Short Fuse by beats 2021-10-11T12:23:21Z ♥ 1
Hey man, good to chat on stream. It's a very fun speedrun game, even though you made in a short time and there isn't much content. I still played it many times over to try and get that time down! All the pieces have their charm, and it's a funny design. Good work bro
LD50 — Delay the inevitable (9)
SkyTimer by TheSerOT 2022-04-07T03:55:24Z ♥ 0
This is fantastic, currently and genuinely my favourite entry I have played so far. The artistic style is really cohesive and it was a really smart choice to blend the 3D environment with filtered 2D pixel art
The polish with the wind speed and the clouds is such a good touch that brings the whole product together. You should be very proud of this effort!
Walterfall by Ulisses 2022-04-06T08:25:25Z ♥ 4
Awesome work!
I liked this simple idea and good implementation. The controls were responsive and simple to understand. The assets are really crisp and I feel the collision was fair.
A few recommendations and notes - I think that it would have been a small amount of effort for a large amount of gain to have a few more versions of the sprites (even just rotated or colours changed) to add some variance. Additionally, a bit more visual feedback when you got hit would have been good (like a particle effect, or a quick sprite or something).
Overall, a really tight entry that achieves what it seeks to do. Thanks for submitting!
The Inevitable Company by Katsuhira 2022-04-05T12:59:17Z ♥ 1
Would get paid to be addicted to social media again.
Great work! Really clean UI and a well functioning dialogue system! Very funny - a great investment into the humour category
Planet Saver by PashaLoban 2022-04-05T11:56:06Z ♥ 1
The art was really nice!
Unfortunately it just wasn't very fun. Maybe it would have been good to had a situation such that the player needed to strategise, but it's basically just patching up as you go until you don't anymore. It is an interesting engagement. Maybe even something like having a left or right arrow pointing to the shortest distance to the biggest crack instead of just having the ! UI would have made at least some interesting decisions for the player.
It was a creative and interesting idea on the theme. Many games have a "world ending" stakes, but this one is literally a planet!!
I hope you learned a lot and had fun during this gamejam and you can apply to the next jam!
Dig Dig Joy by Nyunesu 2022-04-05T11:50:52Z ♥ 0
Super addictive! The quick restart was great and the boost at the beginning was a really ingenous way to get the player back into the game.
The UI was super clean and the strategy to determine what direction to go based on the limited view of the enemies was fantastic. Having the false freedom of only being able to go horizontal or down was a great design. The aesthetic was really well curated. I only made it through to the second layer so I didn't see how deep it could get.
Sounds would have been really next level, even throwing in really simple ones on hits. Also, I would have appreciated a bigger viewport and/or fullscreen option (unless I am dumb and didn't see it) as my 2K resolution didn't show me a lot.
Great work on this. I am glad you submitted.
Ancient Shooter by attentionadmin 2022-04-05T11:40:52Z ♥ 1
Well done on submitting your first game! Of course it is a bit rough around the edges, and there isn't much to do, but it is still a million times better than not submitting. It was cute to see the Discord screenshot in there and I would have preferred to see a few more simple easter eggs to make it more interesting.
I am not sure if there is an end, but regardless, it was fun for a bit to walk around, and I hope you are not discouraged and have another go at a game jam!
Last Stand by XeduR 2022-04-05T11:32:33Z ♥ 1
I like the polish investment on this! The animations are really nice and cohesive. The simple art style was really good.
The game got really hard really fast! It seems like the dash didn't really do anything, or maybe I was unlucky. I think it would have been fun if the pistol was unlimited as it was weak, and the other weapons were limited. Being weaponless was basically a guaranteed loss as far as balance goes.
Very well done on submitting! This was a very well scoped entry, particularly as a fellow solo-jammer. Thank you for the game :)
Doomed Drone Defence by Skyward4d 2022-04-05T11:22:01Z ♥ 1
Great work! Especially as this was all ground up! I am glad you stuck with it despite the waning motivation.
I really appreciate the difficulty curve here. I don't know if you designed it or if it was intentional, but I think you nailed it such that each run was just longer enough to feel good. Really fun in that regard!
The UI was really snappy and functional, but I agree with other comments that it could definitely have used some polish as an improvement. I don't know how Unity works with theme-ing but there are some very simple things you can do in Godot that make a massive benefit. I can show you if you like
Overall, I really liked this implementation! It is clear you have learned some new skills since the days of Professor Proton! Good work and keen to see your next entry
Out of Controls? by Bumble 2022-04-05T11:10:32Z ♥ 2
Wow! This game was very hard but a really cool concept with a creative implementation! The EMP effect was really cool and a nice bit of polish.
It was pretty difficult to pay attention to both panels and I feel like this could have been balanced a little better. Shooting enemies was very difficult, and I liked the addition of invincible dashing.
Great work for your first Ludum Dare! Welcome to the fold and I hope to see more games from your team :)