Foon → Ludum Dare Explorer → Users → maximevincent
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | U.F.GO | jam | 190 | 3.90 | 3.68 | 3.84 | 4.22 | 4.27 | 3.87 | 3.58 | 3.92 |
| 2025 | 58 | Collector | 👥 | Frumpkins 3: We Summon Thee! | jam | 585 | 3.23 | 3.00 | 2.90 | 3.21 | 3.62 | 3.40 | 2.86 | 3.27 |
| 2025 | 57 | Depths | 👥 | Mine Goblin | jam | 117 | 3.99 | 4.01 | 3.49 | 4.30 | 4.24 | 3.99 | 4.38 | 3.88 |
| 2024 | 56 | Tiny Creatures | 👥 | Frumpkins 2 1/2 | jam | 972 | 2.97 | 3.05 | 2.86 | 2.57 | 3.78 | 2.86 | 3.02 | 3.39 |
| 2024 | 55 | Summoning | 👥 | enChant | jam | 489 | 3.65 | 3.57 | 3.90 | 4.17 | 3.95 | 3.62 | 3.81 | 3.57 |
| 2023 | 54 | Limited Space | 👥 | Frumpkin 2 | jam | 467 | 3.66 | 3.32 | 2.96 | 3.03 | 4.11 | 3.11 | 3.98 | |
| 2020 | 47 | Stuck in a loop | 👥 | Hyper Racer | jam | 191 | 3.99 | 4.07 | 3.44 | 4.14 | 4.37 | 3.93 | 1.69 | 3.74 |
That was fun :) the humour kept me engaged and the controls were simple. good work
This was really cool. Definitely got an "aha!" moment when I figured out what was happening which was a welcome surprise.
This was really cool, the art style is really appealing and the music nice.
Some issues with camera but the music slaps and the running/wall jumping animations are slick.
This was amazing. I can't believe only 3 people made this considering how polished the menus and visuals were. The networking was surprisingly competent too, my friend and I had a blast.
That was a blast! I don't really know what I was doing but it was really fun to try out new files and was sad to see ones I had for so long die or leave.
I love this concept for a game! It feels a little stiff when playing and the screen shake is intense but the concept is awesome! Amazing work.
Thanks for your feedback, we've uploaded a new build of the game with mouse and keyboard functionality so I hope you'll give it another try :)
The initial idea was for it to be a tight maze in the dark where you get lost but as development went on we kept widening the maze for better movement, brightening the environment to show it off more. The theme kinda got lost in the process :P
This was great! I loved the idea of using your own limited space to hit enemies. Being punished for missing really made me feel the urgency of it all. Awesome work! ^-^
One of the best games I've played so far. I love the art styles, the atmosphere, the music. the gameplay. From start to finish it felt challenging and rewarding.
This is just great, was not expecting to have as much fun as I did. Awesome work :D
This was great! a little confusing at first but I found it really innovative once I understood the game.
Wow this is fantastic! I love the cute art style :D
I'm here for a chill time, that was chill 8-)
I loved this! super fun :D
im trippin'. good game. sick flips bro
this is very good, almost won my second game. excellent progression and intensity
@drgcandle Thank you! It may have only been a weekend but it felt like weeks. The last few hours were exhilarating, trying to get everything we want in, and we still couldn't. enChant was a really mix of doing things we're familiar with and trying something totally new (voice recognition + 2.5D art design). Glad you enjoyed it!
This was fantastic, a really unique premise! Challenging too but satisfying when I get it right. Excellent work!
Really fun game! And quite the challenge too. Excellent work for a first jam
really awesome game! loved every bit of it :D
cool concept! these certainly are some tiny creatures. Game sure didn't like when I absorbed 2 greens at the same time though :P
10/10 would empty a lake again. This was a certified bop in all aspects. Amazing work for a 3 person team!
Love an idle game. Big number go up is a dopamine rush. Awesome game!
What a surprisingly deep game! There's an impressive amount of systems in play here and the visuals are great, awesome work with the goblin modeling! Asset pack or not, those environmental assets are well used and add to the immersion; well done :)
That was one hell of a ride :wink: awesome art and bopping tunes, love it!
love the chill vibes. Can never go wrong with a fishing game :fish:
Love me a typing game, that was a great time. Not sure how deep it goes but it was oddly meditative :P Some of the word got crazy, and mixing in caps to add challenge was clever.
Great minds think alike haha; great interpretation of the theme. Gameplay is super fun, animations are really smooth, and the music boppin'. Gives me real Oceans 11 or Mission Impossible vibes.
cool game! animations are smooth and the modeling/texture work is clean. A tad easy on the gameplay side and the music got repetitive as a result but I had a lot fun in the mines :smile: Good work!!!
I LOVE Bullet hells! It got really crazy haha but tons of fun. Nice work with the gameplay and music!
Yea, this is a certified banger! Awesome visuals and really fun gameplay. Thanks for the laughs :laughing:
@borisfrommurmansk thanks for the feedback! We'll have to look into limiting the framerate so that doesn't happen, totally missed that bit. Given more time before jam deadline, we would have spent more time on game clarity to ensuring the objectives were layed out and controls too
Straight up bomberman, sick game! This was BANGER :smile:
What a vibe, this was a totally unique experience that had me on the edge. Love the art and story, wish there was more!
Cool game! Really impressed with the style and sounds. Love the vibe and had a good laugh :smile:
I'm absolutely floored that you guys were able to produce this in 3 days. Hats off to you all! Super impressed with the visuals, environments and cutscenes look fantastic. Lack of camera movement feels weirdly limiting but it's neat.
Yoo cool to see someone else take the theme to intersection control. I love the wood block art, there's so much charm to it! It ran quite poorly on web but I still had fun building up. I do wish there wasn't a time limit though.
Cool concept, it's an interesting take on the signals theme that I don't see done much. Congrats on your first jam!
@derek-glennon thank you for playing! we're working on improving the beat readability and rhythm aid as you're not the only one having trouble. And thanks for pointing out the leftover app, we'll look into it :)
@jag thank you! not many unreal devs here but it's awesome to come across :smile: we've used asset packs in the past to make up for our lack of team but we had a strong roster this time so everything's hand made! And thanks for checking out Mine Goblin. Definitely a personal favorite of ours, and one we're working to slowly make into a published release!
@pastmoments thanks for playing! we're working on improving the gameplay. We've already got some ideas to implement more SFX to the experience.
@jastrzebska thank you! we had amazing 2D artists to thank for that :smiley:
@jiamu-zhao the secret is no sleep haha :sweat_smile: thanks for checking it out
@krawa thanks for your feedback! Glad you liked it :) We'll work to improve readability and feedback.
@jerrywest Thanks for playing! We're working on improving feedback but there's certainly much more we can do. At current, the game does just end when completing 360BPM but it's pretty tough getting through :wink:
@picross thanks for playing :smile: improved feedback loop is a recurring request so we're looking into improving it. Your game also looks so cute, will for sure check it out!
This is so funny haha :laughing: love the atmosphere and the art accompanying it. Great job!
It got very real when I saw the creature chasing me. Actual chills :cold_sweat: Fits the theme very well and it's a good, thrilling execution. Well done :)