Protocol B.E.P by Vitor Milioni 2021-04-29T01:19:48Z ♥ 2
Very good game. The mechanics are simple but it works very well. I was able to complete the levels but couldn't get past the final boss, even though there were only a couple of hits left. I couldn't help but think that some metal song would be a perfect fit with the final boss.
LD59 — Signal (15)
Flirting 101 by OadT 2026-04-26T00:33:54Z ♥ 1
I'm a huge fan of puzzle games and this one is a standout. The minimalist look fits perfectly. Such a great Compo entry. I liked how you implemented the 'signals' concept. Great work @oadt
TRAPTOMB by fullmontis 2026-04-26T00:00:11Z ♥ 0
Well, I'm definitely not a platformer guy haha. Jokes aside, such a polished Compo entry is always impressive. I really liked the way you implemented the 'signals' concept.
Signal King by Tetramollaxx 2026-04-25T23:37:36Z ♥ 1
A super polished game, and made for a Compo entry? Incredible. I like how it gives you tools for the next round instead of just punishing you for losing. Great work @tetramollaxx!
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Beat the Signal by Fassenberg 2026-04-25T23:16:43Z ♥ 1
A very polished bullet hell shooter that runs smoothly in HTML5 despite the VFX. I appreciated that the tutorial was skipped upon restarting. Great work!
Ship Happens by Cambryx 2026-04-25T14:38:28Z ♥ 4
Great management game, it seems very polished (amazing for a 72h jam). I tried it on my phone and works great.
Tiny Signal Lost by Strega 2026-04-25T02:45:56Z ♥ 2
Always impressive (and refreshing) to see a JAM game this polished. I do wish it were a bit more forgiving for those of us who aren’t great at platformers. But hey, the problem is probably between the chair and the screen haha 😅
Small Among Storms by ShanzPro 2026-04-25T02:35:27Z ♥ 3
Always impressive (and refreshing) to see a JAM game this polished. I do wish it were a bit more forgiving for those of us who aren't great at platformers. But hey, the problem is probably between the chair and the screen haha 😅
Dragonia Siege by Euler Moises 2026-04-25T02:12:01Z ♥ 1
Before I knew it, I’d already been playing for an hour. I really enjoyed this game, especially uncovering all the secrets—the satisfaction of finding Kona the Wizard's 'secret' was the best part. The music is excellent, and I love how it transitions between the indoors and outdoors.
Traffic by Matt Swieboda 2026-04-24T02:45:27Z ♥ 2
I LOVE simulation games, and this is a concept I could play for hours. As mentioned above, adding keyboard shortcuts would help a lot. Great jam entry, perfectly on theme!
AGENTS RHYTHM & RAID by Nadia Pixel 2026-04-24T02:03:27Z ♥ 2
Very polished game with a lot of detail. I wish there was more balance between the techniques: the slash should be more rewarding (I'm sure I landed more hits than counted) and the follow-up techniques could be toned down a bit
Signolium and the Hunt for the Mutineers, Part 3 by Noob117 2026-04-24T01:27:18Z ♥ 2
Polished game: fun lore, nice graphics, killer music! I have to say, I’m not very good at these types of games, and I wish I could’ve jumped right back into the action after restarting. I definitely see potential for a mobile version!
Radio Nation by pro4 2026-04-24T01:14:16Z ♥ 2
I ended up getting lost in the game and expanding the city without even noticing. I love the concept and would really like to see more of it! The game is pretty demanding on resources; the HTML5 version has some slight jittering at first (since it doesn't support multiple threads). I didn't run into any problems with the desktop version.
Signals Crossed by Big Nose 2026-04-22T05:17:06Z ♥ 0
For some reason, the embedded game here wouldn't launch. Then I tried the link and it worked. I had to restart a few times because of some bugs. The music goes well with the puzzle.
Signal Sleuth by JDeeDubs 2026-04-22T04:44:08Z ♥ 3
The first terms and conditions contract I would actually want to read. I liked the approach, straight to the theme. Good job guys! The muffin and dog captcha was hilarious.
Pharos by Chaseplays 2026-04-21T03:06:29Z ♥ 3
Such a lovely game. I really liked how peaceful the music feels despite the hostile setting. It’d be nice to see new hazards in the more advanced levels.