FoonLudum Dare ExplorerLD44 → Escape from Staatliche Münze 3D

Escape from Staatliche Münze 3D

By ryuko13 and isharu

View on ldjam.com

CategoryRankScoreCount
Overall9632.9629
Fun9722.7431
Innovation11292.1730
Theme10412.5631
Graphics9522.7231
Audio6602.3829
Humor7412.4829
Mood9832.6429

Comments

neithernathan 2019-04-30 02:07

Does not work (At least for me). OpenAL32.dll not found

tater-hater 2019-04-30 02:32

finished with $69. Nice. Also, Kudos for making a game in C++. Its impressive as hell

ryuko13 2019-04-30 02:36

Thanks for the comments!

**If any of you are having problems playing the game due to DLLs or libraries missing, try installing the redistributables I've linked here:**

* **OpenAL:** https://www.openal.org/downloads/oalinst.zip * **VisualC Redist x86:** https://aka.ms/vs/15/release/vc_redist.x86.exe

manuel-rauber 2019-04-30 02:38

Same for me with OpenAL32.dll not found.

trifectuh 2019-04-30 02:44

Getting an OpenAL not found error. Would love to try it though. Is the engine built from scratch?

isharu 2019-04-30 02:49

https://www.dropbox.com/s/wdicpqfig9a2qhz/LD44%20-%20Complete%20-%20Fixed.zip?dl=0 Fixed version OpenAL32.dll included

ryuko13 2019-04-30 03:01

The engine is made from scratch, yes!

It uses SFML as a graphics library, and our own code to do all of the "3D" projection. In quotes because the game is not truly 3D, more of a cross between a ray castor and a scanline renderer that simulates 3D. Think Wolfenstein 3D and Duke Nukem 3D.

endssgamesstudio 2019-04-30 03:39

I got stuck in one place. I do not know if that was the end...

jiink 2019-04-30 03:53

Really impressive programming! I think shooting should use up more money.

allan-urique 2019-04-30 04:20

Very nice, good job, I just think that shooting could be more expensive

neithernathan 2019-04-30 04:35

still can't play the game :(

beanslasher 2019-04-30 06:54

Really great programming skill here! C++ I know is a difficult language to master! Finished with 60$ XD

lidborn 2019-04-30 07:01

while not the most fun game this is really impressive either way! Well done!

ekx 2019-04-30 07:02

Really nice Wolfenstein Homage. Would have liked more levels

falconerd 2019-04-30 07:12

Does what it says on the tin.

The art was sufficient, and the theme tie-in was pretty ordinary, but overall it's a very smooth experience.

You guys achieved your goal very nicely, good job!

korteh 2019-04-30 13:27

Very impressive programming, but i think aiming should not be so sensetive

borys 2019-04-30 13:58

Game has potential. Reminds me first fps games <3 I think levels needs improvement, because there are built weirdly in my opinion and sometimes there are no exit.

After all I think it's a good game, but needs some improvements. Good job guys!

tezza48 2019-04-30 19:45

Great work on implementing a Doom Raycaster in 3 days, it would be great to see you add in variable ceiling height.

I didn't realize my gun was auto and was tap shooting for a good while :smile:

I also appreciate that you didn't normalize the input so strafe running works!

Would be useful if the look sensitivity was configurable as others have said.

Well done on the jam you two, Keep making cool stuff.

lukbebalduke 2019-05-01 00:02

A unique and stylish game you've got here! I liked the way the game presents itself in an honest and solid way.

Good job

neithernathan 2019-05-01 00:03

I got to another computer and played the game. It's very basic and i didn't understand the correlation of it with the theme. But i admire you work of making a from-scracth engine.

christina-antoinette-neofotistou 2019-05-05 13:24

Wolf3D yayyyyy! Such a great implementation too, and from scratch in 3 days? Wow.

isharu 2020-04-10 11:11

To all folks last year, thank you for all the kind words towards us... just wait for this years submission, hopefully itll exceed this game ^_^.