nazorus 2020-04-21 09:11
Fun little game, I like the music and the little animations! Interactions don't always work properly though.
Foon → Ludum Dare Explorer → LD46 → Jake, Zack, and Chad's Day Out
By limejuice123 and historymaker118
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1653 | 3.30 | 53 | |
| Fun | 1038 | 3.41 | 53 | |
| Innovation | 1538 | 3.12 | 53 | |
| Theme | 1645 | 3.46 | 53 | |
| Graphics | 1231 | 3.62 | 53 | |
| Audio | 761 | 3.45 | 52 | |
| Humor | 246 | 3.82 | 53 | |
| Mood | 1377 | 3.30 | 49 |
Fun little game, I like the music and the little animations! Interactions don't always work properly though.
Love the vibes and the world setup. Jump kept getting stuck and found it hard to keep track of all the things to do & how the lemming is doing! Kept playing though - good work :smile:
Pretty neat idea, and I liked the voxel style of the game. Audio was also very well done.
The grave digging and lemming burying mechanic was a lil buggy for me though, although only during one playthrough (others were fine), where it kept saying I needed to drop stuff, while I stood there lemming in hand, above a freshly dug hole.
Other than that though, sweet.
I liked your style and music and how you managed 2.5D. It all works great together. However, it was quite hard to jump on obstacles and several times I missed quests.
Digging the 2.5d style!
Great game) Excellent work!
Very nice presentation. Graphics and sound were great. Had issues getting the various elements to interact with eachother, controls seemed a bit finicky (though I'm one to talk).
I really enjoyed the humor in this game, literally made me laugh a couple times. some of the pickup and do mechanics can be a little bit more tweaked, and had some trouble progressing in the game after best bro chad came back, but overall really fun and well done!
I accidentally killed Chad's hamster, that's not cool; ebin meme game, I look forward to your future creations
man i was so bummed about the hamster dying right at the start i couldn't even make a vegan smoothie. rip zack :c loved the game though!
Yeah, cool game, just interactions weren’t working
Haha the ending :) really nicely done, cool idea about the dollhouse kind of scenery.
This game has style! Liked interacting with the elements in the house - the essential parts of the interaction were there. Would be cool to skip the intro with a button on repeat intros. But the animation in the intro is very cool, Voxel characters look great. Fun humour too.
This game is pretty stylish! I found it hard to keep track of things though and it seemed like most of the time pressing 'F' actually did nothing until I moved a little bit to either side. Funny though!
The game style it's really nice and innovative, really liked the voxel graphics. Sound also added up to fill the game's atmosphere.
I find however the controls a bit confusing, having the same button to interact and pick up objcets makes me many times not able to use the item that i was holding because i was probably not in the correct place and droping it in the ground. Maybe a key to use and other to pick/drop items would be a bit better.
Overall, really liked the entry. Set me up in a good mood. Good work!
Had fun while playing and after the hamster was dead I escaped over the boundary walls
Love the concept. Art style and music/sound are greaty, among the best I've seen in LD. Controls were a little awkward ("F" to interact took some getting used to, most games use "E") I also had no idea how to drop objects, I couldn't pick up the shovel to dig a hole because I was holding the dead lemming. There were a couple bugs. The fridge didn't work when I needed to get the meat, and when I needed to get the veggies it gave me meat again. Computer didn't work on second playthrough at all. Fix those minor problems and you have a perfect jam game here.
Yo! Really fun game, I was already laughing at the beginning when the gangsta music started playing at the friend's car, and then it got intense. I got some things done, like digging a grave for poor Zack and then burying him. Wasn't expecting for that lmao. The F button felt like it didn't work for me, I'm not sure if I did something wrong when I took things into different places to use them, it didn't go in there until moving around and trying many times. Still enjoyed it and was really intense. Obviously I failed cos I suck, but what can you do. Graphics and music fit together really nicely, dope artstyle! Going up and down the floors also felt really smooth and fast which I liked. Anyways it was a fun game, besides for a few troubles, it was a whole lot of fun to play! Good job and keep making more :)
The controls are a little difficult and at times I couldn't interact with things as well as I'd like to. But I did enjoy the game! Even if Zack ended up being buried :'( 3
I enjoyed the graphics and the music. The concept is nice but the gameplay feels a bit strange.
I am not sure why the hamster keeps dying really. He once died the second I put him down on the ground, for seemingly no reason. He just burst into blood. I also found that if you first go up at the beginning of the game, you can't jump. When I went back downstairs, I could jump. And there is a lot of getting stuck on stuff when you jump. I think Jack haven't had a shower in a long time and he keeps sticking to stuff :wink:
It definitely needs some polishing but I liked where this idea is going. Good work!
It was a really neat idea, good music and atmosphere, it was a bit confusing as in knowing what to do for each "quest" you got, but it definitely has lots of potential! rip zach, good entry! :D
This game pretty fun, the only issues I had were that my jump sometimes didnt work and I didnt figure when to press on some stuff. Maybe you also could a mission UI that keeps track of your current tasks
Love the music :D The level design is pretty cool and unique, took some attempts to get everything right, but I would like to see more levels. Good job!
Concept is great and pretty enjoyable to play, but I'll have to echo the other comments about the buggy jumping. Also, was a bit confused about what killed the hamster when I let it run around near the clock downstairs. Suddenly there was a splat and it was dead; a couple more safe-ish areas for the hamster would be great.
Fun game, little hard to control. I dinn't understand how to make the smootie. I got the veggie from outside but i culdn't put it in the blender
Really neat game! Quite enjoyed it, couldn't interact with objects sometimes though but I think the idea is really cool! Great job!
Pretty fun. Sometimes the controls were not responsive. I would press F and nothing would happen. The music was great. Overall, good job!
Loved the concept and enjoyed the game overall. I enjoyed the sidetasks given to the player to balance protecting the pet. Some things I would've liked to see was maybe a quest log tracker of some kind that shows the current objective. Sometimes I found myself missing dialog and not knowing what I was suppose to do next. In terms of gameplay, I didn't really enjoy the pickup and drop command in order to perform an action. I think applying that mechanic to just items would really help streamline the gameplay. For example, not having to drop the bubbles in order to turn on a bath. And to streamline the pickup mechanic I think I would've liked to see an exchange system, like if you tried to pick up the shovel while holding the pet, it would just swap the pet with the shovel. Overall, great job and I hope you expand upon this game!
I'm sorry Chad a Zack :cry:
Awesome game. I enjoyed the perspective, didn't see it in a long time. Great setting and story, great atmosphere. Zack just died when he got out of bed, which was quite sad, I though the game would give me more time to orient around. Good job!
Absolutely fun and funny game. I like how the game didn't end when Zack died. I will say it was difficult to grasp on how to do some of the tasks but overall I had a good time!
> Did you enjoy this game? Would you play it again, or recommend it to a friend?
It was hard to figure out the goal of the game. I wouldn't recommend it in the current state, to be honest.
> Would you like to see the concept for this game expanded?
I guess so. But the game mechanics need to be polished a lot for the game to be enjoyable enough.
> What elements of the gameplay do you enjoy the most?
Voxel graphics and music were the most enjoyable parts of the game. I also love the premise and the story. It was quite fun.
> What elements of the gameplay did you not enjoy?
- The camera was jaggy - Many objects show an "F" above them, but nothing happens if I press it. - There were some bugs. For instance, if you go up to the second floor, you can get back by pressing F. You need to step away from the stairs, and only then go back and press F. - Jumping in the game seems unnecessary. It might be more useful or fun if the level was more complex, maybe, but it is not a must-have for this type of game.
Love the visual designs and humor - I couldn't keep lemmy alive, but I did my best lol
The game looks fun (both to play, and funny), but the interactions don't work half of the time and kept me from playing (I tried twice, but it was really frustrating). If you post a updated version, I'd love to play it, though