That ending was so beautiful, it gave me goosebumbs. After this hectic and brain wrecking battle it felt so nice to enter this beautiful landscape being rewarded by hearing your name and remembering that you have sticked through with the challenge to the end! I wish I could walk around a bit in the last screen, the contrast to the rest of the game is just great. Although or maybe because the gameplay was a little hectic it was very tense and fun. Very challenging - the mechanic was so genious that I wanted to keep at it and beat this game, which made the ending more rewarding. The music was nice and the change in it after pressing the P switch was a nice touch. Art is amazing! Controls could be a liittle bit less floaty, but that's the only thing I can critisize and it wasn't a problem at all. Very impressive for creating this game in a compo jam!
Oh I just wondered, if you were the same person, that made the ribbon game from last jam, and I was surprised to be right :D I wonder if I recognized it because of the similar character or because of an iconic art style^^
Aand now I noticed, that you can click on variables to clear them xD well I read it but I forgot it, would have made the game slightly easier for me, but thats fine^^ I guess you can play it that way if you want to have a challenge.
Speedrun Time: 12:36.66 (did one run)
One last thing: After getting back to the end screen right now... That music is so heartwarming. What program did you use to make the music? :D