FoonLudum Dare ExplorerLD51 → Ghost Room

Ghost Room

By stephen-kyranakis

View on ldjam.com

CategoryRankScoreCount
Overall8393.2627
Fun5483.4227
Innovation10612.7027
Theme6303.6026
Graphics8693.1427
Audio5913.1026
Humor7742.4724
Mood10472.8225

Comments

wolforce 2022-10-03 18:33

Nice fun game, maybe a bit short. Good job.

lavendaggers 2022-10-03 20:37

Nice art, simple but challenging. Fun!

cha5m 2022-10-05 04:06

I really like how the turrets' shot sounds make some kind of beat. Actually pretty cool.

danield 2022-10-05 04:06

It was just hard enough, really enjoyed it!

spike-studio 2022-10-05 04:10

I really like the art in this, but the audio got a bit repetitive. Still a nice game though, good job!

fireslash 2022-10-05 05:38

Mechanically simple but solid.

I found it a bit easy, but shmups are one of those things that you basically can never balance for everyone because touhou exists as a benchmark many gamers aspire to reach.

I agree with comments about the audio being a bit repetitive. Using softer sounds here might have helped.

Nice work!

landosystems 2022-10-05 06:07

Wish there would have been music in the background but it got kind of hypnotic with the gun sound rhythm. Nicely challenging little game, good work!

trusty 2022-10-07 02:27

The turret variations were cool. Thanks for the game

thesmellofoxygen 2022-10-21 03:36

The rhythm was pretty hypnotic and it certainly got pretty difficult by the end. I liked the audio, although a gentle musical beat might have broken up the harsher sounds.

rhanzoc 2022-10-21 06:25

- I loved the little countdown clock in the top right corner! - Sometimes turrets spawned right next to me and I couldn't avoid the hit.. - Turrets were varied and introduced different challenges (especially when mixed the right way) - Proper reactive bgm could elevate the whole package!

solah 2022-10-21 06:40

Very good game, I like the sound design and the art! Controls are good and enemies' patterns are interesting, well done!

rightearphone 2022-10-21 08:01

Nice, solid game, exciting to play, for me a bit difficult :) it was easy to understand, the controls are great, sounds and visuals are good, congrats!

epeachyband 2022-10-21 08:54

Simple but fun. Good job!

shizi 2022-10-21 09:27

Simple and fun game, during the gameplay I find it more like a rhythm bullethell. I love it!

yopox 2022-10-21 09:31

Nice survival game, I liked the mood and the increasing difficulty. I didn't really understand what the collectible was doing, maybe it would be nice to show a score so we would want to play again! :trophy:

brendo 2022-10-21 16:38

It was a little unclear what the power-up did until I purposefully didn't collect it and took unavoidable damage. It would be nice to have a little more player feedback to tell them when the 10s timer is about to be up, as would some kind of extra feedback (SFX and animation?) showing that the shield has successfully fended off the 10s attack. But of course, these things are polish that is difficult to achieve in a 72h jam!

I did enjoy that the power-up gives me a concrete goal to achieve other than "avoid", that was great! I loved the little details in the art, such as the paintings on the walls and the bullet animations. And, the rhythm created by the bullets and ticking clock was a nice touch!

omaewander 2022-10-21 19:28

Fun game!

jondkoon 2022-10-21 19:53

Really fun. Felt a little laggy in the browser or maybe the character just felt a little sluggish to me.

An enemy spawned right below me which was a bummer.

I think you did a great job of balancing the difficulty and slowly ramping up the challenge. Would be to cool to alter the gameplay after you earn a certain number of collectibles or something.