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Treats for Charybdis
Treats for Charybdis
By Caeden117, fragskye, Meowerzzz, Numinous and JoyceIsDrawing
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 397 | 3.61 | 32 | |
| Fun | 211 | 3.71 | 32 | |
| Innovation | 189 | 3.70 | 32 | |
| Theme | 533 | 3.50 | 32 | |
| Graphics | 504 | 3.51 | 32 | |
| Humor | 23 | 4.33 | 32 | |
| Mood | 489 | 3.48 | 32 | |
Comments
kekwu
2025-04-08 04:40
Completing a functional project in 72 hours is no small feat. The discipline required to prioritize essential features while maintaining a coherent vision is impressive. You've proven your ability to work efficiently under pressure while still producing quality work. This kind of focused development experience is invaluable for any creator.
That was hilarious! I love how all the little people bounce up and down when you throw the battery. Super funny concept, and strong execution.
librory
2025-04-08 09:56
I beat cpu-girls easily) though pressing space wasn't an easy task, I missed much more than cpu! Game is funny, eco-activists should learn from that one things or two. Definetely, I love that game, thank you, guys)
Wow, these CPUs are really good, not sure how to eek out the high score. But I love the cute graphics and strange concept. Now excuse me, I might have a used car battery in the garage....
ayuv
2025-04-09 05:44
This CPU 1 person has really good reflexes, it'll take me a couple more tries before I can finally beat them.
fragskye
2025-04-09 07:46
Update: I never uploaded a web build because Godot's compatibility renderer seems to be missing the TIME global shader uniform, and SCREEN_UV was always zero when in a sky shader, which was causing many assets in the game to not render at all or be completely broken. I finally had the time to find a fix and just uploaded a web version of the game with bare minimum changes to get the compatibility renderer playable, no other post-jam modifications :)
Very cool! The tumbling physics are funny to watch as well
Interesting game, it did lag my browser a bit so it was hard to time the qte correctly, but a solid concept!
gothamz
2025-04-09 15:09
I love the feeling of speed of the battery after you throw it, makes me wonder how big the map truly is. I kinda wish that I was able to throw it more often, though as I didn't really want to watch the cpu throw it.
ruruie
2025-04-09 21:27
I am absolutely in love. Watching the other contestents, the spectators jumping in excitement, the two judges sat at the table, absolutely made it. This is sports battery at its finest and it's good to know it's both safe and legal.
Capture.PNG
jcourt
2025-04-09 23:36
This was fun to play! I just wish I could have seen some eels recharge themselves.
I had a good laugh playing this, was also proud to chuck it over the barrier onto the other side!
ruruie
2025-04-10 01:46
Right. Can confirm the far side of the trench... and also the great abyss beyond.
deadcode
2025-04-10 09:28
Woww crazy that you were able to pull of such a project! Had a great fun time playing and really like all the details! Great work!
arluci
2025-04-10 16:12
would love to know more about the brainstorming process of this game. Really funny idea!
Reminds me of an environmentally unfriendly version of Mario party mini games! Watching the batteries being yeeted into the ocean was fun.
This is so fun! Watching the batteries are especially funny, and I also really appreciate the character drawings.
ruruie
2025-04-10 21:55
Capture.PNG
Definite dividends to yeeting it into the abyss. I appreciate the safety check that might otherwise stop a round ending.
fragskye
2025-04-10 22:53
@ruruie [clipping things off would be no fun!](https://github.com/fragskye/LD57/blob/e1e0038788626851fe39763bf91dc7dfafd287f9/assets/tumbling_battery/tumbling_battery.gd#L77-L82)
This was a hoot. I loved watching the battery roll in the deep for a good 30 seconds. My first score was like 760, which was hilariously high compared to the CPU.
The basic mechanics are fun. I enjoy the overall look of everything too. Good job!
ludokai
2025-04-11 14:01
This was the funniest entry for me! The way the girls would spin and the battery would just fly off their hands at like mach speed was hilarious xD I managed to get one of the batteries to collide in such a way that it bounced upwards and gave me a view of the entire map. Great job would play a full version 10/10
image.png
What an utterly nonsense idea for a sport. I loved it, and what a weird little ocean you've made. Thanks!
wuppos
2025-04-12 18:41
This is a delightfully ridiculous game. It was amazing XD Was there some specific event of people dumping car batteries in the sea that inspired this?
I think making such a silly and funny game well actually takes a lot of skill. Really well done! The game mechanics were simple, but fun. I also feel like my battery kept bouncing way more than those of the NPCs, which I think is very clever game design, if this is intentional.
Really well done! I enjoyed this one a lot :D
Funny! And janky. Which was also funny. But it felt like it broke a couple of times too. I got the same thing as the image above. But a great idea and fairly good execution. The cinematic when the battery goes flying is great, and watching the tumbling and bonking is probably my favourite part. Got excited when there was a hill and it just kept going down and down and down and got me a lot of points.
And I needed those points! The CPU was much better than me :( Seemed like they almost never missed the space bar. No clue how they did on the nudge part since I couldn't see their inputs there. I wonder how much one's keyboard matters... Mine has a space bar with a bit of heft and weight to it so it was tough to do the really fast part at the end. I felt pretty sluggish during the nudging part too. I type fast, but the unpredictability was hard to adapt to. Maybe getting words to type or something like that would've worked better. But I'm probably just bad 😎
Anyway, I liked it!