Life Business by jk5000 2019-04-29T12:29:29Z
Haha nice game! The voice-over was great, and the music and sound effects suited the game very well! Despite finding it quite difficult, I think it is quite enjoyable.
Foon → Ludum Dare Explorer → Users → mikejzx
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Bloody Fantastic | compo | 497 | 3.46 | 3.35 | 3.50 | 3.86 | 3.10 | 3.20 | 2.62 | 3.25 | |
| 2019 | 44 | Your life is currency | Extraterrestrial Tower Defense | jam | 813 | 3.16 | 3.12 | 2.09 | 2.87 | 2.87 | 2.86 | 2.77 |
Haha nice game! The voice-over was great, and the music and sound effects suited the game very well! Despite finding it quite difficult, I think it is quite enjoyable.
Excellent puzzle game! I quite like it - really requires some thought when playing. The artwork is also pretty good.
Excellent game. The story is great and well written, the music fits the game perfectly, and the graphics make the game less-depressing :D The ending was quite interesting also :laughing:
Hey not too bad! I honestly got a bit lost playing though :| A little information about what's going on would be nice.
Actually not too bad of a game, but eventually I got a bit lost. The whole rituals thing was also pretty cool. Creative!
Sweet game! Excellent usage of the theme.
Nice little game! Nice to see I wasn't the only one doing a tower-defense game! Unfortunately I didn't finish in time for the Compo though :| Instead I submitted to the Jam.
Very cool game! The graphics are quite nice and the music fits well. (If it looped more smoothly it'd be even better)
@loadsofmana Thank you for the valuable feedback, I appreciate it :D I'll keep that in mind if I ever decide to do another tower-defense style game. (First time I'd ever tried a tower-defense game.) Also, being my first ever Ludum Dare submission, I wasn't expecting this game to do very well.
@loadsofmana Alrighty, thanks. :wink:
@Kimynay Thanks for the comment. I initially just avoided using projectiles since I decided that that would just complicate things quite a bit :| (Would need to do lot's more collision checking, and I'd need to use object pools to save GC performance.) So I just took the approach where the towers never miss a bullet. I guess I should've used at least some kind of line to indicate who is shooting what to make it a bit clearer.
And about the limit on towers, I was actually thinking of a system to do this, where maybe the amount of one tower you can have is something like the current wave. But I made sure to only allow 1 of the final tower since it's clearly OP as hell. (Maybe a bit too OP hahaha)
@daria-toni Thank you! And yes it is my first attempt at a tower-defense game :P I really just decided to do it since I literally could not think of anything else hahaha.
@NoobException Thanks for the feedback! Yes I was honestly thinking of just having a mute button or something since the SFX get a bit loud after a while. I wasn't quite sure how to handle this.
@designermap Thanks! I was honestly surprised to not see anyone else have a country-origin splash screen - it was something I always wanted to do :D
Great job. The camera is a bit unpleasant but still a solid game overall! Quite funny also when *he* catches you.
Good work! I seem to suck at this game :laughing:. The music fits really well, and the general gameplay is nice!
Great work! The Bloodcell mission was awesome and very trippy :laughing: nearly made me dizzy!
Well this is actually a really cool game. Certainly large amounts of satisfaction in picking the flowers.
This is an awesome game! I managed to complete all 16 levels. Interesting soundtrack, and simple graphics, with some challenging creatively-designed levels!
Excellent game Phil! The artwork and sound effects are great. The game overall is quite enjoyable, and soon becomes challenging to keep Rémy alive after the first few levels. Love the pun in the title too!
Looking forward to seeing the Post-mortem of this!
Really fun game, quite satisfying painting hammers and sickels all over people's houses of course! Certainly a challenge also.
Very creative idea! Took a while to get the hang of but is quite fun once you do. Also very well made. Great soundtrack and sound effects.
The game has a nice look to it, but like @d4rkweasel I must say the game is a bit confusing. I think some more detailed instructions would be nice. :) Other than that, the game looks very cool and excellent work creating this in the weekend.
Definitely an interesting concept. I have to agree with @nnnikki though, being in 1st person the game is a bit strange to work with.
This game is hilarious, really enjoyed it! The artstyle fits the game perfectly also.
Well, it's an interesting game! Takes the theme quite literally. The art style is indeed great. The soundtrack is a bit repetitive though.
Very cool game!
An interesting tower-defense game! I was a bit confused at first how to place towers in different positions, but quickly worked it out. The game would certainly be nicer with some sound effects!
Great game! Like others have said the art style really fits the game. The music is great too.
Excellent game, very well polished. Great music and voiceover!
To the anonymous commenter, thank you for the valuable feedback.
I sort of realised near the end that the design of the game is just a bit unfair in general. It is practically impossible to pass anything past 200 or so points due to the design.
The way I tried to address this problem was to simply give the player more points depending on how far to the left the player went. You may have noticed that if you directed a cell to a green "tube" you'd actually get more points than a magenta one. Additionally, your points are multiplied by a factor depending on the heart rate. Lower heart rate -> slightly more points. Clearly this wasn't enough :P
It was a bit difficult finding a good balance between 'too easy' and 'too hard.' :laughing:
I was honestly thinking of implementing a restriction mechanism, to lower the spawn rate if the player was to the far right of the screen. Guess that would've helped a lot.
@horbee Ha not too bad! Personally I was able to get to around 150 or so points!
@landerack Glad you enjoyed it!
@alex457 Sorry, yeah I had a feeling it wouldn't work well on Mac when I built it. For some reason Unity3D was exporting the .app file as a directory. :thinking:
@bulle @plantprogrammer Thanks for the feedback!
@defectivemelon Ha I actually got that feeling myself while testing the game! I'd never done progressive/dynamic music before but I think I could've done it in time, especially since I'd recorded all the tracks seperately in Audacity for the panning. :wink:
@axefall Yeah another guy mentioned that it seems like a "rhythm" game, I honestly didn't even think of that while making it. :laughing:
@captaindreamcast @rongefilet Glad you guys enjoyed it!
@mantou Yeah, like the anonymous commenter said, the overall design of the game is a bit flawed. Glad you enjoyed it nonetheless!
A fun little game! Though I should mention that I ran into a bit of a bug where Doggo was sent flying off the screen. :(
An interesting maze game! Sadly I ran out of oxygen before I could get "get back home"... :( Also like @wilson-taylor mentioned, it'd be a bit nicer if there wasn't a sudden lock of input during the dialogues. I'd say all that's missing is nice moody soundtrack!
Very simple but challenging game! Reminds me of good ol' Super Meatboy!
A fun little game, though I must say the motion blur was really a bit extreme... Soundtrack was great though!
Excellent game! I wasn't able to complete level 3, but found the game quite fun and interesting. The sound effects are pretty good, though the dialogue sound is a bit too rough-sounding I think.
Like others said, the game is very well written! Some other games I saw sort of hinted at the pandemic whereas this one just directly addresses it. Quite fun!
This is a really cool game, the music is really catchy too!
Very fun game, quite hilarious aswell!
Excellent game! The sound effects are great and the 2D light too. At first I was a bit confused about the controls at first, like @naghen said, jumping with 'w' would be nice.
I have absolutely no idea what I was doing, but it certainly looked cool!
Nice little game! Controls are smooth. Nice artwork. I think it could do with some sound effects though. Of course gotta love the Predator reference in the title! :wink:
Jesus, this certainly is what it says it is - chaos! My only complaint is the blinding game-over screen with all that bloom. Fun game overall! Certainly would be nicer with some SFX too.
Really cool game! The soundtrack was really awesome too.
I will have to agree with what the others have said here. There isn't much of a challenge. The audio and artstyle though is very nice.
Wouldn't run on my Windows PC either. The log in the console reads: "Failed to load image "map.png. Reason: Unable to open file."