FoonLudum Dare ExplorerUsers → hijomo

hijomo

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202558CollectorLudicrousOafishMagpiejam7452.722.863.473.002.442.662.272.72
202557DepthsFormidable Satisfactory Silkwormjam8502.642.522.662.562.683.062.27
202455SummoningRebellious Honking Penguinscompo2.902.292.122.903.602.753.25
202148Deeper and deeper👥Cagey Chiseled Crowjam11743.363.102.863.913.004.053.923.13
202047Stuck in a loopPlacid Incandescent Impalajam15072.852.503.233.272.903.183.16
202046Keep it aliveQuiet Steady Dragonflyjam2.341.612.342.762.501.922.202.73
201945Start with nothingLucky Legal Llamajam2.402.293.312.382.293.38
201944Your life is currency👥Necromancer 4 Reincarnationjam1.941.612.052.221.221.161.66
201740The more you have, the worse it isToo many Nyanscompo6562.522.542.203.052.553.003.282.55
201739Running out of PowerHog-Nosed Cooncompo6292.562.232.533.603.163.061.962.21
201738A Small WorldTemple compo
201637One roomSwanky Otter Soccercompo5202.872.742.773.183.002.863.733.0051
201636Ancient TechnologyKongoni Bridgejam
201635Shapeshift Befitting Perpetual Owlcompo8382.682.793.063.362.392.822.672.7365
201533You are the MonsterPit of Despaircompo9422.181.802.293.302.292.322.503.0041

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by hijomo

LD33 — You are the Monster

Enterprise Abuse by Ace 2015-08-24T02:36:00

There was an awesome array of music. I didn't really feel like a monster. this is a solid tower defense game.

Unsolicited by dukope 2015-08-24T02:58:00

Ahh, the stress! This is a great take on paperwork. the sound effects all fit in well. This has a really consistent art style

Fire monster by dvdking 2015-08-24T03:49:00

This is great.

Even In Your Ludum Dare by madameberry 2015-08-24T03:06:00

the jump poofs and sounds are cute. the the control scheme is awful. I did like the colour pallet.

Monster Slayer by Pheonise 2015-08-24T03:51:00

I like the giant square ax.

Slime Feeder by aeai 2015-08-24T03:34:00

The rule set looks promising. The art was nice. Finding other slimes was hard sometimes.

Slime VS City by ItsSacraficed 2015-08-24T04:03:00

cute, had fun,

Safari by Parappa 2015-08-24T04:56:00

This is for Jericho, would be nice to see where the shots are / going.

Opportunity Cost by BlockyFish 2015-08-25T01:24:00

I like your interpretation of the theme.

ClickBait - Blogger Simulator by BtheDestroyer 2015-08-24T04:43:00

The post names were great. I didn't feel any sense of accomplishment from getting more viewers. I really like the style

Monster Free by Realize2D 2015-08-25T01:41:00

This is the game I wanted to play, great job.

Dolphin Meat by TheDanielBerry 2015-08-24T04:15:00

This was fun, I really all the sunken boats at the bottom so I could go down and revel in the destruction.

Monster Positioning System by Shawn 2015-08-24T03:41:00

Cool idea for a puzzle game.

LD35 — Shapeshift

Space Shift by ogre 2016-04-18T05:47:00

The pattern matching element was nice. the ship only being able to fly on the orthogonal was kind of annoying. I liked the music.

Tetropolis by Josh Riley 2016-04-18T16:52:00

This is a fun idea.

Xeno Crisis by savethejets1 2016-04-19T17:33:00

Cool game. I like the art. The power ups are not very clear. The camera jump down in the corner is a bit jarring. I like the level progression.

Vikings by timtipgames 2016-04-19T16:50:00

This was really fun, the idea is good. i would be good if you could see which transformation level you will get. I like the trees.

Attack of the RGBobots by sol_hsa 2016-04-18T06:04:00

Nice tactical game. It would be nice if changing colour would cost you a move. The art and style of the grid is really nice.

OGLA by egos 2016-04-19T20:30:00

Cool game. the growth and consumption mechanic was interesting.

Swine Fortress: Bacons On Strike! by One Seed Fruit 2016-04-19T17:19:00

Nice game. The rotating camera is a cool idea, I was a little disoriented at first but its add a bit of extra to the game.

The Cargo Shift by DesignerNap 2016-04-18T19:06:00

all my floating cargo got pushed away by the next ship :) that is very inconsiderate. I will be filing a formal complaint with the Space Dock Workers 736.

Sculptor Simulator by agrdev 2016-04-19T19:30:00

this is great. I liked the sculpting mechanic, it would be nice if the grid was more clear. the goal panel could be smaller I found it got in the way too much.

Generations by Rother Games 2016-04-19T17:05:00

Nice art style. I like the growing mechanic. It would be cool to see all the trees you used to be. the puzzles are interesting.

Shapeshifters and the Moon Adventure by Vidsneeze 2016-04-19T20:24:00

this is a good solid game, great work.

anthropomorphic suspect by dunin 2016-04-18T18:34:00

nice puzzle game. the shifting was an interesting twist.

Shapematch Beat Jam by KodingNights 2016-04-18T16:39:00

This was really good. I liked the music and the pattern matching was fun.

The Dark Room by Laralyn 2016-04-18T17:38:00

I like the direction you took on the theme.

Wizard Fight by LeftRight92 2016-04-19T19:36:00

Nice game. I like the art style. the rock paper scissors aspect is alright. I would like to see the minions fleshed our for the post LD build

Particle Shift by pi_pi3 2016-04-19T18:14:00

Nice game. the green tile moving is an interesting idea.

Cutting Hedge by Headmade 2016-04-19T20:08:00

this is really unique. I love the idea.

Bloodshifter by mar3k 2016-04-18T18:50:00

I liked the art style.

Evolution Dungeon by merrak 2016-04-18T06:07:00

Your site has no game on it?

Evolution Dungeon by merrak 2016-04-18T07:15:00

nothing show up in firefox, chrome works. I like the splicing aspect. is a bit small.

ShapaSort Recycling by Yrasin 2016-04-19T17:57:00

this is a really good game. I really like the sorting mechanic. the music was nice.

Potion Laboratory Expert by Sébastien Bernery 2016-04-19T19:57:00

nice concept.

Figurophrenia by Trasevol_Dog 2016-04-19T17:40:00

Nice entry. I liked the switching shapes mechanic. the dud on the side showing what shape you are is really good UI.

OBfu by zowesiouff 2016-04-18T07:05:00

this is a unique idea. I really like the interpretation of the theme.

Desert Trader by WERT Studio 2016-04-20T16:47:00

Good concept. I like the "it fell off the back of a truck" idea. The car's slides around a lot.

Shapeshifter by mikekreein 2016-04-18T06:45:00

its a nice puzzle game. I could see people getting addicted to it

Entropy by Steven Miller 2016-04-18T06:56:00

I really liked the cheesy intro. there is a lot of content here. The controls are good.

Sneaky Sphere by RPGghut 2016-04-18T06:32:00

This was fun, like solid snake meets hitman. a front face on the enemies would be nice.

Shifting Shadows by Max Amaden 2016-04-18T17:50:00

this was a joy to play. great idea, cool art, nice sound effects.

Continental Trade Route Association by Swedishpancaces 2016-05-02T02:08:00

This is a really cool idea. the balance is way off but thats not much of an issue. I loved watching all my traders mass around the map.

The Maze Nightmare by docteurSid 2016-04-19T19:49:00

Horror not humor! my view is getting smaller and this wall wasn't here before ... now I am huddled in the corner.

The Door by Joanrelos 2016-04-19T18:28:00

There were some cool visual tricks. I would like to play the game and not just be played over and over again. I do like the use of the environment changing behind your back mechanic, would be nice if it was more fluid. like walking around a corner opposed to just "oh now I have to turn around again". Keep making visual poems :)

Blood Moon by Linver 2016-04-18T06:17:00

This was great.

Boolean Differences by ruchirbapat 2016-04-18T05:54:00

I had a bunch of fun jumping on the bottom of the platforms, cool idea

Geometry Evolution by Azumiar 2016-04-18T16:20:00

Fun idea. I like the progression mechanic.

Shapeshift by hildegarbage 2016-04-18T06:38:00

Cool game it took me a while to understand but I got there. changing the environment is an awesome mechanic.

Doodles by El_WaKa 2016-04-18T06:25:00

nice ascetic.

Black Heart by luquio 2016-04-19T19:11:00

Cool game, fun pattern matching. you can't see the centre shape that your going to run into. I like the music and sound design.

Space Morphers by OWi Games 2016-04-18T16:26:00

Cool game. I like the art. The different forms need to be balanced more. the concept is solid.

MoveARound by Pecolyte 2016-04-19T16:23:00

nice concept. I think the core idea is really cool,

Dark Dungeons by Pineapple 2016-04-19T18:34:00

I like the concept, some feedback would be great, maybe sound ques?

Trio by rumscki 2016-04-19T16:36:00

the switching mechanic was interesting, a little bit of back story would make it a lot better. the platforming mechanic are solid. good consistent theme. the wizard and archer seem to overlap in ability.

Boomerang Pong by FanieG 2016-04-19T19:02:00

This is a fun game. nice twist on pong. its not too clear how the shaped affect the boomerang.

Betrayal aboard the Blue November by moomoomang 2016-04-18T18:24:00

nice ascetic, the game has a really good mood and feel

LD37 — One room

13 jellyfish by Four Quarters 2016-12-15T16:36:00

I enjoyed playing this.

Essay Writer 5000 by MrEvilGuy 2016-12-15T04:49:00

oh god I \shate\s you so \smuch\s... This was too close to perfect. Great game.

ROOM ZERO by dv49 2016-12-13T19:31:00

looks good. There was a lot of stuff happening at the same time. Was fun to play

Room Builder by peredm 2016-12-13T20:53:00

My anti-virus flagged this as a Trojan horse. may want to check into that.

The Tomb by raconteurnick 2016-12-13T17:51:00

That was a really good short story.

Nightlight by captainskye 2016-12-15T04:09:00

The light mechanic is cool. The music didn't really match the mood. I liked how the puzzle changed just a little each time.

Elevator Camp by LelandCartire 2016-12-17T23:10:00

You have captured the core ideas of the survival genera. the control scheme could use some work, perhaps context sensitive controls. Keep building.

Switch by valax321 2016-12-18T00:40:00

nice controls, I like the idea. I couldn't get past the jumping on the add part. I would like a bit of a shallower learning curve. the mechanics are there. I liked how the camera reacted.

Starlight by savethejets1 2016-12-12T06:28:00

"Open the door HAL" This suited the theme. I enjoyed the building suspense.

Fallarska by hoqjed 2016-12-13T17:24:00

So many reflections. The poor sod in the box, I hope they find what they are looking for. This has a great feel.

Word Decor by ethankennerly 2016-12-15T04:27:00

This was a well made entry. The Idea and execution were well done.

Cardboard Drift by Ping78 2016-12-17T23:22:00

Very nice. The cars were a bit slippery. I enjoyed the whimsical level design.

RoomOne by Geckoo1337 2016-12-13T21:47:00

Really nice.

One Room for No One Anymore by pokepetter 2016-12-15T03:13:00

The art was good. It feels like the opening scene. would love to see more.

Cocoa Catastrophe by Eggplant 2016-12-15T04:59:00

Nice game. The feedback scene felt like it was too long. That time did build tension though. I liked the art.

Chemical Chaos by danielilett 2016-12-15T05:13:00

This was good, I could never get the Bunsen burner to turn down. I had a lot of fun playing the game. The faces on the sodium pot were quite expressive.

Mr Farmer by c2v4 2016-12-13T19:52:00

The concept is solid. The controls are clunky.

Throne Room of the Merchant King by mike.cullingham 2016-12-13T17:01:00

On its face a cool idea. It's all the "under the hood" that is the interesting part. With some kind of goal for the player, i.e. you need to get x red cubes, I could sink a lot of time into this.

Room Climber by Pepejson 2016-12-15T18:02:00

The level design was well done. I really liked the starting upside down as a teaching tool.

Nick Cage Adventure Quest for the One room by tehPHEN 2016-12-13T18:44:00

reminds me of old rouge likes, Castle of the Winds.

Smithy by nodex0 2016-12-15T05:24:00

So I have to defenestrate?
The art is great. The game loop is engaging. The general management style was well done. I think it needs a bit of polish on the game loop, how do you get equipment back? This is a solid entry.

Open House by The Mad Strauss 2016-12-15T05:32:00

I like the idea and humor. The music fit the theme.

Rat Chase by MestR 2016-12-12T06:41:00

Nice idea. I like the use of the spiders to steal the food and kill you, makes the game quite frantic. why do spiders need to kill you and eat cheese?

Escape Pod by creativwhisper 2016-12-13T22:03:00

This was a really cool take on the theme. I took a while to get a handle on the controls. great work for your first compo.

Normal probability room by yiyuezhuo 2016-12-15T17:25:00

This is a cool idea. It could use more art. I would like to see the data presented in a visual manner.

room-fate by nicso 2016-12-18T19:11:00

The story was well told.

ZROOMERS by neontropics 2016-12-13T20:23:00

This was fun. I liked the music.

LD38 — A Small World

Petri World by raincole 2017-05-08T23:05:09Z

I enjoyed this. It has the addicting quality of a clicker game.

Path of the Rabbit by managore 2017-05-08T22:44:14Z

This is a very cute game.

LD39 — Running out of Power

Amazeing Battery Life by ParkerMc 2017-08-01T04:22:06Z

The sound design is very good. The need to conserve battery feels quite stressful. I really like your game. It also looks great.

Mr Mayor's Energy Crisis by HuvaaKoodia 2017-08-11T20:41:32Z

This is one of the most depressing things I have experienced in a while. Good music, art style was cohesive, the need for balance and a thick skin was great. A little positivity would have been nice. Very nice entry.

Space Ship Engine Room Sim by Kerr 2017-08-03T23:15:12Z

Fun. Starts off slow. The audio queues really help. all the power ups are nice. I really enjoyed how you jump over the top wall to fix stuff on the lower level.

Escape from Solar Sea Fortress by designernap 2017-08-03T19:47:44Z

I got tripped up on finding the second battery, it was too well hidden I thought it was part of the mechanism at first. The overall feel of the game is good the mood and sound. a nice puzzle game. I did enjoy the trade off of light and power. Great job.

Sky Sea by Zeriver 2017-08-01T21:50:43Z

This was a nice resource management game. letting the player choose which island they go to next could be rewarding. I want to know more about the thing I am being chased by. Your game was fun.

Snake out of Power by Anno 2017-08-01T05:40:26Z

I enjoyed playing this. The small twist to snake definitely changed how I played. I enjoyed the retro sounds, added to the mood.

CryOS by James Dunlap 2017-08-02T02:48:25Z

I want to like your game but I've tried many time and only once did the rover go get stuff from a mine before I died, frustrating. other than that I rally like the idea. great work.

Mad Trax by boats 2017-08-01T05:53:03Z

I enjoyed this. Great idea. Fun play, nice sound, flashy cube explosions. Very nice work.

Lantern by Kaban 2017-08-01T07:45:19Z

Scary. I liked the art and the sound fit well. I wonder how it would play is you had a greater time to see the ghouls coming.

Sunseeker by Surovyi 2017-08-01T05:33:11Z

Cool idea. It looks good. You have a great logo. I'm not sure if I need to protect the wizard and the king or not, I like the need to balance health with attacking and running.

Escape Velocity by Bonelazy 2017-08-01T07:01:11Z

Nice idea. really wish there were some gauges so that I knew which direction I was moving.

City Power by ChrissiQ 2017-08-01T21:58:30Z

I have a rational fear of red dots so I had to just keep clicking 500/500 would crash browser again.

Powerhouse by Madbeagle 2017-08-09T16:55:41Z

I like the lights flickering at the end of a successful level. the Music was nice. I liked this little twist on a pipes game.

Lightbringer by Hugo Damiao 2017-08-01T04:02:17Z

Your game looks amazing. I found the controls to be very slippery, I like the idea.

Number Station by maxr00 2017-08-01T05:13:04Z

I think this a interesting idea. The solitude sitting in you secret shed typing numbers. The graphics and mood were enjoyable.

RADARjAM by MaroonENT 2017-08-03T22:42:54Z

Wow every move counts in this. I like the idea. The minimalist graphics are nice. The sound design is pretty good. It is hard even when you get the idea. maybe a little more energy reserve. overall great entry.

Kinesis - 3D Flight Obstacle Course by TomPendergrass 2017-08-02T02:36:33Z

Hard game. I like the concept trying to balance the need to get close but not too close.

Night Driver by nbitsstudio 2017-08-01T21:32:29Z

Wow, this looks amazing, the glows, the raindrops on the camera, the emissive everything. the car handles nicely feels like your slipping around wet streets. music is nice. track design is nice. I thing it would be nice is crashes were not as devastating. Great work.

Winter has come by GistNoesis 2017-08-01T06:19:30Z

The constant need for more; is a driving force that pushes us all to eat our nearest and dearest coworkers.

The Greater Good by Hush 2017-08-01T17:55:09Z

the game is pretty. It has a good mood and the design is very good for teaching the player/ I like your level design choices.

Clickity by Ellis Spice 2017-08-01T07:35:35Z

This is a clicker that is well balanced to always keep you on your toes. The level of stress this causes is amazing. every move is a bad one. I'm so lost.

LD40 — The more you have, the worse it is

Infinite bridge by Lostpixel 2017-12-05T02:45:54Z

I really like the barrels with the lights. the execution is great. Each run feel unique. the collision is really punishing. Nice work.

The More, The Worse by pikkufighter 2017-12-19T05:19:16Z

It was very shiny, Did you use some sort of reverse HDR? the scene got darker when I looked at dark walls and lit up when I looked at light spaces. The game was very straightforward. The theme was well used. sound were appropriate. The font for 'T' had a very nice aesthetic.

Total Pollination by homeworld 2017-12-05T03:45:24Z

Beautiful. Wow. I want more. This is one of the best things I have played from LD. Great work.

Mythical Development Time by jnharton 2017-12-19T02:35:17Z

You kids these days working your 10 to 3 days, back in my day.... Nice work. I found it more fun to have the console running beside the game to figure out what was going on. It would be nice to skip all the down time. I enjoyed the slow methodical grind of it all. Or did it drive me insane?

Rune Workshop by Kriss 2017-12-19T02:18:59Z

All the particles were nice. The art was well done and cohesive. I found the controls kind of laggy.

Risky Rig by boats 2017-12-18T05:34:33Z

I had a great time with this. The truck controls feel clunky and slow, they work great. I enjoyed the level design as well. great work.

Bind by bruh 2017-12-05T03:22:09Z

I could only get the helmet? I'm not really getting the theme in this. The art is nice. I really liked the rolling animation and the sword was cool. your level design was nice. I would like to see some more elements to impede the players progress. Really great work.

Witches' Brew by Likirus 2017-12-09T16:39:57Z

The idea is good. I liked how you had 3 little mini games that each had to be juggled to pull off a final recipe.

Pigeon by RIBOUT Horace 2017-12-05T02:52:24Z

This is quite relaxing. The aesthetics are phenomenal. I look forward to a time of plenty for our pigeon overlords.

Artifact by notpresident35 2017-12-05T03:11:58Z

That was creepy. I really like the lighting for the aliens. The first time I picked up an artifact was great. Nice work.

Praise is not enough by Lumasi Games 2017-12-05T03:29:48Z

Nice music, your game is very pretty. I really liked the flavor text on the cards.

Distributor by Alex Dunford 2017-12-05T04:32:23Z

I truly felt the thankless position the great leader must have to endure. More steel! Less Waste on those who do not fulfill the the great leaders visionary will.

Don't Kill The Zombies! by Lestat 2017-12-05T03:01:08Z

The core idea is sound, I liked how you conveyed such detail with just cubes. The noises, oh the noises. Awesome job.

The Coffee Quest by sommerlilie 2017-12-19T05:04:04Z

Awesome game. The art and animation are nice. The multiple little games built on each other. the progression of difficulty opening up more floors is a great mechanic.

Woolly Roundup by Criggles 2017-12-04T02:36:15Z

This is great. I'm impressed that the sheep will try to stay together.

Swift & Sweet - Premium Delivery Services by Maxime Ferrieu 2017-12-05T02:28:20Z

first I got stuck in the lobby then I got whisked away on a magical journey of self discovery and found my true calling in life.

Yuri's Planties by yuripiano 2017-12-05T02:35:17Z

I'm not sure of the winning conditions?. This is a good start for a puzzle game. The art is nice.

Dots by maryrosecook 2017-12-18T04:56:11Z

Nice Idea. I found that I quickly got overwhelmed by all the splits.

Square Labirynth by Belfaust 2017-12-18T05:20:14Z

The shaky block was interesting. It was vary challenging off the bat and RNG felt a bit unfair. The core idea is solid. I would like to see a bit more progression in the obstacle difficulty. Nice work.

CargoHero by Mikael 2017-12-05T04:15:37Z

I found your game challenging. The use of multiple cameras was very good.

Infernus: The Descent by Team Infernus 2017-12-18T06:24:51Z

The design is there, loops on loops, nice work.

I took too many drugs by Neecko 2017-12-05T02:10:53Z

This is cool. I could only get to * TO MaNy DrUGs To KnOw HoW iS wHaT. Nice music too.

Decorus Carcer: Another Side by Adam Thompson 2017-12-18T05:07:54Z

The backgrounds were beautiful. I felt like the story didn't really go anywhere, well maybe to a field. The music felt light and upbeat and fit with the story.

LD44 — Your life is currency

Life Business by jk5000 2019-05-04T16:35:53Z

I enjoyed the voice acting. The concept is intriguing. Great work

PathOfForest by ThiefViolinist 2019-05-04T15:17:43Z

It was a joy to watch the ents lumber about. As the game progressed it was hard to tell how I was doing with all the smoke and waving tree branches. It was a good design to keep the one tree at the start too young to convert.

Long live the king! by PixelSplash 2019-05-04T16:57:31Z

The style and look are great. I thought it was such a wholesome keep all my people safe game then I found "IT". so much sorrow.

Heart of the Grove by johnnydalvi 2019-05-04T15:38:19Z

A fleshed out options menu? In a Jam GAME! really awesome game. I wish my tree protectors would stick around. very nice lovely looking.

Jack The Reaper by Madbeagle 2019-05-19T17:34:23Z

This is a cute game. I like the sound effects.

Project BoR, city builder by Hydrogenium 2019-05-04T14:38:23Z

Great job with all the modeling. The UI symbology was spot on, I knew what each button did. I'm still not clear on why I kept dieing. Great work I hope you keep improving.

Cats Without Cars by B33Thr33 2019-05-04T14:23:14Z

I had fun playing. It would be nice it you could swap around your upgrades. All the little moves and giggles are really nice especially the bouncing sheep.

LIFE Corp by pl4typus 2019-05-04T16:23:11Z

I like the robot design. when I hit the mech the first time my camera locked. Interesting idea

LD45 — Start with nothing

SOMtHINGa from NoThINGa by Jimbly 2019-10-18T22:35:28Z

This is a great idea. I had fun with it. The need for the order to be correct was challenging. Awesome game.

Diebarians by Knatt 2019-10-10T20:40:08Z

I had fun with the dice simulator. The art was nice. The use of so much RNG feels like I don't have control over how well or poorly I do. There was a nice variety of mechanics.

EEPROM by bentglasstube 2019-10-16T19:01:08Z

Nice art style. I liked how you incorporated the theme as a way to learn the mechanics.

Farm Fortress 2 by kroltan 2019-10-11T20:15:32Z

Cool idea. the production chain is decently long. Great work.

Once the woodcutter was damaged I could no longer collect wood.

From Nothing to Mine by DeathStorm 2019-10-08T23:22:04Z

I like the idea there are a lot of mechanics and different building and event. its hard but seems balanced ok. The tutorial is a nice thing to have. This is an amazing amount of work for a jam.

Hold at Zero by krakadushka 2019-10-11T19:44:08Z

Good art. Very complex, would be nice to have a learning curve. The sound design is good.

Direction Defection by mrdrakert 2019-10-18T22:59:00Z

The core idea is great. The third level was just an exercise in button mashing, it really soured me on the game. Once i got past that I really enjoyed the puzzle aspect.

Fruit Merchant by ditam 2019-10-10T20:01:11Z

Good concept. Incorporated the theme well. The information that you give the player was an interesting choice, not too hard but with a small learning curve. I liked the shifting prices in the market.

Sprout: Tree Simulator - Evergreen Edition by jakemchugh1 2019-10-10T19:35:20Z

This is really fun, at the end seeing how a bunch of small decisions lead to a beautiful complex network. None of the upgrades would work for me. This is a cool idea.

Cascade by Goldenglade 2019-10-08T22:36:56Z

The art is nice and cohesive, it all lives in the same world. It is a good idea and quite difficult.

LD46 — Keep it alive

CircuiTree by Neonalig 2020-04-21T23:31:49Z

The windows link is broken, I played from the source project. Well fleshed out idea.

LD47 — Stuck in a loop

Loopy Particle Simulator by nusan 2020-10-09T22:29:15Z

Overall - looks nice, Lots of content. The full tutorial was very nice. I did have some trouble building the last element because 300 particles was just not enough. I really liked playing your game.

Fun - Quite fun

Innovation - The use of particle physics as a basis for the design was impressive.

Theme - Nice interpretation of the theme. I had a field full of loops by the end.

Graphics - I liked the blueprint ascetic and that the particles got brighter the faster they went.

Audio - The audio changes with the speed of particles you create. It would be interesting to have each particle tied to a different instrument.

waveloop by radmars 2020-10-21T00:55:00Z

That was an experience. I really enjoyed it. Great use of the theme.

waveloop by radmars 2020-10-21T00:55:12Z

That was an experience. I really enjoyed it. Great use of the theme.

CALVARYVM by manusaiz 2020-10-21T00:39:09Z

Pretty. The sound design was nice. Waiting for the first and last door to open was frustrating given the speed run nature of the game. All of the decorations added to the mood of the game. Nice level design.

A Repetitive Disaster by CursedEmbassy 2020-10-20T23:03:57Z

The hand drawn art style is nice. The directed ending was funny. I encourage you to flesh out more of the branching story.

A Certain Particle Chamber by Baturinsky 2020-10-09T19:46:34Z

This is a cool simulation. The levels are challenging. I had a lot of fun.

Blood Drive by Tyler Miller 2020-10-20T02:33:12Z

The design was good giving both a pickup to replenish your blood supply and the single upgrade-able turret. The control scheme felt a like twin stick shooter, that’s a hard thing to do with mouse and keyboard. Fun idea.

Torus by MiracL 2020-10-07T02:27:11Z

Overall - This looks really good. I was not able to beat it until I figured out you can fly with the mouse. The second room was nerve wracking.

Fun - Yes,

Theme - Great interpretation of the theme. I liked the mobius nature.

Graphics - Very cool.

Mood - Cool, awe,

Cattle Ropin' by nandelind 2020-10-10T23:17:03Z

I like the sound design. The pixel art is good. It all fits together. The throwing feels like it lacks feedback. It is hard to tell how far the lasso will go. I like how the cows get faster it is a nice way to ramp up difficulty.

Prison Endless by EndSSGamesStudio 2020-10-07T02:02:26Z

Overall - Controls are good.

Fun - Quite repetitive, fun game play for short bursts.

Innovation - Hard to tell, from the comments changing the level at different death points is interesting.

Theme - The attempts counter fells like a loop

Graphics - Good, the background cells give the world life.

Mood - Challenged,

Spatium Locus by ThorPalsson 2020-10-20T01:17:59Z

Fun - It was fun to explore the space station.

Innovation - I found the three symbols for the lock. Is there a clue to what order the symbols are entered?

Theme - Great use of the theme, you have so many versions of the rooms.

Graphics - So many reflections, It looks very good.

Humor - The ever shifting dates on the logs added to the felling of timelessness.

Mood - I like the overall mood of the game.

Space Wrangler by AmbaDev 2020-10-06T22:45:51Z

Overall - Great, lots of polish and a good core set of mechanics. It feels like the player is at a disadvantage with no way to know where the wolves are.

Fun - Yes

Innovation - The capture mechanic gives the player an interesting trade off to consider.

Theme - Nice interpretation of the theme, multiple layers of looping.

Graphics - This is so stinkin’ cute.

Audio - The music is upbeat and goes well with the game. All the actions have an associated sound cue that give the world life.

Humor - The end of level art made me laugh.

Mood - Happy, upbeat, stressful, sad, excited.

The Brave Little Hamster by Elbapotsnugg 2020-10-13T23:18:45Z

The hamster is cute. I like the idea but could not get to the second seed. I ran our of energy very quickly. I took a look at all your assets, there is s a lot of work here that I wish I could get to. Good work.

@elbapotsnugg I played both version and had the same issue with both.

Invisibles' Loop by Acdia 2020-10-20T00:19:33Z

The idea is cool. The trade off that the player has to make about where to go vs gathering information about the enemies location adds tension. The Death screen is funny. Nice interpretation of the theme.

PARAM by Rudrac 2020-10-10T22:56:58Z

I think it may speak to my short attention span, but it took too long for the life torus to get interesting. When it did though it got all kinds of interesting. All the flashing lights were trippy. You made a beautiful game.

Azimuth Zero by toasterwerewolf 2020-10-21T01:30:04Z

I get what the idea is and that is clever. The controls were way too twitchy so it was almost impossible to sight a star and the screen size was too large for my monitor. If your designing for web please try to use a smaller resolution. Again I like the idea but had some real issue with the implementation.

Miner Malfunctions by xacer 2020-10-09T22:55:11Z

Ray marching! Mandelcube! I may not have loved the game play, but this is an awesome technical work. The controls felt really good for a space ship. I enjoy fractal geometry and kept getting lost in the cube.

The Infinite Parable by BenSlaney 2020-10-07T20:07:48Z

Overall - The sound design was good. I played patch 1, the beaver puzzles looks to be easier than the walk through. It took me about 9 min.

Fun - Puzzles always peek my interest, I enjoyed this game.

Innovation - Resetting after a quite short time is an interesting mechanic. It drives home the aspect of learning about your environment.

Humor - Keith poor Keith. The collection of notes and posters added to the depth of the world.

Mood - Enjoyment, fun, I like solving puzzles,

Escape from the Ferris Wheel by Adam Jewell 2020-10-20T02:03:00Z

I think the game design was solid. The pixel art was nice. Forever trapped on a stopped wheel, or is it still spinning? Great job.

The Well Of Reality by Okean 2020-10-14T22:04:10Z

Everywhere is suffering, one is introspective and creeping, the other external and rushing. A really good take on the theme. The art and style is very good. It looks great. The controls are a bit weird that you always get pulled around.

Gold Mine And Infamy by yellowsalamander 2020-10-14T20:21:34Z

Overall - Great entry I had fun playing.

Fun - This is fun. Having to time your shooting around the geometry of the level is interesting. Killing a big group of enemies with a barrel is enjoyable.

Innovation - I like how the zombie miners get caught in the spider webs

Graphics - The art is nice. Some of the assets are top down and some are at a ¾ view.

Audio - The sound effects are good, some music would be nice. The explosion is satisfying.

Mood - Everything was cohesive felt like an old prospector whirling around firing off at the monsters in the shadows.

LD48 — Deeper and deeper

The Greed of the Dwarves by CocaPasteque 2021-04-28T22:26:15Z

The deep need to feed the greed can only breed a final concede.

Hextraordinary Hexplorers by Aggrathon 2021-05-11T21:52:04Z

Well polished solid game.

Dig Dog by jacic 2021-05-11T23:09:37Z

I liked how the gems were hidden. Well designed.

The Little Boring Drill by deathray 2021-05-10T20:25:16Z

The art style was nice. The balance of muti-stage processes was good. Many overlapping parts and windows got the screen cluttered. The post jam quality of life updates were appreciated.

Depth Charge by Fatsheep 2021-05-12T21:23:13Z

I boop the nuke snoot... bloop bloop

The Chasm by Re-Markable 2021-04-28T20:35:47Z

I enjoyed the music had a Zelda dungeon vibe to it. The puzzles built in a logical way. Interesting concept, well executed.

The Depths of Science by Trusty 2021-04-28T20:07:13Z

This is a massive effort. Lots of different enemies many different environments. I also got stuck on the B3 elevator for a while on the HTML5 version. Great work.

Pipe Dream by aa4z2 2021-05-10T18:59:03Z

The core concept was good. It was a little hard to tell the difference between the pipe types. I was not a fan of how fast you fail, though finding a balance during a game jam is really hard. I liked the idea and was fun.

Shovel by Inno 2021-05-10T19:09:36Z

The art was good. I like how you did the tutorial. Your game give me a feeling of dread. You have presented a cool use of mouse tracking.

Substrate Mining Co. by Steve Dragon 2021-04-27T18:53:05Z

The atmosphere was dark and creepy like an abandoned place. I like the torch and flickering lights in the dorms. I would like the flow of the player to be more circular with less need to backtrack over places you have already been. How you put the information to solve the grinder puzzle into the world was well done.

Bitstream by Broccolly 2021-05-11T16:38:20Z

The music fit. The core idea is good. The attack range was unclear, maybe overlaying red squares like the blue movement to make the range more clear. It feels good to get a chip that perfectly matches the bit-stream.

Deeper and deeper by Adam Jewell 2021-05-10T19:27:21Z

I liked the art style, the flat art on a 3d world was a cool look. The dungeon sound felt too repetitive but the rest of the sound design was well done.

Ludum Dare by She Wrote 2021-04-28T19:03:50Z

I was very impressed by how you handled the time travel mechanic and the writing of the villain was compelling. Your handling of narrative growth was quite good. Keep telling stories.

48 Tons by Scruffylooking2121 2021-05-10T19:50:19Z

I had fun. The text adventure is a great media to tell stories. The company town grind was just that little bit of gnawing at your soul.

RED to the past by Spaint 2021-04-27T20:37:30Z

The raptor tycoons were great. Good game design. I had fun.

The Lost Wet Scrolls by Hadi Jiwani 2021-05-11T21:42:24Z

I enjoyed your game. The amount of the level visible in the camera felt too cramped. The killer was eggha… sh…. “I think he died writing this note.”

STOCKS by MenacingMecha 2021-05-10T20:47:56Z

Mini-stonks up and down wild swings. Nice idea.

LD57 — Depths

SUBSUME by thristhart 2025-04-12T19:31:43Z

I liked how the deeper you go the more ominous the music gets.

Antmine by someone 2025-04-13T14:47:02Z

I had both fun and frustration with directing the workers, so smart but also so dumb. It would be nice if there was some more direct feedback about the health of the workers or a noise when they were attacked. Great work, and making your own game engine is a lot of work really impressive.

What Lurks Below by dxk2294 2025-04-13T05:33:20Z

I really enjoy incremental games, this was fun, I liked the ideas and dark nature.

Camp Ketosis by Genesis 2025-04-12T18:57:13Z

I like your art style, the level design felt very open. The mushroom zombies were scary.

A Memory of Her by ConradoClark 2025-04-12T18:15:02Z

This was lovely, fun, being able to hold 2 pieces of info in my head at once? IN THIS ECONOMY! I liked all the playing around with text style and animation.

Drop by caeonosphere 2025-04-12T18:25:13Z

The music and atmosphere felt good.

Subnet by jordantanner 2025-04-13T03:52:25Z

I had fun, simple concept. it was good. fun to keep diving deeper, it is nice to have multiple ways to play.

Souls Rider 1D by deformhead 2025-04-13T04:20:49Z

This is a cool idea.

Fire Exit by ThorPalsson 2025-04-13T18:39:46Z

Hmm. well, surfing is a lifestyle. The party never stops. great work.

Super Deep Breath by NoodleMaster 2025-04-13T16:25:25Z

Wow so much air, so much zen, so deep breathing. Cool concept. The background transitions were fun.

Dwarven Depth Runner by Ausstein 2025-04-13T18:19:19Z

This is pretty cool. the smoke traps a bit too well hidden. I like your interpretation of the theme.

Murder for Dessert by Fupi 2025-04-10T03:32:14Z

I did not finish but... nice art music fits, the characters feel different, nice work

Subconscious Abyss by ugly_robot 2025-04-10T03:10:47Z

I enjoyed the stick game, but the text was too small to read. I had fun, the audio was good reminds me of banjo kazooie

Glimmer in the Deep by ScrivenerOfLight 2025-04-13T15:51:24Z

The wisp is cute. I liked the abilities and progression. well done.

27°59′17″N 86°55′30″E by Akinat0 2025-04-13T16:19:40Z

Mt. Everest. The style is clean and I liked the aesthetic. I don't really understand how the pitches make a difference. my guess is a slow add up of small optimizations. Great work.

Fill the depths by Erafion 2025-04-12T18:35:02Z

meep merp

Cthonic Depths by Lazyanttu 2025-04-13T03:33:12Z

I enjoyed the idea. there was a ramp up in complexity that did a good job of teaching. Has a retro gameboy feel.

DepthsHouse by ibandurist 2025-04-10T02:50:25Z

Fun, the fish are so unhinged, it is great. the controls lack feedback, did I run out sprint?, having my body caught up in the swam and tossed around was a unsettling feeling.

Fridge Dive by Gothamz 2025-04-15T01:44:15Z

I had fun, the art was cute. I did have some trouble with judging depth. Nice work.

Breachy Sub by UpsettiGames 2025-04-10T02:39:40Z

There are a lot of ideas here. I am impressed with the number of things you got working, The wobbly ground sub is funny.

Thallas by HDVR02 2025-04-12T19:22:50Z

The art and atmosphere was impressive.

LD58 — Collector

Last walk in the forest by LooksLikeSomething 2025-10-11T21:12:50Z

The music and art style are nice. I liked the ghosts. peaceful and scary and ghastly.

Unarchived by strong99 2025-10-22T13:26:18Z

The art is nice and the ghost quest was heart warming. Cool that you build the whole system.

Star Collector by boddiul 2025-10-12T18:03:26Z

This was fun to get into the flow. Nice really clean and simple. The ending with all the falling stars was both sad and pretty.

Trash Dash by UnitedFailures 2025-10-11T16:33:58Z

I like all the designs of the different trucks. fun to play

IRIS by Frau Blut-Kranz 2025-10-12T20:41:21Z

I too got stuck on the sprites? they would freeze and then I would get sent back to the start?, Art was nice I like the style and the music and whispers where creepy.

Keychain Clash by Profugo Barbatus 2025-10-12T18:44:05Z

Cute. All the variety was great.

Neopunk by ZevsEHG 2025-10-18T15:37:54Z

tense and moody, I felt on edge.

LaChuChu Fever by Yellowscope 2025-10-18T16:11:55Z

The train models where nice. I'm not sure if it was the goal but the whole premise is soul crushing, I just want to go out side. It is a good entry.

Dealer's Choice - a battle with the devil by Lanzalot 2025-10-22T02:41:35Z

the art is cool,

RunicForce by quasilyte 2025-10-11T16:28:38Z

I like the feel of the audio, the bit crushed "lets GO",