Debt Collector by thomz12 2021-04-28T14:24:58Z
A bit TOO addictive if you ask me :) All-around polished and fun game. I especially liked how the music gets more intense near the end. Really helps to get more immersed in the game!
Foon → Ludum Dare Explorer → Users → Katsuhira
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2021 | 48 | Deeper and deeper | Your Average Lift Experience | jam | Humor | 4.71 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | 👥 | Harvest Song | jam | 199 | 3.80 | 3.80 | 3.19 | 4.11 | 3.66 | 4.27 | 4.11 | |
| 2022 | 50 | Delay the inevitable | The Inevitable Company | jam | 880 | 3.39 | 3.26 | 2.77 | 3.69 | 2.84 | 3.95 | 3.48 | ||
| 2021 | 48 | Deeper and deeper | Your Average Lift Experience | jam | 146 | 4.07 | 3.92 | 3.48 | 3.87 | 3.96 | 4.10 | 4.71 | 4.30 | |
| 2020 | 47 | Stuck in a loop | 👥 | Vinyl | jam | 1009 | 3.36 | 3.16 | 3.68 | 2.86 | 3.81 | 3.61 | 1.97 | 3.71 |
| 2020 | 46 | Keep it alive | 👥 | Bosskeeper | jam | 2128 | 3.04 | 2.76 | 3.43 | 3.97 | 3.82 | 2.71 | 2.63 | 2.84 |
A bit TOO addictive if you ask me :) All-around polished and fun game. I especially liked how the music gets more intense near the end. Really helps to get more immersed in the game!
Extremly satisfying to play!
Really funny, and beautiful illustrations! But would agree with the other comments before me
Holy shit, THIS was seriously really good. The controls feel so precise & natrual I've never blamed any other than myself for ****ing up some jump at these harder levels at the end, it is just THAT good. Level Design was also pretty good! A few blind spots here and there but they never felt unfair.
Honestly just a amazing game! Thank you.
If this game doesn't get a 5 star Mood then I don't know what does. Truly inspirational stuff. I've ran around for a pretty long time to see everthing. Sadly I only encountered "Spirit nr. 5" (I've looked in the art files after I played I'm sorry) and thought the boulders you see when you enter the bluish terrain (Looked really nice btw) where corpses of Nr.5 :(
I also really liked the music. Really took the Breath of the Wild approach of playing piano notes at random times (At least I think it's random) and ran with it. I seriously love it. Good job.
@rongefilet Thank you very much, I was able to see everyone now! :)
A really cool mechanic I wish I could see more of. Great stuff!
Great idea! At my first play I didn't understand I had to go back to complete the run but I think that was just me being dumb and not reading... anything, apparently. It was really fun! Thank you.
Really nice, action packed game. I enjoyed it!
inhale I did
Neat little game! Awesome idea, although a bit hard :)
Sadly I didn't quite understand how to outplay these enemies, I just kept dropping in hope there is some upgrade/money near me so I can take it and leave. But the idea is really cool and I can totally imagine a full-blown game with a concept like this! Also the music is very fitting as well :)
I have to agree with everything what @ismael-rodriguez already said. The music is catchy af and will probably be in my head for the next hours. The art ist gorgeous, with so much love for detail it's unbelievable this was done in 72 hours. The mechanics need a bit of time to get used to but that's not really a problem because it's just so creative, simple and outright fun to use. Seriously great job here.
But these levels are just way too hard. I really, really hate not to finish games I started but here I just have to. The second level feels like the last one, while the level after this could be a tutorial. The difficulty curve is just all over the place. I just could not handle to play it to the end. I'm very sorry. (Played on v1.3.1)
A simple but yet addictive and effective game loop. Good art work, fun game! Great job all-around :)
really neat puzzle game :)
Didn't quite understand at first that you have to go up again to activate your collected upgrades. Had to look at the comments here to find out. Also I wished the control upgrades would have been solved differently, for example: Make the vehicle respond slow and give it a slow speed build up. Which you then can make faster by collecting these upgrades. Not only would it be a little bit less frustrating to navigate but also give the vehicle a sense of weight.
Other than that, this game was awesome! My time was 12:05. Loved the artstyle and the little touches everywhere. Sound design was superb, really liked that it changes the as deeper you go. Song itself is fitting too! Level design was simple yet very effective, exploring this was fun!
All-around good game! :)
Lovely style, chill music & sounds! Sadly I'm just to dumb to get past the first investigation. I even looked up the footprints online and still can't get through.
@dmitry-koblyk Thanks for taking the effort of helping me! I gave the game another go and made it to the end! It was really fun! Thank you, nice job!
It was a bit hard to understand what was going on and it took me while how to refuel the tank but other than that insanely good work on all sides.
good doggo I love him already
Sometimes it is a bit hard to see where the exits are. Other than that neat little game!
Nice ideas, especially liked the colour swap mechanics. Would be nice if [SPACE] was the jump button as I instinctively press it when I want to jump. Also the blind jump directly after you get the red colour was a bit hard. The rest was nice!
I love this game. Me, a stupid person, is impressed by these line physics. This game is just so stupid I love it. The ending is perfect.
Can't believe this game was done in 72 hours, it looks so clean and polished! Love the idea and the explanations of the pieces - finally some good f* chess.
Attention customers! Attention customers! Attention customers! Never attention fellow people, I see. I hate that you made me learn how this supermarket is set up and where things are located. Seriously great short game.
Super clean & responsive UI, great idea!
It's a really innovative game. Has a ton of replay value!
The background looks really cool, but it distracts from what you're actually facing. It's hard to see where you're going because the background mixes with the foreground. Other than that, I liked it!
While game is quite laggy it cannot destroy the game's heavy mood. It was really fun to just walk around and find stuff in this crazy world. Also, if you run against one of the large pillars you get launched to the air, I fucking love it.
Really cute game - the character design and general presentation make it very lovely :) wish I could prolong the date man.
There are some minor language mistakes here and there, but nothing too serious. :)
Holy shit, what a experience. Great job with all it!
How the f*** did you manage to make that in such a short time?! Awesome game :)
Like the comment above, the controls were weird, though I didn't try it with a controller. Liked the comments and the frequent upgrades to the ship!
"So, you think you can make it to cross, huh?" I've heard this so many times. I tried so hard, haha! I really like this game, the mood is on point. Especially interesting is the art-style on the character, is it a 2D image or a 3D model with a very convincing texture? Anyhow I like it
Got a score of 160 :) TI'm digging the overall vibe to this!
Well, guess I didn't make it to the end. Loved the humour. And the buttons. I love buttons.
Well, guess I didn't make it to the end. Loved the humour. And the buttons. I love buttons. Simple idea, great execution!
I love the voice of the mars rover - he's so cute! Really enjoyed trying to figure the perfect route out and the adapting music. All in all great work!
@izokia It is possible! Your very first decision makes the difference!
My situation currently only allows me to play with a notebooks trackpad and this game was still fun af. I genuinely hope to see more of this game in the future. Great sound, great art, great gameplay.
!Man, I suck at this game. I got 37781! I noticed the dynamic skid marks, very cool detail!
Today, I learned something new about cells! Very cool. :D Love the idea, however, I miss the health bar - didn't know if I somehow missed some germs or not.
Really like the dithered sunshine which is casting on the map!
The soundtrack sounds nice and the graphics are cute. However, the vanishing branches mechanics feels kinda unfair, as you are unable to plan for the day-night changes by standing still.
Good idea, loved the atmosphere and the music! :)
I think a slower bird-speed (so it's easier to dodge) and more clear hints on how the game works, would benefit the game. I hope seeing more a polished version because I really the concept, graphics and sound! :)
... I disappointed nan :(. Very cool and especially unique idea. Probably the most unique idea I've seen so far
I honestly love the sounds and the gameplay mechanics are really cool - really impressive that you did it in 24 hours. What a bummer that your artist got sick!
Love the colors and the art style - simple, yet lovely. Really hits the "inevitable" theme - no matter how many sticks you collect and how much you play, in the end, it doesn't even matter. Good take on explaining death of an animal honestly.
I think you have something great here, which could it's own small standalone game. Just forget the theme and polish this game out! I really like it!
I'm so confused, what should I do? Like the concept :)
Music and art is top-notch!