FoonLudum Dare ExplorerUsers → Trifectuh

Trifectuh

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceRAINBOW ROBOTSjam7973.323.262.802.972.523.342.002.66
202046Keep it aliveConnectionjam7033.703.834.063.292.863.292.083.41
201945Start with nothing👥Wicked Wanderingsjam6843.333.063.083.273.453.272.793.31
201944Your life is currency👥Don't Die, Dumpstercat!jam5443.453.322.903.783.573.223.503.20
201843Sacrifices must be made👥Minotaur Maniajam8413.012.622.313.122.653.172.102.67

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Trifectuh

LD43 — Sacrifices must be made

The Tearable Three by grandtheftmarmot 2018-12-05T02:02:54Z

Hitboxes aside this game is pretty fun. Look forward to the non-jam version.

FTD : Fixin' to Die by nuclearfriend 2018-12-05T03:23:52Z

Holy moly. Best game I've played so far. Great work, sound and animations especially

Super Sellout by Moski 2018-12-04T23:39:44Z

Holy art. Nice job!

Worsheep by hbirler 2018-12-05T00:10:58Z

That sun is terrifying. Could use a bit more challenge during the game part but it is fun nonetheless

Fórnir by grena 2018-12-04T23:46:13Z

Love the atmosphere. Wish it were a bit more expressive what the consequences (or benefits?) of each sacrifice really are, but everything else about it is superb.

Awkward situation or Vegan Fox should catch chickens otherwise he will be caught by kovareka 2018-12-05T00:04:06Z

Fun little game, hilarious title screen

Occupational Hazard (HTML) by legavroche 2018-12-04T06:14:20Z

Really like the strategy-game style group-up commands, clever idea, solid execution. Nice work!

Cute Army Conquest by MestreRothLD 2018-12-05T02:25:05Z

The polish on this is really nice. I could see it working well on mobile too. Add some more maps and bird types and get back to me :)

Bla v Raa : Eternal God Battle Brothers by ragtagradical 2018-12-04T03:01:51Z

This async multiplayer mechanic is seriously cool. Excellent job!

Agent of Sacrifice by relampmarquin 2018-12-05T02:39:54Z

This was a fun puzzle to play through, wish there were more levels! (also you misspelled "success" on the win-screen just fyi :D)

Minotaur Mania by Trifectuh 2018-12-04T03:02:34Z

@illabom So do we! :D

Minotaur Mania by Trifectuh 2018-12-04T04:16:08Z

@mortifix thanks! we had plans for more, and the systems in place to do it, but ran out of time. We'll probably get a non-jam version up soon.

Minotaur Mania by Trifectuh 2018-12-05T00:53:17Z

@block97 Thanks! The movement of the sacrifices was definitely something we spent some time on. Glad it was noticed :D

@wojciech @kaish Thanks a lot!

Minotaur Mania by Trifectuh 2018-12-05T01:51:06Z

@flashviper thanks for the suggestion. We'll be putting up a non-jam version of the game with all the stuff we couldn't get done in time soon I'll make sure this gets included.

@master-gig we actually started the jam with the intent to randomly generate levels like you describe, but ultimately had to settle for just one. Proud of the team for making the pivot and getting the thing finished in time. We're going to keep at it and put up a non-jam version with some cool features soon. Thanks very much for taking the time to play!

Minotaur Mania by Trifectuh 2018-12-05T03:32:25Z

@taikuri thanks for playing! we all appreciate it :D

Minotaur Mania by Trifectuh 2018-12-05T03:42:59Z

@potatoez sorry to hear that! We went back and forth on whether to call the buttons A and B or Z and X and my aspirations of mobile compatibility landed us on A and B... Then mobile never happened because time. So it goes, first time for everything, etc, we'll surely do better next time :)

Minotaur Mania by Trifectuh 2018-12-05T03:50:35Z

@ropedog thanks! we'll definitely be adding features to a non-jam version of the game soon. Our first time working under the time-constraints of the jam made for some serious feature-cutting decisions. Thanks for taking the time to play and rate :D

Minotaur Mania by Trifectuh 2018-12-06T07:26:34Z

@johnsensei thanks for playing! We had plans for so much more,including randomly generated levels, powerups, etc but had to cut it down to the essentials to make the deadline. I'm really proud of the team for doing what had to be done to have something to submit, and very much appreciate that you noticed. Thanks again!

Triumph Tribute by guilhermesouza 2018-12-05T00:15:27Z

Really dig the art style and the minigame style combat. Great job.

Graveyard Gladiator by NotSpaghettiGames 2018-12-04T03:05:20Z

Your itch.io page doesn't seem to be published... Just a heads up.

Head Over Hooves: My Heart Bleats For You by Blarfnip 2018-12-05T00:19:48Z

I don't even know what to say about this... 5/5.

Omnibar by DubThink 2018-12-05T01:58:59Z

Would like to know more about how this was accomplished. 64kb is TINY! Pretty fun and difficult game too. Nicely done.

AkimBear by ecmjohnson 2018-12-04T23:55:42Z

So slick, so polished, very impressive.

Goatrifice by Arbosis 2018-12-05T02:50:54Z

My cat really likes your game https://imgur.com/a/cf7RGJm Also I never realized how fun it would be to headbutt all the kids I would've been friends with in high school. Thanks for that.

Ritual of the Seeds by haharo 2018-12-05T01:21:37Z

Fun little game you got here. Could use a bit more challenge I think, but I had a good time playing :)

Gods must be hungry by paveljezek 2018-12-05T00:59:57Z

Always good to see more fantasy console games. Nice job, was pleasantly surprised the first time the thunder and lightning started. Nice touch

Hermenegildo by Johnsensei 2018-12-04T02:51:47Z

Nice work! The music and art are great. Some tighter more "puzzly" challenge levels between the larger ones could be a lot of fun if you plan to keep working on the game at all.

Paper Space Program by Jared York 2018-12-04T02:32:38Z

Really like the hand drawn asthetic. Nice work!

Car Destruction Racer XIV by unplugred 2018-12-05T03:10:46Z

This is incredible, the music especially. Great job all.

A Heightened Plight by AstroPenguin642 2018-12-04T03:11:36Z

Delightful! Love the music, and it has a dog. Major points right there.

Angry Mountain by Samuel Fine 2018-12-04T23:26:47Z

Dope. Almost can't imagine it having all the animations, it's just so funny without.

Goat 6 by joaosdev 2018-12-04T02:56:27Z

Well done. The art and concept are great. Like the mechanics that get thrown in as well. Wish the arrow keys responded more readily though, as that made it kind of a chore to play. Great job overall.

F R I E N D G U N by Hydezeke 2018-12-05T00:41:00Z

Def my favorite game of the jam so far. Saved the village... but now there's no one left to live there :(

Cold Galaxy by PixelMeal 2018-12-05T00:28:38Z

Cool take on the FTL formula, much more challenging than I expected. Wish there was an easier way to restart after a game over... Good problem to have I guess.

LD44 — Your life is currency

The Battle for Slime King on Slime Mountain by MrTroy 2019-04-30T02:40:47Z

Dig the art style and customization. Little hard to tell what's going on at first but I had fun once I figured it out!

Alien Easter Cat by goerp 2019-05-13T15:44:30Z

Wow, good on your for making a C64 game. This is awesome.

Myrrh by bwalter 2019-04-30T04:05:50Z

Great game, love the challenge. The cutscene art is fantastic as well!

Consume by ghost-in-the-toast 2019-04-30T03:26:51Z

Easily my favorite entry so far. Very awesome work. Wish I could move the wizard around with WASD and activate spells with 1-4, but everything else is perfect.

Mr. Money’s Extra-Ordinary Money Factory Blitz by aevek 2019-04-30T02:33:25Z

A little slow to start, but fun nonetheless! With some more customization of your money machine this could be really really cool. Nice job!

Ollo's Life by Memel06 2019-04-30T04:19:04Z

Wow man, this is really great. The puzzles were fun to figure out and all the lil people have great personality. Kudos!

Don't Die, Dumpstercat! by Trifectuh 2019-04-30T02:23:04Z

thanks @kivelocity @eggplant891 @vinegarlove for the feedback! glad you all enjoyed it

Don't Die, Dumpstercat! by Trifectuh 2019-04-30T02:58:29Z

Thanks for playing @doug-graham I think a bit of tutorial would have been good, but there's only so much time in a weekend. Glad you liked it!

Don't Die, Dumpstercat! by Trifectuh 2019-04-30T04:27:46Z

@killscreen +1 for cat puns! @samueldeboni and @no-grapes-games thanks for playing! I appreciate the feedback and agree with both of you. We plan on going back to add all the stuff we didn't have time for to sharpen our dev skills for next ime.

Don't Die, Dumpstercat! by Trifectuh 2019-04-30T14:23:05Z

Thanks @cppchriscpp and @grllle for playing and for the feedback!

Don't Die, Dumpstercat! by Trifectuh 2019-04-30T16:28:00Z

@royalsoup Thanks a lot for the detailed feedback. Item balance is something we ran out of time to really dedicate resources to (unfortunately). Shortly before submission we had a brief playtest and could barely finish the game with the most powerful items, so we bumped the difficulty down. We were maybe a bit too heavy handed and I'm sure we would have noticed given more time to test, but that's the way of the jam. Thanks again for taking the time to play and write!

Don't Die, Dumpstercat! by Trifectuh 2019-04-30T17:50:58Z

Thanks for playing @miu !

Don't Die, Dumpstercat! by Trifectuh 2019-05-01T16:54:26Z

Thanks for the feedback @ryan-brenner ! I love PICO-8, it's such a fun little machine.

Don't Die, Dumpstercat! by Trifectuh 2019-05-03T15:58:52Z

@ropedog and @aeveis thank you for the detailed feedback. Very helpful :)

Whipout by Armadillq 2019-04-30T02:04:20Z

Fun and challenging! nice work

Golem Gets Gold by woofdog99 2019-04-30T02:19:38Z

Good job! FYI I had to move the .exe into the data folder to get it to run. But once I did I had a good time. Like the dark aesthetic a lot

Danko by Pixel_Error 2019-04-30T02:10:19Z

Really like that art style, and impressed you had time to get all of this done. Good job!

Escape from Staatliche Münze 3D by Isharu 2019-04-30T02:44:32Z

Getting an OpenAL not found error. Would love to try it though. Is the engine built from scratch?

The life of Cirkat by maloy 2019-04-30T03:17:27Z

Super impressive. Had a lot of fun once I got used to the jumping. Also what @maloy said. Way better with a pad.

Azure Combat by Kivelocity 2019-04-30T02:01:13Z

Very nice. The pseudo-3d looks really great!

Angry Planet by grllle 2019-04-30T15:08:32Z

Incredible visual style, nice job!

Endless Consumption by Jacob Valore 2019-04-30T02:05:59Z

didn't know I need an office runner in my life. turns out I did. Great job guys

Zombears by Arman_Dot_Com 2019-04-30T03:05:00Z

The art style and the fast-paced gameplay are great. Quite challenging too, I like it a lot.

The Bloody Merchant by Lombax 2019-04-30T03:09:35Z

Took a minute to figure out what to click on, but once I did I had a fun time with it. Neat idea, I'd like to see what you had in mind to extend it!

Cash-Out by drakonep 2019-04-30T03:59:05Z

Love the sprites, gets fairly difficult as the game goes on, I like it!

LD45 — Start with nothing

Draconomics by CyberStarLight 2019-10-09T04:52:17Z

Cute game. The dragon sprite especially is super charming. I also very much appreciate the cheat button which I used at the very beginning cause the moles kept giving me worms haha

Very enjoyable :)

Buried Things by Skyeward 2019-10-08T00:57:07Z

Oh to be 62 again...

Nice work. Love the art, sounds, and music. definitely conveys the mood well. Also the little animations when you pick up items are super charming. Nicely polished!

World Collector by Joe Williamson 2019-10-09T04:25:12Z

Holy moly where to even begin? This is a very cool concept executed very very well. I would buy a fully realized version of this game with more levels and mechanics. Make it happen please. What you've done in 48 hours here is insanity.

Stop at Nothing by mao 2019-10-08T03:56:24Z

Oof got stuck on level 5. The concept is sound, maybe I'm just too dumb...

Ragin' Racers by bitdecay 2019-10-08T03:43:55Z

The upgrade system is great! you can really feel that you made a difference to your vehicles properties. The sprite doesnt accurately convey what direction you're heading but once I got used to the controls it felt pretty good handling-wise. Nice job!

Asset Stream by aevek 2019-10-08T03:18:24Z

What a surreal experience. Very cool and innovative use of the theme. I can see a lot of potential in this idea. The platforming was a little rough since the player character is so ...slippery, but I put up with it so that I could see what comes next. Were the missing textures intentional? I kindof hope so because it greatly added to the atmosphere.

Nill by Jonathan Fischer 2019-10-08T03:31:34Z

So.. is cinematography the right word? Cause whatever that was it was soooo good. Amazing atmosphere, love the movement on the big shrub models, the overall style of this game was just incredible.

Would love to see more levels, especially if some puzzle elements were added. This has serious potential and I hope you expand on it after the jam is over.

Wicked Wanderings by Trifectuh 2019-10-07T23:27:13Z

@clvp @ostrich I'm so sorry the description said WASD but it should've said arrow keys. Woooops! Been fix, I hope you'll try again :)

Wicked Wanderings by Trifectuh 2019-10-07T23:27:37Z

@jd-parker thank you very much for the feedback!

Wicked Wanderings by Trifectuh 2019-10-07T23:28:00Z

@nithin very sorry to hear that. was this in browser or one of the downloads?

Wicked Wanderings by Trifectuh 2019-10-07T23:29:02Z

@pinosaur I appreciate your honest feedback. Controls were something we wanted to streamline but you know how the jam goes... only so much time. :) thanks for your kind words on the music and art, they're much appreciated.

Wicked Wanderings by Trifectuh 2019-10-07T23:40:02Z

@fre thanks so much for the detailed feedback. I like the idea of the menus being context sensitive to simplify things. It's also possible to double-click an item to carry it (neglected to update the description on itch with this info) but I agree its still a little cumbersome. Something to fix when we go back to play with it post-jam!

Thanks again!

Wicked Wanderings by Trifectuh 2019-10-07T23:41:02Z

@nithin I will test this out in safari and look into it. Thanks for the heads up.

Wicked Wanderings by Trifectuh 2019-10-08T00:02:15Z

@starblast thanks for your feedback. We are coming to this realization very quickly based on the comments haha. Will probably add WASD support and re-upload shortly. Trying to determine if that falls within the Jam's rules...

Wicked Wanderings by Trifectuh 2019-10-08T00:10:24Z

@starblast oh good idea. I'll hop in there. Thanks!

Wicked Wanderings by Trifectuh 2019-10-08T17:42:54Z

@inky @velvetlobster Thanks so much for playing!

Wicked Wanderings by Trifectuh 2019-10-09T02:09:32Z

@mrabnox thanks for playing and streaming. Appreciate your feedback :)

Wicked Wanderings by Trifectuh 2019-10-09T03:27:40Z

@carloso thanks so much for playing. We agree with you haha!

Wicked Wanderings by Trifectuh 2019-10-09T03:30:15Z

@adamcyounis thanks for playing and streaming! We really appreciate the honest and detailed feedback. Got quite a bit of insight from watching you play and comment on it, especially as far as pacing and game structure go.

Thanks again!

Wicked Wanderings by Trifectuh 2019-10-09T04:25:46Z

@brallex thank you so much!

Wicked Wanderings by Trifectuh 2019-10-09T14:26:06Z

Thank you so much for playing and taking the time to leave feedback @justcamh glad you enjoyed the wacky potion names :D

Wicked Wanderings by Trifectuh 2019-10-09T23:48:44Z

@arkinrev thanks for playing! We're well aware of the cumbersome nature of the menus. Something we'll be working on in our post-jam branch of the project. Glad you had a good time despite them :)

Wicked Wanderings by Trifectuh 2019-10-10T15:46:47Z

@ancient-pixel We would rather not update the currently available version of the game while the rating period is still in effect. Don't know if it's explicitly against the rules but that big of a change in the menus and control scheme would mean you aren't getting an accurate representation of what we were able to complete in the 72 hour timeframe.

Thank you for playing and for you feedback however. We appreciate you giving it a try and taking the time to rate.

Wicked Wanderings by Trifectuh 2019-10-22T14:29:15Z

@philomory Thank you for the detailed feeedback! Funny you mention wanting to see the prices of the potions before selling, as this is what the interface looks like after some updates:

BM4iJ05.png

We don't feel good about updating the jam version but will post a link to the fixed up and updated one after the rating period has ended. Thanks again for playing!

Mission interrupted by EndSSGamesStudio 2019-10-08T02:26:05Z

Super tight! Very atmospheric and conveys the mood well. Had me convinced something awful was always waiting around the corner. I got stuck after following the NPC and couldn't figure out how to get the door open. Sometimes navigating hallways was difficult due to the pitch black. Some flickering lights I think would add even more to the atmosphere and provide players some guidance.

Bruno's Mind Control Project by unplugred 2019-10-08T04:07:32Z

Sick concept. The "minimap" and swappable 1st/3rd person camera was super sleek. Definitely has a decent difficulty curve to it. I haven't figured out a good strategy yet.

Fairytiles by fre 2019-10-08T01:35:32Z

Holy moly. My absolute favorite so far. I thought the same as @bubble-boy with the Stanley Parable vibes. Super stylish, innovative and fun. Wonderful game!

Also typing 'git' at the beginning was a pleasant surprise :D

CRAB GAME by zolothevulture 2019-10-08T02:10:30Z

@jjoeyay oof man are you OK?

Cipher by TaqoShaq 2019-10-09T04:56:48Z

Love it. The puzzles are fun to figure out and the aesthetic is fantastic. Nice job!

Soulless by Nithin 2019-10-08T02:07:01Z

Great game overall and stuck to the theme well. Level design was good. My only issue was the movement controls were a bit slippery. The player has far too much momentum even from just tapping left/right which makes the precise platforming difficult.

LD45 - Cards of Creation by Starblast 2019-10-08T02:38:35Z

Once I turned off autocast the game made a little more sense. It seems like there isn't a ton of input required from the player to launch the satellite. I had fun watching the world generate though. Great idea that could bd pretty cool with some more work.

Everything Is As It Should Be by CLVP 2019-10-08T01:15:05Z

Got stuck on the puzzle with the wires. (manhood?) but I like what I played up to that. Sad story, hope it isn't autobiographical!

Also love that he's still wearing the Adidas hat in his wedding tux.

Colorless by FallingFlatStudios 2019-10-09T04:40:18Z

The color timer is a very cool idea. I think it may have more impact if it started with the whole screen in color and then more rapidly reduced. Its enjoyable to play, though I do think that it moves somewhat slowly for a time-limited game. Overall a solid submission. Would gladly play more levels if there were any :)

Colorless by FallingFlatStudios 2019-10-09T04:58:19Z

@fallingflatstudios good to hear you're considering working on it post-jam. definitely has potential to be a really fun game

Grow Your Wolf by Ostrich 2019-10-08T01:43:43Z

Music is amazing. The rolling ball of wolf parts was a funny sight. I expected to turn into a "real" wolf, but an amorphous blob of wolf parts is cool too. I also appreciated the difficulty level. Not too hard, not too easy.

Memories of Eleph by Leandroc 2019-10-09T04:31:36Z

This was a fun experience! The style is very pleasant and cohesive all around, I enjoyed it a lot. Just a heads up on my first attempt I was able to glitch myself out of bounds on this screen:

Annotation 2019-10-08 232826.png

Once I restarted I had a good time solving the puzzles. Very nice work! I think if the timer paused so I had time to actually read the popups that would be nice. As is you kinda have to ignore them because your time is running out so you're too busy trying to get through the puzzles in time to really take in the story. Minor nitpick but figured I'd mention it

Tiny Asteroid by JD Parker 2019-10-08T01:17:37Z

This looks cool and I'd love to play it but it seems there's no build available on itch at the moment :(

Escape the Minotaur by mrabnox 2019-10-09T02:24:24Z

You get extra humor points for the title screen animation haha

In seriousness, I like the pacing and the moodiness of the game. Using lighting like this is a clever way to make simple (or nonexistent) textures look much more exciting and atmospheric. I think some work could be done in the realm of ambient sound effects. but the minotaur sounds definitely gave me a scare the first time I heard them.

Nice job!

LD46 — Keep it alive

Stoker by disperse 2020-04-27T01:41:12Z

This is a fun game! It was made a bit more challenging since I had a (bug?) where my bullets would only fire at ground level, but I kinda learned to work around it. Very charming art/tunes as well. Overall a great entry, nice job.

The Flower of The Elmhearst by SarahFrisk 2020-04-21T04:28:55Z

Like @flipsy above I got stuck in the library loop. However ignoring that the art is absolutely fantastic, and the story/dialog was fun to click through up the that point. Will come back to this after I rate some more games to see if I can find my way past the library thing.

Nice job considering what I've seen so far!

Save Frijole! by defectivemelon 2020-04-22T02:58:40Z

Frijole best boyyo. This was really fun. Love the music. Wish there weren't so many sawblades around to hurt Frijole when I screw up :(

Birloon by sky_fighter 2020-04-27T01:52:04Z

The rope physics on the balloon string was a nice unnexpected surprise. Really makes the game feel thought out and fair, even though its quite difficult. Nice entry overall :)

Seeds of the Future by Timothy 2020-04-21T17:56:13Z

A fun well-scoped game. Was fun seeing what new twist you'd put on the format with each level. Great work

Brawnfire by bitdecay 2020-04-26T23:31:24Z

Hey this is really fun. Dig how the lighting changes as the fire starts to go out or gets more fuel. Much better than a boring ol' meter. Nicely done on the art too!

Ducky's Day Out by Kosmo 2020-04-22T00:20:27Z

This is super fun. I could see people making some really crazy stuff with a level editor *hint hint*. Huge fan of the sound effects as well. Nice job

Desktop Garden by 0x0 2020-04-22T01:28:24Z

Can I get a version of this that's just a little dude who chills on my desktop and plants trees for himself? Awesome work. Super clever game and nice art/sound on top of the novel desktop interaction.

Dr. Noir by UnidayStudio 2020-04-21T19:54:21Z

Really like at the effects. Would be cool to see how wacky they could get given more time. The game also has a great sense of style. Nice work!

MACHINA by Harry Alissavakis 2020-04-22T01:39:21Z

Yall wanna leave some 5star categories for the rest of us pls?

This is some serious polish for a jam game, and was fun to play and learn the strategy to get through each level to boot. Love the random cards for actions as well. Did something similar in my own game.

Great great job

Cub Valley by BinarySpark 2020-04-21T19:41:23Z

Really like the music, and the element-combination combat system. There's also a ton of content here. Great entry!

Dance n' Die by rodel77 2020-05-06T21:54:23Z

Jamming super hard on the tunes. And kudos for making a rhythm game for the jam. I had a fun time clicking monsters to the beat. Do wish there was a bit more feedback when you're play on beat though.

Nice work!

Cataracta's eco-friendly adventure by Ponzis 2020-04-21T03:08:32Z

Really digging the tunes and the artwork. Also the room moving around as the camera pans makes for a very cool comic book panel style effect that I appreciate

Connection by Trifectuh 2020-04-21T04:09:43Z

@sarahfrisk thanks so much for playing! Especially multiple times. Wanted to have a better more gradual tutorial but game-jam time constraints and all...

Thanks again!

Connection by Trifectuh 2020-04-21T04:10:23Z

@bklolo Thanks for playing! The fact that you played more than one means so much :)

Connection by Trifectuh 2020-04-21T04:10:36Z

@ryan123rudder Thanks a ton!

Connection by Trifectuh 2020-04-21T04:12:23Z

@aspect11 I actually wanted the AI to be more reactive, but it would probably end up way too hard with the 2/3 turn format. I wanted games to be rather short with a 15 turn limit, but will most likely do something about the AI after the jam.

Anyways thanks so much for playing!

Connection by Trifectuh 2020-04-21T04:14:54Z

@ukumeme That disappearing card issue is interesting. I hadn't seen it while testing and would love more info. I do agree graphically. I'd planned to learn how shaders work so I could give the game a cool H A C K E R M A N CRT filter or something, but ran out of time to do so. I am also very happy with how the music turned out and I'm glad you liked it.

Thanks so much for playing!

Connection by Trifectuh 2020-04-21T04:18:49Z

@kosmo Glad to hear there was a bit of challenge. balancing difficulty vs play-time is tough in these jams so I'm happy you at least had to think a bit :D

Thanks for the kind words on the music and sfx too. Was fun to make.

Had a hard time coming up with a game under the theme early on and just went with the first thing I thought of, but I totally get that its not as *on-theme* as it could be.

Thanks again for playing!

Connection by Trifectuh 2020-04-21T04:29:49Z

@scharma Thanks so much for playing! Glad you had a good/challenging experience :)

Connection by Trifectuh 2020-04-21T14:14:14Z

@ukumeme Thanks for taking the time to make a video. Will look into this for sure

Connection by Trifectuh 2020-04-21T20:48:24Z

@scott-redrup thanks a lot for playing, and congrats on the win. If it gave you at least a bit of a challenge then I'm happy. Glad you had a good time

Connection by Trifectuh 2020-04-21T22:57:15Z

@lihpten thanks for playing! And thanks for the bug report. Will definitely look into it

Connection by Trifectuh 2020-04-22T00:23:16Z

@herrybiscuit Toying with the idea of a more symmetrial 2 player version...

Connection by Trifectuh 2020-04-22T00:23:55Z

@terribletriojoe thanks for playing! Glad you had fun (and a bit of a challenge)

Connection by Trifectuh 2020-04-22T02:44:28Z

@defectivemelon thanks so much! Glad you had a nice balanced round. Given the random nature it can be a bit... mean (or downright impossible lol)

Connection by Trifectuh 2020-04-22T02:45:03Z

@slotha liked it enough for 3 whole comments eh? ;) Thanks so much for playing. Really happy you had a good time with it.

Connection by Trifectuh 2020-04-22T04:34:34Z

@scubes-3-14 I actually mostly agree with you. Came down to sinking time into making the AI smarter to create a challenge with a symmetrical format, or allowing the AI to play kindof randomly and creating challenge another way. Ran out of time for option number one, so option number two was the choice. I'm happy with how it turned out.

I'm toying with a multiplayer symmetrical version though. I think that could be really fun. Thanks so much for playing and taking the time to leave feedback!

Connection by Trifectuh 2020-04-22T04:42:14Z

@meelo thanks a ton for the detailed feedback. It makes me very happy that you made that realization about not removing cards. It's a strategy I've watched a couple of people organically discover and it feels great every time.

I do think I agree that there may be too much to pay attention to, or too many random variables. Things like your suggestions for smaller hand sizes, symmetrical multiplayer mode, or preset decks with certain numbers of certain cards are all things I'll be looking into after a little break from staring at the code :)

Thanks again!

Connection by Trifectuh 2020-04-22T04:46:31Z

@scubes-3-14 @meelo stepping away from the computer for the night, but will play and rate your games tomorrow. Thanks again for playing

Connection by Trifectuh 2020-04-23T05:08:15Z

@hypermania thanks so much! I ***also*** wish the opponent was smarter. But then they wouldn't get to play 3 cards while you only have 2 ;) Glad you enjoyed it.

Connection by Trifectuh 2020-04-23T05:10:01Z

@mao Thanks for playing! I'm glad you found a bit of challenge along with your victory. The music was one of my favorite parts of the jam: Finally stop staring at code for a few hours and just make *sound* happen

Connection by Trifectuh 2020-04-23T19:46:45Z

@aj-jones Still working on pinpointing that particular issue. Glad you had a good time regardless, thanks!

Connection by Trifectuh 2020-04-24T22:44:11Z

@michael-wingfield thanks so much for playing, glad you had a good time :) I wish I'd had more time to pretty things up, make it more hackery and computery and alieny, so fully agree with you on the presentation. Happy overall with how it came out tho.

I'll give your game a play later tonight or tomorrow! Thanks again!

Connection by Trifectuh 2020-04-24T22:45:31Z

@g-a-gamestudio hey thanks a bunch! I'd be curious to know what bugs if you remember off the top of your head. I do agree that 15 turns is a little quick, but maybe too long would be worse?

Appreciate your input a ton! I'll give your game a play tonight or tomorrow

Connection by Trifectuh 2020-04-25T03:08:52Z

@g-a-gamestudio Thanks for getting back to me with that report. I think a few people have had that happen. Still trying to replicate it but I'll figure it out eventually. Glad it didn't ruin your experience.

Connection by Trifectuh 2020-04-25T03:10:56Z

@disperse Hey glad you had fun! Given more time there would've been way more of a tutorial, so I'm glad you were able to figure it out and start strategizing. Thanks so much for playing. I'll give you a rate/comment tomorrow :)

Connection by Trifectuh 2020-04-26T06:30:16Z

@sky-fighter thanks for sticking with it. Glad you had a good time!

Connection by Trifectuh 2020-04-26T06:30:44Z

@fabighindaru thanks so much :)

Connection by Trifectuh 2020-04-26T21:02:11Z

@monkeydvrus Appreciate you playing. Thanks a ton :)

Connection by Trifectuh 2020-04-27T19:04:09Z

@willypa Thanks I'm glad you enjoyed it!

Connection by Trifectuh 2020-04-27T19:08:54Z

@whiteseraph Hey thanks for the thoughtful comments, I'm glad you enjoyed the game! I have seen the immediate lane-loss in a few of my test games. Have a few ideas on how to make it a less frequent occurrence.

And I'd love to submit to compo one of these days. Lost all of Saturday during this one so wasn't really a possibility this time.

Thanks again :)

Connection by Trifectuh 2020-04-28T04:58:39Z

@adamv consider going pro in the MWC (Midwest Connection) circuit. We pay out millions in prizes and I'm definitely joking.

Glad you had a good time. If you have any questions about the specific rules of the game let me know. Cramped for time at the end of the jam and didn't get the tutorial in that I wanted to include.

Connection by Trifectuh 2020-04-28T20:28:29Z

@thedecider Thanks dude! Hopefully we're not on lockdown in October so we can team up on the next one.

Connection by Trifectuh 2020-05-02T17:01:50Z

@cataclysmicknight Thank you so much for your comments, both here and on itch. Glad you had a good time!

Connection by Trifectuh 2020-05-02T17:02:12Z

@epicload Thanks for playing!

Connection by Trifectuh 2020-05-06T06:35:19Z

@cataclysmicknight there may or may not be a multiplayer version in the works ;)

You Live Like This? by LurkinMcClerkin 2020-04-21T15:21:24Z

Love the artwork and the voiceover. Straightforward but effective interpretation of the theme. Nice job!

Leap Of Faith by ryan123rudder 2020-04-21T04:41:45Z

This brings on some serious Desert Golf vibes, plus flinging a fish around from pond to pond is super fun. Great job. My only minor complaint is that the velocity felt inconsistent between jumps, but that probably just comes down to some finicky physics nonsense. Easily overlooked since the game itself is fun :)

Unended by slotha 2020-04-22T02:51:02Z

Awesome entry. That death screen that shows you that 'yes you definitely did just ram that mine into your little dudes head you idiot' is a really nice touch. I like the playable titlescreen as a standin for a tutorial as well. Great work all around.

Chromasphere by Vladadamm 2020-04-21T15:30:43Z

Dig the style, and it was fun to play, nice job. I wish the shots had more impact when you get a hit, but overall it feels very good. I could see some fun powerups or different weapons adding some variety if you choose to continue working on it

Press Flail to fail by Rafael Vital 2020-04-21T04:00:53Z

Holy hell this is so fun. Took a second to figure out that time slowed down when you hold down the mouse button, but once i figured that out and started launching that fish around it was a blast. I suck at your game still but I had a great time playing it. Nice job!

Inanis by FabiGhindaru 2020-04-27T02:09:30Z

Hey this was fun. The void was a nice touch especially. Great job

The Dragon's Curse by Aditya Kumar 2020-04-21T02:58:47Z

This was a fantastic experience. The writing and artwork is great. I loved getting to use the items gained along the way. Makes the game feel very complete and thought out. Nice work!

(played great on my phone also btw)

PLATEAU MELODY by Hydezeke 2020-04-22T02:41:45Z

Charming as usual. Loved your past two LD games and this one is right there with them. Bout to fire up the N64 now and get my Ocarina of Time on so thanks for that. Great entry!

Neighbor - a spooky pixel adventure by kristinamay 2020-04-21T03:41:10Z

Finished it! https://imgur.com/a/2tNgcDC This was so great. The art is awesome, the story is ...disturbing in a good way? But also I hope it isn't too autobiographical :(

FYI the tiny-text issue in browsers can be remedied by zooming the page with your browser. Soon as the zoom level changes the dialog boxes pop into place. (at least on chrome)

[M]achine [L]earning by Sakurina 2020-04-22T01:16:39Z

The presentation, mood, and music are freakin perfect in this. A bit long but I very much enjoyed it. Could make for a great mobile game *hint hint*

A day with Bob by monkeyDvrus 2020-04-27T02:16:13Z

The consistent style makes this game feel nice and complete. Coupled with the dark humor this was a very enjoyable experience. Nice work!

Turtle Daddy by dummydojo 2020-04-21T20:54:07Z

This is stupid good. Art and *music* especially but it's also a healthy challenge and was fun to play through. Great job

Grow by TerribleTrioJoe 2020-04-22T00:32:34Z

This is very cool. Nice job doing everything from scratch and for finishing your first jam game. It's pretty fun, would like to more levels/mechanics!

Adrestia: Sublime Balance by ldd 2020-04-21T04:07:15Z

Dig the pixel art and the concept. The skill tree abilities seem like they make a real difference which was cool to see. Nice work! Fun game

Save the Fish by Duck Reaction 2020-04-21T20:14:54Z

Hilarious. Great job guys. Feel so bad for fish :(

Movin' and Keepin' Alive by G.A.GameStudio 2020-04-27T01:29:25Z

This is great fun! I'm gonna have to come back later to finish it as its quite challenging. I think tightening up the hurt/hitboxes for the player and enemies, as well as keeping the player grounded when going over a slope, would help even out the difficulty without having to change the levels at all. Awesome job.

Lights Out by Aspect11 2020-04-21T04:45:52Z

Holy horror, nailed it with the mood/art/music. Was a very atmospheric experience. Awesome awesome job for a first jam. You should definitely expand on this game post-jam!

Monsieur Le Maire by Pro 2020-04-22T17:50:06Z

Nice to see another Godot game. This was a fun little story. I think with some more interaction around the room you could turn this into something pretty engaging. Nice job

Captain Bean and lil Jalapeño by Tsamf 2020-04-21T03:02:26Z

Hey this was pretty cool, nice work. Would love to see this with more polished visuals, definitely worth continuing post-jam

Square Loves Circle! by meelo 2020-04-22T19:17:16Z

Quite charming. I wish the player character controlled a bit more precisely, but overall it felt good and the puzzles were fun. Nice job!

Meet God Under the Neon Lights by Systematic 2020-04-21T03:51:31Z

Dig the music and the tri-pedal creature design. The lock-on when aiming near a citizen was a nice touch. Makes the controls feel very polished. Nice work!

Cr4ck Launcher by Simply 2020-04-21T18:22:55Z

Challenging till you get an idea what's going to send you to a game over and not, but fun to poke around and figure out. Like the addition of the crypto market, lots of nice little touches in here. Good work!

Helicopter Parenting (HTML5 + Windows) by Digitom 2020-04-21T20:21:42Z

Pretty funny concept. Took a sec to get used to the controls, but had a good time once I did. Poor baby I'm sorry I couldn't save you

Deep Root by Fever Dream Johnny 2020-04-21T23:06:39Z

Nailing a long range shot to get that last pump going just before the water runs out is one of the best moments I've had in a game this jam. Really well done

First Love / Late Spring by Lateralis 2020-04-21T20:46:05Z

Super art style and audio. Some of the banter is really funny. Some hard cringes in there too haha, nice job, I really enjoyed this.

Symbio by x_minus 2020-04-21T15:41:12Z

The flock movement feels really nice. I failed to figure out how to feed the predators but had fun flinging my little blue dudes around. Nice job

Leafed Behind by melomel 2020-04-21T03:17:56Z

Wow, for a first attempt at three different things this came out great. I think it could be a bit more challenging earlier on, but it's a complete package and feels good to play. Nice job!

7 DAYS OF FEEDING by Ukumeme 2020-04-21T04:57:15Z

This was fun! Had to play a few times before I got a handle on how to balance everything and stopped getting *consumed* for not feeding enough. Like the art as well. The color choices and pixel-art icons fit the mood strangely well.

LD54 — Limited Space

Target Ball Z by TimBeaudet 2023-10-02T21:29:33Z

Scored 340 after a few tries. Game's fun. Took a second to realize I could hold spacebar down to change the angle of the shot. Love the sound effects. Feel like it could use a time-limited mode or some moving targets to add to the hectic experience of launching ballz in a crowded parking lot, but its plenty fun on its own. Nice job

Lines by thebmxeur 2023-10-02T19:32:47Z

This is pretty fun. I like the tunes and the look, and its pretty dang challenging. Feels good to figure out what the next phase is going to be and adapt on the next attempt.

Hardcore Overload by FiveCyclops 2023-10-03T02:54:33Z

Hey this is pretty fun. My controller didn't work sadly which i feel like would've felt more natural (DualSense) but seems perfectly fine on keyboard. Car handles well overall and while I understand that it needs to stop fast to keep players from constantly falling off I think you could've gotten away with sliiiiightly more momentum after letting up on the gas, to make coasting while turning feel better.

That said, it looks great and is fun to play. I played probably 10 or so rounds after I started typing this just trying to beat my scores, which is always a good sign. Well done

RAINBOW ROBOTS by Trifectuh 2023-10-02T19:46:32Z

@halvardo13 Thanks for playing!

RAINBOW ROBOTS by Trifectuh 2023-10-02T20:07:25Z

@jack728 haha I just found this bug also. Woops! Glad you had a good time anyways! Thanks for playing!

RAINBOW ROBOTS by Trifectuh 2023-10-02T20:08:07Z

@onsson great suggestion. Wish I’d had time to do more with weapon/enemy variety :)

RAINBOW ROBOTS by Trifectuh 2023-10-02T20:12:31Z

@fredspipa thanks so much for the kind words

RAINBOW ROBOTS by Trifectuh 2023-10-02T20:13:20Z

@kefei-tong thanks so much for playing!

RAINBOW ROBOTS by Trifectuh 2023-10-02T21:45:27Z

@thebmxeur Thanks so much for the feedback and thanks for playing!

RAINBOW ROBOTS by Trifectuh 2023-10-03T14:07:15Z

@garyninja @elmoeinstein Thanks so much for rating and playing!

@falestress @andrei-gusan @deltamain I'm seeing this difficulty feedback a lot. Definitely noted for future entries. Thanks for taking the time to comment

RAINBOW ROBOTS by Trifectuh 2023-10-03T21:40:52Z

@jcmonkey well thats unfortunate! @nick-baggett thanks for playing, and nice job again on ROCKOUT @shidygames it seems a few people are finding that you can toss your guns off the stage if you pick one up while facing the edge of the screen. Woops!

Pixel Wielders by zealous-coder 2023-10-03T02:08:24Z

Love seeing multiplayer games as Jam entries. Ditto PICO-8 ones. The keyboard controls are a bit twister-like on a a QWERTY keyboard with Z/X right under player 2's movement keys though. That said it's quite satisfying to gravity-attract the opposing player's platform away and watch them plummet to their death while they panic-move the cursor trying to save themselves. Nice entry :)

Age of TinyVillage by Halvardo13 2023-10-02T21:20:36Z

Really great entry. Art style is pleasant and cohesive (tho some animations on the soldier/worker sprites would be neat) and it ramps up in difficulty and urgency well as things progress. Being able to start strategizing things like barrack placement so you dont have to manually control the soldiers later is a cool feature. I dig it

ROCKOUT by Nick Baggett 2023-10-03T03:44:38Z

I am gonna say that this game makes me angry.

I've been working on a 1v1 multiplayer ability-based shooter for the better part of two years, and ya'll just went and knocked one out in a weekend.

Jerks.

ROCKOUT by Nick Baggett 2023-10-03T03:46:07Z

Joking aside this is very very cool. Congrats on a solid entry. Art, music, UI, the fact that matchmaking actually works and the online feels decent... Knocked it out of the park

Minimus Brainius by hulien22 2023-10-03T02:39:25Z

This is really really great. I'm quite curious to know how the scoring works. Seems like a nightmare to program a system to figure out what the player is trying to say but it seems to work well as sentences that make sense and/or have the right convincing words in them seem to score better consistently. Very neat.

First playthrough ended abruptly right after the first boss debate. I think maybe I clicked skip on accident and was supposed to do something with my new expanded slots? Next one went fine until my ego was shattered by poor word choices.

Very fun, great entry. Looks good, plays well aside from the aforementioned bug, and has me 'intrigue' as to how it works under the hood. Probabaly gonna go poke around the repo and find out

Honk pong by Guzman 2023-10-03T02:16:25Z

I love the look of this thing. It's got a nice juiciness to it thanks to the visual effects and the satisfying hit-sound. That said I really wish it was multiplayer, or had an AI duck to honk back at me. Played to like 35 points and didn't get any sort of win-condition, but maybe I just didn't honk at it long enough. Great job game-feel-wise regardless

Abyssal Edge by Mateu 2023-10-02T21:37:13Z

Took a few tries but I have defeated Greg The Evil Robot

Game's fun! Looks good, controls well, dig the music and sfx. Aiming felt a little weird until i started doing all my shooting while jumping. The pushback mechanic on charged shots makes it scary to try to overcharge without a couple squares to slide into, which adds to the challenge nicely.

Great entry!

Fun Ant Game by ElmoEinstein 2023-10-03T01:59:07Z

Big fan of the art and background music. Looking at the options I decided to make for the surface right away and spread myself way too thin the first playthrough haha. Second go around I kept things more compact and had a pretty decent little economy going. Nice chill entry. Good job. Didn't quite get to unlocking Obama though...

Fun Ant Game by ElmoEinstein 2023-10-03T02:18:10Z

@elmoeinstein well its still a fun goofy thing to see in a game about ants so :shrug:

Unsquished by RogerW 2023-10-03T03:19:07Z

Guess I'll just echo what @imontheweb said, holy moly ya'll nailed it. The high score ranking is a great touch that had me wanting to play again after each defeat. Very well done

Yuri Quest by ArtOfMacks 2023-10-03T03:30:04Z

Had fun with this one. really like the art style and the music, and its fairly challenging with lots of levels for a jam entry. Nice work!

Dunno if its intentional that enemy projectiles can pass through walls while yours cannot, but that was really the only gripe I had playing through it

Shrink Up by 0Point 2023-10-03T03:09:37Z

This was really neat and chill. Took around 10 tumbles to get the top. The thing you get once you get there is a nice touch (won't spoil it here). The shrinking mechanic makes certain jumps a little wonky (getting pushed off your trajectory by the changing environment), but mostly just took getting used to. One other critique is that a little bit of coyote-time would go a long way toward making it feel fair. The jump timing can be a bit punishing as-is, but nothing insurmountable.

The background music and fog makes for a nice atmosphere. Really enjoyed it.

P.S. the music doesn't seem to loop after a while

Walled In! by Jack728 2023-10-02T21:08:49Z

Funny how similar our games ended up being despite different engines and ideas. I had fun with this. Decent challenge and a nice amount of PICO-8 juice. Always nice to come across pico-8 games in LDJam

Sky's the Limit by clema 2023-10-02T19:42:03Z

This is pretty cool. really like the look and the simple backing tune. I played through 3 times, couldn't beat itm but I'm gonna choose to believe it is possible to do so haha

Agree with the other comment about the slimes needing more a reason to fight them, but overall very well done