Anguish by negativice 2019-05-21T15:26:42Z ♥ 0
Nicely done but it was hard to play at first. It was quite comical to see the enemies spin off into oblivion when I defeated them. I liked the orbs falling off the player as well, as well as the colour difference. As soon as you see a green drop, you know you have to be careful. Nice game!
LD46 — Keep it alive (71)
Save the King by MrBamboo 2020-05-11T23:48:25Z ♥ 0
That blue wavy stuff in the background was really cool. Quite liked the idea behind the game but didn't completely understand how to play at first. Would be good if there was a tutorial or something. Good job!
Mut-ant by ketura 2020-05-11T23:45:57Z ♥ 1
The game is fairly unique but the tutorial is all over the place. Try to reduce text where you can and teach the player through gameplay. There's a lot of technical work that has gone into this for such a short space of time which is commendable, so good job!
Keep her alive, please.. by Sublustris 2020-05-11T23:31:57Z ♥ 1
This game should have way more ratings than it currently has. It's fantastic but frustratingly hard (which is exactly what you're going for!) Once I figured out what to do it became pretty fun.
My only issues with the game is how it teaches the player. You make them want to tap straight away, which kills them off. Think about how best to rejig the beginning. Also, your game's design is focused around letting the player die in order to figure out the game. This isn't too ideal so if you can figure out a better way of teaching the player that'd be great.
Other than that, one of the better games I've play this LD! The graphics reminded me of classic arcade or Megadrive titles so it had that nostalgic hit, and the gameplay was simple and fun. Really good job on this game!
Mama Mia Turreta-Alessandro's Challenge by BoarGames 2020-05-11T23:22:30Z ♥ 0
Not a bad take on a tower defence style game. Once I figured out the mouse controls it showed some promise, so I think some work on a tutorial or some way to help teach the player the game would be good. Nice work!
Father dies At The End by nahual 2020-05-10T18:36:58Z ♥ 2
Graphics are awesome and loved the way you introduced everything. The phone call at the start really immerses you. The gameplay was a bit tricky though. When the patient couldn't breath I used the bag valve mask, but then he was bleeding out, so I held that. But no matter what I seemed to do, he kept dying. And the defibrillator didn't do much to save him. Was a very hard game, but solid execution on everything else
Goblympic Games by Artiko 2020-05-10T18:27:28Z ♥ 0
Nice game but could do with more visual feedback. When I press E for example or when I pick up fuel it could make a little sound or particle effect. Good job though!
My Relationship with a Cube by Stending 2020-05-10T18:23:30Z ♥ 0
Well executed game! I liked the simple art style and how the music ties in with the game's mechanics. The transitions were nice too. Chapter 6 didn't seem to work too well with the rhythm but the others were pretty good.
AA Jumper 2 by Rhiannon 2020-05-10T18:15:08Z ♥ 0
I feel as if the world is way too big for what you're trying to achieve. My advice is to scale down your game and focus on the core components. Do you need to be in such a huge ravine? Also wielding a handgun to take down airships seems a bit out of place. I liked the look of the airships and the world in general, but just felt it was too big
Lich Clicker by Fictions 2020-05-10T18:09:21Z ♥ 2
Great game. Nice cookie clicker mechanics and the graphics are really nice. My finger now aches from clicking so much which I guess is a good and bad thing! Perhaps add a way to auto click on hover? You've sort of done this with the damage over time but would be nice to just watch the numbers go up with little effort
Always like Lich based concepts. Keep up the good work!
Seeking Power by gustavo.christino 2020-05-10T17:46:40Z ♥ 2
Your game is very difficult. It took a while for me to get past the first section because of dodging everything and keeping the timer up. Still, I like the timer element and the sense of urgency it gives to you as a player. I wasn't too sure on the theme of the game but its got some nice player feedback with screenshakes etc. I like the different death messages as well depending on how you lose
The Last Guardian by civmaniac 2020-05-10T17:39:18Z ♥ 2
I really liked this game. I felt like there could have been some extra visual feedback on the cloud summoning. Perhaps a bar filling up or something similar. Gameplay was fun and I liked the management between summoning a cactus and keeping the tree alive. Good job!
Keep Floating by JoaoG 2020-05-10T17:35:21Z ♥ 1
Nice game but I felt a bit confused with the colliding with people part when you lose a life. Wasn't quite sure what the purpose of that was and it also had a very random number to pass it. I had to get 27 people to turn back into a balloon which seems odd. Gameplay is solid but could do with some extra visual feedback or sound effects. Nice animations and transitions, was quite fun!
Guardian Duty by robotabc773 2020-05-10T17:29:16Z ♥ 0
Nice game! Lots of cool effects but my only grip is the movement speed. It's quite difficult to navigate from one side of the cart to the other and I lost a lot of health because of it. If there's a way to balance that then it'd be pretty solid. Good job overall!
Keep What Alive by Valeth2124 2020-05-10T15:41:03Z ♥ 3
Nice game with lots of assets and content for such a short period of time. Good job! To help with atmosphere I reckon it'd be good to have the odd cough and at first I wasn't completely sure how to use the medicine. I felt like I bought it and got infected instantly, so that could do with some balancing. Game was good though!
The King's Gun Guy by Leonardo Fraga 2020-05-10T15:39:37Z ♥ 0
Nice game! The image of the king laying naked was pretty funny, and I liked that each weapon had a purpose. Although I felt myself using the laser 90% of the time and the odd freeze ability. Artwork is really nice but could do with some extra visual feedback on hit etc. All in all good job!
Program has stopped working by Alexander Wayne 2020-05-10T15:30:04Z ♥ 0
Nice game but pretty difficult. I liked the RAM upgrade though. Was cool to shoot two waves of bullets at once and was a much needed upgrade. The trojan horse was really tanky and I think some visual feedback on the enemies getting hit would be useful. The mouse aim direction would have been better the other way around too.
Game was fun! Just needs some tweaking here and there
Catch The Mouse keep it alive by GameOverMexico 2020-05-09T23:30:50Z ♥ 1
Your game is pretty fun but also pretty damn difficult XD At first I thought I was getting shot at but then realised even the clouds were against me! I really liked the menu animation and gameplay in general but I think some balancing could be done here and there with the level design. Overall though, good job!
Hop to it by Owen Rees 2020-05-09T19:16:11Z ♥ 1
Pretty cool! The 3D reminded me of an old 90s game which isn't a bad thing. Lots of content in here in such a short space of time, so good job!
CaveFlame by Pretzol 2020-05-09T19:11:37Z ♥ 1
Fantastic game! Really liked the atmosphere and the game as a whole as events unfold. It got pretty hard and intense towards the end but was still very enjoyable. My only recommendation is to give some visual feedback once the valve can't be turned anymore. At the start of the game I tried to use it and thought perhaps it was broken. So adding a sound effect or something to indicate that it's stuck or something would be good.
Good job with this game!
BABYSITTING by Tayfun 2020-05-09T19:01:04Z ♥ 1
The collisions of the grass and other objects were fairly annoying and the camera angle was a little weird. It was hard to know where I was jumping. I liked the theme of keeping the baby alive though, but I'm not sure if it fits the platformer genre. The pickups felt very linear too. Graphics were nice and the level ramps up in difficulty which is good though!
The Puzzle Of The Fantastic Fungus by Jahwffrey 2020-05-09T18:55:19Z ♥ 1
Quite interesting and pretty technical. It's one of those games that takes a while to fully understand how the fungus reacts to each effect, but it's quite fun to see it spread everywhere. I especially like the fire burning everything
Prometheus by Eugenik 2020-05-09T18:51:08Z ♥ 1
Game looks cool but it felt like nothing was happening. I was just running for ages and then I met a few people and that was it. After the first game I tried running around to see if anything was chasing me or if I stood still to let the fire go out but for me there wasn't enough visual or player feedback.
Visuals are nice though and I liked the rain sound
Keep the campfire alive by 1257th or nothing 2020-05-09T18:13:34Z ♥ 0
Nice game, but I couldn't do much after picking up the first log. Nice use of audio and visual feedback to show the character being afraid though. I could feel the emotions coming through there which was great! Just at the start I couldn't seem to do anything
The Pacifist by AlexFSmirnov 2020-05-09T18:06:59Z ♥ 1
Nice concept but it needs more visual feedback and a sense of disappointment/punishment (?) when you use lethal weapons. Interesting that you don't want to kill zombies though. The theme could be reskinned to something else. Perhaps you could take the Batman style approach of using non-lethal methods to knock out thugs or something? Regardless, was a cool concept so good job!
Twitch Feeds by StaNov 2020-05-09T17:58:58Z ♥ 1
Quite innovative! The sound effects and music were great. At first I thought it was going to be very hard to play but it wasn't that bad at all. Well done!
Medic! Keep'em Alive by Robert Li 2020-05-09T17:55:59Z ♥ 1
Audio and graphics are pretty cool! I felt that the bullets were a little too difficult to predict and also quite hard to see. But I liked the concept of running into battle and saving soldiers. Good job!
Honeycomb Empire by Axeliz 2020-04-23T20:05:53Z ♥ 1
Really nice looking graphics. I like their facial expressions and looks like a lot of work for a game jam! Was a bit hard to get used to the controls at first though.
Bonfire by PapriGames 2020-04-23T19:57:44Z ♥ 1
Nice game, I like the scrolling text and overall feel. Controls were fairly easy to grasp despite the lack of tutorial (although adding one would help). Didn't completely get the vibrating noise but I assume it was an enemy spawning. Maybe make that a 3D sound and let it guide the player to where they spawned? Either way was fun
Spyrit by Alin 2020-04-23T19:49:42Z ♥ 0
Link doesn't work for some reason
Keep It Alive by SimonRhys 2020-04-23T19:48:50Z ♥ 1
Pretty cool game! I liked the asteroids solidifying instead of just disappearing. Good job!
Together by Ulcius 2020-04-23T19:41:25Z ♥ 1
Interesting game but it went from 0 - 100 real fast. The whole section where she wanted to be left alone and there wasn't a single option to let her do that. All the options were blowing everything out of proportion which felt a bit unrealistic. The game was effectively forcing me make a big deal out of nothing but I suppose that was the point of the game.
Liked the hand drawn art style and overall mood of the game. Audio is nice and the mechanics tie in nicely with the various parts of the game which is cool. Good job!
Marrow by Baconinvader 2020-04-22T20:52:31Z ♥ 1
The game was cool, I liked the grainy audio as it reminded me of old retro games. The name and menu design felt quite disconnected from the game itself (I didn't really get why I was wielding a gun), but it was a fun experience!
Egg Hero by Firebelley 2020-04-22T20:46:42Z ♥ 2
Great game! Satisfying to play with the punches but the egg dies very quickly. I felt at times the game effectively taught you through failure. In level 2 the egg moves through the walls requiring you to run all the way around to get to it, but you wouldn't know to do this early on if it didn't die the first time. So I think better pacing and level design is needed there, but otherwise the game was good!
FIREKATANA by DPS2004 2020-04-22T20:41:31Z ♥ 0
Really nice looking game. The audio reminded me a lot of old GBC games. I liked the gameplay even though the dash felt a little clunky at times. It would be nice if there was more visual feedback on the enemies getting hit but that's a minor thing really.
Good game, good job!
Terraforming Mars by AronMS 2020-04-22T20:35:03Z ♥ 1
I like the idea of going to collect a resource before bringing it back to grow the plant. There was no immediate danger of the plant dying though, which I feel could have been a nice touch. In addition to that, having the spiders move around or some other factor that could disrupt the player would have been a decent feature.
The jump feels very floaty, so adding some weight to the character would be beneficial, as well as the ability to fall faster by holding S or the down arrow key.
Nice idea! Hope to see more games from you!
Helicopter Parenting (HTML5 + Windows) by Digitom 2020-04-22T16:47:13Z ♥ 1
It was fun to kill the baby and overall the mechanic was quite interesting. I liked placing a bunch of objects down and whilst boxing the baby in until I thought I was ready. The helicopter dying was really annoying though. Sometimes the blades just clipped a box and that was enough to die. Dying doesn't really bother me because I can just box the baby in. If there was a some sort of punishment for dying then I can see it working, but if not I'd just disable that really.
You got a null reference exception for something but I have no idea what.
All in all the game was fun!
Hungy Hungy Dwagons by cheesepencil 2020-04-22T16:10:13Z ♥ 2
This game is very good. The gameplay is simple and fun, when the dragons die those soldiers really go at it XD I think if you had some sort of indicator of score or how much meat I let through, that would be good. I noticed that the dragons liked eating it, but I didn't have any indication of whether that was a good thing. It did make me thing of different angles to aim the fire though, and I suppose with a score it becomes a question of, "do I want to just fire in a straight line, destroying the meat, or aim differently?"
The graphics are interesting. On the one hand, it has the weird bump mapped textures that have all their lighting a bit off, but on the other hand, I really liked the dragon and everything else, especially how it moved. It reminded me of those old flash ads you used to see on websites. It also reminded me of some incredibly old 90s shows (Through the Dragon's Eye anyone?).
Good job on this! Was really fun!
Work from home - rat battle! by knason 2020-04-22T15:55:28Z ♥ 1
Nice game! Always cool to play something made in Pico-8. It feels like a classic arcade game, similar to Donkey Kong and is quite charming. It's missing some collision elements though, but I imagine if I had to go down each chain before going up another, the game would be a lot more difficult.
Overall it was good!
WAVER by Skyeward 2020-04-21T23:55:30Z ♥ 1
Fantastic game, very unique and lots of fun. My only criticism would be to include a letter for each seat as it becomes quite hard to map the screen to my keyboard mentally. I love the extra gameplay though with the "gimme a" and the wave cam!
Yellow Flower by codekiw 2020-04-21T20:19:43Z ♥ 0
Quite fun! I liked the animation of the player and it was interesting to use both WASD and the arrow keys. Can't remember the last time I played a game with that sort of control scheme, and it works nicely. Much more accurate than mouse aiming which can get clunky if not balanced correctly. But at the same time, arrow keys restricts you to 4 directions only All in all good job!
Power On Home by Defiant Genesis 2020-04-21T19:26:56Z ♥ 1
Pretty interesting game and the audio helped a lot with the mood. I only really grasped the game after reading the how to play so if there was a tutorial or something in-game to help me then that would be much better. Still, it's pretty cool so well done!
Bacteria Attack by Nikos1304 2020-04-21T19:21:14Z ♥ 2
Nice unique game. It took me a while to figure out what to do but I got there in the end. Originally I thought it was mainly colour based and had to wait for them to collide, but I realised that I should have paid attention to the combinations and then mouse click the enemies. It's quite a cool game once you get into it! If you could make a short tutorial then it would be even better
Alien Inquisitor by bsdrago 2020-04-21T18:19:22Z ♥ 1
Game feels like it has potential, and I really liked the animations on the alien. You could feel that it was in pain. My only issue really is that the decisions feel extremely biased towards using force, rather than a game loop that encourages different forms of interrogation. I think if there was some sort of way to spice things up a bit that would be good (similar to how Undertale lets you win without fighting)
Planets wars by raguel 2020-04-21T18:12:21Z ♥ 1
Really fun game where the punishment for dying feels fair. Audio and gameplay was nice and I liked the line that guides the player to the enemy planet. You can't aim when you die but can still shoot out of the planet which is a little odd. I think disable that completely to let the player really feel the effects of dying.
Little Red Riding Hood And The Good Spirit Of The Woods by Nogam 2020-04-21T17:58:26Z ♥ 4
Great audio and graphics. Really nice atmosphere and lighting effects. Attention to detail with the wind on the grass and other nice little things made the game look/feel great. The gameplay is so-so as it was a little hard to hit the enemies, and at one point a ton of enemies spawned and I found myself trying to defeat them all, but Red Riding Hood and walked off so it took ages to catch up, only for her to die before I reached her. So some balancing needs to be done there, but really good job on this game!
Space Mercenary by Lorwon 2020-04-21T17:48:20Z ♥ 1
The movement was a bit hard to control but that might just be me! I liked the fuel particle effects and audio in general. Sometimes an asteroid spawned at the same location as me, meaning I'd die instantly, which wasn't great. The beginning shop area didn't make much sense as I didn't have any gold, and after that I wasn't completely sure what each upgrade did. Gameplay is smooth though so good job!
Cold Front by chrismcco 2020-04-21T17:43:49Z ♥ 1
Pretty fun game! The AI is a bit dumb though but all the game's swipey transitions are nice
Examine, Prescribe, Heal! by Antraxxx 2020-04-21T17:35:00Z ♥ 2
Fairly interesting game that makes you think! At least at first anyway. Once you learn the patterns it becomes easier, which I guess is the point. Maybe some more visual feedback on current events, so when patients are going into the hospital, frequency of them etc. Right now they just appear without much indication of when, so the game feels slightly unresponsive when you're sitting around waiting for a bed to fill. Other than that, I liked it!
The Flame Within by FadrikAlexander 2020-04-21T17:31:07Z ♥ 2
Pretty good game and I like the interpretation of the theme. Certainly unique! The footstep sound was quite cool and overall I enjoyed all the different options
How to raise a Demon by zmoa 2020-04-21T15:13:51Z ♥ 0
Graphics are really nice and overall I liked the game. The text at the top left corner was hard to read as the text colour was too dark, and the attack range of the bats was quite hard to anticipate. But other than that, good job!
Frictionless by Agent_Jo 2020-04-21T15:05:00Z ♥ 1
Good game! The title screen was really cool. I didn't really understand what to do at all when I first started, but I got the hang of things. At the start I thought the spells were different types of missile attacks rather than damage boosts etc. I think it'd be useful to see a cooldown timer as well. Quite a unique game and overall was pretty fun!
Saving Elly! by koljam 2020-04-21T14:49:07Z ♥ 1
Nice game. I liked the baby sound effects, it was a nice touch. I didn't really know you could destroy the spawn points until a while into the game, so making that more clear would be beneficial. I still managed to complete it though!
Tomb Of Ice by Vectrex28 2020-04-21T10:36:30Z ♥ 1
Great game! Really impressive that it's made for the NES. I liked the particle effects and the classic NES style difficulty. It took my a while to figure out what the NES controls were on my keyboard, so maybe including that on your page would clear a lot of things up. I also think you shouldn't be able to lose lives at the starting area, just let the player mess around with no penalty, and then kick things off. Still, pretty cool game!
It's Just Human by MomoLala23 2020-04-21T10:16:23Z ♥ 0
Great cookie clicker style game. I had a hard time keeping the brain balanced but it was very fun and everything was introduced gradually. Loved the voice acting and lines, was quite entertaining. Good job!
Fire Lighter by Oshawatt123 2020-04-21T09:54:14Z ♥ 1
Cool game! I feel like the game would be better if you could either move faster or at least dash for a bit. I wasn't sure if you could prevent the firefighters either? The fire spreading was really cool and the lighting is really nice too. Overall the gameplay is decent, good job!
Seasonal Survivor by rigdonware 2020-04-20T23:54:32Z ♥ 1
Great artwork and fun game. I like the thought process behind the weather forecast and planning in the shop. I didn't really get the speed boost though. Did that make my mouse faster or swat speed faster? I didn't feel its effects much. Good work though!
it lives and grows by JulianMH 2020-04-20T22:24:12Z ♥ 1
Very nice game and fairly well polished. The water effects and sounds were well made and I had a lot of fun growing different plants!
The 24th Century Surgeon by DeSpiciestBoi 2020-04-20T22:12:20Z ♥ 2
Very cool game and quite innovative! It took me a while to realise that I could drop the clipboard to reveal the regneration pods underneath. For a while I was just dumping them all on the table instead. The game makes you think and it's cool to remove different body parts (especially the skull, I chuckled at the thought of a face just flapping around without one). Good job!
Onward Momentum by binary_coder 2020-04-20T21:58:14Z ♥ 2
The game is quite nice but I couldn't figure out how to delete inputs I had put in previously. The mechanics are fairly innovative and overall the game is fun. Good job!
Keep the flame alive by Mcreamer6 2020-04-20T21:51:10Z ♥ 0
Great to see a Pico-8 game! It's quite nice but the difficulty could be scaled a bit more. It's fairly easy and I don't think it rises in difficulty by too much. I liked the particle effects and gameplay was good!
Windy The Indie by Douwe_Ravers 2020-04-20T21:47:50Z ♥ 1
Pretty solid game and very fun. At the start I had no idea what I was doing, but it just took a while before the enemies spawned. I think it'd be useful if you had a countdown timer or something just to show that the game is responding. I like the limited arrows, really shows that if you spam, then you're just spending money on that rather than upgrades. Nice job!
A Meatball by Slowpoke 2020-04-20T21:40:46Z ♥ 0
Pretty enjoyable game! I liked the graphics on the ball and the level design was really well thought out. Each mechanic was introduced gradually and made it very easy for the player to learn, which is an accomplishment. Would benefit from more levels!
Egg Mother - Keep It Alive! by Barrier 2020-04-20T21:30:23Z ♥ 2
Nice game which really feels like the makings of a hypercasual game or something. The bird was quite hard to deal with, and I'm not sure if hitting the beak vs its back did much the first time. But it was simple to play and fun because of that, so good job!
I feel like squashing the bugs could turn into some sort of combo system somehow. Like killing one allows you to leap to another nearby or something to rack up some sort of score multiplier. Something to think about!
Pirabbit by TimeTravelHamster 2020-04-20T20:22:01Z ♥ 1
Nice game! The white shadowy effect when the rabbit falls is really cool and in general the game has a nice amount of polish. The only thing I'd recommend is introduce some of the game's features earlier. It took quite a while to get the birds and big carrots and I reckon if you introduced them a bit earlier on it'd be more gripping.
I did like the large carrot though when it appeared. Was like a rare item or something. Good job!
Spirit Quest: Journey to Devil's Mound by TheseusInABottle 2020-04-20T20:07:52Z ♥ 1
The music is amazing! Always a fan of the homemade style. The gameplay was alright too, but I found myself spamming the boost button to deal huge damage in single hits to prevent them healing it all back up. Also I found when I was against the fire moth, using meditate did heal me, but the text said I healed him! Nice game, nice graphics. Well done!
Its Alive! by automatonvx 2020-04-20T19:49:00Z ♥ 1
Pretty cool game! I felt that the zombie bride was really unique so that was nice to see. Puzzles were well thought out too. there was one level where I jumped up and discovered a new area (I thought it was an easter egg). Turns out there was nothing there and I fell down into oblivion. I think it was map 4 or something (after the first arrow mission). but other than that it's a cool game
hoarde. by Geryon Games 2020-04-20T19:42:43Z ♥ 2
Nice game! I like the graphics and the squeezing of the character. Quite cool mechanics as well using the enemies against them! The audio reminded me of the NES or an old arcade game
Silly Fluffy Bunny by Jiri Hysek 2020-04-20T19:05:17Z ♥ 1
I'm biased to line draw mechanics so this game got me hooked. Cute art style too. My wife also loved it and was laughing and stressing at the bunnies being stupid. Great game and nice level design.
Shrodinger's Cat by Lex 2020-04-20T18:58:29Z ♥ 1
Nice game! I liked the puzzle element and the theme is really cool. Maybe if there were some riddles or more replayability then it would be even better. The graphics reminded me of Pokemon, which is never a bad thing. Good job!
Keep Vlad Alive by zimny11 2020-04-20T18:51:27Z ♥ 1
Nice graphics, but I couldn't really feel myself progressing. I enjoyed planting crops and growing them, but it was hard getting the balance right as the blood gauge didn't seem to increase by much. I think if you work on balancing that, it has some good potential!
Le LÉGUME by OhMyGuigui 2020-04-20T18:47:18Z ♥ 2
Nice looking game! Audio and graphics are really nice and the gameplay was quite innovative. Always funny to see an aubergine cough. Took a while to get the hang of the controls though, if you could work on a proper tutorial then this game would be even better