure games, and this was a good one!

Dislikes: - the limited energy felt a little bit tacked-on and not really necessary

A great entry, one of the best I've played! Full marks from me!

Plug and Play by ehgoodenough 2017-08-04T16:52:50Z ♥ 0

very very cool! :D I love the fact you need to juggle two things at once. Excellent interpretation of the theme as well! kudos!!!

Fade by glimaleite 2017-08-04T11:12:50Z ♥ 0

Great atmosphere, hard gameplay, thank you for recommending this! <3 Congrats on a great entry!

The Sorcerer's Apprentice by donvermo 2017-08-04T11:02:49Z ♥ 0

super cute graphics, super charming! I loved the tower climbing, I would have loved to see the mana/gem mechanic! You made the right call to finish the game! Congrats

Fast Refuel by harusame 2017-08-04T10:58:02Z ♥ 1

Very very cool! It felt a little like lost vikings! I loved the 3 ship switch mechanic, and the recharge ship! I also like that it's an endless shmup.

Graphics were nice, it felt very polished! Congratulations on your entry!!!

Last survivor by Hadik 2017-08-04T10:53:24Z ♥ 1

Didn't like: - the character speed was a little too slow for me - it was hard to find food

Liked: - everything else! - it was well-designed - the graphics set the mood beautifully - congratulations on finishing within 48 hours!!

ZETPACK-99 by verysoftwares 2017-08-04T10:49:31Z ♥ 1

very fun and polished puzzler! I loved the C64 graphics. Level design is excellent! The theme was well-implemented. Full marks from me!

Galvanica by icxon 2017-08-04T10:22:26Z ♥ 4

what I liked

- very FTL, only somehow *more* engaging - very funny - very polished! - excellent idea and hard choices, felt very alive - the pop references :D - the asteroid navigation minigame was superb! I really felt like navigating the field!

what I didn't like - !

Space Dog by Thygrrr 2017-08-04T10:10:22Z ♥ 1

SO adorable! Thank you so much for making it. I've sunk a good hour into it and it's still entertaining. The ship's voice is a great touch. Full marks from me!

THIRST by Togis 2017-08-04T05:45:45Z ♥ 2

I too love Carcassone *and* desktop dungeons, and this gave me vibes of both. Fantastic roguelike, I'm astounded you managed to polish *and* code *and* design it in that amount of time. Excellent work, full marks from me!

Escape! by Damoy 2017-08-04T05:34:46Z ♥ 1

graphics were a bit simple, but gameplay was not! <3 I loved how strategic it was. Also didn't get past level 8, but had a lot of fun doing it!!

Power Plant Simulator. by BroRawr 2017-08-04T05:29:22Z ♥ 2

ha! That was great!! My only nitpick: I'd have liked the 3 indicator bars to always be present on the UI, instead of me having to go and look at them. Sure, it added some tension, but the game was really fun and tense without it anyway.

Lovely job :D

Electric Castle by Mr Marcgenesis 2017-08-04T05:17:00Z ♥ 1

ok this is *lovely*! Very very fun, in an old-school difficulty way which I love. I appreciated the DOS shareware era graphics. The levels were where you shine! Level design was amazing. Have you perhaps spent hours and hours in mario maker? :D

Level titles were a *very* nice touch too, not many games do that nowadays! All in all, a great entry (I now officially hate ceiling spikes :D )

MOTHER by Kakureta 2017-08-04T05:09:24Z ♥ 0

Very interesting and risky game design, I loved it! Only thing that broke my flow was the 10 seconds recharge time, I felt it was a bit much?

Very cool concept, and nicely done for the time limit!!

Robo Power by jahndis 2017-08-04T05:00:02Z ♥ 0

really loved the mayor's crappy attitude :D :D :D :D Would have liked a speedup button, even lemmings added one eventually :P Great puzzle though, I love programming robots, I wish it was as easy in real life...

Soul Gun by DXsmiley 2017-08-04T04:49:39Z ♥ 3

what we call old-school difficulty!! I *hate* the purple things that shoot at me, I really do! :D

Loved the graphics, got a very ZX Spectrum feel. *loved* the level design, despite too few and far between checkpoints. Frustration is part of why I like old-school games.

Lovely lovely entry, thank you!

⚡ Swing Bolt ⚡ by PaulSB 2017-08-04T04:42:35Z ♥ 1

haha that was an excellent arena game! and the use of wolfram tunes was spot on. Graphics were so so cute, and seriously polished, you know your stuff! Had a lot of fun for about 3 games. After that I kept wanting a reason to play, some goal, some variety, a penalty to mix things up? Lovely work, and multiplayer would suuure be nice

Terminal Attraction by Aumbra 2017-08-04T04:37:28Z ♥ 0

Hey y'all made ant detective <3 Lovely to see this entry.

I'll start with my one nitpick. As a trans woman I'm probably too sensitive to this and/or overthinking it, but the "deranged person who wants to transform into something unnatural" gave me uncomfortable feelings. A lot like the villain in Silence of the Lambs (which was a very recognizably transphobic and misogynistic piece of writing). I'm sure it wasn't intentional, though?

However! Everything else *sparkles*. The writing is fun and funny and stayed clear of sexism for the most part (poor french guy, getting sensitive about size). The plot twist at the end was brilliant, I was like, I *trusted you* Terry, how could my detective be such a bad judge of character!!

The music was great and moody. Oh, I might have liked the characters to do a little jump animation or something, in addition to the brilliant facial expressions, when it's their turn to say their line. Sometimes I had to keep track of who was talking.

All in all an excellent entry, thank you for making this <3

PowerBot by Caffeinated Psychics 2017-08-04T03:59:26Z ♥ 1

The music was lovely! The designs were very DOS-era shareware, which is a good thing in my book! Level design was fine, and I got into it easily. I also finished it on my second try :D I hate those flying drones :(

Good job, team!

solar avenue by wareification 2017-08-04T03:46:32Z ♥ 1

Only critique is what @obidubi said about sliding along the bondary. It felt unresponsive and it broke my flow, in an otherwise *very* fun racer. I loved having to get the solar powerups in order to win. Also some landmarks to help me memorize where I am at each given lap.

All in all, lovely work, especially with the time constraint

Devil's Curse by herniewise 2017-08-04T03:39:47Z ♥ 0

OK, this was excellent!! Super fun, lovely NES graphics, heart-pounding music, the gameplay idea *and* execution is great!

I second @mortus' suggestion of adding back random abilities. It would be very Downwell, and add expectation for the next waves, and the joy of discovery.

All in all, amazing entry, can't wait to see your ratings <3

Flashlight by BelowParallel_Ian 2017-08-04T03:34:01Z ♥ 1

Neat! I would expect the flashlight to have a fixed range. Because right now, you can just click at the far right of the screen and see all monsters, and *still* use the same energy as if you clicked near the player.

I loved that I had to play in the dark, the risk/reward of the flashlight reminded me of 5 nights at Freddy's actually. good job!

Defend Home: Mars by sgt3v 2017-08-04T03:28:45Z ♥ 2

very very impressive! Some more "juiciness" might be needed, as others said (feedback of when you're hitting the ants".

But otherwise it's super pretty and fun! I can't imagine how much headscratching it would have taken to code a 3D game!! congrats

Woundlings by DavidByers 2017-08-03T20:46:05Z ♥ 0

ok those wind up dinos are adorable!!!! The AI was fine!

I would have liked an easier point and click control scheme and automatic commands, like other strategy games. But I would still like to have direct control of the dinosaurs, optionally.

Great entry! Thank you for making this

ld39 by daniel 2017-08-03T20:28:19Z ♥ 0

liked: - Lovely fight - Lovely character design and animations! - enemy patterns as dots on the floor!! Lovely - the difficulty was good!

didn't like: - when I died, I had to restart the application

Thunder by Samuli 2017-08-03T20:18:25Z ♥ 0

Liked:

- the quake feel - the particles and fx <3 - the superjump mechanic - the graphics - the action!

didn't quite like

- that I kept falling out of platforms, grrr

thanks for making this :D

LD38 — A Small World (8)

For The Love Of Money by KunoNoOni 2017-05-04T23:45:14Z ♥ 0

I liked it very much! I had a goal and obstacles to that goal and I felt like a badass every time I made it through, on the last minute, missing a fireball by a few pixels! It felt fair and old school. Kudos KunoNoOni!!

Godly Corp. by Zeriver 2017-05-04T09:36:40Z ♥ 1

Haha, lovely. I liked that I had something to do with my left hand. I also loved that cthulhu is employee of the month

Snoozle Pooz by mathijs750 2017-05-04T09:24:56Z ♥ 2

so cute and relaxing! thank you <3

It's A Small World by danman9914 2017-05-04T09:20:15Z ♥ 3

Adorable <3 Great job, I won't spoil the ending!

Hexoworld 9999 by Lugdumdare Team 2017-05-04T09:16:17Z ♥ 0

Loved the mechanic and the strategic depth it provides. I had fun playing it and felt so invested that I was shouting "shit shit shit" a lot when I was about to be hit by a meteor. Good job! Top marks

ARR World by Simon Rahnasto 2017-05-02T21:12:34Z ♥ 1

Super cool!!! And in such a short amount of time. Lovely graphics, very sid-meier's pirates! Love the management aspect of it! Top marks!!

Pixel Town by automatonvx 2017-05-02T12:25:12Z ♥ 1

Yayy! Very sim-city! I finished both scenarios and had fun! It does seem to need some balancing, have you tried Joris Dormans' "Machinations" tool? It's great for prototyping the economics of games like this.

Great job

ATLANTIS by OccultOne 2017-05-02T11:50:57Z ♥ 4

Excellent work! I really enjoyed my 3 games with it, so far. I will echo the UI concerns, it was good for a prototype, but going forward you might need to make it more intuitive. Off the top of my head, better feedback and less menus to click through? Context-sensitive menus is what I'm thinking off. A scout clicking on something can get a move or interact option. Unless it's a building, in which case only interact or something.

Fantastic overall. Also huge thanks @occultone for the heads up on how bad my game lags, I fixed it thanks to you <3