Blobby Bridges by Zathnic 2024-10-09T23:14:33Z
I like how the game is done, but there is still some more things you need to do to make this better
Foon → Ludum Dare Explorer → Users → Kekwu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Memories O'5 | jam | 734 | 3.07 | 2.47 | 3.15 | 3.38 | 3.88 | 3.21 | 2.32 | 3.54 |
| 2024 | 56 | Tiny Creatures | 👥 | Green Shell | jam | 807 | 3.27 | 3.07 | 3.26 | 3.60 | 4.05 | 3.78 | 3.36 |
I like how the game is done, but there is still some more things you need to do to make this better
Love the style, and the art gave me an old video game vibe for some reason, really liked it. Good job
First Vr game I’ve seen so far
Couldn’t find my play date but it’s good
Dang,these styles are my personal favorites
Sooooo cute, omg
Absolutely incredible, the concept overall was really nice. and the graphics too. honestly I didn't know that I was gonna be this submerged into the experience. took me longer to play this game than expect. keep it going, love the concept
Great understanding on the topic that was given, really expanded on Tiny Creatures. loved that you used a mouse. and the mouse looks sort of funny. loved the concept, keep it going
Great job, might need some improvements on the art. But everything else seems fine
Nice job, loved the game
I loved the design of the game, but the game lacks indication. I didn't quite understand how the game worked.
Really like how the game is done. But it lacks indications
Really loved the game, while playing this, the art style felt like a ummmm, when i was young and playing a game at a arcade
Cool game
Love the concept
@laurynas Thank you for playing our game, hope your enjoyed it. as a response to your question: Yes, the camera is locked to a certain position. this could help the game to not expose any visual effects that would decrease your game experience.
best experience so far, loved it
Love the concept and the gameplay, but there may need more improvements on the art style, cause as a pixel art game, in my opinion having the pixels in the same size would be better.
The UI is slick and intuitive, which is rare in jam games. The core loop is ridiculously addictive. I can’t believe this was made in such a short time!
Such a smart twist on a classic concept! The controls feel tight, and the difficulty curve is spot-on. Even in this short time, it’s polished and addictive. Fantastic work!
Such a creative premise! I’ve never seen anything quite like it. The way mechanics interlock is genius. For a jam game, it feels incredibly polished. Huge potential here!
@mauzart You can press escape to enter the menu and press escape again to fix the cursor issue, it’s a problem I’ve noticed too
@livelypersimmon Thankyou!!
@ugly-robot Thanks for the love
@jelch Lmfao
@matthewdrake the key won’t do anything, it’s just a hint for the next part of the story, after the things are packed up, open the wardrobe and take out the diary and put it on the table, and you’ll find out
Completing a functional project in 72 hours is no small feat. The discipline required to prioritize essential features while maintaining a coherent vision is impressive. You've proven your ability to work efficiently under pressure while still producing quality work. This kind of focused development experience is invaluable for any creator.
Really fun!
Really fun!