steveofstevesgames 2026-04-20 16:12
Cool puzzle game, just the right length. Love the voice overs, made me chuckle a few times. Quite easy with a couple of challenging bits.
Foon → Ludum Dare Explorer → LD59 → Blind Run
By rolly
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 12 | 4.19 | 20 | |
| Fun | 16 | 4.07 | 21 | |
| Innovation | 46 | 3.84 | 21 | |
| Theme | 82 | 4.02 | 20 | |
| Graphics | 95 | 3.72 | 20 | |
| Audio | 32 | 3.97 | 20 | |
| Humor | 8 | 4.36 | 20 | |
| Mood | 14 | 4.18 | 18 |
Cool puzzle game, just the right length. Love the voice overs, made me chuckle a few times. Quite easy with a couple of challenging bits.
It was quite a game! Faced a bug on 4th level. Characters interactions was so much fun. Played 5 games so far it is a top overall!
A really fun game. At first, I thought there couldn’t be that many puzzles based on the whistling mechanic, but it turned out there are plenty of variations. The dialogues are very well written. Overall, the game feels really polished. Congratulations!
Really fun game, the writing was absolute cinema from handsome rat. The addition of new mechanics was expertly implemented, like how molt can interact with buttons as well, just done so seemlessly. I did encounter a bug on the fourth(?) level, where activating the platform while molt was on it would cause him to clip into it, consistently bumping into the platform itself. Other than that bug, great work. If I had a recommendation on how to fix that bug, use an area node (or the equivalent from godot), have a variable to check if he's "on moving platforms" and just parent him to that node. If that doesn't work you could try applying the same velocity and such. There's ways to fix it for whatever engine you're using. Good work on this game tho :D
Fun game, interesting puzzles. It was a little difficult to get the mole to point the exact right way sometimes, but thats a tiny issue
I really enjoyed solving the puzzles. They were well designed, nice game!
"A really handsome one. The developer did a good job" that really cracked me up!
I love how additional mechanics pile on, and I loved the absurdity of having to rotate a mole that only moves forward until it hurts itself!
It was weirdly on-theme!!
It's so cool that you managed to write so much dialogue *and* think of so many puzzles. You should be proud of this game <3
Excellent compo. The voice acting, story and transitions really make it feel polished. The puzzles were also fun and challenging.
That's actually really good. Has a small narrative, humor, matches the theme - great job
Lol, the voice acting make this game twice as good! And the dialog is very amusing and well written. The models are all well-made and I really like the dialog animations! I love the details in the level transitions too. So much attention to craft in this game! Great submission!
Very good game, especialy audio
Very nice game!
The voice overs were great, dialogues funny and graphics cute. It felt very polished and complete and the use of theme was nice as you gave direction-signals and go-signals.
The game was good length and puzzles easy enough to play through quickly. There could maybe have been more of a difficulty curve as I didn't feel it getting harder towards the end.
Great job!
funny game cute rat
This was a cute, funny puzzle game! The banter between the two characters was perfect with the voice-over. The puzzles were simple but nice to solve. It was especially cool when I could control multiple moles at the same time, I wonder if there's more you could do with that mechanic?
Had a small problem on the second-to-last-level (on version 1.0.1) where I tried leaving before the mole, and fell into the void (so I had to restart).
This was really excellent! I thoroughly enjoyed all the character interactions, and the voice acting is always lovely to see in the compo. I am notoriously terrible at puzzle games so when I saw what the game was I was a little worried about completing it in a reasonable time without getting frustrated but the difficulty curve is fantastic and everything felt very intuitive. The low-poly style isn't the most mindblowing thing ever but it is pleasant enough and given the overall amount of content I am more than happy to let some simpler models be the concession you made. More levels of this with more character interactions would be really delightful! My full playthrough is linked below.
https://youtu.be/pX5EVsUdr2k
I am also thrilled to present you with the **Flesh-Eating Hamster** award! I think his ears might be fooling him.
flesh-eating-hamster.png
I had a great time with this game. I enjoyed the moment of discovery that I could use myself to block Molt's movement. My only complaint was that the whistling started to be a little hard on my ears by the end. A very impressive game!