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Dioinecail

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥Racheljam2403.903.863.583.963.703.503.323.64
202149Unstable👥Project S.L.I.M.E.jam11373.223.153.282.152.612.89
201944Your life is currencyNoir Vampirejam4823.523.102.742.193.903.744.24
201841Combine 2 Incompatible Genres👥Dush Dolbushjam3.754.253.753.383.133.133.38
201740The more you have, the worse it isNinja Guydenjam10202.892.672.442.363.553.363.483.11
201739Running out of PowerBioTechnoWorldjam6972.942.692.463.112.803.093.102.59

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Dioinecail

Dioinecail leaves an average of 13.5 feedback comments each event.

LD54 — Limited Space (15)

Quicksand by Deruitda 2023-10-05T21:14:07Z ♥ 1

i wish there was a "perfect only" mode where you can only proceed if you've gathered all the artifacts and unlimited lives

Huge congrats on the first-time Godot entry, i did the same for this Ludum Dare after sticking to Unity for 6 years!

Karma Chameleon by billthechief 2023-10-05T21:07:46Z ♥ 0

come on! some flies are waaaaaay too fast even for my ultra reaction 😄

Bombastisch by StealthOrc 2023-10-05T21:03:26Z ♥ 1

i wish you could jump over corners cuz if you locked yourself inside an enclosed space you're done for good :(

Greeting Card Maker by Adam Konig 2023-10-05T20:11:01Z ♥ 2

interesting take on "limited space" :) i only wish there was some kinda "here is what you will have to write" text as an example so you could plan ahead

MadCap (Alan the Archeologist) by Alanushke 2023-10-05T19:56:05Z ♥ 1

i really love this one :) but i only wish you could discard the trash before exiting the level 😫

Calamari Odyssey by Samuli 2023-10-04T18:23:19Z ♥ 2

i only wish the attack range was wider and it would be easier to eat people

otherwise a solid game but i have to vomit real quick

Rim Runner by pinkemma 2023-10-04T17:35:48Z ♥ 2

man, i love it. definitely top 5 games so far!

the only "major" issue i had is the ship will get stuck in the rotation you dock at the moment of docking, so if you dock as soon as you're in range, sometimes you end up upside down or turned left/right, but it wasn't any game breaking for me so i successfully "lost" by going to the outer rim with 200 fuel and 100 oxy 😄

Fallen Glory by luminarts 2023-10-03T22:12:38Z ♥ 0

the music is a banger! I've slain 1300 magi because I wanted to boost my magic speed to insane speeds but at some point it felt like there was a cap or it was 0.0001% per upgrade 😢

Wiping an entire pack of 5 magi in one shot was satisfying though 😄

Musk Vs Zuck for the GameJoy ( PLAY ON ITCH.IO LINK ) by Joymagine 2023-10-03T17:00:11Z ♥ 2

Solid game! the CPU is really unforgiving tho, they bash the A button as soon as you're in range 😄

But they got stuck at the end though, resulting in my imminent victory! Not that I'm a cheater, I'm just too good of a 🦀

Too Maneon Loots by lastuck 2023-10-02T23:34:12Z ♥ 4

I might have broken it a little bit :)

The only thing I'd love to see is drag&drop working and stats being visible without hovering on the item

Overall I'd say it's a really good indie game worth finishing and publishing to Steam one day!

Dread Frame: DVD Edition by Ray-Flower 2023-10-02T23:21:51Z ♥ 3

Wow! Very interesting concept :) The "aha!" moment is really cool and I'd love to see more mechanics tied to this

Capsuled! by Norma 2023-10-02T22:57:57Z ♥ 0

Intro song is a banger! :)

I got a little bit confused as to when certain items get boost/debuff to their value but overall managed to get through the levels just fine

Props art are top notch! *chef kiss*

Harbour Master by hierarch 2023-10-02T22:40:54Z ♥ 1

I really like the crisp graphics, they have a certain oldschool aesthetics :)

At first I thought that you push the lane that's supposed to move, but after a few fails I understood that it's the other way around

I don't know why but after a few levels I got a bit anxious and decided not to continue playing. I feel like it would be better to select the lane to move instead of moving two other lanes but it might be just me

Overall id say it's a top 5 contender, very well made!

Puss In Box by iron_head 2023-10-02T22:08:08Z ♥ 1

Poor cats, i couldn't save them all If only there was a "cat collection" and i could view all the saved cats :)

I Need Some Space by 0x01F0 2023-10-02T21:02:43Z ♥ 2

Come on, man! Gimme some checkpoints! That voice is so hawt but i don't have the patience to do this all over again 10 times because i didn't get the last answer (or pre-last or pre-pre-last i'll never know)

Or at least let the player skip the voice lines if they know the answer already :(

LD49 — Unstable (11)

Nth Space by thetotemguy 2021-10-08T12:07:24Z ♥ 1

an interesting concept and the game, my only issue is the wonky camera that gets stuck behind walls. Overall a good execution! With 1 or 2 more mechanics added this could be a full steam release with tons of puzzles to explore

★KICK GUM★ by vlandemart 2021-10-08T11:40:37Z ♥ 1

really cool game! i only wish dash was on spacebar, it's a bit unusual for games to have shift-dash

The Nuclear Ball by 0X_VOID_X0 2021-10-08T11:35:17Z ♥ 1

a really well made game! you could potentially release it to app stores and have fun on mobile :)

Neon Saber by Kaish 2021-10-08T11:29:32Z ♥ 3

cool game!

Un-Star-ble by Raivk 2021-10-08T11:00:55Z ♥ 1

it crashed my browser but i loved the 'toy' :)

The Lesser Evil by Jon Topielski 2021-10-08T10:56:59Z ♥ 1

a really good concept and execution, i really enjoyed it!

Snek Left by Martin Magni 2021-10-08T10:14:07Z ♥ 2

this game is a money bag for mobile market, i suggest you publish it asap :) It's a good idea, a few good possibilities for soft monetization and it's gonna bring you some good money! :)

Reactor Rush by auxC 2021-10-08T09:31:50Z ♥ 3

the core mechanics are on point! i think you could release it on ios/android and make some c$sh!

Babel by Gaming Night 2021-10-08T09:28:16Z ♥ 1

the seamless level restart is top notch!

BUMBLING BUILDERS by Oroshibu 2021-10-05T08:15:38Z ♥ 1

Well, solid game entry, love the art style i only wish it would display where the guys would come from before i build my fortress

Cat Stranding by 0x01F0 2021-10-04T21:54:51Z ♥ 3

Hi, great game, 10 out of 10, remember you guys since ludum dare 43 or something i think :D Edit: just checked, i remember "Gainz 4 Cash" game it was a banger!

LD44 — Your life is currency (19)

Hight Point by tangiblegames 2019-05-05T10:14:45Z ♥ 0

Очень зашли шутейки про отца алкоголика, наверное первая и единственная игра на этом в которой годный юмор :) Дошел до 6 места, когда начались 3 кнопки и разные скорости смещения шкал там начался хаос, скоординировать три разных движения это как гладить по голове и животу в разные стороны используя термоядерные бластеры держа их щупальцами осьминога убийцы :)

Don't think about others by DAVidus 2019-05-05T09:53:47Z ♥ 1

It's a sad game but well executed. There is a lot of sadness throughout the game and it is hard to play because of this emotional tension. But i suppose it was meant to be played like that

РабBoata by meownsk 2019-05-05T08:45:00Z ♥ 1

Да, маркетинг 5/5 а визуал... :)

Я бы сделал что каждый удар хлыста накапливает "работоспособность" конкретного отдела корабля, а работоспособность в свою очередь с постоянной скоростью снижается. При этом работоспособность увеличивает количество выполняемых действий в минуту, например выстрелов из пушки, тогда можно было бы закликивать конкретные отделы корабля и тем самым и поворачивать лодку и ускоряться и стрелять из пушки

Oink Royale by ippa 2019-05-05T08:36:16Z ♥ 1

Well, i survived for like 5 minutes and there wasn't any challenge actually.

What i would add for extra hardness - make enemy pigs aim at your predicted movement, just account your current body velocity and aim for that when shooting.

I just ran in circles around the pit and enemies killed themselves because they were stacked in the middle... :)

Piggybanks in Space by Flying Dog Fish 2019-05-04T22:29:48Z ♥ 1

A nice game, it has some Spore vibes to it.

Id add a little fart mechanic that would allow you to speed up a little bit while spending some coins and producing a coin fart particles :)

Robots' life is Currency by gecco.xyz 2019-05-04T22:09:33Z ♥ 1

It definitely has Stanley Parable and Portal vibes, but yeah, it is a bit short :)

Robyn Hüd by Michael Feldman 2019-05-04T21:12:10Z ♥ 1

A nice little game man :)

That Robyn is in fact homeless but he is a damn rich man! Throwing money to the poor while trying to avoid goddamn rich cars from killing the best adventurer of the world!

I don't understand, why...why didn't you put the "ca-ching!" sound from like a cash register on reload pickups.

Also the upgrades made it harder to see incoming cars thus i would make them transparent or less wide so the incoming cars would be more visible. And you could add some front car lights which would make cars more clear in this dark environment :)

Overall a great game, i'm gonna play your other games ;)

Bloodmoon Season by dock 2019-05-04T20:50:22Z ♥ 1

It is a really high bet to make a good horror game and i admire that. You are like me who tries to make a great complete experience but sometimes lacks the time to finish the project as it was intended.

Well i personally had an uneasy feeling while playing the game and thus can say that the game was a success in terms of spookiness but as others said, the music and some footsteps would make the game feel more complete and polished.

Super soul wipeout by Korteh 2019-05-04T20:42:11Z ♥ 1

A really nice game!

It has music, it has 3D, it has sound effects, it has upgrades, it has everything! The only disappointment for me was that triple shot upgrade replaced the piercing upgrade, i was really looking forward to triple piercing action :)

Also in my opinion the camera was bit far away. It might be that this decision was to hide the "lame" 3D graphics but man, the graphics were great! I'd love to play a more polished version with something like a zoom option on a scrollwheel.

And one more thing, clamp the input vector to 1.0 magnitude so that the character won't run faster in diagonal direction :)

Coin War by jjones 2019-05-04T20:26:18Z ♥ 0

Well, i found it easier to just smash your head onto the keyboard for great success :D

But seriously, it was unpleasing to the eye to find a letter then find it on a keyboard then find out that it moved to a bad spot to hit then find another letter and so on.

Pimp My Reaper by BytingGames 2019-05-04T20:17:02Z ♥ 1

Nice!

Epic music was a great touch on the atmosphere :)

I laughed hard when i saw the default unity buttons in world space :D I love that engine and i use it myself

Not much else to say, it is just a great game :D

Deadly Dungeon by SpiRiTs 2019-05-04T20:07:06Z ♥ 1

Fun game, good jokes :) Not much to say. Yes i remembered Mario Party because it is a nice concept. Id love to see a more polished version with more different jokes :)

Grim Deeper by FalseBracket 2019-05-04T19:56:44Z ♥ 1

A well made game! It is so moody and the only thing that this game lacks is sound feedback. Slashes, footsteps, little exterior bits, enemies getting hit and stuff like that.

If you imagine all the feedback sounds yourself while playing the game, it feels really good. You've made a great game in this time limit. Id love to play your other games if there will be any :)

Age Waves by Notekri 2019-05-04T19:39:19Z ♥ 1

Well, without sound effects there isn't much mood but hey, it was a good game.

I think that if you're old you should run slower and if you're young you should run faster :) You can also tie this mechanic to reload times, firing accuracy and stuff like that.

No More Bleeding by JM Studio 2019-05-04T19:24:20Z ♥ 1

It was a frustration... I looked at those screenshots and i thought "wow, nice mood, i'd love to play it" Then i entered the game and felt like "wow, nice mood, i love this game" but 5 seconds later the hand that brings me here, kills me... i mean...why? what is the motivation for this. This was the first dissonance for me, i didn't quite understand why it kills me after bringing here.

I deleted the game in frustration... then i return here to this website and see people are getting through the game so i thought "hmmm, maybe it's me who is dumb and cannot understand what to do" so i unpack the game and start again....

The controls, well, man, if you were going for that Resident Evil 2 type of controls, then yes, you got it, but i seriously hate it.

Some level design? I mean, i was lost in the first place where this giant hand hits you for 15 minutes! It is absolutely unclear where should i go.

I think i have never hated and loved a game that much, i wanted to see what others did and i couldn't.

When i finally escaped the first place with this hand, i was able to enjoy the low poly views of interior which were pretty good i admit. But the controls... they kill all the mood

Some nice controls system and a few feedback sounds of footsteps and jumps aswell as interior sounds would make this game a wonderful experience. I hope you will continue to work on this project and polish it to it's best. I will follow you on your itchio profile to see if you will finish it :)

AUTOTRANSPORT by C1FR1 2019-05-04T18:30:17Z ♥ 1

I think it lacks some simple space/dreamy music in the background but i guess you didn't have time to add that.

I didn't know what should i do in the game and catching asteroids seemed really-really hard, also the variety of asteroids size and mass was missing to me, i'd love to see a gigantic asteroid fly near me in the game. I think that would add to the atmosphere and mood.

My Life is Not Currency by rjhelms 2019-05-04T18:12:03Z ♥ 1

I agree with @carlsonandpeeters screen transitions didn't make any sense, i would go for stuck or lerped camera following mode, since it would be more pleasing to the eye.

I also lacked some backstory about why the main character is doing what hes doing, even a text would suffice, since we all had the time limit of 2/3 days.

My Memories by Z_Doctor 2019-05-03T11:09:02Z ♥ 1

Well, as a hardcore gamer, i was more than pleased with the challenge to grind 80 memory shards in the end, with a risk of being almost oneshotted to death and having start from the beginning.

After the end of the game i found out that left mouse click is the sword attack button aswell, i used X for attack and WASD to move, so i have finished the game with only left hand :D

Here are some feedback from my perspective:

1) Grinding. If enemies would start dropping more memory shards later, this would account for the fact that they have more HP and thus harder to kill. Harder gameplay = more reward

2) Story. In my opinion, you should never abandon the story and write things like "hey, i'm a dev, i had no time to finish the story, so here is the final level", it ruins the experience. I think you should have stuck to the story about his memory to the end, it would at least feel like a complete experience.

Those are major things that i thought about while playing the game. I really enjoyed playing it because i like to play rpg and it feels good to level up your character or gear.

I hope you will continue to create games after this jam and eventually make a wonderful game that is both complete and polished.

The Price of a Palace by TPZombie 2019-04-30T16:20:59Z ♥ 1

Hey, a nice concept, i liked the idea of managing people to do certain tasks. Yes it has flaws or i'd rather say, that with some Quality of Life improvements it would be a great game.

What i mean is : Simple AI that would make people go to closest building or some top priority tasks (like producing more people :)) Double click to put a unit into a closest building Being able to remove a building (sell for money or food)

I would also love to read some jokes that these units would randomly say when you drag them around (like good old Warcraft strategy games)

Overall i enjoyed the game, but due to the fact that i filled all the available slots with the buildings, i couldn't place the main building and finish the game :)

LD41 — Combine 2 Incompatible Genres (4)

A-Card Shooter by GibTreaty 2018-05-15T10:38:06Z ♥ 1

I liked the roguelike part of this game, but in my opinion the "card" part is not really a card part, it's just a bonus popups that you can use.

It would feel like a card game if you'd have to create your deck and use it throughout the game, and gold would allow you to buy new cards and insert them into the deck, instead you buy upgrades and they pop up sometimes from the enemies

One thing that hit me up right into my face is the excessive screenshake, there was a little bit too much of it, i kind of feel that this also affects my own games and i want to calibrate the screenshake myself.

Overall it was a good game to play and i like roguelikes a lot so i will hit that 5 star on Overall! Great job man :)

A Rind in Time by Plasmonic 2018-05-15T10:24:32Z ♥ 0

I loved the music, but i was unable to understand how to play it, i mean, i tried my best to try and produce something, but there was no visual or sound effects to show that something is in progress or finished making, i think there should be a little to tutorial taking you through the first steps of the game mechanics to show the player what to do and how.

Overall i liked the mood of the game :)

Spelling Zombie Shooter by codemaster 2018-05-15T10:11:26Z ♥ 0

i really liked the music, but unfortunately i couldn't play due to typing not working on a mac, did you check the mac compatibility?

PIXELTON: ONE OF US by epb9000 2018-05-15T10:05:24Z ♥ 0

Hmm, it's an interesting idea, you become a thing other than just a pixel when you're inside a trigger, i thought that you would become something different depending on what you're triggering the most, but it was all the same everytime :)

Anyway i still like the idea, i hope next time there will be music and sound effects, because they add so much to the game

LD40 — The more you have, the worse it is (16)

Trail Of Gold: Incredibly Heavy Load of The Cursed Bloody Metal by Alex Lutay 2017-12-27T12:21:52Z ♥ 1

The only thing that made me a bit uneasy was the excessive screenshake which made it look a bit disturbing.

I know that it adds a touch to the shooting mechanic, but it was too much for 10 minutes gameplay

Present Panic by Roka Josh 2017-12-27T11:54:26Z ♥ 0

Interesting idea, yeah, i agree to the keyboard input rather than mouse, it would make the game a bit more enjoyable.

And... no scores :(

Cantrex by snick 2017-12-27T11:22:30Z ♥ 0

It is a bit unbalanced because you can't possibly survive more than 30~40 seconds, the pigs restore less than you get hungry for.

I liked the joke about dinosaur eating pigs tho :)

Stay Alive by wh05herlock 2017-12-27T11:19:54Z ♥ 1

The game lacks a Potion to restore your health, that would balance the game play a bit, other than that, it's a nice idea to make a turn-based game :)

The Swordest Sword by basmanovdaniil 2017-12-25T12:03:01Z ♥ 1

Yeah, an interesting idea! It was fun to run through the last tunnel with a large af sword piercing all the enemies on the way.

A bit sad that there was no audio though :(

Jump Squad by Taiku 2017-12-25T11:54:54Z ♥ 0

A bit sad that there weren't any sound effects, jumping in silence is a tensious thing.

Also sometimes unresponcive controls turned me away, yeah i got that you wanted to make them jump less height and speed the less your lift off velocity is, but that doesn't make it feel right when low height and full height velocity difference is a split second...

Nuclear Arms 5: Orphan Overdrive by Logicon211 2017-12-23T10:59:00Z ♥ 1

Meanwhile "ADOPTED" becomes a new meme on the LD :D

My Little Corruption by Peter Jonsson 2017-12-19T16:18:16Z ♥ 1

Overall a good game, although i've felt that there was too much screenshake, i know it's a good visual effect, but my eyes felt some unease after a few minutes of playing, i've screwed that too in my own game. I think 50% decrease in shaking amplitude would look good enough and would not screw the whole effect thing.

Yeah i agree to the controls, a bit of acceleration on the move would be nice.

Good job on the game though :) I like the minimalistic design and the intro atmosphere!

Big Pockets by Jeremy Ryan 2017-12-19T15:27:33Z ♥ 0

I liked the graphics and animations, they felt really "blooby" (i really don't know how to express it in other words :D ) yeah, the enemies aren't that much of a threat, it makes the game a bit easy, but the overall feeling is good :) Thank you for making a good game and i hope you have had a good time making it :)

Drunk cowboy by okk 2017-12-19T14:32:35Z ♥ 1

I hit a solid 5 on the theme because it truly sinergizes with the theme. I had a smile on my face because it felt funny to shoot as a drunk cowboy :)

Yeah i agree that the level is too short, but it's still enough to judge the skill level. In my opinion a few drunk jokes could fit there to balance it out in it's shortness :)

Bug Juice 🐜 by webthingee 2017-12-19T14:27:05Z ♥ 2

A classical platformer, as a person who enjoys platformers, i enjoyed this game :) although in such a humorous setting (bugs and stuff) i would love to see some explicit jokes about bugs (pc bugs, usual bugs and stuff like that)

Overall i hit your game a solid 4, because i love platformers :)

Cheese Stealing Mice by gatinmnsok 2017-12-06T22:04:38Z ♥ 1

Had fun throwing some curse words on those cheesers. Idk i was able to understand the controls in 2 seconds :)

Procedural City Maze by artmajcher 2017-12-05T21:13:28Z ♥ 0

A game inside of a game.

I was looking for a good screenshot of the buildings, i wished you made the buildings taller so it would look like those of NYC or something. Enjoyed the game for a while tho :)

The Steam Ocean by Anizian Games 2017-12-05T21:06:03Z ♥ 1

Hey, can you build for mac?

Outnumbered by thebillington 2017-12-05T21:04:59Z ♥ 1

Man, why arcade games are so addictive ? :D i love the smooth controls, sad that you couldn't work on it for the second day, good luck next time i guess ! :)

Honey Empire by chriiis88 2017-12-05T21:00:14Z ♥ 1

Hello, the game was interesting at first, but then i found myself mashing touchpad to sell honey in winter and buy bees in spring..

I would suggest putting jokes about bees' deaths in the chatlog, that would make it more fun to play, and not just mash touchpad. i suppose you've spent a lot of time on designing the bees system.

I find it interesting that management games can be quite interesting here on the LD.

Keep making games tho! :)

LD39 — Running out of Power (16)

Super Energizer by Alex Walsh 2017-08-03T16:01:49Z ♥ 1

Yes, it did crash, yes it did suck in some way, but dayum i love it :D

Cell Out! by Rulrite 2017-08-03T15:47:44Z ♥ 1

Man, that dymanic gameplay is really something! I like it very much and i would love to play the full game, i hope you'll get the PC on time next LD i wonder what you can do in 72 hours :D

MOTHER by Kakureta 2017-08-03T15:31:29Z ♥ 0

A good gameplay mechanic, i really liked it. Yeah, the charging is kinda annoyingly slow. It would be cool to see the full game!

The Quest for the Mighty Battery Charger by Solah 2017-08-03T15:12:07Z ♥ 1

I hated this boss so much... :D his vision field is bit too small, i think he should just use a few patterns no matter the distance to the player instead of rushing at close range.

Three Option by jmarkohun 2017-08-03T14:22:22Z ♥ 1

Hey! It's a nice platformer runner i think if you would add some more actions (like dashing or slicing the objects on ground level) it would be more fun to me personally. Also no addictive jingle is what i miss too, i'm a music lover. Great job tho, i don't see anything like that around here i mean swapping gameplay in the middle of the game, keep it up!

Cavernous by Takki 2017-08-03T14:03:53Z ♥ 1

"If only i had a Jump..." (c) any Dark SOuls 3 player

It's nice to see a decent quality platformer overhere, although it (i mean I) obviously misses the jump ability, and the animation looks kinda strange. I would like to see the polished game tho, keep it up!

Power Tripping: Keeping It Cool by Sarah 2017-08-03T05:43:10Z ♥ 0

"A life of a fridge" :) I would suggest that cooling would be done by holding the mouse button and not the clicking, it would feel nicer to me.

I've pretty much killed 10-20 fridges before i got into it :D

Turn Out by zakchaos 2017-08-01T20:25:44Z ♥ 1

Yes, it is a really great puzzle game, i liked the gameplay but i would make the rotation a bit faster. Like the world would start the rotation a bit slow but then fastly speed up and then slow down towards the end of the rotation. Overall the game is one of the best i've played so far! :)

!SMARTBOTS by mechanicallife 2017-08-01T20:08:15Z ♥ 0

The pixel art is what brought me here, but i kinda felt bored while playing the game. The idea is very interesting tho, i've marked innovation high because i liked the concept.

I hope to see more of this so good luck in your dev!

Take my charge by josehzz 2017-08-01T19:55:36Z ♥ 2

It felt great to play it. It's such a nice puzzle platformer in such a minimalistic style! I would love to see more of this :)

In my opinion the platforms should slow down when they are near the "checkpoint" right before the turn back. It would show the player the feeling that "it's going to turn now, i gotta jump"

I rated it 5 for overall cuz it was nice to play it :)

Revenge of the floating pig farm by foxroxracer 2017-08-01T19:45:11Z ♥ 1

The music would add a bit more fun to this :) I'd like to play something like this in the future

STABILIZE ENVIRONMENT TEMPERATURE by barry-p-evans 2017-08-01T19:37:28Z ♥ 0

The game music is so nice i loved it but the CONTROLS.... PLEASE I DON'T WANT TO SUFFER ANYMORE :D

SQUADS by PixelProductions 2017-08-01T18:38:25Z ♥ 1

Hey, it's a great game it has a nice arcade feeling, although the camera shake creeped me out. I'd love to see more of your making! :D

Lightbulb by Ltven0mI 2017-08-01T06:12:46Z ♥ 2

For some reason the antivirus couldn't let me play, what's wrong with the exe?

Neopolitan Panic! by Phillip 2017-08-01T06:09:58Z ♥ 3

One thing i know for sure.... penguins can't drive ice trucks :D I like the mood of this game, it's so amazing :) I've felt like this penguin which drives the truck is completely drunk :D

Running From Power by MaiMai 2017-08-01T06:02:09Z ♥ 1

A minimap would be nice :) It was a fun experience, i like the graphics! Reminds me of the times when i studied blender and was playing around with the unity primitives. Although the theme is obviously not converted but it is still an optional thing, right :)