Suffice to say, this has been our best Jam project yet. We've been throwing around ideas on how to truly make this game unique and break the monotony currently present in the Ludum Dare entry. We're considering turning Sold By Wizards into a real game outside of Ludum Dare, too. Our first product on Steam, perhaps? Might just happen.
Thanks for the love, everyone :)
Specifically to @outstar ...
- My only regret with this entry was not having music :( We considered approaching a composer friend of ours, but ended up choosing not to, thinking we wouldn't be able to find music fitting the vibe of the game. If I had one thing to change about this Ludum Dare, I would've picked out some music anyways so there was *something* to listen to - even if we had to opt out of Audio. - The item descriptions, while funny, were pretty low effort too :sweat_smile: A finalized version of the game will hopefully allow you to actually read what you're selling, instead of being incentivized to skip that portion of the game by the pressure of time and rent. - Without getting into a ton of detail, threats are currently being considered as a way to break up the repetitiveness, too. We'll distance ourselves from Lethal Company and Content Warning on this one; party horror isn't the direction we want to take, those games already occupy that space relatively well.