Foon → Ludum Dare Explorer → Users → Brandon Gonzalez

Brandon Gonzalez

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥Infermumjam4663.833.763.803.663.673.793.623.70

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Brandon Gonzalez

Brandon Gonzalez leaves an average of 16.0 feedback comments each event.

LD46 — Keep it alive (16)

Toasted Dreams by HakunaSoft 2020-04-23T22:47:21Z ♥ 0

The title screen is sooo cute ! I made a bad score (11 or Something). My main issue is the game is not exciting enough. Maybe by adding some coins to collect that are risky just between some butter. Or adding the speed from time to time so the player has to be really concentrated during these phases =)

Cool Down by Antoria 2020-04-23T22:41:35Z ♥ 0

Cool game ! I like the graphism and the effect of the physic. My main issue is when the cube gain a certain speed, then I Don't feel like I am controling it at all and I can't avoid the obstacle. Maybe a more responsive cube would give a better experience. But good job !

Pipetris by Soma 2020-04-23T22:36:40Z ♥ 0

I agree with @sayumeki. It is an original game but maybe the combination of the pipe game with tetris is not as a cool design as it sounds. Thank you for this experiment !

Rouge Connection by Edalbung 2020-04-23T22:29:26Z ♥ 1

It was not clear at first when I could throw the ball. I saw the stamina but I didn't understand that throwing costed 50% of the stamina bar. Maybe another UI could be clearer. In all cases, good job !

UhUhUhUh Staying Alive by Josh Ayres 2020-04-23T22:19:54Z ♥ 0

Okay... the first song I was like "I am God" and the second song I was more like "Am I stupid ?". Good job. Funny rythm game ! Maybe the "perfect" hit is a tiny bit offbeat ? And some points (the things that fall on us) are impossible to catch.

Mother Of Dragon by ceriseghost 2020-04-23T22:10:22Z ♥ 2

Original graphism. The concept is simple yet fun. It is a good idea to collect the meat when we kill an ennemy, this obliges the player to move. Maye a bit repetitive, could be fun to unlock a new weapon at some point just for more diversity =) Congratulation

Cave Eggscape by TarpitDino 2020-04-23T21:54:16Z ♥ 1

Cool platformer game !

By The Fire's Light by selavy 2020-04-23T21:19:29Z ♥ 1

Cool tiny concept. I agree with the other comments (more feedback, more agressivity of the wolves)

QUACK by enzobrown97 2020-04-23T20:09:14Z ♥ 1

I really love the animations, graphisms and humor. I wished that doing "quack" would have more impact !

Cool little game =)

The Stuntman Simulator by Tomas Poblete 2020-04-23T19:35:41Z ♥ 2

I love the concept. The animation of the stuntman is really cool.

The game is a bit hurtful for my eyes. Maybe because of the movement of the buildings, i Don't know. I would also suggest to make the birds bigger. And sometimes I die without knowing why so maybe more feedback on the Reason of the death (or maybe it was a bug, not sure)

Congratulation =) !

Operations : KIA by zyapimstudios 2020-04-23T19:21:54Z ♥ 1

I agree with everything @pandepic said, in particular the AI. I think for a gam jam, instead of trying to do 10 repetitive levels, you should go for 2 or 3 really cool levels, with good level design and 2 or 3 different ennemies (or a boss ?).

And also, I am pretty sure the level 2 had the shape of a cat ! I appreciated the humor of the game =)

Brother by mauricioscherer 2020-04-23T19:10:03Z ♥ 0

Same problem here, there is nothing to do in the forest it seems. I see water but I cannot interact with it.

The atmosphere is good and the blue color give some artistic value but oh my god, my brother is so creepy x)

Nearly Dead by RedKoalaStudios 2020-04-23T16:41:43Z ♥ 0

The game is really hard to play. It is not clear the first corridor has doors. When I try to beat someone, the animation is so long that I miss him everytime. Then they are dead and I Don't know what to do. And this didn't help me to expand to fullscren, I was still not able to see the whole game unfortunately..

Good job for the animations in all cases.

Keep the store alive by MarkusK 2020-04-23T16:22:06Z ♥ 0

The game needs a lot more feedbacks I think. For example, I don't know how many tomatoes it remains, if the worker found one, how many time before the client will get bored etc. Plus, it seems there is nothing to do during 1 minute or I didn't understand.

I think if the game purpose was to optimise the budget of the market, then the game design should focus on it and speed up the part where we don't play to replace them by simple summaries of the day. Or permit the player to command stocks during the day.

Also, at the end of the day, it was reported I sold like 1 tomato even though multiple clients asked for tomatoes and leaved the market with happy face.

Trench by CosmoJao 2020-04-23T16:01:17Z ♥ 0

Interesting game ! The sounds made me feel in a war. Maybe with more grenades I would have been more stressed.

Also I didn't find an exit, is there one ? I felt like some path was looping but not sure.

The Tribe by Tommy 2020-04-23T15:32:04Z ♥ 1

Hey cool game !

I agree an "undo" option would be more user-friendly but then, as you said, it would contradict some rules of the game, so I don't know how to do it.

Also, I was not able to see my cursor during the game. Maybe I am the only one with this problem.

But the game is really cool. With more polish and maybe a bigger adventure, this could be a really good smartphone game. Congratulation !