Night's End by glimaleite 2018-12-29T17:47:55Z ♥ 1
Good, minimal storytelling, great art, very on theme, and solid gameplay, particularly liked the subtle arc to the projectiles and that pinpoint perfect amount of screenshake. Only criticisms I have are that the resolution was a bit weird (some of the text was really blurry for me) and it may be helpful to have some clearer indication of the child's health. Overall, excellent work!
LD46 — Keep it alive (9)
Filicide by Artylo 2020-05-01T19:41:13Z ♥ 1
Controls are a little a bit stiff, and combat's pretty easy, just keep clicking and walk right, but overall very good atmosphere, bleak and compelling. Good work!
Adrenaline Rush by Elmeri 2020-04-27T01:16:32Z ♥ 1
Absolutely oozing personality, great work. Maybe using keyboard controls (i.e. repeatedly press a key) instead of the mouse shaking would make things a little more manageable?
Keep Your Faith Alive by Geckoo1337 2020-04-26T13:59:01Z ♥ 2
Nice clean visual style, and interesting puzzles. The increase in complexity is nice and gradual, and the theme is pretty unique. Some freedom of camera movement might be helpful with some of the puzzles, and for puzzles involving multiple monks, it would make things a bit easier if they'd stay locked in once they reached their goal, allowing those who hadn't to continue moving freely, but I'm not sure if that'd be a valuable addition or not, might make things too easy honestly.
THE IMMORTALITY AMULET by abk507 2020-04-26T13:25:11Z ♥ 0
The text was pretty hard to read, and the shotgun was a bit loud, but a solid game overall. I liked the need to tactically plan movement and the bit where you turn into a gold ghost and fly around shooting was pretty cool.
Watchdog by ilijabc 2020-04-23T02:37:48Z ♥ 1
cool idea, i was worried I'd have trouble keeping the elements (different boxes, the guards) of each level straight, but it was sparse enough/clearly communicated. The sort of camera swing transition from level to level was very cool, really slick, had that heist movie vibe.
Dark Kitchen by Sand-Gardeners 2020-04-22T14:19:03Z ♥ 2
A new Sand Gardeners game is always one of the things I most look forward to each ludum dare, and you didn't disappoint. The controls are a little tricky to get used to at first, but the whole thing's just slick with atmosphere, and the drip feed the story is great. When I finally figured out what the power surges actually were...whew. The food descriptions did actually make me kinda hungry though :p
Rekindle by Xenoxygene 2020-04-22T14:06:13Z ♥ 5
Liked the art and the difficulty escalation. The log throwing was particularly good,liked its double utility (feed fire/fight wolves)
Plague Medic by NickHeron 2020-04-22T00:00:28Z ♥ 3
Liked the lighting, sound and overall atmosphere, particularly the music. I feel like some of the game information could be more accessible, i.e. controls in game and the use of environmental elements/the tools displayed at the bottom of the screen.
The Fire Must Go On by Owinmowe 2020-04-21T22:18:27Z ♥ 1
Solid idea, liked the pace obstacles were introduced at and the variety thereof. The press right + space to progress was a little confusing, and the torch movement speed was a bit slow in my opinion, but pretty good overall.