FoonLudum Dare ExplorerLD44 → Alistair's Crypt

Alistair's Crypt

By spudward, Joe Bell, and

View on ldjam.com

CategoryRankScoreCount
Overall3.0610
Fun3.0610
Innovation2.5610
Theme3.3110
Graphics2.8710
Audio2.5610
Mood3.1210

Comments

2019-04-29 20:26

I liked the Idea having blood rituals. but the movement was to slow for me and some bugs. but good solid idea

jozgames 2019-04-29 20:41

O jogo ta funcional, só que muito mal polido.

Aparentemente tem muitas armas, mas não vi muita diferença de uma pra outra

Ta muito difícil ver os tiros dos inimigos e uma musica ajudaria

turtwiggy 2019-04-29 21:26

Cool idea and great theme. Felt like I died instantly though, (no visual feedback i was being hit!) so it was hard to react to :)

mikejzx 2019-04-29 21:42

Actually not too bad of a game, but eventually I got a bit lost. The whole rituals thing was also pretty cool. Creative!

victorcrafty 2019-04-30 05:27

Cool Game but at start I didnt understand that to do.Anywhay nice job!

adam-clayden 2019-04-30 19:21

Nice game, the names of the spells were cool. I liked Infernal Malice. I liked the level of polish as well, such as the fading on the menu screen etc. There should be some visual indicator of enemy health though, and how much health each spell costs. Some balancing on getting health back needs to be considered as well. Nice job overall!

awesomealliterationalliance 2019-05-08 20:01

Nice bullethell game! I like the concept of an arena fight in which you can upgrade your abilities in between the fights. My big problem was that I couldn't actually buy upgrades at all. I tried several times with different keys. So I just tried to live as long as possible without upgrading. Which went not too well for me. My highscore is 4 waves. :) Did i miss something, or is this function not in the game yet? In any case: I would gladly give it another try, if you could tell me how to play it properly. :D Anyways, nice concept and the bullethell mechanic is nicely implemented. Great job!