FoonLudum Dare ExplorerLD49 → Make Your Way

Make Your Way

By kuro917

View on ldjam.com

CategoryRankScoreCount
Overall13353.0022
Fun12932.8523
Innovation9003.1623
Theme10483.2022
Graphics12332.8722
Audio9422.6021
Humor12071.9618
Mood13962.3121

Comments

jk5000 2021-10-03 22:40

Remember to make the game public on Itch.

kuro917 2021-10-03 22:59

@jk5000 Oops, fixed. Thank you very much!

mechanizedit 2021-10-04 00:13

It could be an interesting game, but what keeps me from just making a straight line and going forever? Needs obstacles maybe, old blocks should drop away maybe to make player move. can't see my score.

kuro917 2021-10-04 22:21

@mechanizedit Thank you for you feedback! I should have fixed the two problems now :grimacing:

mrbamboo 2021-10-04 23:53

Simple ! But do the job 😎

turquoise-moon 2021-10-05 23:43

It's fun. I agree with Mechanized, I think having the old blocks fall would be nice.

kuro917 2021-10-06 09:26

@turquoise-moon @mechanizedit Unfortunately i had no time to add more content, i thought that a simple modification of the score system could be sufficient but you are right, with some extra mechanics could be much better, thank you for the suggestions!

caudatecoder 2021-10-06 12:52

Nice game! Simple idea - well executed. I like the smart scoring system that stops giving you score if you just build a straight road. Fun sound effects too!

I ran into a bug, where you can build a square field and basically make yourself unable to place blocks any further (if the last block fell into the center of the square). But maybe it should be like this -- you built a dead-end -- you've got a dead-end :smile:

Nice job!

kuro917 2021-10-06 19:15

@caudatecoder Thank you! As you said if you build a dead-end you have got a dead end :grimacing:

nathant 2021-10-07 06:01

Fun jam. It was interesting to remove rewards for taking the easy route rather than continually increasing rewards for the hard route, although it felt like a somewhat bigger bonus for changing route would be a better incentive. I maxed out each easy route before maxing out the next route, and so on. I like that it is free form in that way though. Also noticed the red cube disappeared when pointing backwards, which was slightly confusing.

Good use of the theme for a unique but simple idea. Good job!

solah 2021-10-07 12:36

That's a fun game! It just lacks of obstacles so you can't just draw a diagonal and have a good score effortlessly!

mordrick 2021-10-07 13:52

Nice idea! Simple and nonetheless challenging.

kuro917 2021-10-08 13:00

@nathant @solah @mordrick Thank you for your feedback! I haven't realized that the red cube disappearing could be confusing but it makes sense.

bgdc 2021-10-09 07:21

The game gets dull fast when there's no goals other than getting high scores, maybe adding a winning position could further improve the gameplay experience. The ball movements are a bit hard to adjust because it seems to accelerate fast with little deacceleration. Overall a good game, thanks for the submission!

kuro917 2021-10-11 12:15

@bgdc Of course adding a winning position can be interesting, in this case the game could be splitted in more increasingly difficult levels, thank you for your feedback!

voodoo51 2021-10-17 20:57

Simple yet fun :D