2026-04-21 02:39
This was very cute and relaxing to play! I enjoy that I am the signal here, this fits with the theme very well. I only wish the background music had more depth and perhaps changed over time!
Foon → Ludum Dare Explorer → LD59 → U.F.GO
By Delta, maximevincent, Braeden, Husguard, and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 190 | 3.90 | 27 | |
| Fun | 224 | 3.68 | 26 | |
| Innovation | 144 | 3.84 | 27 | |
| Theme | 131 | 4.22 | 27 | |
| Graphics | 151 | 4.27 | 29 | |
| Audio | 169 | 3.87 | 26 | |
| Humor | 167 | 3.58 | 26 | |
| Mood | 260 | 3.92 | 27 |
This was very cute and relaxing to play! I enjoy that I am the signal here, this fits with the theme very well. I only wish the background music had more depth and perhaps changed over time!
It seemed a bit difficult for me to signal on beat, but the concept fits the theme really well, and the style is adorable. Great work on this one!
A neat little indie game with a solid "signal" idea at its core. Music and art were great. Menu and UI was clean and simple. 10/10 had fun
Amazing art style! The visuals are super charming and polished, and every little detail feels carefully designed.
I had a real tough time pressing any of the commands on beat haha but maybe I am just bad at rhythm games. Also, it did seem like a ThirdPersonTemplate UE app stayed open on my computer after closing the game for some reason?? Had to close it from Task Manager! Regardless, the art and audio were really polished and well done. Very cute. Nice job!
Yay a fellow Unreal dev. This is a great game! It took me a second to figure out how to play the game, I should have read your instructions properly first, but when I figured it out I had a great time. I was wondering how a traffic signaler game would work, and I think you did a great interpretation of it by letting traffic through on a beat.
I'm really impressed with the level of polish in this game. The 3D and 2D art is amazing. Was this really done in 3 days?! I think it would be nice to have more mechanics to the game in the future, like certain types of cars that push multiple cars through the intersection at once if you let them through, like a powerup. I think it would add more complexity to the game if you want to go further with it. But this was amazing for a 3 day game! Great job!
Edit: Oh wait I just realized you guys did Mine Goblin last year! I loved that entry, it was great! (Too difficult for me though)
I like the idea of police surveillance of aliens; it’s actually pretty original, and the visuals really capture the overall concept.
Very polished and cute game, and a great take on rhythm games. This could totally be a full release in itself. Just Fun.
My only suggestion is to have a sound effect when you miss the beat (and maybe a sound effect when you hit the beat). I also would like to see my score when I lose :)
What a great idea!! I think a little tutorial in the begining would be nice, but the game is really fun and I enjoyed playing it!!
@derek-glennon thank you for playing! we're working on improving the beat readability and rhythm aid as you're not the only one having trouble. And thanks for pointing out the leftover app, we'll look into it :)
@jag thank you! not many unreal devs here but it's awesome to come across :smile: we've used asset packs in the past to make up for our lack of team but we had a strong roster this time so everything's hand made! And thanks for checking out Mine Goblin. Definitely a personal favorite of ours, and one we're working to slowly make into a published release!
@pastmoments thanks for playing! we're working on improving the gameplay. We've already got some ideas to implement more SFX to the experience.
It took me a while to figure out that I had to press the buttons in time with the music hahaha :D The alien traffic controller is so cute!
Everything looks so professional; it’s hard to believe this was made in a few days.
@jastrzebska thank you! we had amazing 2D artists to thank for that :smiley:
@jiamu-zhao the secret is no sleep haha :sweat_smile: thanks for checking it out
Cool visuals! The color palette is really pleasant and fits the game perfectly.
Really fun and unique concept, I like how you turned traffic control into a rhythm mechanic — it fits the theme really well.
The visuals are super polished and charming, honestly looks way too clean for a jam game.
At first it was a bit confusing to understand that everything works on beat, but once it clicks — it feels really satisfying.
Would be cool to have a bit more feedback on missed beats and maybe a small tutorial at the start, just to ease players in.
Overall really solid and enjoyable, great job 👍
A very cute game with beautiful sci-fi scenes. The actual gameplay experience was unexpectedly very enjoyable. I have never seen this type rhythm game. If the rhythm feedback could be stronger, it would be even better. The speed increase in the later stages was a bit too fast. There's no need to keep increasing it; maintaining a relatively fast speed is enough.
Great work! It inspires me that even ordinary mechanism like traffic control can be promoted to a truly unique experience by interpreting it from an unconventional perspective.
@krawa thanks for your feedback! Glad you liked it :) We'll work to improve readability and feedback.
@jerrywest Thanks for playing! We're working on improving feedback but there's certainly much more we can do. At current, the game does just end when completing 360BPM but it's pretty tough getting through :wink:
Very cute game! Love to see a fellow UFO game : ) The graphics and concept were very cute. One thing I might suggest is potentially some more confirmation noises when you get it on the beat - it was very confusing to me at first haha. Cool design though I have never seen a rhythm game where you're trying to also strategically manage something like this! Great work
@picross thanks for playing :smile: improved feedback loop is a recurring request so we're looking into improving it. Your game also looks so cute, will for sure check it out!
Simple but very fun! Took me a minute to realize you had to signal to the beat, but once I got past that, this was very fun! The dual motivation of more points and not falling behind makes you take more and more risks with the intersection, preventing stale gameplay, and the increases in speed keep me on my toes. Signaling itself obviously fits the theme, and I appreciate the unique game you made out of it!
The graphics are overall quite nice, though I wish the score and BPM were more readable than they currently are. Furthermore, I found myself confused the first couple times I game over'd; the phrase "signal lost" there to me doesn't fit much.
Thank you for this small and fun game!
Super cute and very funny game. Cool game.
this game was really cute!