you got me hooked haha, i truly enjoyed this! level design is great and keeps at the desired amount of challenge (at least to me). The overall aspect of the game is pretty polished, congrats!
yes, i didn't know i needed a rick and morti-esque game until i played it! the concept was original, although i noticed some colisions that were blocking me (hallway in the right the first time the player heads south). fun game!
i think it's a great idea for a vr game! also very in synch with the 'keep it alive' theme, and clever choice for vr since the main character doesn't need to walk, run, jump etc.. pretty cool!
i struggled to keep grooble safe on my first attempts but i kept trying because i wanted to see all evolutions :D loved the atmosphere and new take on tamagotchi mechanics, pretty cool!
that was fun and polished, i loved it! good level design and a very original take on 'keep it alive'. the added layer of challenge of trying to avoid cops colateral damage was a nice adition too, and i laughed at the outcomes of every level because the game writing was funny, good job :)
i liked the idea behind the game and apreciated the humor behind the game writing a lot. that being said, i couldn't figure out what the black fellas were after. i noticed they followed me so i tried luring them into the flame for sacrifice but that was not it. also as others mentioned, purple and pink were a tad difficult to differenciate, but still pretty cool concept for a game. oh, loved the background too!
it's nice to play games by other creators with a similar idea as we did (tree care) but with such a different approach. i finished your game, was a very enjoyable experience :)
i loved the contrast between the cute wholesome apple and the ominous music that sounded when apporaching the border <3 had a great time feedign the monster, too bad we never get to see it!
this was super cool, i loved the game writing, the atmosphere you achieved with the light and music. also the creature design and charisma, i would sacrifice my family too for sh'bolga!
i liked the premise, the caravan curse reminded me so much of the dragon quest games <3 i found it a bit challenging to change rooms only to find an enemy had spawned right in front of me but it wasn't a huge problem. overall great!
i liked the art and the atmosphere, and apreciate all games that use light as the main mechanic. i wish the sticks would re-spawn though, because i died a lot at first!
this aesthetic is so cool and the music added really helps to achieve this noir feeling, i love it. concept art is top, color palette also top, and i like the use of game elements to show parts of tutorial. congrats <3 edit: gave it another try and saw the ending, cool narrative too!
fun game, the soundtrack is pretty cool but i'd consider lowering the volume for it a little! also sometimes picking up items required more than one attempt but other than that it was a cool experience :)
i like the art style and the color palette you chose, also the music adds a nice touch to the overall experience. also, i'm a sucker for western games <3 enhorabuena!
tamagotchu taught me today a valuable lesson about shoplifting :D it's pretty cool what you can do with hand drawings, sick beats and a few clicks, congrats :D
i love the concept, and cthulhu looks super cute in this game <3 sadly, no more stupid humans spawn in level 2 and seems not possible to progress further? still had fun!
i played for a while keeping them babies from hell alive, but baphomet didn't show up :c was the incantation supposed to show some progress? i loved the theme at atmosphere, pretty cool!
i ended up being very invested in panda coitus, unfortunately hangri wasn't in the mood and made things very akward for fling fling. the physics were hilarious, music was spot on and panda wine was unexpected, but very relevant <3
airports and time management are already very problematic for me, so this game made me SUFFER. this was a great idea and it's full of nice details that i loved: integrated theme in the UI through notifications, random messages that annoy you when you're stressed out (very relatable)... btw, the display of the game is cropped if not played in fullscreen!
interesting take on the theme, but perhaps it was a bit too easy to survive. i maybe expected new mechanics to show up as the days passed, or a threat that would appear and force the player to run to the shelter while over encumbered so it was a bigger challenge. controls were easy to grasp and i loved that there wasn't a need for tutorial too!
i loved the painting restoration aspect and i found it very innovative. however in narrative games i apreciate it when the story is told showing rather than telling, to reduce a bit the use of text. but the text was not a dealbreaker for me, i still had fun!
i love it when games use light as a mechanic, and this was no excepction. you achieved a very unsettling atmosphere with very few elements only. I could feel the unease at narrow corridors and red eyes, audio, etc but nothing compared to when i died :o congrats!
i made it to 14 years of peaceful life full of love and richness <3 i enjoyed this game a lot, specially the 'events' that happened randomly, although music and art style contributed too to build the homey atmosphere. i was kinda hoping though that sometimes choosing the 'apparently wrong' option would trigger nice events and vice-versa to create less predictable events, but it didn't stop me from having fun!
i love this aesthetic, it's so fun! I also like how you were able to apply the theme everywhere, including the UI elements like the score bar and menu. well done!
Fun to play and audio is good, both in music and voiceovers. I wasn't expecting the stolen packages feature, it was a nice surprise. now this is how you deliver packages, kojima who? :p
nice graphics and setting, also the background music is a great addition. I'd love if i could gain shields of some sort or any other consumable that would help me avoid the viruses temporally.
i like the theme and story, plus the game writing is fun! i'd like to be able to skip dialogues though if i'm re-attempting a level. also audio feedback from losing would be a nice addition :)
lovely art style and music, i liked this so much! you did a good job adding features one by one so the game itself works as a tutorial, but perhaps the pacing of the whole thing could be sped up a bit more in my opinion. it wasn't a problem though, very enjoyable!
good timing for your theme! i loved the intro, would've been nice to use that dancing animation after every set of kills! also, it's somewhat easy since he never runs out of ammo or has reload times. i think that could add some challenge!
as other have mentioned above, it's good but it really could use some explanation at first or an instructions button. it took me a while to figure it out!
very creative take on the theme 'keep it alive', and also fun game! I like the concept of 'aliveness', i should have a bar like this at my own parties haha. well done!
very original shooting/jumping mechanic in a physics game and the theme choice and execution is fitting and flawless. congrats, this was very fun to play!
the quality is very impressive given the short development time! i had some troubles grasping the battle controls, so I think the room for improvement is there if you ever wanted to polish it further. great job!
beautiful concept and it feels like it was created with a lot of care. the writing was good, the music was fitting, graphics were nice... overall impressive, congrats :)
Nice drama design, talk abour relatable lol. I was laughing while playing and reading the outcomes of my choices, this was great but also challenging (just like irl)!
my karmagotchi was a true multitasker: he was exercicing while eating a carrot and taking a poo at the same time. had me laughing for a while, nicely done
amongst my favorites so far, specially like the theme and art choices and i was getting subtle miyazaki vibes <3 the only thing I would add is an indicator of how many distance has the robot walked or how many minutes was it alive, so players can keep track of their best score. congrats, this was great!
Very nice theme and aesthetic, and very challenging puzzles! The only problem are some collisions that were adding frustration but overall this was great.
LD46 — Keep it alive (61)
Keep the Keep by firellon 2020-04-26T19:25:25Z ♥ 1
you got me hooked haha, i truly enjoyed this! level design is great and keeps at the desired amount of challenge (at least to me). The overall aspect of the game is pretty polished, congrats!
A.R.S - Alien Rescue Simulator by azagaya 2020-04-23T01:12:37Z ♥ 3
yes, i didn't know i needed a rick and morti-esque game until i played it! the concept was original, although i noticed some colisions that were blocking me (hallway in the right the first time the player heads south). fun game!
Simon DJ by JanGamesDev 2020-04-23T00:57:46Z ♥ 1
i think it's a great idea for a vr game! also very in synch with the 'keep it alive' theme, and clever choice for vr since the main character doesn't need to walk, run, jump etc.. pretty cool!
Tama-Gotcha! by JasonD 2020-04-23T00:27:18Z ♥ 4
i struggled to keep grooble safe on my first attempts but i kept trying because i wanted to see all evolutions :D loved the atmosphere and new take on tamagotchi mechanics, pretty cool!
The Harmless Prison Escape by MickGerritsen 2020-04-22T19:48:13Z ♥ 1
that was fun and polished, i loved it! good level design and a very original take on 'keep it alive'. the added layer of challenge of trying to avoid cops colateral damage was a nice adition too, and i laughed at the outcomes of every level because the game writing was funny, good job :)
Keep the flame alive (adventures of an arsonist) by Llewellyn and Michael 2020-04-22T19:08:47Z ♥ 1
nice level design and pacing, also the concept art for protagonist and enemies was pretty cool, good job!
The Keeper by petrifiedapple 2020-04-22T18:40:30Z ♥ 0
i liked the idea behind the game and apreciated the humor behind the game writing a lot. that being said, i couldn't figure out what the black fellas were after. i noticed they followed me so i tried luring them into the flame for sacrifice but that was not it. also as others mentioned, purple and pink were a tad difficult to differenciate, but still pretty cool concept for a game. oh, loved the background too!
Mampfred and the singing, tingling tree by gagapete 2020-04-22T18:34:38Z ♥ 2
it's nice to play games by other creators with a similar idea as we did (tree care) but with such a different approach. i finished your game, was a very enjoyable experience :)
Quest for Cake by Juutis 2020-04-22T18:28:16Z ♥ 1
i have a soft spot for silly dogs like pepe and i empathise with his love for cakes 🍰 rather enjoyable, level design was good!
Apple Panick by peterfiftyfour 2020-04-22T18:24:41Z ♥ 1
i loved the contrast between the cute wholesome apple and the ominous music that sounded when apporaching the border <3 had a great time feedign the monster, too bad we never get to see it!
Blackbird by Rongo Matane 2020-04-22T17:01:30Z ♥ 1
the controls and parallax made the flying experience pretty neat, good job!
The Keep! It's Alive! by minibobbo 2020-04-22T16:55:35Z ♥ 1
sick beat! i loved feeding those silly peasants to the fortress, also nice touch on the cursor-hand!
Sh'bolga: The Sprawling Terror, Devourer of Souls by JuicyCrew 2020-04-22T15:29:33Z ♥ 3
this was super cool, i loved the game writing, the atmosphere you achieved with the light and music. also the creature design and charisma, i would sacrifice my family too for sh'bolga!
My Mother is a Caravan? by Gideonnf 2020-04-22T15:09:29Z ♥ 4
i liked the premise, the caravan curse reminded me so much of the dragon quest games <3 i found it a bit challenging to change rooms only to find an enemy had spawned right in front of me but it wasn't a huge problem. overall great!
The Glimmering Woods by Kyrio 2020-04-22T15:00:15Z ♥ 4
i was not ready for it to end so soon ;_; i was loving the story and art, good job i hope you can continue this at some point!
Firekeeper by Minrato2 2020-04-22T14:26:22Z ♥ 3
i liked the art and the atmosphere, and apreciate all games that use light as the main mechanic. i wish the sticks would re-spawn though, because i died a lot at first!
Burn to Love by Croosle 2020-04-22T13:55:14Z ♥ 0
this aesthetic is so cool and the music added really helps to achieve this noir feeling, i love it. concept art is top, color palette also top, and i like the use of game elements to show parts of tutorial. congrats <3 edit: gave it another try and saw the ending, cool narrative too!
Rift Defender by RK-17 2020-04-22T11:46:35Z ♥ 2
fun game, the soundtrack is pretty cool but i'd consider lowering the volume for it a little! also sometimes picking up items required more than one attempt but other than that it was a cool experience :)
Mis Vacas by sodap 2020-04-22T11:35:18Z ♥ 1
i like the art style and the color palette you chose, also the music adds a nice touch to the overall experience. also, i'm a sucker for western games <3 enhorabuena!
Tamagotchu by beats 2020-04-22T01:02:16Z ♥ 1
tamagotchu taught me today a valuable lesson about shoplifting :D it's pretty cool what you can do with hand drawings, sick beats and a few clicks, congrats :D
Cthulhu must be kept alive by vartagh 2020-04-22T00:34:31Z ♥ 1
i love the concept, and cthulhu looks super cute in this game <3 sadly, no more stupid humans spawn in level 2 and seems not possible to progress further? still had fun!
Bonfire 🔥 by ColinBellino 2020-04-22T00:20:43Z ♥ 1
nice and polished game with a lot of projection and it can scale very nicely. it was cool to see the patern burn.
Infermum by Brandon Gonzalez 2020-04-22T00:11:55Z ♥ 2
i played for a while keeping them babies from hell alive, but baphomet didn't show up :c was the incantation supposed to show some progress? i loved the theme at atmosphere, pretty cool!
Dino spin by relixes 2020-04-21T23:53:19Z ♥ 4
very impressive game, the level design is very good and the controls are super smooth. very challenging too!
Panda Smash by rumor 2020-04-21T23:42:47Z ♥ 1
i ended up being very invested in panda coitus, unfortunately hangri wasn't in the mood and made things very akward for fling fling. the physics were hilarious, music was spot on and panda wine was unexpected, but very relevant <3
Feathers, Fur, and Fury by frompdx 2020-04-21T23:25:23Z ♥ 1
what a sweet concept, i wish my cat went grocery shopping for me! the recoil detail got me, also the naming of the game is cool :)
Terminal Charge by Gal Afik 2020-04-21T22:38:27Z ♥ 1
airports and time management are already very problematic for me, so this game made me SUFFER. this was a great idea and it's full of nice details that i loved: integrated theme in the UI through notifications, random messages that annoy you when you're stressed out (very relatable)... btw, the display of the game is cropped if not played in fullscreen!
Blood and Snow by Mika la Grand 2020-04-21T22:26:24Z ♥ 1
interesting take on the theme, but perhaps it was a bit too easy to survive. i maybe expected new mechanics to show up as the days passed, or a threat that would appear and force the player to run to the shelter while over encumbered so it was a bigger challenge. controls were easy to grasp and i loved that there wasn't a need for tutorial too!
Picturesque by JLV 2020-04-21T22:11:34Z ♥ 1
i loved the painting restoration aspect and i found it very innovative. however in narrative games i apreciate it when the story is told showing rather than telling, to reduce a bit the use of text. but the text was not a dealbreaker for me, i still had fun!
Lights Out by Batswinger 2020-04-21T21:12:02Z ♥ 1
i love it when games use light as a mechanic, and this was no excepction. you achieved a very unsettling atmosphere with very few elements only. I could feel the unease at narrow corridors and red eyes, audio, etc but nothing compared to when i died :o congrats!
Peacock Potions by almost 2020-04-21T18:07:16Z ♥ 3
i made it to 14 years of peaceful life full of love and richness <3 i enjoyed this game a lot, specially the 'events' that happened randomly, although music and art style contributed too to build the homey atmosphere. i was kinda hoping though that sometimes choosing the 'apparently wrong' option would trigger nice events and vice-versa to create less predictable events, but it didn't stop me from having fun!
Mr. Cheesy by SAVVU 2020-04-21T17:40:52Z ♥ 1
i love this aesthetic, it's so fun! I also like how you were able to apply the theme everywhere, including the UI elements like the score bar and menu. well done!
Delivery Derby by eldogg 2020-04-21T16:41:20Z ♥ 1
Fun to play and audio is good, both in music and voiceovers. I wasn't expecting the stolen packages feature, it was a nice surprise. now this is how you deliver packages, kojima who? :p
Don't Go Grandpa by Ignacio Zamorano 2020-04-21T16:31:06Z ♥ 2
nice graphics and setting, also the background music is a great addition. I'd love if i could gain shields of some sort or any other consumable that would help me avoid the viruses temporally.
Rabbit Guillotine by miki_keyo 2020-04-21T16:25:29Z ♥ 0
i like the theme and story, plus the game writing is fun! i'd like to be able to skip dialogues though if i'm re-attempting a level. also audio feedback from losing would be a nice addition :)
Life Of Sparky by Piranha 2020-04-21T16:21:53Z ♥ 2
nice intro and easy to grasp mechanic, loved the chaotic energy of burning it all!! also, sparky is cute as hell.
Goblin Adventure by DrSkort 2020-04-21T15:39:31Z ♥ 1
lovely art style and music, i liked this so much! you did a good job adding features one by one so the game itself works as a tutorial, but perhaps the pacing of the whole thing could be sped up a bit more in my opinion. it wasn't a problem though, very enjoyable!
It Came From Inside! by Ziamor 2020-04-21T15:32:05Z ♥ 3
great game, the mechanics are easy to grasp and the music and aesthetic were very fitting, good job :)
TP Defender by Alex Weiser 2020-04-21T15:26:33Z ♥ 1
good timing for your theme! i loved the intro, would've been nice to use that dancing animation after every set of kills! also, it's somewhat easy since he never runs out of ammo or has reload times. i think that could add some challenge!
Cr4ck Launcher by Simply 2020-04-21T15:22:01Z ♥ 1
as other have mentioned above, it's good but it really could use some explanation at first or an instructions button. it took me a while to figure it out!
PARTY ON! by WormholeGames 2020-04-21T15:16:12Z ♥ 1
very creative take on the theme 'keep it alive', and also fun game! I like the concept of 'aliveness', i should have a bar like this at my own parties haha. well done!
Trail Blazer by Teo Yong Jie 2020-04-21T15:09:46Z ♥ 1
i like the concept of keeping fire alive, but perhaps would theme the levels a bit more with elements from the olympcs? overall well done!
Remember, Apollo by AdamCYounis 2020-04-21T14:59:21Z ♥ 0
very original shooting/jumping mechanic in a physics game and the theme choice and execution is fitting and flawless. congrats, this was very fun to play!
Wisp by Squeg Inc. 2020-04-21T14:53:11Z ♥ 1
very addictive and fun! also the music is very catchy and the game has potential to grow if it had some more features that make it less repetitive.
Vine and Void by JUSTCAMH 2020-04-21T14:45:53Z ♥ 3
simply great, i left out a big 'wow' when i started growing paths with the vine. super original concept, congrats.
Cthulhu: The Cult Must Not Die by LaserPanzerWal 2020-04-21T14:37:57Z ♥ 3
the quality is very impressive given the short development time! i had some troubles grasping the battle controls, so I think the room for improvement is there if you ever wanted to polish it further. great job!
Delicious Letters by ZakAmana 2020-04-21T14:35:45Z ♥ 0
fascinating use of the concept! the music was very fitting as well and the game writing was very witty, can't wait to see the other endings.
Memories by Artaupossum 2020-04-21T14:17:28Z ♥ 0
very sensitive use of the theme, i love it when game makers tell a story through gameplay instead of words. congrats on your first finished game!
Robot Tale by Majadroid 2020-04-21T14:14:03Z ♥ 1
beautiful concept and it feels like it was created with a lot of care. the writing was good, the music was fitting, graphics were nice... overall impressive, congrats :)
Overly Fragile Relationships by vilix64 2020-04-21T14:06:56Z ♥ 3
Nice drama design, talk abour relatable lol. I was laughing while playing and reading the outcomes of my choices, this was great but also challenging (just like irl)!
Karmagotchi - A virtual friend by PronomicalArtist 2020-04-21T14:00:08Z ♥ 2
my karmagotchi was a true multitasker: he was exercicing while eating a carrot and taking a poo at the same time. had me laughing for a while, nicely done
THE PATH by theblackfrog 2020-04-21T13:54:39Z ♥ 3
Nice idea, I like how one of the chicks is so distracting that the risk of losing the rest increases (happened to me on my first run, gutted).
Crumbling Home by Becher 2020-04-21T13:51:27Z ♥ 1
amongst my favorites so far, specially like the theme and art choices and i was getting subtle miyazaki vibes <3 the only thing I would add is an indicator of how many distance has the robot walked or how many minutes was it alive, so players can keep track of their best score. congrats, this was great!
Faith Keeper by Emkani 2020-04-21T13:44:41Z ♥ 2
nice mechanics and theme, with the right amount of horror! also the audio with the choir and bells was very well put, congrats :)
Hope by Darylsteak 2020-04-21T13:34:40Z ♥ 0
Very nice theme and aesthetic, and very challenging puzzles! The only problem are some collisions that were adding frustration but overall this was great.
Shipping Schrödinger's Cat by Hjalte 2020-04-21T13:15:37Z ♥ 2
schrödinger is super fitting to this theme, and the design of the levels was very good, keep it up :)
Pull The Levers! by jaoel 2020-04-21T13:12:15Z ♥ 2
you made me feel the tension! Very well executed and polished in an innovative concept <3
It's Alive! ...Keep it That Way by erkoply 2020-04-21T13:10:54Z ♥ 1
loved the aesthetics and the concept, very fitting with the theme and the touch of macabre was perfect!
Saviour by SkelleRoznik 2020-04-21T13:04:13Z ♥ 1
more challenging than it would seem at first, but still pretty cool concept and well aligned with the theme <3
Lifeline by mlkvr 2020-04-21T12:39:07Z ♥ 2
love the game writing, this was fun and very original!
Jake, Zack, and Chad's Day Out by Historymaker118 2020-04-21T12:32:54Z ♥ 1
man i was so bummed about the hamster dying right at the start i couldn't even make a vegan smoothie. rip zack :c loved the game though!