FoonLudum Dare ExplorerLD48 → Nautilus

Nautilus

By Arjenous and tomas-poblete

View on ldjam.com

CategoryRankScoreCount
Overall5833.7123
Fun8653.3823
Innovation11513.0423
Theme664.3523
Graphics4474.0723
Audio2253.9523

Comments

usenrame 2021-04-27 01:15

Game graphics is sooooo nice, good job!

antaresvaldemar 2021-04-27 01:18

The visuals and the music are wonderful. Not sure about the controls, the ship seems to go side to side when I am just pressing down, was that intentional? Nice work overall!

tomas-poblete 2021-04-27 01:44

Thanks @usenrame and @antaresvaldemar :D Regarding the handling, yes, it is on purpose :) And you can improve it with updgrades

gabriel-pittol 2021-04-27 02:22

Pretty nice. The second dive into the ocean game I played. Can say this one is pretty unique though haha, and it plays... kinda well? Also nice art!

eysrian 2021-04-27 02:23

Nice music. I liked how it changes the deeper you go.

devmerlin 2021-04-28 07:08

How do the upgrades work? They seem to be granted almost at random on picking up the boxes... but I can't quite tell.

Out of curiosity, is the control style meant to simulate ocean currents pulling/pushing along?

keppersnapper 2021-04-28 07:09

Really like the 3D style youre going for! The underwater current might be abit strong though It sometimes feels a little punishing, although I know youre supposed to upgrade your ship. A bit of extra movement speed would make it really fun :). But overall a really solid jam entry! Loveit!

vitor-milioni 2021-04-28 07:13

It's a beautiful game, loved the direction you took the art, works wonders, the game itself is also quite fun, i like the idea of grinding upgrades and all, but even with maximum steering it still feels a bit sluggish, also i think it would be cooler if there were things to do along the way because it kinda feels like i'm just diving for 1 power up and then the next and so on. It's a gorgeous game and i had a lot of fun, good job!

noahj 2021-04-28 07:14

Loved the design of the walls and rocks! Also the current and making the music louder as you got deeper was brilliant.

xoreaxeax 2021-04-28 07:17

Nice game! :) I catched myself holding my breath while diving :D The jitter on the movement distracted me at first but now I thinkt it is an effective progress mechanic. I would have liked to have a tiny bit of light at the beginning - I got no light upgrade (or I didn't find it) so it was spooky dark down there! The music was a great addition to conter the stress when the air is running out :)

marcari 2021-04-28 07:30

Nice little submarine game. I like the graphics and also that the audio fits very well to the game. The upgrade system is interesting as it forces the player to explore to find the needed crates. Being forced to go up after every crate is a bit exhausting (maybe add some stops in between, where you can refill air) but given the length of the game is doesn't matter that much. Overall a nice and fun to play game.

timendus 2021-04-28 07:33

Very cool game! I love the sounds and the gameplay, smart re-use of the same bit of map :wink: It did get a bit repetitive at some point, and it's very hard to play in a well lit room during the day :laughing: Also, it took me a couple of attempts to figure out I had to resurface with each crate. But that may be on me.

spider058 2021-04-28 08:44

controlls are a litle bit hard but over all a good game

katsuhira 2021-04-28 12:51

Didn't quite understand at first that you have to go up again to activate your collected upgrades. Had to look at the comments here to find out. Also I wished the control upgrades would have been solved differently, for example: Make the vehicle respond slow and give it a slow speed build up. Which you then can make faster by collecting these upgrades. Not only would it be a little bit less frustrating to navigate but also give the vehicle a sense of weight.

Other than that, this game was awesome! My time was 12:05. Loved the artstyle and the little touches everywhere. Sound design was superb, really liked that it changes the as deeper you go. Song itself is fitting too! Level design was simple yet very effective, exploring this was fun!

All-around good game! :)

tomas-poblete 2021-04-29 01:06

@devmerlin @keppersnapper @vitor-milioni @noahj @oreaxeax @marcari @timendus @spider058 @katsuhira Thank you very much for your comments. We had a lot of fun making this game and we are thinking with my friend to expand this concept, maybe try other movement mechanics, who knows haha. I was a bit nervous about the art and aesthetics (it's my first game using Blender) but it seems like it was the right way. Your feedback is greatly appreciated c:

animatrix1490 2021-04-29 02:00

Great job on the music! I also really dug how you made the theme key to the gameplay. The loop honestly reminded me of a small-scale Subnautica, where you dive down to get things that let you dive deeper down until you reach the end goal. I feel like the handling was so odd that it kind of detracted. Maybe just using momentum or physics to change the handling, or give some kind of indicator of "currents" that are destabilizing you in the water or the submarine flapping awkwardly. Again, very good job, and good work using Blender! It can be a little hard to get the hang of but you created something quite aesthetically pleasing!

nikolaj 2021-05-06 23:10

wow, really a pleasant little game! only comment would be that maybe a force-driven movement would be a bit harder but also easier to "master" than the random jitter that seemed to be there. Also a periodic stream of bubbles would be good too :) Overall very nice!