FoonLudum Dare ExplorerLD57 → Fridge Dive

Fridge Dive

By gothamz, kafuuchino, yangtuofeel, amy wang, natalie yu and Markalle-zong

View on ldjam.com

CategoryRankScoreCount
Overall1513.9221
Fun3293.5221
Innovation724.0521
Theme3603.8121
Graphics754.4421
Audio1
Humor664.0221
Mood2883.8121

Comments

rinevard 2025-04-08 03:50

Interesting game! The concept matches the theme in an amazing way.

itsbarrex 2025-04-08 19:00

Love the Art! Well done game =)

apt-prose7 2025-04-09 03:28

The products look too appetizing

floppynub 2025-04-09 03:34

This is awesome, hilarious concept and great execution. Everything worked smoothly. Great song choice too, one of my favorites :) good work, smart game and suits the jam format perfectly!

mmayans 2025-04-09 03:34

Interesting game. The art was well done, but its hard to tell the depth of different items, it feels very flat. I made a fridge-themed game for ludum dare 54 and its fascinating how such similar concepts can turn out so wildly different.

itisthelaw 2025-04-09 03:39

The art in this is so excellent, and I liked puzzling out how to extract each food item!

yibirabbit007 2025-04-09 04:03

Fun game, the contents of the fridge looked very nice!

rubixnoob13 2025-04-12 00:00

Good graphics, I really liked the concept of the game overall.

I'm not really a fan of how much shaking each piece of food had (sometimes I was almost perfect on pulling them out of the fridge, then it would swing wildly and smack something at the last second)

The QTE got kind of annoying pretty fast as I'd be super focused on trying to avoid all the other items in the fridge and then BAM! QTE :rofl: I guess that's the point of QTE, though?

Sometimes it was a bit hard for me to see the food I was supposed to be getting because there were other items in front of it, and I kept trying to grab those and move them out of the way but couldn't. Would like to see this expanded on but possibly make it so you can move obstacles out of the way (maybe they'll just make noise when you do so?)

Fun game even if it frustrated me a little bit :smile:

aincrad 2025-04-12 02:51

Very interesting game! I really like the art style of it.

The QTE part reminds me of some music games, but the precision with which the player presses the space has no real impact despite the color differentiation made.

Another thing is that while the player camera can be moved around, the exact location of the obstacles in the refrigerator is really still hard to discern.

Overall, I really enjoyed this game🥰, the gameplay and theme were very innovative, and I can't imagine how you guys associated the depth of the fridge, at all。

gothamz 2025-04-13 09:13

@rubixnoob13 Thanks for the feedback! We actually wanted to implement grabbing and dropping items in the beginning, but as we don't actually use physics for any of the movement of the items, it would take more time that we had to implement correctly (it falling into place). Perhaps we could implement it in the future for fun. Glad you enjoyed!

@aincrad You're right that we added a 'perfect' feedback effect for the QTE without actually adding any mechanics for it 😝. I can also definitely see why in the later levels you'd feel like it got a bit visually cluttered, which we probably could've cleaned up on. Glad you enjoyed it and liked our idea!

eugenik 2025-04-14 11:53

so polished!.

5huno-3 2025-04-15 00:06

The premise is fun and relateable. This is quite unique take on the theme. I really like the QTE in the game, and the art as well. It's fun that you have to be strategic with which path you should take that makes the less noise. Though it's sometimes difficult to manuver I feel in the third level, when the picked up item hovers around too much. Especially in a very cluttered area. Moving the camera there didn't help so much when trying to gauge the depth perception. Nevertheless, this game felt quite solid besides the few hiccups here and there. Great job on the game!

hijomo 2025-04-15 01:44

I had fun, the art was cute. I did have some trouble with judging depth. Nice work.