@bulle Thanks for the feedback, I will see what I can do about that in a post LD version and my future games ^^
@black-flag Thank you very much! :)
@Maytch, @hhsaez Yeah, this is the boss room. It was supposed to feature the heart of the divinity to the right, but I did not have the time for that, also the three yellow orbs/macrobias does not make it clear. But you can actually defeat this room and get a small cinematic if you can touch the three yellow orbs without dying! :) In a post LD version, I would like to make them look like infected locks so the player knows he or she has to touch them. Thank you for the feedback :)
@snarkusius, @Anonymous Thank you :D. it took me some time to do some level design and it is really rewarding to see you enjoyed it!
@goldenevolution Thank you! :) The blue bar is the life of the divinity, when it goes under 25%, you can hear a heartbeat and when it reaches 0, you die and restart the screen. I did not have the time to make more levels where it would have more impact as a chrono.