FoonLudum Dare ExplorerLD46 → Helicopter Parenting (HTML5 + Windows)

Helicopter Parenting (HTML5 + Windows)

By digitom

View on ldjam.com

CategoryRankScoreCount
Overall4373.5226
Fun2843.6026
Innovation4053.4326
Theme1354.0826
Humor763.8326
Mood5743.1426

Comments

2020-04-20 18:15

Wow! So simple, yet so fun! Great game!

mmatt-ugh 2020-04-21 01:45

I had a lot of fun with this. After figuring out the patterns of the levels I took some time to make some new ones. I set up two giant walls of bounce pads so my baby could learn parkour. He leaped back and forth reaching heights unfamiliar to most natural babies. Awesome work.

x-c 2020-04-21 03:51

Fun)

fireshake 2020-04-21 17:02

I had very much fun playing this. It is very minimalistic but soo cool. I really enjoyed thinking of creative solutions. Good Job!

goutye 2020-04-21 17:03

Had some great time building some slopes and bridges! Is this generated infinitely? :smile: Well done! :v:

fizzget 2020-04-21 17:09

i thought i had made it to the end, then more platforms spawned and i kept going. i only used the flat pieces to build bridges and boxes to stop from walking off the edge. not sure if that was intentional but it worked for me.

digitom 2020-04-21 18:52

@goutye yes it's infinite random generation :) thanks! I wish I had more time to create more level chunks!

trifectuh 2020-04-21 20:21

Pretty funny concept. Took a sec to get used to the controls, but had a good time once I did. Poor baby I'm sorry I couldn't save you

agentnick 2020-04-21 20:24

Very fun game! Love the infinite worlds. Obviously if you pursue it down the road I would love to see more puzzles/variations. Another mode you could do is something like a level by level basis where you have to get the baby to the end point and that adds a point to your score. When the baby dies then game over and you add up your score. Overall, very fun game!

itskdog 2020-04-21 21:40

I spent most the time just kill the baby with my helicopter :) I did get a null reference error once. Pretty challenging game. It's funny when the baby bounces off stuff.

sheetcode 2020-04-21 21:47

that was nice:D I had a lot of fun playing this game. Great that you implemented checkpoint system. Great moving animation also! I also liked random generation of the level.

snesgaard 2020-04-21 21:51

Ah yes, just like good old fashioned Lemmings, but with more null pointer exceptions ^_^ A Really fun idea!

bereg 2020-04-21 21:54

Simple and fun. But at some point, it started to throw Null reference exceptions and the copter constantly fell down.

goffmog 2020-04-21 21:58

Deliberately killing the baby is easily the most satisfying thing you can do. And that's not something I say often.

If you expand on this game I would definitely consider hand crafting levels instead of infinitely adding more, but I always appreciate a bit of procedural generation in game jam entries.

lars-erik 2020-04-21 21:58

Comments indicate this should be fun. I must've put the blocks down wrong from the start. Got nullrefs and crashes after adding boxes pretty much on the left side, but baby spawned further left. Could do with a bit more intuitive start, I guess. Good effort for compo, tho!

digitom 2020-04-22 00:48

@lars-erik , @bereg , @snesgaard Thanks for letting me know about the null refs I will look into that. I think it has something to do with the way I sloppily slapped together my checkpoint system. Will have to refine this when I continue to polish it up!

adam-clayden 2020-04-22 16:47

It was fun to kill the baby and overall the mechanic was quite interesting. I liked placing a bunch of objects down and whilst boxing the baby in until I thought I was ready. The helicopter dying was really annoying though. Sometimes the blades just clipped a box and that was enough to die. Dying doesn't really bother me because I can just box the baby in. If there was a some sort of punishment for dying then I can see it working, but if not I'd just disable that really.

You got a null reference exception for something but I have no idea what.

All in all the game was fun!

digitom 2020-04-22 17:09

@lars-erik , @bereg , @snesgaard yup it was an issue with the way I was spawning the players back in. All patched! Thanks for catching it!

digitom 2020-04-22 17:13

@adam-clayden Thanks for the feedback Adam! I have gotten similar feedback from friends about the chopper being able to crash into things. If I expand on this I may have a completely different type of entity floating over the baby...maybe a fairy god parent or something? Oh and I just patched the null errors hope those don't pop up anymore! Thanks again for playing!

kaeveris 2020-04-22 17:42

This is a very cool and original concept! I like how in many ways you can build the level (and also kill the baby XD)

sodaking 2020-05-04 13:47

Very cool. When I entered Ludum Dare I did not know I would slaughter so many babies