FoonLudum Dare ExplorerUsers → Gothamz

Gothamz

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202557Depths👥Fridge Divejam1513.923.524.053.814.444.023.81

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Gothamz

LD57 — Depths

Depth Delver by superpokeunicorn 2025-04-13T08:52:07Z

The graphics and sound effects were on point, but I thought the window that the whip existed was too short, which made grappling on to the grappling points quite difficult, especially when you are jumping.

Leap of Faith by Kyrios 2025-04-13T09:07:10Z

I loved the art and the music, it really set up the mood. Though sometimes it would be hard to tell if something was an obstacle or just foreground/background. I also like the cloud-dispersing animation.

Treats for Charybdis by fragskye 2025-04-09T15:09:12Z

I love the feeling of speed of the battery after you throw it, makes me wonder how big the map truly is. I kinda wish that I was able to throw it more often, though as I didn't really want to watch the cpu throw it.

The fate of Carl by SagaDev 2025-04-13T09:01:45Z

Fun game, the music and sound effects add to the tension a lot, and it was satisfying seeing my machine guns go ham.

Fridge Dive by Gothamz 2025-04-13T09:13:17Z

@rubixnoob13 Thanks for the feedback! We actually wanted to implement grabbing and dropping items in the beginning, but as we don't actually use physics for any of the movement of the items, it would take more time that we had to implement correctly (it falling into place). Perhaps we could implement it in the future for fun. Glad you enjoyed!

@aincrad You're right that we added a 'perfect' feedback effect for the QTE without actually adding any mechanics for it 😝. I can also definitely see why in the later levels you'd feel like it got a bit visually cluttered, which we probably could've cleaned up on. Glad you enjoyed it and liked our idea!