FoonLudum Dare ExplorerLD46 → Onward Momentum

Onward Momentum

By binarycoder

View on ldjam.com

CategoryRankScoreCount
Overall7163.2321
Fun5803.2121
Innovation2033.7220
Theme7803.3421
Graphics8372.8921
Audio5243.0219
Humor4642.8820
Mood7512.9120

Comments

mekuri 2020-04-20 21:49

Very interesting concept. I got stuck at some point as I assigned a lot of the same command, and couldn't figure out how to undo my commands, but maybe I'm just as 'smart' as the KID bots :up: I really liked the idea, and I'm impressed on how far you managed to take it in so little time. I'm a bit sad that I didn't managed to beat it, but maybe I'll come back later and try.

The on screen instructions were great, but I still found myself a bit lost sometimes, but did managed to beat some levels.

team-watt 2020-04-20 21:53

I thought the idea was clever, naming the robots with acronyms. However, I had a hard time understanding the instructions and did not know how to remove the actions from the planning mode.

adam-clayden 2020-04-20 21:58

The game is quite nice but I couldn't figure out how to delete inputs I had put in previously. The mechanics are fairly innovative and overall the game is fun. Good job!

binary-coder 2020-04-20 22:39

Thanks for the feedback all! @adam-clayden @team-watt @mekuri I've added a small tutorial for editing command nodes. That was one area I couldnt figure out how to add a good tutorial for at the time. Hope it helps!

devparty 2020-04-21 01:00

Thanks for playing my Game ;). I liked yours alot. Keep up the good work!

itskdog 2020-04-21 01:21

cool programming game. Liked the different options for the game.

blotosaur 2020-04-21 01:47

I always like an automation game. I got an error after I beat a large level. Not sure if it was the last one. I really enjoyed it! Great game!

binary-coder 2020-04-21 01:55

@blotosaur Thats the last level! I'm glad it can be beaten lol, I ran out of time to make sure.

jimanzium 2020-04-21 21:43

Good idea just needed some tighter controls/ui to make it a bit easier to play. A few small changes like being able to reset instead of deleting nodes one by one would go a long way.

thedashdude 2020-04-22 00:44

The control scheme could do with some touching up, but I like the concept. I'm a big sucker for this sort of game. I think the other thing that needs to improve is the level design. A few of the levels, particularly the large one at the end, you just built stuff to guide the little KID. In these cases, there isn't really a point to controlling the drone, as you're really just building things without any care for the timing and dynamic abilities that controlling a drone gives you. Future levels should have things that need to happen after the little robot gets going, so you don't just watch a drone place things for a minute or so. Good work.

james-beninger 2020-04-22 01:11

Really well done. I can think of a million quality-of-life features that would be nice, but for a jam game - especially a compo - the core is strong.

kunonooni 2020-04-22 03:02

That was a lot of fun especially the last room! You should continue to work on this after the compo as you have something really special here.

As a reference here is the error I got after the last level. __________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Mouse Event for Glob Left Released for object objControl:

Moving to next room after the last room. at gml_Object_objControl_Mouse_56 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_objControl_Mouse_56 (line -1)

abdurrahman-khallouf 2020-05-03 10:01

I like the idea. and the modes (preview then execution) but I couldn't really delete commands and I got stuck at level 3 :(

this a nice little puzzle game though. I really like it.