Mr. Bank's Journey by Sheepolution 2019-04-29T20:50:02Z
Great job. I love the concept of not knowing how much money you have collected until it's too late.
Foon → Ludum Dare Explorer → Users → Thermacon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Branch Out | compo | 633 | 3.32 | 3.15 | 3.56 | 4.10 | 3.19 | 3.08 | 2.09 | 3.02 | |
| 2019 | 44 | Your life is currency | Coin Odyssey | compo | 350 | 3.14 | 2.94 | 3.48 | 3.66 | 3.07 | 2.75 | 2.80 | 2.82 |
Great job. I love the concept of not knowing how much money you have collected until it's too late.
Great job :wink:
I would like to clarify that there is not a Mac version, despite the download link.
Very good. I was confused at first, but eventually got the hang of it.
5/5, would stream again.
Pretty good. I found it to be too quick and easy to beat.
For you first compo, great job! The game works and is enjoyable! The biggest issue I found was that sometimes the "wind" would appear off the screen and I couldn't do anything. Besides that, good job :smile:
Great job! I'm really impressed with the story. I would have never thought of this. The music was a bit annoying, but I can understand why that would be hard to avoid.
It's always fun to play a game that messes with physics. It was such a challenge and really made me think about my choice of movements. The first ramp was definitely the hardest part. That tripped me up several times. After exploring for a bit, I found all of your track pieces laying around the side of the map. It was an unusual mess and made everything seem a bit incomplete despite functionality. Great work!
This is absolutely hilarious. I loved all the random things that would come up. Great work!
The idea was definitely there. The first couple of levels were relatively easy. I could beat them by constantly spinning. However, this plan didn't last forever and I noticed a sudden jump in difficulty. That may have just been me though. Like everyone else was saying, it's a great foundation. Amazing work!
Over great work! I found it to be pretty entertaining. I didn't experience the shark bug that some people were talking about, but that sure does sound like even more additional fun. Sound effects were great and really added to the atmosphere.
Great work! The graphics are amazing. The first dialogue is a bit long, but the small hints of comedy definitely make up for it. I found it to be a bit laggy running in the browser, but that is most likely my computer. I can't wait to see if you build more off of this in the future.
This is so much fun to pay. It's simple to grasp the mechanics, addicting, and makes me want to keep trying over and over. I absolutely love the graphics. The leaderboard really adds a competitive aspect. My one complaint is the lag every time a bird get caught. At first it does not cause a problem, but eventually it starts to make the game unplayable. Over all, great job!
Great idea but the mechanics aren't really there. I would often get a "I can't find a path" error when there was an obvious path. The WASD movement was definitely buggy and would sometimes not even work. Also, the game could really do with some simple relaxing music. Over all great work, but it could use some improving.
Pretty fun. Sometimes the controls were not responsive. I would press F and nothing would happen. The music was great. Overall, good job!
Very interesting idea. Took me a while to get through some of them. Great interface. Amazing work!
This is a pretty good game! Sometimes the riddle were pretty tricky though. The first challenge I got was the only one that really stayed in line with the theme, but maybe I was just missing something. There is definitely lots to explore before you can start to solve the riddles. Overall, great work!
This was definitely fun to play. My biggest complaint is the length of the "cut scenes". They seemed to take ages. Another small issue is the lack of challenge. All I had to do was press my mouse over and over. There was no challenge and it was very repetitive. Great work though!
Just a heads up, the Mac version does not work.
It looks like an amazing game, but the MacOS app is not working. Not sure what the issue is. Knowing Apple, it's probably not your fault. Good work though!
Very neat concept. The *things* that are attracted to the light scared me a little!
An interesting concept. I would really love to see other games created along these same lines. Took me a while to grasp how each tool works. Great job!
The Mac app is broken. This is probably not your fault, but just figured I would give you a heads up. Looks like great work though!
Interesting idea. Very original. I found the extra long loading screen to be pretty annoying. Sometimes reloading the browser would be faster than waiting. The difficulty was great. On the first level, though, the tutorial really tripped me up. I read press Z, I pressed it, and the egg died. "Wait, following instruction lead to my failure?" The music was great!
Cute idea. The balloon's reactions to the player's movements were great. They actually made me laugh a couple of times, oddly enough. Great work. The music could use some tweaking, though. It was a bit harsh sounding.
Same as everyone else. Looks cool, don't want an account.
Neat idea. Sometimes the block physics would stop me from progressing (I think on the 4th level). It is definitely a cool idea and really goes against the typical goals of a platformer. The droning music really fits the mood. Good job!
Controls were definitely difficult to grasp, but it added a nice challenge. Great work!
Great work! The idea was fairly original and I like the way you implemented it. The music was there, but didn't really add anything to the experience. It just seemed to be the same few notes over and over. The graphics were minimalistic, but I actually found that to look appealing. For future LDs, try to use Processing's export feature. It makes an application out of the sketch. That will make the game more user friendly. Good luck in your future endeavors.
It's a great idea, but something just seems off. It took me a while to understand how everything worked. Even when I did grasp it, I still struggled. The UI was very weird. Everything was scaled awkward and was blurry. Overall, I see what you were going for but it could use some work. Good job!
I found this to be pretty difficult. Maybe I was just misunderstanding the mechanics, but it seemed a bit complicated. Maybe difficulties would be a good solution. Either way, great work!
Had fun with this one. At first I found the conveyors to be nothing but an odd distraction. But over time, however, I really had to start adjusting my movements to account for them. This game is pretty action packed and kept me on my toes. You had some of the best music that I have seen this LD so far, kudos on that. Great work!