FoonLudum Dare ExplorerLD54 → YEETUS

YEETUS

By pinky-toast

View on ldjam.com

CategoryRankScoreCount
Overall1354.0531
Fun1483.9631
Innovation1363.9831
Theme464.4831
Graphics2744.1031
Audio2343.7431
Humor1403.8329
Mood3363.7931

Comments

nick-baggett 2023-10-03 03:11

Great game! I had an awesome time playing it. Good looking visuals and some nice juice.

thunnus 2023-10-03 03:18

Really good look, lots of enemy types and attacks. We also did "floor tiles out from under you" theme. Neat to see how someone else went with that style.

haotian-chen 2023-10-03 03:23

nice idea about the theme, solid gameplay as well, love it.

stvup 2023-10-03 03:32

Wow really solid! I had a lot of fun. Having your accuracy rewarded is a great mechanic!

braeden 2023-10-03 04:07

really nice game, very challenging and unique Took me a second to realize I was throwing the floor tiles. It's a really cool concept!

maximevincent 2023-10-03 04:08

This was great! I loved the idea of using your own limited space to hit enemies. Being punished for missing really made me feel the urgency of it all. Awesome work! ^-^

247gamestudio 2023-10-03 04:24

Very fun game and mechanics, the graphics are also really good looking. Even though it seems to be simple, it took me some time to get used to the timing of the projectiles and survive the 5 minutes. Awesome entry!

dougggggg 2023-10-03 04:36

Fantastic game--great graphics, humor (loved Yeetus and all the Yeeting), and gameplay! If I had to critique anything (aside from the difficulty, but I think maybe I just need to Yeet good) I could imagine the upgrades being more varied and impactful--e.g., 2% crit chance is a bit hard to get excited about. Again though, great game and I would absolutely play a version of this if you expand it and release it!

thefoppian 2023-10-03 04:46

Good game! I liked the various mechanics and powers you managed to implement. Well done! I also liked the integration of a "space as ammo" kind of idea -- I haven't seen anything like it before.

ansaws 2023-10-03 04:46

Great game! I had fun playing it!

benisu 2023-10-03 05:19

wow! love the overall aesthetic and can't believe you actually pulled off a whole roguelite in 72 hours, super impressive! i also really love the idea of using space as a resource. we always have limited resources in games, but making space into a resource means limited space :D

miraculousmelon 2023-10-03 07:11

Nice game! I love the mechanic of using the floor under you as a resource, I just found it was maybe a little too difficult... the enemies bounce a lot making them hard to hit, and they build up so fast that you quickly forget about the floor mechanic. Otherwise brilliant!

nevdaxa 2023-10-03 10:44

great project! I really liked the concept, on the one hand simple and on the other very original. graphic elements look very solid. good job)

2023-10-03 11:34

Very fun!

gamer-fates 2023-10-03 17:20

Any reason why the boss needs to blow up and destroy a large part of the map? Haha, very fun and enjoyed the mechanics.

This game was made in Godot I believe? If you ever plan on sharing the game code I would be interested in learning how you pulled this off.

shidygames 2023-10-03 17:24

A very nice polished game! Very smart use of the theme, very enjoyable!

xenosns 2023-10-03 18:10

Great concept!

luancarlo 2023-10-03 19:39

Such a great game! really good graphics and sound. The idea is incredible dude, greate job!

pinky-toast 2023-10-03 20:14

@gamer-fates It was made in Godot indeed ^^ my first "complete" godot game after leaving unity hahahhaha. I'm not planning on open-sourcing the game itself but I'd be more than happy of talking on how things were implemented/share code from it :) anything specifically you'd like to know more about?

game-dev-with-michael 2023-10-04 01:49

Cool game. Very interesting concept of having the tiles on the ground be what you throw.

One thing that wasn't clear, is if we got a special attack how we actually used it.

pinky-toast 2023-10-04 13:27

@game-dev-with-michael that's a good point hahaha, I added it to the controls on the description, thanks ^^

yellowkamel 2023-10-04 18:23

Thank you for submitting to my stream! Cool graphics and cool concept! :smile:

nilan 2023-10-05 06:45

Awesome game! The gameplay is super fun and the visuals are absolutely stunning. The difficulty level is just a tad high, though. I often get so focused on attacking the enemies that I forget to watch my step, haha. Overall, it's really great. Well done!

dodoita 2023-10-05 12:17

I got YEETed a lot 🥲

Nice gameplay, it's well balanced and it feels really polished. Sometimes the dash or jumping don't work, but it's not a big deal. Oh, props for the graphics, too!

pinky-toast 2023-10-05 13:09

@nilan hahahah that's fair, I played it a lot while testing during the weekend and I feel like I might have balanced it for myself hahahaha. When I play now I feel just enough difficulty to get into a nice flow state. It gets easier if you really watch where you aim and where you're standing, plus once you kind of get used to the sine waves on the enemies so you can aim ahead where they're gonna be XD

I do agree I should have made it easier hahahahah.

@dodoita thanks ^^ I noticed the jumping not working sometimes but didn't have the time to figure out what was wrong with it. The dash I didn't really notice, there's a cooldown that on the dash is represented visually on the bottom left of the screen, maybe it was the cooldown that wasn't letting it work sometimes?

flaterectomy 2023-10-13 17:20

A very solid game! For a while I assumed I couldn't fall down, I am not sure what the exact gap needs to be for me to fall though, 1x2 or 2x2 tiles? It just seemed to happen when I didn't expect it.

Great move using the upgrades, that kept the gameplay interesting and left me wondering what other upgrades I might encounter.

Art looks great, nice melodic soundtrack, a very solid entry!

digitaldude555 2023-10-13 17:29

Most fun game I've played so far, will give it another go later, got killed like 10 times. Yeah like the use of the theme feeds directly in to the gameplay. Sounds are good, music is a bit laid back. It's hard to make out the monster designs but it still looks decent. Great job.

lincolnsalles 2023-10-14 04:56

interesting graphics, but too heavy to load, maybe check the optimization. The music seems generic, it doesn't fit with the action. The enemies accumulate too much on the screen, perhaps a more linear progression of difficulty. Because of these factors I didn't find it fun, but it seems like a great job in such a short amount of time.