I loved the art and the music, it really set up the mood. Though sometimes it would be hard to tell if something was an obstacle or just foreground/background. I also like the cloud-dispersing animation.
The graphics and sound effects were on point, but I thought the window that the whip existed was too short, which made grappling on to the grappling points quite difficult, especially when you are jumping.
I love the feeling of speed of the battery after you throw it, makes me wonder how big the map truly is. I kinda wish that I was able to throw it more often, though as I didn't really want to watch the cpu throw it.
LD57 — Depths (4)
Leap of Faith by Kyrios 2025-04-13T09:07:10Z ♥ 2
I loved the art and the music, it really set up the mood. Though sometimes it would be hard to tell if something was an obstacle or just foreground/background. I also like the cloud-dispersing animation.
The fate of Carl by SagaDev 2025-04-13T09:01:45Z ♥ 1
Fun game, the music and sound effects add to the tension a lot, and it was satisfying seeing my machine guns go ham.
Depth Delver by superpokeunicorn 2025-04-13T08:52:07Z ♥ 1
The graphics and sound effects were on point, but I thought the window that the whip existed was too short, which made grappling on to the grappling points quite difficult, especially when you are jumping.
Treats for Charybdis by fragskye 2025-04-09T15:09:12Z ♥ 2
I love the feeling of speed of the battery after you throw it, makes me wonder how big the map truly is. I kinda wish that I was able to throw it more often, though as I didn't really want to watch the cpu throw it.