Amazing art. This actually is quite a relaxing casual play at times, shopping for the king, I feel like I could keep coming back to play. If I could change anything. I would spread the stalls out a bit more.
I tried to go full screen, but it still would not fit on my screen. I played the best I could. A lot going on quickly, might slow it down at the start.
Nice idea, a little awkward at first, but once you get used to the mode switching, it is pretty satisfying. Love the retro arcade feel and audio is great.
That was heavy. Maybe would like to see some more 'game' like mechanics thrown in earlier to break up the story. Definitely a unique experience. Well done.
Got through about half the levels. Took me a while to figure out the nuances of the controls, that you can aim at tables that are flying around. Cool idea, and nice levels from what I played.
Such a great idea and well executed. Difficulty ramps up pretty quick but not bad. Didn't finish, definitely bookmarking to come back later. One 'bug', when you stand directly on the coin thing you can't collect it with 'E'.
Such a relaxing, yet challenging game. Feel like I'm really on a mission. The pixel art is great. Funny mechanics using the little dudes to block the cannons. Overall a fun play.
Very unique idea. Getting the right rotation for jumps is difficult enough and rewarding when you get the timing right. The art is top notch! Well done.
When the blocks turn gray, does that mean they are solid and can't fall? Makes the game feel more casual than challenging. Maybe they could turn solid slower.
Cool idea, and pretty satisfying once you start upgrading. Hard sometimes to tell which direction next island is. The marker is very helpful. Would be cool with more island variations, maybe something to climb to get to a higher island with more coins. Overall a great game.
Fun concept. Could use some reward sound or score for getting animals back in. Feels impossibly hard to get and keep animals in. Some upgrades would be cool.
I enjoyed playing this. Felt fairly polished for a jam game. The upgrades start to get a little too expensive for the buff they give after a bit. Wish that shield would destroy your ricocheted shots.
A little too easy but maybe it was luck. Might need some better indication when the hammer drops to give you half a second to react. Maybe have color runs ie 3 green tiles in a row.
It could be an interesting game, but what keeps me from just making a straight line and going forever? Needs obstacles maybe, old blocks should drop away maybe to make player move. can't see my score.
LD49 — Unstable (25)
Lord Glutton by Spolarium 2021-10-05T16:41:35Z ♥ 1
Amazing art. This actually is quite a relaxing casual play at times, shopping for the king, I feel like I could keep coming back to play. If I could change anything. I would spread the stalls out a bit more.
Overpowered by njs 2021-10-05T01:43:32Z ♥ 1
I tried to go full screen, but it still would not fit on my screen. I played the best I could. A lot going on quickly, might slow it down at the start.
Instability by R3L0ad1 2021-10-05T01:39:24Z ♥ 4
Amazing game. I got like 20.0 high score which is not great. Will have to keep at it. Only thing I would like would be a button to quickly restart.
Unstable Aviation by IcedJaM 2021-10-05T01:33:33Z ♥ 1
Nice idea, a little awkward at first, but once you get used to the mode switching, it is pretty satisfying. Love the retro arcade feel and audio is great.
Everything is Fine by Noire 2021-10-05T01:25:25Z ♥ 4
That was heavy. Maybe would like to see some more 'game' like mechanics thrown in earlier to break up the story. Definitely a unique experience. Well done.
Tables & Tremors by SlimmerBurger 2021-10-05T01:19:02Z ♥ 2
Got through about half the levels. Took me a while to figure out the nuances of the controls, that you can aim at tables that are flying around. Cool idea, and nice levels from what I played.
Horse Pile by Big Play Ben 2021-10-04T17:25:57Z ♥ 1
Interesting...
Lab Panic! by GibsS 2021-10-04T17:23:41Z ♥ 1
Great concept, fits the theme perfectly. Such a hard puzzle game, I can't wait to get through all the levels. Stuck on 3rd level.
Jampoblock by IndieMoose 2021-10-04T17:10:51Z ♥ 1
Such a great idea and well executed. Difficulty ramps up pretty quick but not bad. Didn't finish, definitely bookmarking to come back later. One 'bug', when you stand directly on the coin thing you can't collect it with 'E'.
Ornztarbil by magnusfurcifer 2021-10-04T17:06:27Z ♥ 1
Wow, very simple mechanics and graphics, loved it. Got stuck on 6 or 7. Will save this to go back and finish. Nice job!
Dr. Frank by enricomandelli 2021-10-04T17:00:36Z ♥ 0
Nice graphics and audio. Game could use some progression, and it is hard to tell which flask is highlighted.
Pogo Man by sawdust 2021-10-04T16:20:48Z ♥ 2
Such a relaxing, yet challenging game. Feel like I'm really on a mission. The pixel art is great. Funny mechanics using the little dudes to block the cannons. Overall a fun play.
Bounceable Side by Artast 2021-10-04T16:16:00Z ♥ 1
Very unique idea. Getting the right rotation for jumps is difficult enough and rewarding when you get the timing right. The art is top notch! Well done.
Unstable by DevParty 2021-10-04T13:28:59Z ♥ 2
When the blocks turn gray, does that mean they are solid and can't fall? Makes the game feel more casual than challenging. Maybe they could turn solid slower.
Sinking Island! by GM637OFFICIAL 2021-10-04T04:03:09Z ♥ 1
Cool idea, and pretty satisfying once you start upgrading. Hard sometimes to tell which direction next island is. The marker is very helpful. Would be cool with more island variations, maybe something to climb to get to a higher island with more coins. Overall a great game.
Un-Stabled by hammerfrenzy 2021-10-04T03:56:34Z ♥ 0
Fun concept. Could use some reward sound or score for getting animals back in. Feels impossibly hard to get and keep animals in. Some upgrades would be cool.
Among Monolyths by Dekajoo 2021-10-04T03:52:31Z ♥ 2
Very nicely done. Took me some time to figure out the first bit, maybe I'm slow. Could do with an easier start maybe to get people more into it.
The Unstable Lakeside Adventure by strawstack 2021-10-04T03:44:51Z ♥ 0
Could use more directions on what to do.
Volatile by Mateu 2021-10-04T03:43:06Z ♥ 1
I enjoyed playing this. Felt fairly polished for a jam game. The upgrades start to get a little too expensive for the buff they give after a bit. Wish that shield would destroy your ricocheted shots.
Crazy Kitties by Mighty Tiny 2021-10-04T00:53:54Z ♥ 2
A little too easy but maybe it was luck. Might need some better indication when the hammer drops to give you half a second to react. Maybe have color runs ie 3 green tiles in a row.
Unstable by freitas 2021-10-04T00:47:57Z ♥ 2
Very hard to get passed the first spikes, and keep dying to something after them I can't see.
Make Your Way by kuro917 2021-10-04T00:13:48Z ♥ 3
It could be an interesting game, but what keeps me from just making a straight line and going forever? Needs obstacles maybe, old blocks should drop away maybe to make player move. can't see my score.
Snek Left by Martin Magni 2021-10-03T23:37:44Z ♥ 2
Wow, so hard but I can't stop until I beat every level!
Orbitize by Pratik G 2021-10-03T23:34:57Z ♥ 1
Interesring idea. Difficult to tell what to do at first. Feel like you don't need to stay in orbit as much as you need to avoid getting hit.
Turbulences by Emparans 2021-10-03T23:30:28Z ♥ 1
First of all, great game. I really like the aesthetic. I feel like it could be a little more difficult though.